There was a post in
here on another topic that got me thinking about a useful way to bring PDS back into the game. If PDS are brought back as another form of a structure it could add to the game. Since there is a limit of 150 total contructions you couldn't have huge PDS whores, so the really big players couldn't abuse it. If in addition structure killing ships targeted PDS before other structures, it would give you a way to protect your more valuable structures. I might also suggest that PDS fire after pods, but before structure killers. The real tricky question would be how would they target. Maybe they should target all, but fairly weakly, or maybe they just target structure killers. Or maybe their class targeting should be set dynamically. Maybe they have 7 settings, one for each class of attacker, and one for "shield" which forces them to be destroyed first. So if they shoot, they don't provide any special defense. The reason I suggest this and not 6 classes of PDS is that with a 150 structure limit you could never really get enough to be effective. Thoughts?