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Unread 20 Sep 2005, 16:16   #14
ComradeRob
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Join Date: Dec 2000
Location: Under the floorboards
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Re: XP leads to stockpiling

Stockpiling resources means you have less ships available to defend yourself with. You can build new ships with your stockpile if you get online in time. In that sense, it's a gamble and it's a gamble that can be lost by the stockpiler. Is this what we want? I would argue that yes, we do want players to be able to make choices which can have either positive or negative outcomes. Spending early is low-risk but provides a lower benefit; stockpiling is a classic high-risk/high-reward strategy.
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