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Unread 27 Feb 2016, 19:30   #36
M0RPH3US
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Re: Change of buddypack system

Quote:
Originally Posted by Mzyxptlk View Post
In round 65, 5 of the 10 most attacked galaxies were in the top 10 on score, with 2 more in the top 20. In round 64, the 4 galaxies with the most incs were the numbers 1 through 4, with 2 more of the 10 most attacked in the top 10, and another 2 in the top 20. In round 63, 4 of the 10 most attacked galaxies were in the top 10, with another 5 in the top 20.

Taking those 30 galaxies together, that's 50% top 10, 30% top 11-20, and just 20% the 40ish galaxies ranked lower.

What you see on sandmans is not constant incomings. What you see on sandmans is lack of defense. They get relatively few incs, and still get roided.
The numbers you refer to are fleets sent from my understanding. And obviously you Need to send more fleets at any top gal, then compared to a lower gal. So those total fleets sent numbers proove nothin.

I wont deny that the lower gals suffer from getting defence though. If you ever tried bcing in an alliance forced to avoid hostilities, you know youd pick gals without Alliance concentrations in them.

So as a result anyone above 400 or 500 roids in those gals will recieve incs until those roids are gone. Usually this takes a lot less fleets then roiding a top50 planet. So yeah in the end those gals will see was less fleets sent at them.
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"Itīs not about how hard u hit, its about how hard u can get hit and still keep moving forward! How much u can take and still move forward!"
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