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Unread 22 May 2004, 19:44   #301
blake
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Re: Masters of Andromeda IV (New Horizons - Out of the Ashes)

Here goes..

Ship Captain: Andrew Blake
Ship Name: The Victor

Heavy Battle Cruiser - 90000
Impulse Drive - 2000

12 Shield Mounts
4x Heavy Shields - 4000 (12 Shield Mounts)

56 Turret Mounts
1x Phased Particle Phaser 8 - 50000 (15 Turret Mounts)
4x Heavy Blaster Cannons - 16000 (16 Turret Mounts)
2x Anti Missile Defence II - 400 (4 Turret Mounts)
2x AFD II - 1000 (8 Turret Mounts)
8x Blaster Cannons - 8000 (8 Turret Mounts)
3x Repeating Phasers - 1350 (3 Turret Mounts)

26 External Mounts
6x Quantam Torpedoes - 6000 (3)
13x Heavy Missiles - 3900 (12)

26 Additional Mounts
2x Tractor Beam MK X - 3000 (4 Additional Mounts)
2x Ships Shuttles - 1000 (1 Additional Mounts)
Hyper Drive - 300 (1 Additional Mounts)
Adv Tactics Computer - 400 (1 Additional Mounts)
Colapsium Armoured Hull - 20000 (1 Additional Mounts)
Adv AI Computer - 250 (1 Additional Mounts)
Fusion Drive - 100 (1 Additional Mounts)
AEB - 500 (2 Additional Mounts)
Deflector Dish - 300 (1 Additional Mounts)

6000 Tonne Cargo
4x ADCT - 4400 (8 Tonnes)
8x Shock Trooper Divisions - 5600 (8 Tonnes)
1x logistics amd Support - 150 (50 Tonnes)
1x MASH - 250 (5 Tonnes)

6x Heavy Fighters - 6000

Total: 224900

..hope thats right (not very good at maths), well soon find out.

By the way when it says 2 shots to a mount whatever, you have to buy the 2 shots right?

Last edited by blake; 22 May 2004 at 20:03.
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Unread 22 May 2004, 20:14   #302
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Re: Masters of Andromeda IV (New Horizons - Out of the Ashes)

I am getting the feeling that LH likes us even less nowadays
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Unread 22 May 2004, 20:25   #303
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Re: Masters of Andromeda IV (New Horizons - Out of the Ashes)

* Bogg was a bit confused after the commlink had been terminated: "Hairdresser???"
No1: "She just isn't worth you, captain."
* Bogg raised an eyebrow as he gave Alison an odd look and said: "Well duh!"
No1: "What I mean to say is that it's inappropriate for a high classy individual such as yourself to go after women that are clearly so much below your high standards."
Bogg: "Well I... yes. Yes indeed! You certainly do have a good point there. You're absolutely right about that! Besides, her hair did look like it needed some professional attention."
No1: "Incidentally, I've been thinking about this task that's ahead of us. It very much seems to be a one way trip that will take a lot of time."
Bogg: "Your point being?"
No1: "Currently, our relations with the other captains are either pretty fragile or non-existant and none of them particularly like us. We should establish better relations with them. Show them that we mean well and surely we'll get more out of this endeavour than we put into it."
Bogg: "Hmmm, that may not be such a bad idea. I had been wondering about how we could make the most of this little trip and this may certainly work."
No1: "The coming battle should be our chance to impress them."
* Bogg crosses his legs stretches his arms out sideways and clenches his fingers together in a single point as he closes his eyes and begins to humm. After several minutes of meditation, without opening his eyes and still half in a trance, he finally speaks: "Alison?"
No1: "Captain?"
Bogg: "Please hold my hand."
* No1 takes Bogg's hand and holds it.
Bogg: "I trust the Nial fighters have been launched under cloak?"
No1: "Yes, captain, that is the usual procedure."
Bogg: "Very well. Inform wingcommander McQuirk that the Nials' primary target will be the enemy fighter bombers and that they are to employ a cloak and dagger tactic so that their true numbers will be hidden and strike fear in the hearts of the enemy.
No1: "Yes captain. Sarah, see to it that McQuirk gets those orders immediately!"
WO: "Aye Ma'am, I've relayed the message to McQuirk and he has confirmed."
Bogg: "Alison, we have Kylithium enhanced engines that generate twice their normal power, right?"
No1 blinks in astonishment and eventually replies: "Yes. Yes, we do."
Bogg: "Excellent, establish an internal commlink to engineering."
Comms: "Link established."
EO: "l'Oven here captain, what can I do for you?"
Bogg: I want you to use the extra power output from the Kylithium enhanced impulse drives to increase our weapon power as well as our shields strength. Do it quickly, but safely. I do not want any fried systems this time. Also, we have a backup ion drive. See if you can use that to boost the power of the EM-shield and we also have a backup fusion drive. Check if you can use that to either enhance the power of our PPP8s or decrease the time required for them to charge up. Use as many men as you need for the job."
EO: "Aye capt'n, straight away."
Bogg: "Configure all weapons in the particle array for optimum AFD and AMD performance, include the tractor beams to acquire an easier lock and to make enemy fighters that are in tight formations collide with eachother. You are free to use the EMP and gravatic missiles to facilitate the killing."
WO: "Yes captain, we'll make every shot count!"
Bogg: "That just leaves our disruptors. If the concordat is within range, you will fire them at their engine section. If it is not, then you are free to fire them on the fighters."
WO: "Aye Sir."
* Bogg opens his eyes again, looks around and says: "Whoa! Groovy!"

----------------------
Actions:
- Nials perform cloak and dagger (cloak-strike-cloak) tactic to kill enemy fighter bombers.
- Use the Kylithium enhanced engines to increase weapon and shield power.
- Use the backup ion drive to enhance EM-shield strength.
- Use the backup fusion drive to enhance power to both PPP8s or decrease their charging time.
- Use all weapons in the particle array to target the enemy fighters.
- Unleash the disruptors on the concordat's engine section as planned in the previous post(s) unless they are not yet in range, in which case the fighters will be targetted.
- Use EMP missiles and gravatic missiles on the fighters to facilitate killing them even more.
(- Charging of PPP8's continues and helm is still taking evasive action.)
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Last edited by Ur_Quan; 23 May 2004 at 04:24.
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Unread 22 May 2004, 20:40   #304
Ur_Quan
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Re: Masters of Andromeda IV (New Horizons - Out of the Ashes)

Quote:
Originally Posted by blake
Here goes..

Ship Captain: Andrew Blake
Ship Name: The Victor

Heavy Battle Cruiser - 90000
Impulse Drive - 2000

12 Shield Mounts
4x Heavy Shields - 4000 (12 Shield Mounts)

56 Turret Mounts
1x Phased Particle Phaser 8 - 50000 (15 Turret Mounts)
4x Heavy Blaster Cannons - 16000 (16 Turret Mounts)
2x Anti Missile Defence II - 400 (4 Turret Mounts)
2x AFD II - 1000 (8 Turret Mounts)
8x Blaster Cannons - 8000 (8 Turret Mounts)
3x Repeating Phasers - 1350 (3 Turret Mounts)

26 External Mounts
6x Quantam Torpedoes - 6000 (3)
13x Heavy Missiles - 3900 (12)

26 Additional Mounts
2x Tractor Beam MK X - 3000 (4 Additional Mounts)
2x Ships Shuttles - 1000 (1 Additional Mounts)
Hyper Drive - 300 (1 Additional Mounts)
Adv Tactics Computer - 400 (1 Additional Mounts)
Colapsium Armoured Hull - 20000 (1 Additional Mounts)
Adv AI Computer - 250 (1 Additional Mounts)
Fusion Drive - 100 (1 Additional Mounts)
AEB - 500 (2 Additional Mounts)
Deflector Dish - 300 (1 Additional Mounts)

6000 Tonne Cargo
4x ADCT - 4400 (8 Tonnes)
8x Shock Trooper Divisions - 5600 (8 Tonnes)
1x logistics amd Support - 150 (50 Tonnes)
1x MASH - 250 (5 Tonnes)

6x Heavy Fighters - 6000

Total: 224900

..hope thats right (not very good at maths), well soon find out.

By the way when it says 2 shots to a mount whatever, you have to buy the 2 shots right?
Might I suggest that you take a battleship and not a heavy battlecruiser? It costs only 10 000 credits more, but it offers you a lot more room, plus it has more free fighters than the heavy battlecruiser (you do not need to pay for the fighters whenever it says something like "can carry either A light fighters or B medium fighters or C heavy fighters or D scoutships") and when it says "X shots to mount" (for missiles, torpedoes and mines and such), it means that you get X missiles, torpedoes or whatever for that price.
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Unread 22 May 2004, 20:41   #305
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Re: Masters of Andromeda IV (New Horizons - Out of the Ashes)

Hmm, let me take another look then.
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Unread 22 May 2004, 21:30   #306
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Re: Masters of Andromeda IV (New Horizons - Out of the Ashes)

Ship Captain: Andrew Blake
Ship Name: The Victor

Battleship - 100000
Impulse Drive - 2000

20 Shield Mounts
6x Heavy Shields - 6000 (18 Shield Mounts)

60 Turret Mounts
1x Phased Particle Phaser 8 - 50000 (15 Turret Mounts)
4x Heavy Blaster Cannons - 16000 (16 Turret Mounts)
1x Anti Missile Defence II - 200 (2 Turret Mounts)
1x AFD II - 500 (4 Turret Mounts)
14x Blaster Cannons - 14000 (14 Turret Mounts)
4x Pulse Phaser - 2000 (8 Turret Mounts)
1x Phaser G - 450 (1 Turret Mounts)

30 External Mounts
20x Photon Torpedoes - 10000 (20 External Mounts, 80 Torpedoes)
10x Quantam Torpedoes - 10000 (10 External Mounts, 20 Torpedoes)

40 Additional Mounts
2x Tractor Beam MK X - 3000 (4 Additional Mounts)
2x Ships Shuttles - 1000 (1 Additional Mounts)
1x Hyper Drive - 300 (1 Additional Mounts)
1x Adv Tactics Computer - 400 (1 Additional Mounts)
1x Adv AI Computer - 250 (1 Additional Mounts)
1x Fusion Drive - 100 (1 Additional Mounts)
1x Deflector Dish - 300 (1 Additional Mounts)
1x Pulse Scanner - 1000 (1 Additional Mounts)

Cargo
10x Shock Trooper Divisions - 7000 (10 Tonnes)
2x MASH - 500 (10 Tonnes)

10 Angel Class Heavy Fighters - Free

Total: 225000

Third time lucky..
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Unread 22 May 2004, 21:48   #307
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Re: Masters of Andromeda IV (New Horizons - Out of the Ashes)

You should include the free fighters that come with the hull (just so nobody will forget that you have them). Also, just a friendly "warning"; it doesn't mention in the list, but the Phased Particle Phaser 8 requires 3 posts (e.g. LH has to DM you 3 times) before you can fire it.
And in case you did not know, the additional mounts on your ship can also be used as shield-, turret- or external mounts.
Your ship looks a lot nicer this time around. It's not as I would design it, but then again, it's not my ship and a lot of it comes down to personal preferences and the way you play with what you have.
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Unread 22 May 2004, 22:03   #308
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Re: Masters of Andromeda IV (New Horizons - Out of the Ashes)

I kinda guessed it would have a wait time on the Phaser, but it isn't so bad as it seems a pretty powerful weapon. I did edit in the the fighters not long after I posted, not sure if I was allowed to pick those kind but they are right at the bottom. I was really tempted to just get a ship with loads of space and very durable, stocking up on assault troops and trying to take over every enemy ship we come across.

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Unread 22 May 2004, 22:11   #309
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Re: Masters of Andromeda IV (New Horizons - Out of the Ashes)

hard thing to do, since you need to take down their shields prior to being able to board

unless you play it smart and tricky and foul at times...

but that's hard when LH is your DM
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Unread 22 May 2004, 22:26   #310
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Re: Masters of Andromeda IV (New Horizons - Out of the Ashes)

John glancing at the as it appers on his bridge command chair, looking up to see the ships emerge crossing his arms witha frown
"Maybe I was overestimating our chances, okay change of plan. I want us the cloak disengaed when we are within torpedo fireing range of taht behmoth of a ship, and fire all the all the borg photon torpdeos, making sure to aim for its engine apartment as best you can and no deviantion udnerstood?"
Seeing both grim and bewilded faces greet him, Carter confident they follow him reagrdless. He may of be reagred as a pirate but he was loyal to his crew as long as they where loyal in turn.
"Follwed by then launching a quick volley of EMP missles to their front section to confuse their sencotrs, then Launching our satalite then to act as decoy making it emit high level of pwoer, maing it look bigger than it seems on scans. Then with all the speed we can get I want us flying through the hole we make in their sheilds"
Catching a series replies in the air, pushing down the growing consern swelling inside him.
"Well I did say we would go after a big catch"
Mutteorng quitly to hismelf

Actions Part 2 (See previous post for otehr actions)

Moving towards the command ship with rapid speed.

Going to fire Borg Phton torpdeos and use their sheild distrubting effect to create gap in the ships sheilding around the engines.

Whilst decloaked firing a volley of EMP missles at front sections of all ships to confuse their sencors, followed by launching the orbital satelite set to overload so taht on scans it shows the engery signature of a bigger vessel.

Then for short time that gap last slip hopefully undetected through it, using the power given out by the crafts engines to dwarf that of Black Rose to that it wont even show up at all with all luck.

Last edited by Darkling; 24 May 2004 at 19:18.
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Unread 23 May 2004, 01:27   #311
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Re: Masters of Andromeda IV (New Horizons - Out of the Ashes)

Quote:
Originally Posted by Ur_Quan
leet stat speak
He learns well \o/

*Fetches the shiny sticker smilie face stamper gold star giver outer thingy*
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Unread 23 May 2004, 01:53   #312
Ur_Quan
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Re: Masters of Andromeda IV (New Horizons - Out of the Ashes)

Hey, I'm just trying real hard for that job of 'deputy stat gestapo in training'.
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Unread 23 May 2004, 04:31   #313
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Re: Masters of Andromeda IV (New Horizons - Out of the Ashes)

Quote:
Originally Posted by blake
I kinda guessed it would have a wait time on the Phaser, but it isn't so bad as it seems a pretty powerful weapon. I did edit in the the fighters not long after I posted, not sure if I was allowed to pick those kind but they are right at the bottom. I was really tempted to just get a ship with loads of space and very durable, stocking up on assault troops and trying to take over every enemy ship we come across.

Like Fluffie says, it's hard to do just that.

On another note, it'd be nice to give your main character a personality. You know, something like a background or a history and perhaps a description of what he looks like. We want to know what kind of captain this Andrew Blake fella is.
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Unread 23 May 2004, 04:46   #314
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Re: Masters of Andromeda IV (New Horizons - Out of the Ashes)

Quote:
Originally Posted by J-Kama-Ka-C
Fear the update of

Move scratched out drawings


R4wr !!!1!1111222onethree
You should do another update that includes the flagship, your own funkeh spacestation and our new arrival, once he has posted.
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Unread 23 May 2004, 12:12   #315
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Re: Masters of Andromeda IV (New Horizons - Out of the Ashes)

Andrew Blake
Age: 42
Description: Standing at well over six feet, with a medium build. He has short black hair and dark green eyes.

History: As soon as he became of age he joined a naval academy where he learnt much and quickly rose through the ranks of the cadets but not quite making it to the top, he seemed to be a promising young officer. Unfortunately his dreams of becoming a naval Captain were shattered when he and several other cadets were discharged because of a freak accident that non-were involved in; the accident resulted in the deaths of several officers and teachers at the academy.

He’d left the academy a disgrace to his family; they had wanted him to become a trader in the first place, being a family of merchants after all. But he had opted for the life of combat and command, but now that couldn’t be so. His family welcomed him home but he knew they were disappointed with him. Not long after his return they offered him a job in the family company, which he declined after much thought. He left home and went looking for work, after many weeks living off of his own savings he found work in a Military Assistance Corporation, Mercenaries in other words.

At the age of 20 he was serving on the Mercenary Vessel, Vigilant. He was surrounded by hardened veterans, he wondered why he had been hired in his youth, the obvious answer being they had been bribed by his parents. He set out to prove himself to the Mercenaries, slowly rising through their ranks until he became the No1 of the ship, and commanding the respect of those around him. He was now 32 and a hardened veteran himself.

One day the company signed a contract to protect a fleet of freighters; an unusual contract for mercenaries the freighters must have been very wealthy. When they arrived at the destination, he had found the entire mercenary fleet guarding several large merchant vessels, which of course he recognized as his family vessels. To his surprise he contacted the lead merchant vessel and was greeted by the family face of his father, after a fairly lengthy conversation he found out that they were moving shipments for the government and the family wanted to look over the fleet themselves.

About half way through the trip several large and powerful unknown vessels attacked the convoy. After a fairly long battle the only ships left were the Vigilant and two of the unknown vessels. In the battle the ship had been struck near the bridge, injuring many of the crew there, including the Captain. Blake had taken command of the ship and had done a commendable job in crippling most of the enemy vessels but it wasn’t enough. He eventually managed to flee into a gas cloud, the unknown vessels unwilling to follow because they had sustained much damage.

His ship was damaged but held together as they closed on the nearest station. After 7 hours waiting outside the medical center on the station he was given the news that the Captain was dead. He and the Captain had been through a lot, he had lost his family and many of his close friends in just a few days.

He decided to take the last remaining Mercenary ship to scrap and got a fair bit of cash from it, but not before unloading all the useful serviceable equipment into one of his parents warehouses. Several days later he got news from the local legal company that he was the last remaining member on his parents will and he inherited their credits and land. Several weeks after the battle he assembled the crew who he had given shelter to and declared that they could now leave, but if they stayed they would have a job.

Using the money he inherited he sold everything that he had little care for and with the help of those men who had stayed he designed and brought an old battleship before it was being decommissioned. He and his new crew set about refitting and rearming the vessel, with the help of dry dock of course. Now the age of 34 he had a battleship of his own, no family left and burning desire to revenge all he had lost.

Hope thats alright, im no good at writing character history.
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Unread 23 May 2004, 16:00   #316
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Re: Masters of Andromeda IV (New Horizons - Out of the Ashes)

Crazy sat quietly watching the view screen as the other Captains approached the Devoran concordats and started shooting. One of the Concordats was already turning away from the World Ships to take on the ships peppering it with fire. The whole bridge was quiet as the
watched the battle start, the only sounds being the humm of computers.

A series of beeps broke the silence of the bridge.

"Incoming transmission from a Captain... Darkling." The Comms Officer frowned as he scanned through the message. "Enemy communications picked up coming from external source..."

The Comms Officer was then rudely interuppted by an alarm going off on the Sensor Officers console.

"Wormhole forming! Enemy ships jumping in behind us! Picking up one Command Carrier and 3 Attack Destroyers. Starting detailed scans now." The Sensor Officer started furiously tapping commands into his console, bringing up wireframe views of the incoming ships in bottom corner of the main view screen. "Enemy fighters launching from the Command Carrier"

Crazy, who was musing over the concordats, suddenly sat up straight in his chair. "Damnit. They've drawn off most of our defences for the World Ships. Helm! Bring us around 180. Set an intercept course for those new contacts. Wing Command, contact all fighters. They're to procede with us to engage these new targets. Comms, get onto the Flagship ask them for support."

A series of 'Aye Sir's followed Crazy's orders as the Officers on the bridge leapt into action, now having something to do apart from wait.

The large shape of the Pegasus, started swinging around, turning around to face the incoming ships from behind. The squadrons of fighters all started banking around, to join with their base ship and head off the new threat.

Menwhile, in Astrometrics, Leftenant Commander Tanya Ivanova, the No.1, was scrolling through the list of personal onboard the ship and picking out all those with programming skills, and calling them immeditly into Astrometrics. As soon as they arrived, she ordered them into using their skillz into making ways in which the über AI could infiltrate and hack into the Devoran computer systems. Soon, Astrometrics was rather croweded, and full of the sound of keys being tapped as the computer g33ks... uh techys, started updating the ship board AI with ways in which it could cause havok on the Devoran ships.

-=Summary=-

- Turning around to face the new oncoming threat.
- Starting detailed scans on new enemy ships to find out stuff about them
- All fighters doing an about face and heading with their carrier ship
- Contacted the Flagship, asking for assistance to deal with the new enemy ships.
- Calling all computer g33ks on the ship to help make the AI hack into the Devoran ships
- Attempt number 2 to hack into the Devoran ship.
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Unread 23 May 2004, 17:16   #317
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Re: Masters of Andromeda IV (New Horizons - Out of the Ashes)

Quote:
Originally Posted by Ur_Quan
* Bogg was a bit confused after the commlink had been terminated: "Hairdresser???"
No1: "She just isn't worth you, captain."
* Bogg raised an eyebrow as he gave Alison an odd look and said: "Well duh!"
No1: "What I mean to say is that it's inappropriate for a high classy individual such as yourself to go after women that are clearly so much below your high standards."
Bogg: "Well I... yes. Yes indeed! You certainly do have a good point there. You're absolutely right about that! Besides, her hair did look like it needed some professional attention."
No1: "Incidentally, I've been thinking about this task that's ahead of us. It very much seems to be a one way trip that will take a lot of time."
Bogg: "Your point being?"
No1: "Currently, our relations with the other captains are either pretty fragile or non-existant and none of them particularly like us. We should establish better relations with them. Show them that we mean well and surely we'll get more out of this endeavour than we put into it."
Bogg: "Hmmm, that may not be such a bad idea. I had been wondering about how we could make the most of this little trip and this may certainly work."
No1: "The coming battle should be our chance to impress them."
* Bogg crosses his legs stretches his arms out sideways and clenches his fingers together in a single point as he closes his eyes and begins to humm. After several minutes of meditation, without opening his eyes and still half in a trance, he finally speaks: "Alison?"
No1: "Captain?"
Bogg: "Please hold my hand."
* No1 takes Bogg's hand and holds it.
Bogg: "I trust the Nial fighters have been launched under cloak?"
No1: "Yes, captain, that is the usual procedure."
Bogg: "Very well. Inform wingcommander McQuirk that the Nials' primary target will be the enemy fighter bombers and that they are to employ a cloak and dagger tactic so that their true numbers will be hidden and strike fear in the hearts of the enemy.
No1: "Yes captain. Sarah, see to it that McQuirk gets those orders immediately!"
WO: "Aye Ma'am, I've relayed the message to McQuirk and he has confirmed."
Bogg: "Alison, we have Kylithium enhanced engines that generate twice their normal power, right?"
No1 blinks in astonishment and eventually replies: "Yes. Yes, we do."
Bogg: "Excellent, establish an internal commlink to engineering."
Comms: "Link established."
EO: "l'Oven here captain, what can I do for you?"
Bogg: I want you to use the extra power output from the Kylithium enhanced impulse drives to increase our weapon power as well as our shields strength. Do it quickly, but safely. I do not want any fried systems this time. Also, we have a backup ion drive. See if you can use that to boost the power of the EM-shield and we also have a backup fusion drive. Check if you can use that to either enhance the power of our PPP8s or decrease the time required for them to charge up. Use as many men as you need for the job."
EO: "Aye capt'n, straight away."
Bogg: "Configure all weapons in the particle array for optimum AFD and AMD performance, include the tractor beams to acquire an easier lock and to make enemy fighters that are in tight formations collide with eachother. You are free to use the EMP and gravatic missiles to facilitate the killing."
WO: "Yes captain, we'll make every shot count!"
Bogg: "That just leaves our disruptors. If the concordat is within range, you will fire them at their engine section. If it is not, then you are free to fire them on the fighters."
WO: "Aye Sir."
* Bogg opens his eyes again, looks around and says: "Whoa! Groovy!"

----------------------
Actions:
- Nials perform cloak and dagger (cloak-strike-cloak) tactic to kill enemy fighter bombers.
- Use the Kylithium enhanced engines to increase weapon and shield power.
- Use the backup ion drive to enhance EM-shield strength.
- Use the backup fusion drive to enhance power to both PPP8s or decrease their charging time.
- Use all weapons in the particle array to target the enemy fighters.
- Unleash the disruptors on the concordat's engine section as planned in the previous post(s) unless they are not yet in range, in which case the fighters will be targetted.
- Use EMP missiles and gravatic missiles on the fighters to facilitate killing them even more.
(- Charging of PPP8's continues and helm is still taking evasive action.)
Actions noted
note - ships cannot fire whilst cloaked - so therefore Nials will perform standard hit and run
EM shield boosted 150%
Shields boosted 125%
Weapons boosted 125%
partcle array and light weapons set to AFD
targeting aft section of enemy ship
superweapon charge - 2 posts
emp missiles fired
gravatic missiles fired

its then you note that the Devorans also have a secret weapon/ability as the missiles are turned on your main ship

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Unread 23 May 2004, 17:27   #318
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Re: Masters of Andromeda IV (New Horizons - Out of the Ashes)

Quote:
Originally Posted by blake
Ship Captain: Andrew Blake
Ship Name: The Victor

Battleship - 100000
Impulse Drive - 2000

20 Shield Mounts
6x Heavy Shields - 6000 (18 Shield Mounts)

60 Turret Mounts
1x Phased Particle Phaser 8 - 50000 (15 Turret Mounts)
4x Heavy Blaster Cannons - 16000 (16 Turret Mounts)
1x Anti Missile Defence II - 200 (2 Turret Mounts)
1x AFD II - 500 (4 Turret Mounts)
14x Blaster Cannons - 14000 (14 Turret Mounts)
4x Pulse Phaser - 2000 (8 Turret Mounts)
1x Phaser G - 450 (1 Turret Mounts)

30 External Mounts
20x Photon Torpedoes - 10000 (20 External Mounts, 80 Torpedoes)
10x Quantam Torpedoes - 10000 (10 External Mounts, 20 Torpedoes)

40 Additional Mounts
2x Tractor Beam MK X - 3000 (4 Additional Mounts)
2x Ships Shuttles - 1000 (1 Additional Mounts)
1x Hyper Drive - 300 (1 Additional Mounts)
1x Adv Tactics Computer - 400 (1 Additional Mounts)
1x Adv AI Computer - 250 (1 Additional Mounts)
1x Fusion Drive - 100 (1 Additional Mounts)
1x Deflector Dish - 300 (1 Additional Mounts)
1x Pulse Scanner - 1000 (1 Additional Mounts)

Cargo
10x Shock Trooper Divisions - 7000 (10 Tonnes)
2x MASH - 500 (10 Tonnes)

10 Angel Class Heavy Fighters - Free

Total: 225000

Third time lucky..
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Unread 23 May 2004, 17:30   #319
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Re: Masters of Andromeda IV (New Horizons - Out of the Ashes)

Quote:
Originally Posted by blake
Andrew Blake
Age: 42
Description: Standing at well over six feet, with a medium build. He has short black hair and dark green eyes.

History: As soon as he became of age he joined a naval academy where he learnt much and quickly rose through the ranks of the cadets but not quite making it to the top, he seemed to be a promising young officer. Unfortunately his dreams of becoming a naval Captain were shattered when he and several other cadets were discharged because of a freak accident that non-were involved in; the accident resulted in the deaths of several officers and teachers at the academy.

He’d left the academy a disgrace to his family; they had wanted him to become a trader in the first place, being a family of merchants after all. But he had opted for the life of combat and command, but now that couldn’t be so. His family welcomed him home but he knew they were disappointed with him. Not long after his return they offered him a job in the family company, which he declined after much thought. He left home and went looking for work, after many weeks living off of his own savings he found work in a Military Assistance Corporation, Mercenaries in other words.

At the age of 20 he was serving on the Mercenary Vessel, Vigilant. He was surrounded by hardened veterans, he wondered why he had been hired in his youth, the obvious answer being they had been bribed by his parents. He set out to prove himself to the Mercenaries, slowly rising through their ranks until he became the No1 of the ship, and commanding the respect of those around him. He was now 32 and a hardened veteran himself.

One day the company signed a contract to protect a fleet of freighters; an unusual contract for mercenaries the freighters must have been very wealthy. When they arrived at the destination, he had found the entire mercenary fleet guarding several large merchant vessels, which of course he recognized as his family vessels. To his surprise he contacted the lead merchant vessel and was greeted by the family face of his father, after a fairly lengthy conversation he found out that they were moving shipments for the government and the family wanted to look over the fleet themselves.

About half way through the trip several large and powerful unknown vessels attacked the convoy. After a fairly long battle the only ships left were the Vigilant and two of the unknown vessels. In the battle the ship had been struck near the bridge, injuring many of the crew there, including the Captain. Blake had taken command of the ship and had done a commendable job in crippling most of the enemy vessels but it wasn’t enough. He eventually managed to flee into a gas cloud, the unknown vessels unwilling to follow because they had sustained much damage.

His ship was damaged but held together as they closed on the nearest station. After 7 hours waiting outside the medical center on the station he was given the news that the Captain was dead. He and the Captain had been through a lot, he had lost his family and many of his close friends in just a few days.

He decided to take the last remaining Mercenary ship to scrap and got a fair bit of cash from it, but not before unloading all the useful serviceable equipment into one of his parents warehouses. Several days later he got news from the local legal company that he was the last remaining member on his parents will and he inherited their credits and land. Several weeks after the battle he assembled the crew who he had given shelter to and declared that they could now leave, but if they stayed they would have a job.

Using the money he inherited he sold everything that he had little care for and with the help of those men who had stayed he designed and brought an old battleship before it was being decommissioned. He and his new crew set about refitting and rearming the vessel, with the help of dry dock of course. Now the age of 34 he had a battleship of his own, no family left and burning desire to revenge all he had lost.

Hope thats alright, im no good at writing character history.
ok just need a post from you

you will start of at ANKAA the Show Off station you are 2 posts away from the main batle or 1 post away from the Command Carrier of the Devorans tis upto you which battle you go for,

Good Luck !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! (you will need it muwahahahahahahahahahahahah)

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Unread 23 May 2004, 17:45   #320
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Re: Masters of Andromeda IV (New Horizons - Out of the Ashes)

new hull added
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Unread 23 May 2004, 18:17   #321
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Re: Masters of Andromeda IV (New Horizons - Out of the Ashes)

[Part 1 of Operation "Kill #4"]

[ooc] The following is what happen prior to LH's DM post[/ooc]

*Gripping ths arms of his chair, Bakan watched the tatical monitors as his small squadron of ships blazed past their target, BattleStar #4. As she fired at them, Bakan trusted his helm officers to do the needed evasive actions needed to ensure that only the bare minimal number of shots would actually connect.*

Helm Officer: "Almost through. We should be in position to open fire in 5 seconds."

Weapons Officer: "All weapons charged and ready."

Helm Officer: "In position!"

Bakan: "FIRE!!!"

Outside

*The Redemption,Nightwing and Firestorm, all of which had made it through the gauntlet of enemy fire, neatly turned and opened fire with all their conventional weapons towards the Battlestar's aft section. The shots exploded against the aft shields, the three ships fire their engines brightly, and streak off in opposite directions dodging incoming weapons fire.*

[ooc] Here is the new stuff [/ooc]

Bakan: "status?"

Engineering Officer: "Shield's down to 90% across the board, no hull damage whatsoever."

Communications Officer: "Same with the Nightwing, Redemption only lost 10% in forward shields."

Science Officer: "Tough little ship..... Holy mother of...... I just got a report, these ships just unleashed a new defence, they REFLECTED incoming projectile based weapons back towards those who launched them."

Bakan: "Secure Redemption Quantum, Torpedoes.... no wait..... order them to change them to a timer, based on moment of launch to moment when they are in minimal explosive range of their target, with a override to detonate if they are heading back towards any friendly ship."

Communications Officer: "Aye sir...... Redemption acknoledges signal."

Weapons Officer: "That's risky sir, what if they are able to change the range at which their defence operates."

Bakan: "First, we are pratiucally the only ships with no projectile weapons whatsoever, thus we are much lower on the radar, and second they have to have a fixed range for it to be semi-effective. What about Captain Flapjack's ships, did they make it through."

Science Officer: "Looks like they also made it through, though they suffered more damage than we did."

*On the weapons officer's and engineering officer's boards, several light activate, making both of them smile."

Weapons Officer: "We have full power to our superweapon sir, the Linear Accelerator is ready to fire."

Communications Officer: "Same with the Redemptions, her Matter/Anti-Matter Cannon is ready to fire."

Bakan: "Good, hail Captain Flapjack, request that he forms up with us and that he sync's his targetting systems into our ships. Science Officer, get our three AI's concentrating on the aft shields, I want to know weapons spots, both in the shields themselves, and what's directly under the hull."

Science Officer: "Already working on it."

Weapons Officer: "You have a plan?"

Bakan: "Possibly, depends on what Captain Flapjack has to say."

[End Part 1]
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Unread 23 May 2004, 20:51   #322
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Re: Masters of Andromeda IV (New Horizons - Out of the Ashes)

Quote:
Originally Posted by Lady Hawk
Actions noted
note - ships cannot fire whilst cloaked - so therefore Nials will perform standard hit and run
EM shield boosted 150%
Shields boosted 125%
Weapons boosted 125%
partcle array and light weapons set to AFD
targeting aft section of enemy ship
superweapon charge - 2 posts
emp missiles fired
gravatic missiles fired

its then you note that the Devorans also have a secret weapon/ability as the missiles are turned on your main ship

You're evil. :eek:

On a different note. I know ships can't fire when cloaked. Technically, I should've written:
cloak-lock on target-decloak-fire/kill-cloak-fly to next target-lock on target-decloak-fire/kill-cloak-fly to next target-etc.

However, I thought you would understand that this is what I mean with "cloak and dagger" The fighters will be only be visible for the brief period of time that they are actually firing. The rest of the time (acquiring targets and locking on to them) they will be invisible (or at least a lot harder to detect without proper scanning equipment), thus hiding their true numbers and being a lot harder to shoot down (on account of them being invisible for most of the time) and this should frighten the enemy because they can't see 'em coming.

Now, I acknowledge you've been generous with the increase in shield and weapon power, but I also believe that this cloak and dagger tatic, whether it is original or not, is a perfectly good (guerilla) tactic and should be worth something.
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Unread 23 May 2004, 21:17   #323
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Re: Masters of Andromeda IV (New Horizons - Out of the Ashes)

I just had a look at the "battleresults" from post #264 and I wondered what made me take all that damage (I'm not criticising here, I just wanna know, so I can take precautions); was it enemy fighters, the Devoran ships themselves, my own missiles, or possibly something else?

Also, what damage did I do to the enemy fighters? My Nials specifically went after the bombers and my particle array, which is loaded with all kinds of weapons and with which I also specifically targetted the fighters, should have managed to roast 'n toast at least some of them, right?
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Unread 23 May 2004, 21:19   #324
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Re: Masters of Andromeda IV (New Horizons - Out of the Ashes)

Quote:
Originally Posted by Ur_Quan
You're evil. :eek:
Another one bites the dust
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Unread 23 May 2004, 21:49   #325
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Re: Masters of Andromeda IV (New Horizons - Out of the Ashes)

Quote:
Originally Posted by Ur_Quan
-Snip-
Incredibly evil. I know the tactic you speak of, but I'm not so sure how it works in the Rommy universe (of supreme darkness and mean), you never reveal more than half your numbers, etc, so it looks like the ships are moving faster, further than they could. Of course, it may just be that it takes 1 post to activate the cloak, which would be a problem. Not sure how the "real life" Nials do it.

My guess on the damage is a mixture of your own missiles and post delay, as we're still battling at long range, suggesting fighters combat hasn't come into the equation just yet?

Damn those Devorans puppets, and their meddling cohort the DM-lady
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Unread 23 May 2004, 23:26   #326
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Re: Masters of Andromeda IV (New Horizons - Out of the Ashes)

Blake entered the Bridge in his usual uniform, a crisp blue uniform with Captains insignia on one of the shoulders – fairly plain uniform really. The Bridge was full of activity as the crew checked systems were operational and sound. He walked over to his command chair and was greeted by several senior officers.

Blake: “Status Report.”

Officer: “We are ready to go, scans show the bulk of the fleet is closing to engage the eight Devoran vessels. But just recently sensor’s report a wormhole has been established close to the World Ships. We are picking up signatures of three destroyers and one command carrier, all Devoran by the looks of it.”

Blake: “Damn it; set a course for the new arrivals. Power up the weapon systems and shields, also starting charging the Particle Phaser we may need it. Oh and launch the fighters, we will need them.”

Officer: “Yes, Captain.”

Blake: "Oh and as soon as possible, scan the enemy vessels to see if we can find any weaknesses."

As the Officers started barking orders, Blake settled into his command chair and was keying into his chair console when a familiar voice came over the comm.

Comms Officer: “All hands to battle stations, all hands to battle stations. We will be engaging the enemy shortly.”

Blake: “Open a channel to the fleet. Audio only.”

Comms Officer: “At once, Captain!”

A few seconds later two distinct bleeps sounded, the sound that indicated that a channel was open.

Blake: “To all ships in the vicinity, this is Captain Blake of the Battleship Victor. If you do not already know, a wormhole has been opened near the World Ships and our scanners detect several Devoran ships entering the area – signals suggest a command carrier and three destroyers. We are moving to engage, we may need assistance.”

Blake nods to the communications officer, who quickly cuts the channel. Blake sits back in his command chair, a weary look on his face. He needed to think how he was going to stop those ships, and not to mention the fighters. Blake sat up sharply, his second in command looked at him from where he was standing.

Officer: “Is everything alright Captain?”

Blake: “Get the wing commander on.”

The Second in Command nods to the comms officer, the face of the Wing Commander appears on the viewing screen seconds later.

WC: “Yes, Captain?”

Blake: “Do you think our fighters could out maneuver the Devoran fighters?”

WC: “Possibly Captain, our lads will give it the best if you wish.”

Blake: “Just try and hold them off, and try not to get hit!”

The Wing Commander nods.

WC: “Yes Sir!”

Blake nods and the screen returns to being blank.

Actions taken

- The ship powers up weapons, shields and starts powering the Particle Phaser. Both Tractor beams set to point defense.

- All 10 fighters have been launched, standing escort. Once engaged they will attempt evasive flying above all else.

- Ship is headed towards the Command Carrier and Destroyers.

- Communication has been sent to all friendly vessels in the area of the incoming ships.

- Once in range, ship will fire on the closest target with all available weapons but no Torpedoes. Closest target includes enemy fighters.

- Scan the enemy ships for possible weaknesses.

Hope that was okay for my first go. Also im presuming we cannot detect Darklings vessel because it is under cloak?

Last edited by blake; 24 May 2004 at 12:52.
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Unread 24 May 2004, 04:37   #327
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Re: Masters of Andromeda IV (New Horizons - Out of the Ashes)

Quote:
Originally Posted by J-Kama-Ka-C
Incredibly evil. I know the tactic you speak of, but I'm not so sure how it works in the Rommy universe (of supreme darkness and mean), you never reveal more than half your numbers, etc, so it looks like the ships are moving faster, further than they could. Of course, it may just be that it takes 1 post to activate the cloak, which would be a problem. Not sure how the "real life" Nials do it.

My guess on the damage is a mixture of your own missiles and post delay, as we're still battling at long range, suggesting fighters combat hasn't come into the equation just yet?

Damn those Devorans puppets, and their meddling cohort the DM-lady
Well, if that were true, then I think this should be included in the description for the Nial heavy fighter, so that I can take it into account when selecting the fighter, seeing that the cloak is why I got them in the first place.

Also, the reason that was provided by LH not to make it work, was that ships cannot fire while at the same time being cloaked and not due to some technicality about non-existent charging costs for cloaks.
In order words, the reason supplied doesn't apply to the tactic I use. (Perhaps I should've been even more specific about it.) But if the tactic is not to work, then at least give me a valid reason (apart from the 'cos the DM says so one, of course ).
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Unread 24 May 2004, 04:58   #328
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Re: Masters of Andromeda IV (New Horizons - Out of the Ashes)

Quote:
Originally Posted by blake
[...]Hope that was okay for my first go. Also im presuming we cannot detect Darklings vessel because it is under cloak?
Well, I still consider myself to be a bit of a newbie, so my opinion may not count when it comes to judging other people's posts, but I liked the post. There is, of course, some room for improvement, but it's already quite good, especially for a first try. Keep it up.

As for Darkling's vessel, I'm not sure we can see it. He's a cunning pirate that's supposed to be on our side, so we know he's out there somewhere and I think we can communicate with him, but I doubt we can actually see him on our scanners. I suppose only Darkling or LH knows the answer to that.
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Unread 24 May 2004, 08:28   #329
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Re: Masters of Andromeda IV (New Horizons - Out of the Ashes)

[Part 2 of Operation "Kill #4"]

earlier

*Flapjack waited as the 4 ships under his command, as well as the ships under captain Bakan's command, made their run past the Devoran ship and despite the volumes of fire the devorans could put they were apparently not as capable of accurate firing as only a few shots managed to hit home. Just as the ships came around Flapjack caught a glimpse of the Shogun class fighters making their attack run, the 40 fighters spread over 8 delta wing formations, their torpedoes detonating as they began turning away from their targets by the safety controls on the carrier*

Helm: "We're coming into firing position now sir."

SO: "Captain Bakan's vessels are firing."

Wo: "Target locked, weapons charged and ready."

Flapjack: "Fire, target their fusion drives."

So: "Sir, our torpedoes are being redirected away from the Devoran vessel, safety systems detonated them before they could get to far away from the Devoran."

*The 2 frigates broke off sharply to the left and right of the Phoenix rising while the Phoenix rising broke upwards and the carrier downwards, the hail of weapons fire joining the shots from Bakan's ship*

now

*The 4 vessels came about quickly and took some distance from the lumbering Devoran concordat along with Bakan's ship*

Comms: "Incoming hail from the Firestorm, captain Bakan is requesting we synchronise our targetting systems with his, apparently he's using his AI computers to calculate the best possible place for the next shot."

Flapjack: "Do as he requests, tell him our AI computers will link up with his as well to give a total of 5 AIs doing the maths."

Wo: "Captain, we have the PPP8 and HPC ready to fire, all ships are reporting the Linear pulse is charged and ready, synchronizing targetting systems with captain Bakan's ships.... They have their superweapons charged as well sir."

Flapjack: "Perfect, form us up so we can optimally target the same spot on that Devoran's shields, Engineering, all availble power into the forward shields, those Devorans will have finished charging those Reflex cannons by now and I'd rather not take a hit from them without adequate protection."

Helm: "Formed up with the Firestorm sir, we're heading back towards the Devoran."

So: "The AIs are linked up, targetting systems synchronised, we'll be getting targetting data in a few moments."

[end part 2]
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Unread 24 May 2004, 14:51   #330
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Re: Masters of Andromeda IV (New Horizons - Out of the Ashes)

Pandora, Command Bridge...

SO: Incoming enemy fire sir.

WO: Already? But we're not even in range yet!

WC: Pandora this is Fox 1. The imperium just brought in a shiny new command carrier over here and the shit has just hit the proverbal fan what do you want us to do over.

SO: We're a bit busy Fox 1. Get in contact with our friendly neighbourhood flagship and ask them for orders.

WC: Will do. Out.

WO: HPC's still not ready sir. Come on damn it!

Helm: Holy crap sir did you see that? That rainbow ship just got a mouthful of her own missiles!

Comms: Fleet command such sent a message requesting all ships in this sector to gather information as to why the enemy is carrying excess fuel captain.

*The sheer amount of information pouring in was almost enough for Hewitt to turn over to a bottle of brandy. Almost.*

Hewitt: Well No.1, I hope you have a few bright ideas in that pretty head of yours because to be honest I'm having a difficult time trying to figure out how the hell we can get out of this bloody mess not looking like we'd just gone ten rounds with eight Devoran Concordats...

No.1: I hear you on that one sir.

Hewitt: SO, scan for weaknesses in that thing. Let me know the first moment you find one.

SO: Yes sir.

No.1: If only we we're back in the hot seat of a fighter again hey Leto? We could just buzz around that lumbering monster before us taking pot shots here and there and um... sir are you alright?

*Hewitt is standing dead still with a look on his face as if hit with the most brilliant of ideas.*

No.1: Sir?

Hewitt: No.1. You just gave me a fantastic idea.

No.1: I did? Cool erm... what is it?

*Hewitt grins evilly before virtually running over to the helmsman of the ship.*

No.1: Oh no. I know that look. Tell me the plan Leto. Leto! *Runs after Hewitt.*

Hewitt: Helm stand aside for a moment. I've gotta do something.

Helm: Um... sure sir.

*No.1 reaches the helm just as Hewitt is taking over.*

No.1: Sir what are you doing!? Now is not the time for flying practice you've got a ship to run.

Hewitt: Engineering, this is the captain. EO I want you to divert two whole impulse drives into improving Pandora's handling and isolate three more for use as main thrust only.

EO: Sir, I hope you're aware that leaves us with virtually no back up if the other two engines goe offline.

Hewitt: Perfectly aware just do it.

No.1: Wait a minute. You aren't trying to do what I think you're trying to do are you?

Hewitt: *Grins* That depends No.1...

EO: Done sir.

Hewitt: *Fastens seatbelt then opens a channel to the whole ship.* This is the captain speaking. All crew members have about five seconds to grab hold of something before I start putting Pandora through her paces. In other words... brace yourself. Hewitt Out.

*Everyone on the command bridge just looks at Hewitt as if he's a crazy man, notices the seatbelt, the changed power levels and then hurriedly begin to pull on their respective seat restraits.*

No.1: Oh shit. *Runs back to his chair.*

Hewitt: Tally ho!

*Hewitt pushs forward on the control column.*


Pandora, external view...

*The large tan and sapphire battleship cruises steadly forward in formation with the nearby allied dreadnaught. She is seen taking a few long range hits from the Devoran Concordat when scores of small engine ports along her hull begin to glow a hell of a lot brighter than what they would normally. There is a burst of forward acceleration...

and then Pandora goes into a sudden dive.


Pandora, Command Bridge...

Hewitt: YEEEEHHHAAAAA!!!

No.1: This isn't a strike fighter captain it's a god damn battleship ffs!!

SO: WOOHOO!

Helm: Dear lord. We ask you to deliver us from this evil...

Comms: Oh god. I think I'm going to be sick...

WO: @#$! #%$!% !%@$! ^!@^!

MC: F*ck! My coffee!

AM: Please mommy! Make it stop!

BO: *crash!* My juniper bush! It's ruined!

Security Officer: WERE ALL GONNA DIE! YAAAAAA!!!

*Ignoring the ruckass behind him, Hewitt concentrates on flying the ship. He keeps Pandora in a dive for a few moments before pulling back up again. Looking up Hewitt can see the nightmarish shape of the Devoran concordat from underneath instead of front on.*

Hewitt: This is it everyone! We're going to hit the enemy where it hurts the most! WO take aim to the enemies engine array!

WO: *panting* Aye sir. Target acquired... *mutters something incoherent*

Hewitt: What's that? You want a better angle? Ok....

*Hewitt rolls Pandora a full 180 degrees. Someone pukes up in the background.*

SO: Eww...

Comms: Sorry.

WO: #$^&%#... Thank you sir, that's a MUCH clearer shot.

No.1: *snicker*

Helm: We're closing fast sir.

Hewitt: I know that... WO can you lock down the guidance systems on our missiles and torps?

WO: You mean make 'em 'dumbfire' sir? Yeah I can do that.

Hewitt: Do it. Then lock it down to make sure those devoran peeps don't override it. I want every one of those missiles heading in the general direction of the enemy not us.

WO: Aye sir. I'm on it. *Begins tapping away at the control panel.*

*Hewitt continues to fly at as fast as possible towards the rear end of the large enemy ship ducking and weaving as the Devoran throw all they can at Pandora from this angle.*

WO: Done. Projectile weapons are locked down into dumbfire mode but I've switched on the AMD just in case sir.

Hewitt: Good. Just in time to... God this is gonna be close. Energy weapons first starting with Ion burst then let loose with the standard missile deployment.

WO: Aye-

Hewitt: Ready! FIRE!!!

*The entire ship shudders as Pandora unleashes her fury upon the Devoran concordat. Flashes of many colours from beams spread forth as the Plasma, Disrupter, Photon and Ion Cannons all open up on the enemies engines.
A second later and a swarm of missiles and torpedoes appear. EMP missiles and Nova Torpedoes dominate the swarm but of special note are the large cruise and simply huge reflex missiles following closely behind. The sight of all that potential destruction is truely a spectacular one but Hewitt doesn't have the time to admire the beauty of it all.

Because the hull of the Devoran Concordat is rushing up to meet him. On the lower decks some crew members even swear they can make out faces in the enemy viewports.*

Hewitt: Hold on everyone!

*Hewitt pulls back heavily on the control stick and Pandora begins to climb away. Her nose lifts higher and higher but metal still fills the view from the bridge.*

No.1: Shit sir this is gonna be close.

Hewitt: We're gonna make it. *grits his teeth*

*SO reads the proximity dial.*

SO: 1000 metres... 800, 600, 400, 200, 100, 50, Oh C-

*Suddenly the void of space returns and Pandora speeds past mere INCHES from the enemy hull.*

ENTIRE SHIP: *PHEW!*

Hewitt: Alright... good job everyone. I'll move away for a bit before turning around and doing it all again yeah?

*Hewitt yells a number of choice curses as he is literally thrown out of the drivers seat by half the command crew.*

----------
ooc: Immortal Raven later
----------

Pandora
- WC ordered to co-ordinate efforts with flagship.
- Leto Hewitt takes direct control of the helm.
- 2 Impulse Engines fully diverted into improving handling.
- 3 Impulse Engines fully diverted into main thrust.
- All engines engaged at maximum.
- Hewitt dives suddenly to avoid enemy fire only to pull up about a minute later, targeting enemy ship #3 engine array from underneath.
- All projectile guidance systems switched off and locked down (and encoded) in attempt to prevent enemy from gaining control.
- AMD activated.
- All energy weapons fired (3 Plasma Cannons, 4 Heavy Disrupters, 6 Photon Cannons and 1 Medium Ion Cannon). A second later all projectiles are fired (Manually aimmed 64 Nova Torpedoes, 80 EMP Missiles, 2 Cruise Missiles, and 2 Reflex Missiles.
- Hewitt pulls the ship away just in time to avoid collision
- Superweapons still charging.

Immortal Raven
- Cloak activated.
- Cruise at full power underneath enemy ships #3 and #6 providing an excellent shot of the Pandora 'doing her thing' in the process.
- Turn around and prepare to decloak behind enemy ship #6's engine array.
- Superweapons still charging.
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Unread 24 May 2004, 17:46   #331
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Re: Masters of Andromeda IV (New Horizons - Out of the Ashes)

Quote:
Originally Posted by Ur_Quan
You're evil. :eek:

On a different note. I know ships can't fire when cloaked. Technically, I should've written:
cloak-lock on target-decloak-fire/kill-cloak-fly to next target-lock on target-decloak-fire/kill-cloak-fly to next target-etc.

However, I thought you would understand that this is what I mean with "cloak and dagger" The fighters will be only be visible for the brief period of time that they are actually firing. The rest of the time (acquiring targets and locking on to them) they will be invisible (or at least a lot harder to detect without proper scanning equipment), thus hiding their true numbers and being a lot harder to shoot down (on account of them being invisible for most of the time) and this should frighten the enemy because they can't see 'em coming.

Now, I acknowledge you've been generous with the increase in shield and weapon power, but I also believe that this cloak and dagger tatic, whether it is original or not, is a perfectly good (guerilla) tactic and should be worth something.
nope - a ship no matter how big may only cloak or decloak in a battle round (post) not both yes it is a good tactic and also the fighters/bombers you speak off are not yet in range - fighter weapons are short range only

also the damage was a combination of weapons fire from the Devoran ship and the deadly effect of all your missiles hitting you
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Unread 24 May 2004, 17:50   #332
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Re: Masters of Andromeda IV (New Horizons - Out of the Ashes)

Quote:
Originally Posted by J-Kama-Ka-C
Incredibly evil. I know the tactic you speak of, but I'm not so sure how it works in the Rommy universe (of supreme darkness and mean), you never reveal more than half your numbers, etc, so it looks like the ships are moving faster, further than they could. Of course, it may just be that it takes 1 post to activate the cloak, which would be a problem. Not sure how the "real life" Nials do it.

My guess on the damage is a mixture of your own missiles and post delay, as we're still battling at long range, suggesting fighters combat hasn't come into the equation just yet?

Damn those Devorans puppets, and their meddling cohort the DM-lady
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Unread 24 May 2004, 17:56   #333
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Re: Masters of Andromeda IV (New Horizons - Out of the Ashes)

Quote:
Originally Posted by blake
Blake entered the Bridge in his usual uniform, a crisp blue uniform with Captains insignia on one of the shoulders – fairly plain uniform really. The Bridge was full of activity as the crew checked systems were operational and sound. He walked over to his command chair and was greeted by several senior officers.

Blake: “Status Report.”

Officer: “We are ready to go, scans show the bulk of the fleet is closing to engage the eight Devoran vessels. But just recently sensor’s report a wormhole has been established close to the World Ships. We are picking up signatures of three destroyers and one command carrier, all Devoran by the looks of it.”

Blake: “Damn it; set a course for the new arrivals. Power up the weapon systems and shields, also starting charging the Particle Phaser we may need it. Oh and launch the fighters, we will need them.”

Officer: “Yes, Captain.”

Blake: "Oh and as soon as possible, scan the enemy vessels to see if we can find any weaknesses."

As the Officers started barking orders, Blake settled into his command chair and was keying into his chair console when a familiar voice came over the comm.

Comms Officer: “All hands to battle stations, all hands to battle stations. We will be engaging the enemy shortly.”

Blake: “Open a channel to the fleet. Audio only.”

Comms Officer: “At once, Captain!”

A few seconds later two distinct bleeps sounded, the sound that indicated that a channel was open.

Blake: “To all ships in the vicinity, this is Captain Blake of the Battleship Victor. If you do not already know, a wormhole has been opened near the World Ships and our scanners detect several Devoran ships entering the area – signals suggest a command carrier and three destroyers. We are moving to engage, we may need assistance.”

Blake nods to the communications officer, who quickly cuts the channel. Blake sits back in his command chair, a weary look on his face. He needed to think how he was going to stop those ships, and not to mention the fighters. Blake sat up sharply, his second in command looked at him from where he was standing.

Officer: “Is everything alright Captain?”

Blake: “Get the wing commander on.”

The Second in Command nods to the comms officer, the face of the Wing Commander appears on the viewing screen seconds later.

WC: “Yes, Captain?”

Blake: “Do you think our fighters could out maneuver the Devoran fighters?”

WC: “Possibly Captain, our lads will give it the best if you wish.”

Blake: “Just try and hold them off, and try not to get hit!”

The Wing Commander nods.

WC: “Yes Sir!”

Blake nods and the screen returns to being blank.

Actions taken

- The ship powers up weapons, shields and starts powering the Particle Phaser. Both Tractor beams set to point defense.

- All 10 fighters have been launched, standing escort. Once engaged they will attempt evasive flying above all else.

- Ship is headed towards the Command Carrier and Destroyers.

- Communication has been sent to all friendly vessels in the area of the incoming ships.

- Once in range, ship will fire on the closest target with all available weapons but no Torpedoes. Closest target includes enemy fighters.

- Scan the enemy ships for possible weaknesses.

Hope that was okay for my first go. Also im presuming we cannot detect Darklings vessel because it is under cloak?
actions Noted
Fighters launched
Superweapons charge - 3 posts
comms sent to friendly ships
- Darkling
- Crazyboy
tractor beams set to AFD/AMD (point defence in other words)

note you are 1 post away from the world ships
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Unread 24 May 2004, 18:08   #334
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Re: Masters of Andromeda IV (New Horizons - Out of the Ashes)

Location - Devoran Space - Uni Matrix 0,0

the vast system of strange ships linked with huge beams of what appear to be metal of somekind link the vast multi shape blocks together, the space that surrounds what would be a 43 planet system with a huge blue giant star at the core is a strange greeny yellow nebulae type back drop with many stars in close proximity.

what could be called the worlds are linked by this vast weblike structure of strange metal shapes, some many miles across some only meters across.


loacation centeral hub - command deck

The DEVORAN Battle Queen (bit like a borg queen only a LOT harder) looks at the vast 3d Holo Display showing the whole of the ERRIDANNI SECTOR.

DQ - so the soft skins think they can escape

Devoran Drone - Yes my queen

DQ - well we shall see about that, - she turns to look at what appears to be a cross between a med bay and tech bay - Have you revived him yet

Med Drone - Yes we have revived him and we have upgraded him as well

DQ - does his memory seem intact

MD - yes

DQ - and does he have the same cunning and egotism that made him what he was

MD - yes

DQ - can we control him

MD - .........

DQ - ???? ....... WELL?????????????????

MD - We think so my queen

DQ - Good transfer him to the Command ship


Time passes..........


From the Hub of the vast Web that is DEVORAN CENTERAL a huge vessel (the size of planet earth only made of metal) departs enter the

DEVORAN BATTLE WORLD

surrounded by 20 upgraded BORG BATTLE MOONS

DQ - Commander are you on line

Commander - Yes My Queen I am

DQ - Do you know who you are?

Commander - ????? yes i think i do........ NATHAN HUNT

say hello to the force that will be chasing you.....................................
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Unread 24 May 2004, 18:15   #335
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Re: Masters of Andromeda IV (New Horizons - Out of the Ashes)

that fool.. again?

nathan hunt ain't scary. he's a big fat silly idiot
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Unread 24 May 2004, 18:19   #336
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Re: Masters of Andromeda IV (New Horizons - Out of the Ashes)

Quote:
Originally Posted by Fluffie
that fool.. again?

nathan hunt ain't scary. he's a big fat silly idiot
that recruited K - remeber him? to go and get you - thus your "heavy Hitters" went

BBBBBBBBOOOOOOOOOOOOOOOOOOOOMMMMMMMMMMM

whose silly now ?????
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Unread 24 May 2004, 18:31   #337
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Re: Masters of Andromeda IV (New Horizons - Out of the Ashes)

he has K?

*runs off crying
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Unread 24 May 2004, 23:01   #338
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Re: Masters of Andromeda IV (New Horizons - Out of the Ashes)

Quote:
Originally Posted by Lady Hawk
nope - a ship no matter how big may only cloak or decloak in a battle round (post) not both yes it is a good tactic and also the fighters/bombers you speak off are not yet in range - fighter weapons are short range only

also the damage was a combination of weapons fire from the Devoran ship and the deadly effect of all your missiles hitting you
Alright, that's reasonable, however I was not aware there was such a rule. (You might want to include it with the cloaking device description.) This rule still allows for my fighters to be cloaked half of the time though (fire-cloak -fly to next target | decloak-fire-fly to next target | fire-cloak- fly to next target | decloak-fire-fly to next target | fire-cloak-fly to next target | etc.) (where the | denote start and end of post, assuming the fighters can fire only once a turn).

Also, I learned from master Fluffie (who has it from a very relaible source) that the Particle Array has some limitations as well.
Apparently there is a minimum of 10 light (that means 2 turret mounts or less) weapons (any class) that have to be put into the array and AMD and AFD units cannot be put into the array.
Futhermore, the Particle Array has 3 seperate settings that cannot be used simultaneously:
- It can be AMD.
- It can be AFD.
- it can combine all weapons in the array into a single weapon that fires at a single target.

You might want to include that into the description as well, because this is a new piece of information to me and I suspect it's new to some other people as well.
Come to think of it, can tractor beams be equipped in the array?

How does the charging of superweapons work [b]exactly[b]?
Take for example the PPP8 that many people, including myself have. That requires 3 posts to charge. Does that work like:
Post 1: We start to charge the PPP8.
DM 1: You post "Superweapons charge - 3 posts"
Post 2: We continue charging the PPP8.
DM 2: You post "Superweapons charge - 2 posts"
Post 3: We still continue charging the PPP8.
DM 2: You post "Superweapons charge - 1 post"
Post 4: We fire the PPP8.

Is that how it goes, or is there an extra post needed (effectively increasing the charging cost for every weapon that requires charging with an extra post).
Also, can I fire a weapon and then immediately start recharging it in the same post, or must I wait with that until the next post?

You once said that weapons on fighters do only 50% or 10% of the damage that their counterparts on the starships do. I would like to suggest that equipment you buy for the Battle Fighter Omni Hull (14 mounts to toy with) be somewhat lower in price than when you put the same equipment on a starship. This is to compensate for the decrease in power and also to make it somewhat more practical to use those ships (they become very expensive very quickly when you try to outfit one). If you do this, then you must also include and enforce a rule that says you cannot swap parts between starships and fighters (this to prevent certain individuals from exploiting the system by buying a gravometric defence grid for say 9500 (instead of of 95000) for their fighters and then with the next mission, switch it from their fighter onto their starship).

Sorry for asking all these technical questions, I can understand if it annoys you, but some things just aren't totally clear and some rules I only find out about after they spoil my brilliant plans and I'm just posting it here, in case other people have the same questions.
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Unread 24 May 2004, 23:30   #339
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Re: Masters of Andromeda IV (New Horizons - Out of the Ashes)

Logic, which we shall use in the loose DM sense, would suggest the pattern of Destruction when, post count = charge+1

Regular Continuous weaponary
DM - Result of firing

One post
DM - *twiddles thumbs*
DM - Result of firing

Double poster
DM - *waits patiently*
DM - *drums fingers*
DM - Results of firing

Triple postest
DM - *so very eager*
DM - *little less now*
DM - *yawning*
DM - Results of firing

Bio Phasers
DM - *yeah, lets do it*
DM - *alright, here we go*
DM - *any time now*
DM - *two months have passed irl*
DM - Results of firing

Where or not a inbetween post is required as a curtioucy I'm not sure, I never go around to firing twice at the same enemy.

Currently, we have been DM'd twice, that is to say the next one will be at Battle Time Index #3 (7 Posts to mission end), thus I'll be taking the opportunity to unleash the full power of my Heavy Fusion cannons (2 posts to charge) on the nearest concordat that wants a peice of me
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Unread 25 May 2004, 02:04   #340
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Re: Masters of Andromeda IV (New Horizons - Out of the Ashes)

Yes, I totally agree with that Kama, but that would mean that when LH DMs us and writes:
Superweapons charge - 1 post
we will be able to fire in our next post?

What's confusing me here is, does the "1 post" DM message apply to the post that has been or the post that is to be?

Hm, I think I'm thinking too much. Or too little, depending on how you look at it.
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Unread 25 May 2004, 11:04   #341
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Re: Masters of Andromeda IV (New Horizons - Out of the Ashes)

post that is to be (3 DM posts just to charge)

If the charge is 3 DM posts, that means you must wait 4 normal posts until you can fire (in other words, when you charge, you have to wait for 2 Post, 1 Post, and THEN fire, since you are ordering the charge of the weapon and your first DM would count as if the superweapon had already charged a post).

So, in accordance with this, it would really take 4 posts to fire a weapon:

-post 1-
Charge superweapon

DM Post (2 charge left)

-post 2-
Charge Superweapon Still

DM Post (1 charge left)

-Post 3-
Waiting for superweapon to finish charge

DM Post (firable)


-Post 4-
Fire The Damned Weapon Already
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Unread 25 May 2004, 13:15   #342
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Re: Masters of Andromeda IV (New Horizons - Out of the Ashes)

Quote:
Originally Posted by AcidK
So, in accordance with this, it would really take 4 posts to fire a weapon:

-post 1-
Charge superweapon

DM Post (2 charge left)

-post 2-
Charge Superweapon Still

DM Post (1 charge left)

-Post 3-
Waiting for superweapon to finish charge

DM Post (firable)


-Post 4-
Fire The Damned Weapon Already
well three to charge, one to fire?
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Unread 25 May 2004, 17:21   #343
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Re: Masters of Andromeda IV (New Horizons - Out of the Ashes)

when Post 1: We start to charge the PPP8.
DM 1: You post "Superweapons charge - 3 posts"
Post 2: We continue charging the PPP8.
DM 2: You post "Superweapons charge - 2 posts"
Post 3: We still continue charging the PPP8.
DM 3: You post "Superweapons charge - 1 post"
Post 4: We fire the PPP8.

yup this would be right - when i mean 3 charges to post i mean 3 DM posts
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Unread 25 May 2004, 17:22   #344
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Re: Masters of Andromeda IV (New Horizons - Out of the Ashes)

Quote:
Originally Posted by AcidK
post that is to be (3 DM posts just to charge)

If the charge is 3 DM posts, that means you must wait 4 normal posts until you can fire (in other words, when you charge, you have to wait for 2 Post, 1 Post, and THEN fire, since you are ordering the charge of the weapon and your first DM would count as if the superweapon had already charged a post).

So, in accordance with this, it would really take 4 posts to fire a weapon:

-post 1-
Charge superweapon

DM Post (2 charge left)

-post 2-
Charge Superweapon Still

DM Post (1 charge left)

-Post 3-
Waiting for superweapon to finish charge

DM Post (firable)


-Post 4-
Fire The Damned Weapon Already
basically yes
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Unread 25 May 2004, 20:16   #345
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Re: Masters of Andromeda IV (New Horizons - Out of the Ashes)

Quote:
Originally Posted by Lady Hawk
when Post 1: We start to charge the PPP8.
DM 1: You post "Superweapons charge - 3 posts"
Post 2: We continue charging the PPP8.
DM 2: You post "Superweapons charge - 2 posts"
Post 3: We still continue charging the PPP8.
DM 3: You post "Superweapons charge - 1 post"
Post 4: We fire the PPP8.

yup this would be right - when i mean 3 charges to post i mean 3 DM posts
What was confusing me is that I have a weapon that requires 3 posts to charge and after my first post of charging you DM with "3 posts to charge" and lead me to suspect that either you're not taking my first post into account, or you're writing it with the respect to the post that has been and not the post that is to be (like AK says). OR.... you have secretly increased charging costs for the PPP8 to 4 posts, which would be very evil.
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Unread 26 May 2004, 01:51   #346
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Re: Masters of Andromeda IV (New Horizons - Out of the Ashes)

The old battleship drifted through space slowly, all over the ship, turrets came to life and external lights illuminated the hull making previous battle damage visible. A dull glow emitted from the engines that without warning, intensified and the ship increased speed. Surrounding the ship, the ten fighters flew escort, keeping in a steady formation, their own engines increasing to match the battleship. The Victor sped towards the enemy vessels, preparing to engage them to protect the World Ships at all costs.

Blake sat in his command chair, the bridge had returned to a quiet buzz of bleeps and other noises. Light chat was also heard from the bridge crew, mostly related to checking ships systems. Blake enjoyed the quietness of space and the ship. Soon it would be interrupted as battle reports would come and an orderly chaos would ensue from his crew. They knew what to do, how to do it efficiently but there was always the aspect of the unexpected.

He took the time to survey his command, like he had done many times before battle. The view screen, now looking like an ordinary section of wall, but when active was very useful. Along the other walls sat bridge crew at workstations, each monitoring different systems in the ship. About four meters behind him was the door to the lift. And to each side say more consoles. The lights were fairly bright, he liked it like that, seemed to sooth him. He gave a heavy sigh before returning to keying commands into his chair console.

He liked to be prepared as soon as possible for battle, which is why most of his battles there was a quiet before. He encouraged the crew to work quickly and enjoy this quit as it allowed them to think and make sure they got everything correct.

Officer: “Captain, we are coming up on the enemy ships.”

Blake: “Very good, put us between the World ships and the enemies and then target the closest Devoran vessel and fire all available weapons. We will save the torpedoes for later. Cut the engines; keep us moving steady but not current speed. Use all power from engines to reinforce our shields. Have the advanced tactics computer calculate the best place to hit those damn ships.”

Officer: “At once, Captain!”

The Officer moved off to issue out orders to those concerned. Blake sat in deep contemplation on what he will do next; he decided that whatever he would decide based upon damage caused to the target enemy ship.

Actions Taken

- Ship moved to engage, trying to place itself between the World ships and the enemy fleet.

- If possible power from engines diverted to shields, means the ship will be moving way slower than normal, almost to a stop.

- Open fire on the nearest Devoran Destroyer with all weapons except the Particle Phaser (Still Charging) and the Torpedoes.

- Fighters to stand escort still, unless fighters attack then they will of course engage.

And that’s about it, probably forgotten something but oh well.
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Unread 26 May 2004, 11:53   #347
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Re: Masters of Andromeda IV (New Horizons - Out of the Ashes)

Quote:
Originally Posted by Ur_Quan
What was confusing me is that I have a weapon that requires 3 posts to charge and after my first post of charging you DM with "3 posts to charge" and lead me to suspect that either you're not taking my first post into account, or you're writing it with the respect to the post that has been and not the post that is to be (like AK says). OR.... you have secretly increased charging costs for the PPP8 to 4 posts, which would be very evil.
Eh.. LH says for three posts it charges - three post charge time? Vely logical?

Which means that for three of YOUR posts it charges...

Which means you fire the fourth post?

So three posts to charge, one to fire?




*seems vely logical to me damnit
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Unread 26 May 2004, 17:39   #348
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Re: Masters of Andromeda IV (New Horizons - Out of the Ashes)

"The general who is skilled in defense hides in the most secret recesses of the earth, while he who is skilled in attack flashes forth from the topmost heights of heaven." - Sun Tzu, the Art of War, Clan Historical Archive.

Taii Wanada Tahara, commander of the Hatsuhara's 4th "Dragon" Fighter Wing made a slight adjustment to his fighter's course and glanced at the distance to target measure on his heads-up display. several hundred kilometres, still a few minutes untill the leading A Wing would engage the enemy interceptors. Having checked his course, he glanced left through the thick, armourglass of the Samurai medium fighter's cockpit canopy, then did the same on the right, making sure his 1st and 2nd wingmen were still bearing with the formation. He nodded approvingly, having assured himself that both were flying perfectly adequately. There were a lot of green recruits aboard the Hatsuhara, but most of its fighter pilots had been picked from the Empire's first and finest. Tahara had flown alongside some of them before while serving aboard other ships. The lieutenant, satisfied that his own wing was in order, looked out in front of him at the other fighters arrayed. The scwarm was an ancient formation; records of it had been found in the Clan's historical archive. It maximised firepower and concentrated it on a specific area of the enemy by using a tiered effect. The Hatsuhara's 70 Samurai medium fighters were divided into fourteen wings of five fighters each. In the current formation, each wing flew aside another, with each pair flying around ten metres below the two in front of it. The result was that all of the fighters would be able to fire at once, pouring a devastating torrent of fire into the enemy. Tahara had seen it work before in many battles. Unfortunatly, it left the fighters vunerable to enemy fighter defenses. Fortunatly, the Devoran Concordat had none. Fleet Intelligence had already identified the Particle Array, but theorised that due to the weapon's limited (front facing) firing arc, it would be unable to offer protection against the Clan's fighters if they got close to it. As such, the airmens' only worry were the enemy Interceptors.

"Hatsuhara combat flight control to Taii Wanada, are you recieving, sir?" Speak of the devil...

"This is Wanada, I can hear you clearly, flight control." There was a slight pause before the man's return transmission reached his ears.

"Sir, the enemy Concordat is launching all fighters. Commander Yoritomo orders all fighters to concentrate on the Interceptors first. After the initial attack run you are to break schwarm formation immediately and engage the enemy Interceptors two-on-one. One they are destroyed, Commander Yoritomo instructs you to target the enemy fighters and fighter-bombers. He orders that you are not distracted by enemy bombers or missiles, as our lines vessels are adequately defended. That is all." The flight control was female and, from the sound of her voice, distorted as it was by static, quite young. She was likely more-or-less fresh out of the War Academy. A lot of the junior officers on the Hatsuhara itself were. Wanada checked his fighter's sensor screen before replying. He could see a swarm of tiny red blips emenating from the massive red wireframe hulk representing the Concordat. He nodded and replied.

"Confirm flight control, I have the enemy strike craft on my scope but I can't identify the Interceptors at this range. Requesting sensor data relay from the Hatsuhara." He said, his tone bored and uninterested, as though he were performing some kind of routine patrol. Oddly, he wasn't feeling at all anxious. He had full faith in the tactics put forward by Fleet Intelligence, in his experience, the training of his wingmen and in the structure of the formation.

"One moment, sir." A pause while the girl fetched the appropriate data from the Hatsuhara's brigde, processed it and sent it to the fighter wing leaders. "All available sensor data regarding the enemy line vessel and strike craft has been sent, sir. Good luck, flight control out." And, with that, she was gone. Wanada checked his sensor pannel again. Instead of crude wireframe representations, the image of the enemy Concordat was now infinitely detailed, with the key surface targets - gun turrets and sensor arrays and such - picked out. Meanwhile, the enemy fighters on his sensor screen and HUD were now circled by simple, two-dimensional shapes. As always, the squares were placed around dedicated Interceptors, triangles around fighters, circles around fighter-bombers and diamonds around dedicated bombers. There were no larger strike craft present. Wanada nodded, before bringing his right hand up to the side of his flight helmet and pressing a different com button down, communicating to the rest of his wing.

"All fighters, Dragon Wing, your primary targets are the enemy Interceptors. Destroy them, then move onto the fighter-bombers. Do not engage enemy bombers. The home vessels are adequately defended. Break formation as soon as we finish our attack run and pair up with your partner from Edo Wing." His voice did alter in the slightest as a barrage of missile fire from the Yudachi and Hatsuhara passed overhead. Two small, but brilliantly intense, white lights from the Ydachi's quantum torpedoes, four less intense but larger lights from the Hatsuhara's four cruise missiles. A pair of gigantic, fiery red ion beams streaked overhead shortly behind them, moving much faster, before striking the invisible forcefields surrounding the enemy Concordat. Where the beams touched the invisible wall, it glowed brilliant white, revealing its spherical form. Wanada was used to all of this. He'd seen it a hundred times before in a hundred different battles.

"Hai, sir." Replied his wingmen in a ragged chorus. At the front of the formation, A and B Wings rose up a few points. Wanada almost automatically altered his course accordingly. The distance between them and the enemy Interceptors was closing fast now. Wanada's right hand tightened around the controls, his index finger resting lightly on the trigger, adrenaline pumping through his veins. The ion beams cut out, and around ten seconds after, the missiles - their exhaust emissions now long removed from the view of the naked eye - struck the shields. Again, they glowed brilliant white as energy fought energy, before subsiding.

"All fighters, set shields to full frontal. Equalize them as soon as we break formation." Came the voice of the fighter squadron's leader. Again, almost without thinking, Wanada obeyed, hiking the power of his front deflector shields up to maximum in preparation for a barrage of enemy fire. Range was closing very rapidly, the enemy fighters moving toward them as quickly as they moved toward the enemy. He could just see some light from the exhausts of the enemy strike craft. Any moment now. He glanced down at the picture of his family, taken two weeks before, which he had placed atop the control console. He'd been insured that they would be aboard the World Ships, ready to meet him at mankind's new home, should he and they survive the flight form the Andromeda Galaxy. Wanada looked back up in the direction of the enemy. The fighters were close now. Very close...

"All fighters, open fire, open fire and engage! Wanada's finger jammed down on the trigger...

---

An observer would have seen two swarms of tiny shapes, a dull metallic shine nearly obscured by the bright glare of their engines, approaching eachother at speed, the barren void between them growing ever smaller. One swarm, that on the left, would have been moving in orderly, well-structured lines, vertically staggered like some kind of staircase, that would have looked very much out of place in the chaotic battle unfolding elsewhere on the field. The other would have been moving in a seemingly random formation, but the careful observer would have noted that this second swarm was formed from several smaller swarms, all of which held their own ordered formation. All at once, this almost serene view would have been ripped apart as two fighter group engaged eachother. The front wingmen of the Asanawa Clan fighters risked sporadic, ranged firing from the enemy leaders without returning fire themselves in order that the concussive effect of the schwarm formation be mazimised. In a matter of seconds, the moments ago lifeless void was filled with a magnificent blaze of pyrotechnics, pulse phaser beams lancing out from the Aasanawa Clan fighters to swat at the Devoran Interceptors, themselves pouring fire into the scwarm. Lieutenant Commander Yoritomo of the carrier Hatsuhara was able to regard the whole spectacle through the unliving eyes of the camera drone sent out to the far left of where the fighters would meet before the firing started. Yoritomo's living left hand convulsed into a fist involuntarily as he watched the lethal energy beams sear back and forth between the two approaching hordes, appearing as brief and tiny sparks. He let out a sigh as tiny explosions began to break out - though he could no longer tell on which side, for the two formations were upon eachother. Yoritomo was standing. He never sat down when in battle. It seemed uncomfortable to him, somehow. He began to walk over toward the coms area of the carrier's bridge, still watching the viewscreen, as the lead rank of Asanawa Clan fighters broke through the opposite side of the Deovran mass, followed by the other ranks behind them. Yoritomo nodded to himself, before stopping behind the console of his senior coms officer.

"Relay the order to flight control; all fighters are to break formation immediately and engage accoridng to my previous instructions." He said in a steady tone, his gaze flicking down briefly to the woman in front of him before afixing itself again on the viewscreen. "And tell them to send me up an initial casualties report as soon as the wing leaders do their first round of reports." He added this almost as an afterthought. He had to be constantly aware of any reduction in the capabilities of the carrier's fighter wings; they were its main weapon. He expected some initial losses - the scwarm formation allowed for great concentration of firepower, but made the fighters in it vunerable to return fire from the opposite direction. Hence, the wise commander used it for the initial charge but then had his fighters break and engage at will. Asanawa Clan fighters were fast and manouevreable, so Yoritomo was confident that they would have the advantage at close quarters.

"Aye sir," Replied the senior coms officer, before giving a report, "also, sir, we have an order from the Shingen. He instructs us to cease all weapons fire immediately, but have all batteries charged and ready to fire on his order."

"Very well." He paced over to his command chair in order to make use of the quick intercom system built into it. Carriers were not line ships, and so the Clan gave them no master gunner to control the firing, leaving it instead to be co-ordinated between a sensor officer and a stand-in weapons officer, usually a junior intelligence man with additional training. Something this simple could be ordered by he himself, however. He reached the chair, jamming his robotic right index finger down on the 'all gunneries' button. "All batteries, cease fire immediately but charge up and reload. Be ready to open fire again at short notice." He released the button and paced back over to the coms officer. The Shingen obviously had some kind of plan in mind...

---

No Dachi watched the unfolding dogfight on the Yudachi's viewscreens, the data from the Hatsuhara's camera drones having been re-routed by a helpful coms officer. No Dachi had a plan in mind. He had been mulling this plan over for quite some time now, assessing the risks and putting them against the possible gains, but evidently now was the time to put his theory to the test. Against the might of the Concordat attack force, the Federation and Kipire vessels were in danger of being swept away, and the timely arrival of the Devoran command carrier at their rear only served to complicate matters. Desparate times called for desparate measures. Any fool could see that, if the isolated battle on the left flank continued its present course, the Yudachi would be blown out of the water, as it were, by the heavily armed Devoran super-battleship, manouevre or no. This was going to be all the more apparent now that he could no longer use the Clan force's extensive missile arsenal. He had watched Bogg's Frivolous Rainbow vessel's missiles had been turned back onto it with no small degree of anxiety. The senior Fleet Intelligence officers were seemingly fascinated by it, and were currently holding one of their academic yet rather too lengthy conversations about it off to one side of the bridge, while junior coms officers stood by ready to provide statistics. However, No Dachi didn't need to know about the potential tactical ramifications of this new development, but more how to prevent them from disabling his ships' missile weaponry. He did have some idea, though. It appeared that the Devorans were using some kind of signal or field to subvert the security encryptions protecting the guidance systems on the missiles. As such, he was going to have to find some way of enhancing the missiles' security algorithms. For the first time this battle, He pressed on the commander's intercom button for the advanced engineering bay. He got a reply almost immediately.

"Chief Engineer Zukazi reporting." Came the gruff voice of the ship's Chief Engineer, the man who kept the most important part of any machine of war working seamlessly in battle.

"Mr Zukazi," No Dachi began, re-assuring himself that the Asanawa Clan ships' better-than-average missile defenses would be enough to protect the ship if this latest scheme were to fail. "Get any experienced programmers you have on hand, along with the Advanced AI, to go over all the guidance and security systems on all of our missiles. Communicate to your counterpart on the Hatsuhara that he is to follow suit. I want the security systems shored up and the guidance systems set so that they will lock and stay locked onto whatever initial target we give them."

"I'll have them fixed up in two minutes, sir. I'll get the programmers and the AI to come up with improvements, and then the AI to implement them on all the missiles simultaneously. Well within the Old Brute's capabilities, sir." The Old Brute was the affectionate nickname given to the ship's Advanced AI. Like many serving aboard Clan warships, the AI predated the vessel, having initially been installed on a now-decommissioned ship. High Command saw no good in throwing out perfectly good AI units...

"Very good. Also, if you have any additional power at all left over, route it all to the Medium Ion Cannons. That is all."

"Aye sir, I'll see what I can find. Engineering out." No Dachi now pressed another intercom button on the arm of his command chair. Again, a reply came almost immediately.

"Samurai Marine Corps combined command reporting." No Dachi was not familiar with any of the troops aboard the vessel save for the command officers and some of the Ship Marines. The ground troops and the Planetary Marines lived in what almost surmounted to a separate warship entirely, hidden away in the Yudachi's cargo hold, walled in by the mountains of supply crates overlooked by the logistics division.

"This is Commander No Dachi, get me Shosha Imasa on the line immediately."

"At once, My Lord." Replied the male signaller on the other end of the com. He heard a momentary buzz of static as he was re-directed to the 27th Ship Marine Brigade's headquarters - likely as not a pair of hollowed out cargo containers fused together somewhere in the hold by engineers. Time was of the essence, and the seconds it took to redirect him seemed like hours, but finally he heard the major general's voice on the other end.

"My Lord. I have not felt many a jolt in the ship down here in the hold, so I am assuming that the battle goes well, however, it does strike me that it is too early for boarding actions yet. Are we being boarded ourselves?" Experienced Marine officers such as Imasa Kirasowa learnt, over time, to know the flow of the battle according to the number of weaponry impacts the ship they were aboard took. No Dachi had no time for banter, however.

"I have a plan, Shosha, load 180 of your best men into the armoured escape pods, along with 20 of the best men from the Space Demolition teams. We are going to board the enemy Concordat. Send all 200 of the Angel Guard out there ahead of time and instruct them to head out left around the dogifight and through the airlock on the enemy Concordat. They are to stop once they reach the enemy shields, watch for the point where the ion cannon beams strike and then fly through that spot. If this plan works, they will be able to pass through the shields. Their aim is to disrupt the enemy troops and crew as much as possible so the SDT teams can do their work."

"I will lead them myself, sir. You can be assured that we will serve the Clan with the honour befitting our Corps. I have no doubts whatsoever that the Angels will do the same. Over and out" And with this, the comlink fell silent. Imasa had started out as an enlisted man, and had then earned his commission through bravery, like Shosha Yoritomo. He was famous for never allowing himself to be anywhere but at the front of his men. He had been reprimanded for putting himself in the line of fire, but would not change his ways. He was allowed to get away with it for the simple reason that High Command were so confident of his abilities as an actual soldier that they were sufficiently confident he would not get himself killed with the first wave. Now for the final link in his plan. No Dachi turned to the master gunner.

"Coms, I want you to relay the orders I give to the master gunner to the weapons officer on the Hatsuhara as well. Sensors, I want you to provide coms with the exact targetting data brought up by the master gunner. Coms, you will relay the targetting data as well. Tell the weapons officer on the Hatsuhara that I want those beams hitting exactly the same spot." He paused, watching the flickering lights from the dogfight on the viewscreen, before continuing. "Master gunner, prepare the particle array battery and the two ion cannon batteries to open fire immediately. Have the ion cannon maintain a continuous, five second beam on the enemy vessel's front shield arc, and fire the particle array four seconds after opening fire with the ion cannon. You are aiming the particle array at precisely the same spot that the medium ion cannon batteries are firing at. My theory is that the particle array blast will be able to pass through the enemy's shield spheres before they have time to equalise. Fire the armoured escape pods, all four of them, aiming for an outer hull corridor at the same time you fire the particle array. They should be able to get through the shields as well. Finally, I want all of our missiles and all of the Hatsuhara's locked onto enemy weapon turrets or sensor arrays and fired three seconds into the ion cannon beams. Have our missile defenses running hot ready to shoot down the missiles if the Devorans take control of them." Having finished this and seen the officers going about the tasks as per their instructions, No Dachi sat back and waited. It was the only thing he could do...

---

Summary
-Hatsuhara's fighters have broken schwarm formation after their initial attack, and are engaging the enemy interceptors two-on-one. Once the interceptors are down they will target the fighters, and once they are down they will target the bombers.
-Advanced Ships AI and engineering on the Yudachi and Hatsuhara stengthening guidance systems and security algorithms on all missile weaponry to protect it against the Devoran manipulation field.
-The medium ion cannons on both vessels are being targetted at the same point on the Devoran concordat's front shield arc and fired at the same time with a sustained five second beam.
-Three seconds into the beam, all missile weaponry on borth ships, now strengthened against Devoran interference, is to be fired, with targets being weapon turrets and sensor arrays, with their trajectories prlotted so that they pass through the area of shielding struck by the ion cannons.
-Four seconds into the beam, the Yudachi's particle array (which was at one post on my last DM, so I think that means it's ready to fire) is to be fired, aiming for structural damage, through the hole in the shields created by the ion cannon beams.
-At the same time, the armoured escape pods, loaded with 180 Samurai Marines and 20 SDT personnel, are to be fired. Once again, the master gunner is aiming the escape pods through the temporary hole created in the shields by the medium ion cannons.
-Once inside, the troops are going to move fast, with the Samurai Marines acting as guards for the SDT personnel, who will be carrying extra explosives. Given guidance from the acute sensors of the two friendly warships, they will make their way toward the engineering bay, storming and destroying any weapon turrets they find on the way.
-The 200 Angels, needing no protection from the void but wearing battle armour nonetheless, have already left, and will also be heading through the hole in the Devoran Concordat's shields. Infiltrating through airlocks, they will head toward the bridge, aiming to cause maximum disruption to boarding repulsion efforts. Should they reach the bridge, they will attempt to storm it, should it seem inadquately defended. If not, they will continue their efforts to disrupt the crew.
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Last edited by No Dachi; 30 May 2004 at 16:36.
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Unread 27 May 2004, 17:13   #349
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Re: Masters of Andromeda IV (New Horizons - Out of the Ashes)

What i am prepared to do is -

-post 1-
Charge superweapon

DM Post (2 charge left)

-post 2-
Charge Superweapon Still

DM Post (1 charge left)

-Post 3-
fire superweapon

in stead of waiting you may fire when i get down to 1
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Unread 27 May 2004, 21:09   #350
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Re: Masters of Andromeda IV (New Horizons - Out of the Ashes)

Quote:
Originally Posted by Lady Hawk
What i am prepared to do is -
Effectively placing the charge phase before the firing phase, but I assume we still have the catch that enemy firing phase is still before our firing phase :-/
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