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Unread 18 Feb 2004, 13:12   #1
Lady Hawk
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Legend of the Dragon IV - (Souls of the Brave)

The Legend of the Dragon

ok peeps this is for the new people if any

ok what is it about well the rules are as follows :-

this is an epic fantasy RP that will be done on a 96 hour turn basis (this makes this easy for me to continue the story with and plan what happens next, also will make it easy for others to follow. I hope)

1) there are a number of races

human (most common)
edhel-kin (half elf or high human)
moredhel (dark elves)
edhel (light elves)
slamoredhel (forest elves)
dwarves
orc
black orc
hobgoblin
gnoll
ogre
half ogre
ogre magi (very rare)
Lizard Man

these are the races, each has a distinct advantage and disadvantage. too many to go in to here.

Characters have classes as follows

Fighter
Mage
Priest
Thief

sub classes are allowed but are not listed here if you wish to have one you will need to justify its inclusion to me.


Characters are devised as follows

Name
Level - (starts at level 1)
Experiance (exp)

Dragon Level - if ever attained

Hit points (hp) - dependent on class and race
Magic Points (mp) - as above

Specific Power - dependant on race and class

Attack
Defence
Magic Attack
Magic Defence

Speed
Evasion
Magic Evasion

the above 7 stats are devised from spending 80 points amongst them these are considered to be your starting points before you choose your class ie your apprentice level.

Then your character will need a back ground.
where they came from, any enemies etc etc, a description should be included as well

Alignment will start of as neutral but may vary as your character progresses or as you may dictate when character is created, you may not start off as evil.

You must also choose which element your character is linked to from the following :-

Fire
Water
Wind
Earth
Darkness
Light
Thunder
Non - Elemental

you will all start with basic equipment

clothes
boots or shoes or sandals
weapon of choice (if used)
1 set of leather armour (if needed)
backpack (can hold 10 items of upto medium size)
bedroll
tinder box
cloak or robe
pouch
100 gp

plus other class related equipment.

any questions just post i will answer as best as i can


Learn all you want to know here :-

http://www.questforglory.be.tf/

or here

www.insaneone.co.uk/lh/index.htm
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Unread 18 Feb 2004, 13:15   #2
Lady Hawk
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Re: Legend of the Dragon IV - (Souls of the Brave)

The History


The Age of the Dragon

The Lands known as Legendra was born 10000 years ago, and began with the Creator known only as the "One". It is said that this massive yet graceful entity gave birth to all living things. One after another races of plants, animals and unique beings appeard across the lands.

One of the races created by the "one" were the powerful dragons. These towering winged destroyers would strike terror into all that behld thier awsome might. In time two forms of dragon worship evolved - The Dragon Spirit and the Divine Dragon "Astea".

Another of the races that was created was that of the Humanoid races. These peacful beings lived a quiet agrarian life, in harmony with the world and the environment that each race lived in.

The Last race to be created was the "Drakken" (dragon - kin) these flying creatures set out to build huge and vast floating cities and castles and to gain dominance over all living things. In time their aggression and acceptance of the Dragon Spirit enslaved the passive Humanoid races.

The Divine Dragon Astea despaired.

But the lust of the drakken could not hide the ugly blemish in the lands of legendra - the birth of Evil.

The Drakken reigned supreme, the humanoids were enslaved, divided by what to do next and the corruption of Evil and the everlasting hope of the Divine Dragon Astea a war was fought over the freedom of the humanoids. All races thought that their very survival depended on final lasting victory over the other. The Humanoids enlisted the help of the dragons, drawing on ancient magical forces, the humanoids gained great power.

The humanoids eventaully overpowered the Drakken in a final bloody confrontation, the humanoids prevalied but at a great cost. But the dragons claimed a price for their aid, they laid the prophecy on all living races

LOVE
REVENGE
DEATH
& DESTRUCTION
THE BLACK MONSTER WILL RISE
AND THE FINAL RACE WILL EMERGE

With this the dragons departed.

Who knows what this prophecy meant - Eternal peace or the darkest evil.

Soon all was forgot in the mists of time.......until now!!!!!!!!!!!!!!

(if you want the full story then read/look at Legend of The Dragon - Quest for Glory)

Now the lands are ravaged by war and the Historic town of DELPTON is under attack by a large DRAKKEN force, it has already survived one assault previously.

It has been a long time but the LEGENDS have proven true, DRAGONS do exist and whats more they are now working on their own they are now working with the DRAKKEN.

And also the mighty SORCEROR OF DARKNESS - HEXIS has revealed himself, again the legends have proven true, what now for the LANDS OF HARKUN.

Even war has broken out in the lands of AKATSURAI far to the EAST.

People are now talking, whispering that the darkness has returned, and they are blaming it on the rulers in CASTLE RAVANYE..............
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Unread 18 Feb 2004, 13:18   #3
Lady Hawk
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Re: Legend of the Dragon IV - (Souls of the Brave)

The Story so far.......


Storyline part 1

meanwhile in the THE HOWLING WASTELANDS OF THE GREAT STEPPES

40 miles north of the CITADEL OF VELAS KORIN.

the adventurers :-

1 Moredhel female Witch Elf
Level 30
Silk Robes
Staff +10
Spell book
amulet of Magic Evade
ring of Magic Attack
quasit familiar

1 Moredhel Fighter
Level 20
Chainmail armour +20
Vorpal Longsword +15
Shield of The Damned

1 Moredhel Cleric
Level 25
Chainmail Armour +10 of Unholiness
Shield +15
Mace of Disruption
Holy Symbol
ring of spell storing
gauntlets of Titan Power

the all look at the door of the cave the have just found....

WE - well is this is

MC - according to the Map we stole .......yes it is

MF - At last we have found his tomb

WE - yes thats right...... so open the door then

MF - bugger off you do it

MC - begins to incant a spell (FIND TRAPS)

she gestures at the door and nothing happens

MC - the door is not trapped

the fighter pushes open the door and they swing open to reveal a long corridor that stretches away into the darkness

the Witch Elf incants a spell and a feint orb of light hovers before her

She draws her weapon and moves forward followed by the fighter who has done the same

the cleric looks at them and then smiles.....

she pulls out an orb

MC - My lord HEXIS we have found the tomb.......

......

MC - Yes my lord I am sure, the runes on the door that they could not see indicate that this is the tomb of your MASTER

GORGREAL THE DESTROYER - LORD OF WINTER

......

MC - yes my lord they will be sacrificed

WE - OI you coming or what?????

MF - who were you talking to

the Cleric stares at the fighter......

MC - i was invoking my master DAOS, would you expect me to walk in their without his blessing and protection

MC & WE - look sheepish - no

MC - well as it happens i have also blessed these amulets please wear them

WE - wait let me have a look

the Witch Elf takes the amullets and looks at them as she incants a spell (IDENTIFY)

WE - ok they are legitamte

MC - wry smile - of course they are.... Do you think i would trick you

WE looks at the cleric and walks in


Storyline Part 2

the piles GHAST and GHOUL bodies lie piled up on the floor, the Witch Elf sports an injury on her upper thigh, the Fighter holds his lower hand that has been hurt in the fight. they look around them at the large cavern they now stand in. There must be some 80 bodies lieing around. the orb of light that the Witch elf has cast does not light up the entirity of the cavern it must be hundreds of feet long and hundreds of feet high, all is shrouded in darkness.

Then finaly out of the darkness the cleric appears.

WE - WHERE HAVE YOU BEEN

MF - Yeah we had to fight off these beasts - he then wipes his longsword on the cloth of one of the dead bodies

WE - Well??????

MC - If you must know i was turning some of the undead that we have encounterd one of which was a VAMPYRE.

WE - What??????

MF - ??????

MC - you heard me a vampyre - with that he throws the amullet of the undead lord down on the floor

WE - !!!!!!!

MF - we are sorry

the WE wallks off

MF - you will have to forgive here, she is not the trust worthy type - of course with this mission there is a lot at stake

the MC looks at them as they begin to search the bodies

MC - wry secret smile - hehehehehe if you only knew the truth of the matter my dear soon to be dead friend

with that he turns to follow them

time passes and more combats with the forces of the undead

WE - phew this is getting harder and harder, are you sure this is right. there was nothing mentioned about about these forces in the writings we found

MF - so?

WE - well is this not strange?

MC - so there is a little oposistion. so what?

WE - looks daggers at the MC - not this hard i dont!!!!!

MC - laughs scornfully

MF - look can we just get on with this, time is of the essence

the MF and the WE move off into the dark

the MC lingers back a shadowy figure is seen

? - SSSSSSSS well are we ready

MC - no not yet

? - Hexisssssss will not be pleased

MC - listen S'SNOCKK you had better heed my warnings.....

the MC is thrown against the wall

SS - NO YOU HAD BETTER LISTEN. HEXIS HAS GIVEN ME POWER AND I CAN CRUSH YOU LIKE A WORM. COMPLETE THE TASK AND HURRY.....HEXIS DOES NOT WAIT

with that the MC slumps to the ground as the shadow fades


Storyline Part 3

The MC looks at the darkness around him and sighs.

Looks like this job is getting harder and harder, why did i take this job on..... Power thats what for, HEXIS has promised Power.when his master is returned to the world of HARKUN.

He gets up and then dusts himself off, he looks once more and then follows the other two deeper into the mysterious caves that they have found.

Time passes

WE - I do not like this, not one bit

MF - NOW ... now you come to my way of thinking huh?

WE - Shut up, I have my doubts......

MC - pant....pant......Well shall we continue we have lost the creature now

WE - Tell me what was that creature?

MF - No Idea

MC - according to my religious teachings that was what was called a Revenant. An Edhel or Moredehel that has died and not completed its task or it has been killed and brought back as a gaurdian

MF - ?

WE - so that means we are close to our final goal then, and that the chamber we seek must be around here..... Somewhere?

MC - pulls out a peice of paper ..... - yes here it is

the WE uses the light globe to see the paper that the MC has

WE - so we are .... what.... here

MC - yes

WE - so this corridor then leads us to that...... WHAT is that?

MC - I have no idea what i is, when I found this map i was not told what all the symbols meant

Muwahahahahahahahahaha it means your death and my freedom and elevation to a place of power thats what

WE - Why are you looking at me like that?

MC - its the spell its hurting my eyes....to bright

WE - Oh.....oh well ok then lets continue

As they walk down the corridor each is deep in their own thoughts. Until that is a strange roar is heard by all.

As they move forward the all gasp in horror as they appraoch the final obstacle, that stands before the chamber that they seek. They stand in a cavern some 1000ft across and they cannot see the roof.

the creature facing them is a dread DRACO LICH


Storyline part 4

after hours of running and hiding

MF - My god no one said about that creature.....ohhhh my arm

MC - let me see....pant.... pant.... you have lost the use of it, it has been witherd beyonf use. Even my powers will not bring it back

WE - gasp....gasp...... you said that we could beat it

MC - NO I said that we may be ABLE to beat it. What YOU did not tell me that this here IDIOT has a BLOOD FRENZY due to a FAMILY curse.

MF - i thought it was not important.....

MC - WHAT.....YOU PATHETIC FOOL YOU NEARLY COST US OUR LIVES

WE - calm down, the question is what do we do now

MC - well i have a way that we may be able to defeat that crearure but it will need us to work together.

MF and WE look at him

Fools now they will know my true power and my true master

MC - you WE you are trained in ritual magic yes?

WE - looks at the MC - yes.....? Why?

MC - Sigh - look i am only a cleric you have been tranied in ARACH - TILITH yes

WE - yes

MC - I know little of Rituals so I will tell you what needs to be done but you must follow precisely what i say.... understood?

WE - yes

MF - what does he mean

WE - it means that unless i get things right we go.....POOF!!!!!!

MF - Ohhh!

Some time passes as the MC dictates out of a rare book what needs to be done, the WE looks at the MC and follows all his directions carefully.

After some 5 hours there are a series of complex magical circles and writings on the floor with a lot of candles (those tyeps that stand about 3ft and are found in churches)

WE - well this is it

MC - grins - You have done well, now you both need to stand here

the MF stands in one circle and you my dear need to stand here

WE - why are you grinning

MC - because i have never cast this spell before (he lies) and it gives me a rush

WE - I know what you mean

MC - now whatever happens do not step outside the circles otherwise you may be killed ok?

WE - OK

MF - OK

He begins to invoke the spell around the wounded MF a green smoke begins to form

MF - Er.....whats happening

WE - do not worry remeber what he said

MF - I am scared

the smoke takes on Lizard Form

WE - ??????

MF - ?????.....AAAAAAAAAAAAAAAARRRRRRRRRRRGGGGGGGGGHHHHHHHHHHHHHH

MC continues to chant

then there is an explosion as all the candles snuff out and a huge wind blows........

Time passes

WE - what the ....... MF where are you

MC - groan......Did it ....

MF - Muwahahahahahahahahahahahahahahahahahahahahaha

WE - what the - she casts another dancing lights spell

where the MF was is now an 8ft tall old looking Lizard/Drakken cross breed. wearing what remains of the MF's equipment

WE - Who the **** are you?

MF - You may call me S'SSNOCK, High Priest of HEXIS, Slayer of Lizards, Desecrater of THE RIMEWATER (the area of UTTAKU that Murkador - Inspectres Character comes from) and i am back..... ahhh the feel of the air, the feel of life flowwoing thru my body

MC - muwahahahahahahahahaha

WE - what have you done

MC - MY JOB................................
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Unread 18 Feb 2004, 13:29   #4
Lady Hawk
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Re: Legend of the Dragon IV - (Souls of the Brave)

EQUIPMENT

These will enhance the performance of you :-

Masterworked items (any equipment that you choose that your troops carry have enhanced effects as follows)

20 gp per regiment - +1 damage (non magical)
30gp per regiment - +1 to Hit
50gp per regiment - +1 Armour class
40gp per reg - +2 damage
60gp per reg - +2 to hit
100gp per reg - +2 Armour Class
100gp - Double Damage
50 gp per archer regiment - Longer range
25gp - Armour Peircing
10gp - light weight (enhanced movement)

Normal Items

25gp - Short Bows
25gp - Light X bows
50gp - Long Bows
50gp - Heavy X-bows
50gp - daggers
50gp - Long swords
55gp - 1 handed axes
60gp - Maces
60gp - Battle Axes
60gp - Flails
60gp - Spears
65gp - Morning Star (5% chance of x2 damage)
65gp - Whips (10% chance of entangle) - ranged weapon
75gp - Two Handed Greatsword
75gp - 2 Handed Axes
75gp - Pikes
75gp - Halbeards
40gp - bucklers
50gp - Normal shields
60gp - Viking Round shields (more protection)
65gp - Kite Shields (offers best protection but decreases movement)

Armour

Light Armour

10gp - Silk
15gp - Padded
20gp - Leather
30gp - Studded Leather
40gp - Hardend Leather
50gp - Samurai Bamboo Armour

Medium Armour

55gp - Breastplate
60gp - Splint Mail
65gp - Banded Mail
70gp - Chainmail
75gp - Scale Mail
100gp - Elven Chain

Heavy Armour

90gp - Bronze Plate
100gp - Plate & Chain
150gp - Plate Armour
200gp - Field Plate (absorbs some hp damage allowing troops to survive longer)
400gp - Hapzburk Plate Armour - as above but no weight penalty

Magical Equipment

30gp - Healing Potion
40gp - Cure Poison
40gp - Cure Disease
30gp - Remove Curse

100gp - +1 Weapons
150gp - +1 Armour/Shields
200gp - +2 Weapons
300gp - +2 Armour/shields
200gp - x2 movement (boots or horse shoes)

150gp - Wand of Fireballs (3 shots per battle)
150gp - Wand of Lightning Bolts (3 shots per battle)
200gp - Wand of Shockbolts (8 per battle)
200gp - Wand of Acid Bolts (2 per Battle)
300gp - Wand of Turn Undead (2 per battle)
300gp - Wand of Teleport (1 per Battle)
1000gp - Wand of Magic Missiles (unlimited shots per battle)

200gp - Staff of Striking (+2 damage)
200gp - Staff of healing (heals 1 unit per battle)
200gp - Staff of Deflection (parrys blows 20% of the time)
400gp - Staff of Recall (allows any spell to be recast 2 per battle only)
400gp - Staff of Fire (+1 damage, +2 fire damage)
400gp - Staff of Electricity (+1 damage, +2 Electricty Damage)
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Unread 18 Feb 2004, 13:39   #5
Lady Hawk
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Re: Legend of the Dragon IV - (Souls of the Brave)

Post Characters here please
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Unread 18 Feb 2004, 14:02   #6
Zappa Tenderlea
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Re: Legend of the Dragon IV - (Souls of the Brave)

old char if you please
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Unread 18 Feb 2004, 15:43   #7
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Re: Legend of the Dragon IV - (Souls of the Brave)

Also going with old char + NPCs. I'll see if I still have their stats knocking about somewhere...
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Unread 18 Feb 2004, 17:00   #8
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Re: Legend of the Dragon IV - (Souls of the Brave)

i dunno what char yet
depends on the 'do i have'em' and the 'kama person dude'
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Unread 18 Feb 2004, 17:43   #9
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Re: Legend of the Dragon IV - (Souls of the Brave)

Is this thread going to start off where we left (characters, items, experience, missions) or does everybody start out with a fresh new character?
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Unread 20 Feb 2004, 06:55   #10
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Re: Legend of the Dragon IV - (Souls of the Brave)

I wish to continue on from here please.

Quote:
Originally Posted by Hewitt
Quote:
Originally Posted by Lady Hawk
see an Observant Aussie Pervert

you continue to attack the deamons shouting Stromwind time after time and then you sulk and kick the dirt around a bit cause no Arrow trees grew

you then draw your sword and commence to attack and aid myleen

myleen continues her attacks on the deamons as well

BATTLE ORDER

You - 4 hp damage

Myleen - 1 hp damage

4 Gaurds (human, leather armour, swords, bows, 12 arrows)

1 - dead
2 - dead
3 - dead
4 - dead


The Enemy

4 Summoners (Drakken)

1 - dead
2 - dead
3 - dead
4 - dead

2 Deamons similar to those you have fought.

1 - moderatly wounded
2 - lightly wounded

1 GORGON - its gaze can turn people to stone - dead

Cornugon deamons

1 - dead
2 - seriously wounded
Hewitt
Hp: 12/20
Mp: 10/10

Myleen
Hp: 16/20
Mp: 10/140
-------------------------------------------------------------------------------
*The deamon claws at Myleen fiercely as it tries to latch onto something to keep it from falling. Myleen winces as she is raked by a set as she tries to jump back out of reach from the falling deamon however despite suffering a slash her goal is achieved and the deamon falls to the ground.

With the deamons guard now wide open, Myleen proceeds to beat the living crap out off it with her mace.*

-------------------------------------------------------------------------------

*It had all seemed so perfect in his head - catch the deamon off guard and chop it's head off. Unfortunately he didn't take into account the cornugon deamon that was lying on the ground eariler. As he entered his leap and closed down upon the lesser daemon, the cornugon seemed to appear as from nowhere and took a free shot at his exposed body.*

GAAAARRRGH!!!

*Hewitt didn't see his sword strike the lesser daemon as it flew from his hands, he was too busy with the hidelous lengths of unholy claw he was now impaled on. The momentum of the blow was so great that Hewitt was sent flying and landed not far from where his reckless charge had started.*

Oooooeeerrrr... I wish I had something heavy to smack that a'cursed beast with... like an arrow-tree or something... ()

*Hewitt lifted his head to see the two daemons coming towards him. The large one almost looked smug. The normal daemon was laughing evilly. Rage burned at the humiliation of beening laughed at.*

GAH! How dare you- Rrrrrrr!

*Gritting his teeth against the pain in his side, Hewitt looked about for something with which he could defend himself with. That's when he spotted STORMWIND not far from his prone body. Reaching out aggravited the gaping wounds in his side but he managed to grab it fairly quickly. However, Hewitt soon realised the fultility of this exercise when he remembered the lack of arrows.*

Damn. Now I really do wish there was an arrow tree about...

*Hewitt looked despairingly at the daemons. They knew without any weapons a simple human was helpless and weak. They now approached reaking of pure demonic malice. Hewitt knew this was it unless Myleen would somehow come to his rescue but last he saw her she was beating the crap out of another daemon.*

I'll be damned if I go quietly. I'll fight with my bare hands if I have too...

*Hewitt started to get up to meet his opponents...*

Clatter! Plunk!

*And was surprised when a half ladden quiver dropped in his lap. Not wasting a second thought to question this blessing, Hewitt jumped to his feet and quickly loaded an arrow. The daemons suddenly realised they're potential play thing had become dangerous again and quickened their pace but now before Hewitt took aim of the cornugons hideous sneering face and fired whilst crying out...*

STORMWIND!!!

*...and with practiced skill loaded another arrow and before the other daemon could blink there was another cry of...*

STORMWIND!!! (I can see myself getting tried of saying that )

*... a second bolt of lightning was flying through the air.

Hewitt was about to launch a third when he received a massive slobbering lick on the back of his neck. Spinning around he remember the question on how his quiver could suddenly appear when he needed it most and there was TULIP in all her horsey glory.*
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Unread 20 Feb 2004, 14:13   #11
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Re: Legend of the Dragon IV - (Souls of the Brave)

Quote:
Originally Posted by Ur_Quan
Is this thread going to start off where we left (characters, items, experience, missions) or does everybody start out with a fresh new character?
From where we left, or so LH told me on MSN.

Now it's time for me to find Kama and force him back into the old storyline
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Unread 20 Feb 2004, 16:08   #12
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Re: Legend of the Dragon IV - (Souls of the Brave)

Quote:
Originally Posted by Fluffie
From where we left, or so LH told me on MSN.

Now it's time for me to find Kama and force him back into the old storyline
Kama can't come to the phone right now, he's busy having silly amounts of fun reading his copy of volume two.
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Unread 20 Feb 2004, 16:48   #13
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Re: Legend of the Dragon IV - (Souls of the Brave)

Quote:
Originally Posted by Fluffie
From where we left, or so LH told me on MSN.

Now it's time for me to find Kama and force him back into the old storyline
In that case, I believe this needs some DMing.


Quote:
Originally Posted by Ur_Quan
Quote:
Originally posted by Lady Hawk
you look around you and realise that the ghouls still not have attacked you.

you begin to look around the barrow.

you can see the bodies of the the three acolytes but what worries you is where is the master.....?

all acolytes have a master who teaches them. and would also lead any ceremony or ritual

on the acoyltes you find

1 journal you cannot read cause its written in a language you do not know
2 silver rings
1 gold ring
1 magical amulet +5 magic evade
a pouch containg 65gp
1 potion of cure light wounds

also you find a

silver dagger
1 wooden stake
1 hammer
3 cloves of garlic
2 holy symbols
1 holy cross
2 potions of holy water

As Ur_Quan searched the bodies, he realised that there was no sign of their master, or mistress for that matter. Ur_Quan liked to keep an open mind about these things, especially since the female half of just about any known species was generally a lot more dangerous than their male counterparts. No matter how much power you gave to a man, in the end he would always destroy himself. Give the smallest amount of power to a woman however, and sooner or later she'd have enough to destroy the world. He knew, after all he'd... What's this? A book? Ur_Quan's attention shifted back from his thoughts to the real world.

He opened the book and carefully thumbed the pages. It was written in a language he was not familiar with. However, from the layout of the text, it had to be some sort of journal or a diary. Ur_Quan instinctively looked for pictures and diagrams or something that he'd be able to understand without needing a translation. He then turned to the last page. Maybe he could learn something from the way the last entry was written down.

Ur_Quan looked down at all the equipment he had gathered. He was a bit puzzled by the sheer amount of holy items amongst them. There was just too much of it there for protection only. This must've been intented for offence. The acolytes had probably tried to overcome the ghouls, but they had failed and paid the price. Ur_Quan eyed the equipment again. This wasn't the sort of stuff you used to battle ghouls, you used this to fight... "Urgh, a vampire!", Ur_Quan said with contempt.

Ur_Quan knew what he had to do now. He put the magical amulet around his neck and stuffed all the other things he'd found in his backpack and prepared to leave when he suddenly remembered the ghouls. He didn't have time for an endless battle with ghouls. It'd be getting dark soon and then the master would come forth and it wouldn't be a good thing if he found Ur_Quan fighting ghouls. Not good at all. On the other hand, he couldn't just let the ghouls stay here while he searched for the master. They might come to his aid or they might escape the graveyard and kill innocent people and it'd all be entirely his fault.

He needed to make a decision or else he'd need a very good plan, and he needed it fast. With his head between his hands, Ur_Quan sat down for a moment's thought. Several seconds later he looked up, with a wry smile across his face. Alright, maybe it wasn't entirely according to the book, but it was a solution and certainly worth a try.

Ur_Quan got up, swung his shield on his back and sheathed his sword. He then dragged all the dead bodies to the centre of the chamber and piled them up. When he was done, he ran back to the temple and gathered as many torches as he could, but still leaving enough of them on the wall to be able to see in the coming darkness. When he had collected enough torches, he ran back to the mound and set fire to the pile of corpses. Sometimes it's a good thing that clothes burn so easily. It's also a good thing that ghouls wear clothes as well (they were burried in them). Ur_Quan waited until the fire got going and when it did, he used one of the leftover torches to set fire on the rags of clothes that the ghouls were wearing and then he drew his sword, brought his shield in position and waited...

---------------------------------------------------
STATUS
HP: 15/30 (*)
MP: 25/60
Poisoned for: <specify duration here> -11 rounds
Used: Cure light wounds ability
Used: Turn undead (1 of 2) (lasts for: 18 rounds)
(*) I think I made a mistake with my hp in the previous post. It should've been 14/30 and not 11/30 because as far as I can see I didn't lose any hp after casting cure light wounds.
---------------------------------------------------
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Unread 20 Feb 2004, 17:50   #14
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Re: Legend of the Dragon IV - (Souls of the Brave)

Quote:
Originally Posted by J-Kama-Ka-C
Kama can't come to the phone right now, he's busy having silly amounts of fun reading his copy of volume two.
Oh how much I hate you

I'll take that as a yes though. Find and mail me your character as it was when we stopped, I'll post us one big post. M'kay? Pretty please?
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Unread 21 Feb 2004, 15:09   #15
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Re: Legend of the Dragon IV - (Souls of the Brave)

Ho hum....





STARTING CHARACTERS:

Name: J-Kama-Ka-C
Race: Elf
Class: Priest

Element: Earth

Experiance: 0
Dragon Level: N/A

Level: 1

Hit points: 15
Magic Points: 50

Specific Power:

Spell Casting Level 1
Knowledge religion
Knowledge Arcana
Identify Common Magic Item

Skills
Healing
Read
Write
use staff
use mace
use shield
use light armour
use medium armour

Spells -

Lvl 1

Cure Minor Wounds - 5 mp - duration instant - cures 1-4 hp

Detect Magic - 5mp - duration 1rnd per level - range 10ft - can detect any magic source withn 10ft

Light - 5 mp - duration 1 hour per level - casts a soft glowing orb of light that lights upto 10ft

Resistance - 10mp - duration 1 hour per level - this creates a magical barrier that protects against elemental attacks

air
earth
fire
water
light
dark
electric

for a limited period of time - it will not stop all the damage just some.


Attack: 5
Defence: 5
Magic Attack: 5
Magic Defence: 10

Speed: 5
Evasion: 30
Magic Evasion: 20

Clothes
Robe
Sandals
Chunky Wooden Staff
Pouch (100gp)
Backpack (2/10)
Bedroll
Tinder box

Short history: None! Kama wakes up laying somewhere close to Fluffie, but not "that close". Suffering from amnesia as well, there are some (dead) orcs surrounding him as well!




Name:
unknown

Race:
Human

Appearance:
Fluffy hair (like mine, if you want to know how fluffy 'fluffy' is, ask for picture), pretty, way pretty face of course, with usually a smile on it. Brown eyes and strong, athletically built body - knightly looking (especially while wearing armour). See Inventory for clothing, is about 1.90 metres tall.

Class:
Knight (lvl 1)

Aligntment:
Neutral

Experiance/Dragon Level:
0/0

Element:
Light
Divine Blade (this causes the character's weapon to become bathed with light causing extra damage and x2 damage against evul creatures)

Stats:
Hit Points - 30
Magic Points - 0

Attack - 30
Defence - 20
Magic Attack - 5
Magic Defence - 5

Speed - 5
Evasion - 10
Magic Evasion - 5

Skills:
Wear Light Armour
Wear Medium Armour
Wear Heavy Armour
Use War Axe
Use Mace
Use Broadsword
Use Lance
Use Dagger
Use Shield (all types)
Heraldry
Ettiquette
Courtly Graces
Minor Tambourine Skills

Special:
Knights Code of Honur (break this and the character just becomes a fighter)

Inventory:
Clothes (blue, loose fitting shirt, brown, again loose fitting trousers, held up by a leather, black belt)
(black) Boots
(red, cape like) Cloak
Dread Dark Tambourine of Fluffiness
Broadsword
Wooden roundshield (1 metre in diametre)
1 Light Warhorse
Pouch (100 gp)
1 set of (shiny silvery) Chain Mail Armour
Backpack (2/10)
Bedroll
Tinder box



BOTH started in WHEAT FIELDS. on some grassy field, surrounded by dead orcs. blabla. gotit? great!
and then the story started

-----------------------------------------------------------------------------------------------------------------------------------------------

LH
fluffie/Kama teh lazy git according to fluffie

you both wake up on a hill near the small village of Wheatfields that lies to the south.

how you got here you cannot remember and all you know is that you are both bloodied and wounded. there are 5 orcs that lie dead on the floor and there is a club nearby that Fluffie seems to have used

Kama also lies nearby but is just coming round.

why you were attacked you cannot remeber.

-----------------------------------------------------------------------------------------------------------------------------------------------

KAMA
(Filling in for Fluff until he's back)

*Eventually stirring (lazy as he apparently is ) and sitting himself up on the hill, with an aching head, he looks around and wonders what that awful smell is...

"Ugh... what, where... and who is that ragged excuse for a knight..."

*Kama was considering that might be the source of the smell, he certainly didn't appear to wash much, but then he catches sight of his own robes. It appeared something 'messy' had been going the day/night before.

*Wondering what time it was, he stoops to pick up his staff, or what he assumed to be his staff, it didn't seem to belong to any of the orcs, or at least they wouldn't be needing it. Then approaches the 'fluffie' looking guy with the Tambourine

"Ah good to see you're awake... I wasn't about to drag you back to town myself"

*Kama helps him to his feet, muttering slightly to himself and started off down the hill, in the direction of what appears to be the nearest village/farm

"I'm...er... hmm, well I am the earth priest... well my name's not important, and you are..?"

*His new friend appeared to be similarly stumped for memory

"Well lets not waste any more time with those fellows... *motioning to what he presumed to be the previous owner of the clubs*... got to find somewhere proper to rest... and eat"

*Painfully aware of the grumblings of his own stomach as well as the aquantance's


-----------------------------------------------------------------------------------------------------------------------------------------------

LH

you look about teh hill and decide to search the corpeses (as fluffie "likes to do things with dead bodies" )

you find teh following

3 Long Swords
3 Suits Leather Armour
2 Clubs
1 Staff
4 Daggers
1 Sling + 30 Bullets
1 Light X-Bow + 20 Bolts
5 sets of clothes
5 sets of boots.

200gp

take what you will

then you set of for the village that you have seen.

You can see a sign it is called Wheatfields. in the town is

Bar/Inn
General Store
Gaurd Tower
Another Tower in spacious Grounds
Stables.

and a collection of family dwellings.

-----------------------------------------------------------------------------------------------------------------------------------------------

FLUFFIE

my turn to post for the two of us

Looting the bodies indeed, this elven Priest must be rather silly not to think about selling the stuff to get money to get fancy equipment! However, our beloved Knight at least has some inteligence in him () and starts looting...

Shortly followed by the suddenly greedy elf, who quickly grabs the sling and staff... And after a while the bullets for the sling too. Our Knight, not finding the equipment of much interest, gives the elf a share of the gold found.. half of it, generous and noble as the now-not-so-knowing-his-name-is-fluffie knight.

after that however, our hero in shining armour is left with a big pile of junk he wants to sell... try to stuff it all in his backpack, he skillfully reaches the conclusion it doesn't quite fit. sighing, he considers the option of asking the elf to help him carry it, but said priest appears to be too busy playing with his new sling and staff (in a bit childish way ).

but then, from a before unknown corner, help comes!

a horse, happily eating grass on a patch with non-blood-soaked-grass, is what fluffie sees. somehow feeling quite familiar with the animal, he approaches it with the intention of 'capturing' it and then loading all the stuff on it.. sort of like using it as a packmule.

the horse doesn't seem to resist. little does the now-still-not-knowing-his-name-is-fluffie know about the fact that it is his horse.. anyways, after a short while, fluffie and horse are well on the way to the village.. when they, or he, notices a lack of elf. turning around and looking back, he sees the elf is still caught up playing with the sling, trying to hit some practice-targets but utterly failing...

"hey elf, we've got money to make and.. well, a bed might be nice too?"

the elf probably catches up with fluffie and joins him in singing as they march towards the village and begin their quest to find a store



Fluffie
+ 100 gp

Kama
+ 100 gp
+ sling (with 30 bullets)
+ staff

-----------------------------------------------------------------------------------------------------------------------------------------------

LH

ok ok i get teh picture now

You both look at one another and decide to head toward the small village, stopping along the way to loot the bodies.

You both still have no idea how you got here (BUT I HAVE \o\ \o/ /o/)

you also discover the MAN eating horse called TULIP who soon becomes your companion.

as it happens in the village of wheatfields there is a store....

you make your way to it it is Called HAPPY BOBS general store...

you both walk in (weather Kama wants to or not ) and look around it sells a variety of standard equipment. behind the counter on a bird perch sits a Raven. there is no one else in teh shop.

Greetings sirs How can i help you....

you look around with know idea of who said that

-----------------------------------------------------------------------------------------------------------------------------------------------

KAMA

"silly elf, silence your stomach"

"quiet you... I don't remember when I last ate... but from the looks of it, you filled up before our little sortie last night..."

*Sighing, Kama drags himself into town. Tired hungry and worried about those sideways glances the horse kept giving him, he hurries into the store with Fluffie, who seems to be mutters about crazy and not-so-l33t elves.

"Er... Happy Bob?"

*Kama questions the voice, while his friend throws a glance around the store and then to the outside. Quickly excusing himself, fluff runs out a second later, trying to stop Tulip before he goes do what the look on his face shows he might do.

"Yeah, ah, we're looking to get rid of a few aquisitions. Think you'd be interested in buying those from us, or maybe we could organise a trade and some directions to this towns best eaterie"

-----------------------------------------------------------------------------------------------------------------------------------------------

LH

your stomach rumbles and the fluff shaped peruvian Knight continues to ramble on about large mountains and other things peruvian type fluffieness.

You ask about Bob

the Raven looks at you

R - I am Bob the owner of this store, Yes i know i look like a Raven thats because a mage who i dueld with turned me into this bird.

So How can i help you....?

And what do you have to trade, please place them on the desk top so that i can see the quality of them?

-----------------------------------------------------------------------------------------------------------------------------------------------

KAMA

my turn again \o/

"Ah... yeah, tough beak, er, break."

*Fluffie returns after making sure the horse is properly secured and promptly empties the contents of his backpack on to the floor. A torrent of items cascade their way down in what seems an unending supply. The knight obviously packed them in tight.

*Setting the l00t up on the counter, there would seem to be:

1 Club
1 Light X-Bow + 20 Bolts
2 Long Swords
1 Suit Leather Armour
2 Sets of boots.

All smelling rather badly of orc

*Kama who has been looking over the contents of the shelves speaks up again

"I'm sure my friend will be happy with whatever you can give him for it. I'd be just plain greatful if you'd them them off our hands."

"Oh and if you have any light armour, a silk garment perhaps, I'd like to buy one of those, some ink, scrolls, extra pouch wouldn't go amiss."

*Slowly Reminded by the low kicking pain in his own stomach

"...and we're fresh out of bread and water."

-----------------------------------------------------------------------------------------------------------------------------------------------

LH
you place the items on the counter so that the bird can see them

1 Club
1 Light X-Bow + 20 Bolts
2 Long Swords
1 Suit Leather Armour
2 Sets of boots.

bob looks at them

they are in good condition, i will give you 150gp for the job lot thats the best offer i can do.

yes i do have those items you requested tell you what i will give you those free and an extra 300gp if you will do a little job for me also you can have 7 days food each to take with you and you may also have a meal here

are you interested in a job then?

-----------------------------------------------------------------------------------------------------------------------------------------------

FLUFFIE

"Yar!"

Storming back inside as he heard a quest being assigned, the shining knight battered his clutched fist against his armoured chest.

"Tell us what princess to save and what evil fiends to slay, oh master!"

While cheeringly and happily nodding, Fluffie shoves half of the goldpieces received for the loot inside his pouch, leaving the rest for the elf, who takes it, muttering something about an inn, sleep and needing a good bathing after they eat.

Seeing the raven doesn't really know what to make out of the muttering, Fluffie batters his fist against his chest again, heroicly swinging his tambourine at the same moment.

"He means yes!"

"Oh and do we get the food and money right now...? And can I have a look at your inventory, maybe there's a... shiny... and funky.. item..."

-----------------------------------------------------------------------------------------------------------------------------------------------

LH

the Raven jumps as the fluffy type knight walks in and demands that he wants to save a princess and slay dragons.

Bob - well sir knight, the job alas involves no damosel in distress but it does involve bringing some criminals to justice.

Some 4 days ago i was expecting a delivery of rare Spell Storing crystals. as you know these can be used by anyone once enchanted and stored with spells almost every day. these were rare "CONTINUOS SPELL STORER" crystals.

there was a crate of 10 of them the value is almost off the scale. these crystals belong to House Storm. they save the Lady of Delpton Garonia Darkstorm.

They were taken by DRAKKEN who must have a camp/base around here. Get them back and these 2 funkey items will be yours

for teh Knight

The Legendary Blade - ARDAVAL - (the Blade of Champions)
+10 to hit
+10 to damage

is Holy
x2 damage vs Servants of Gorgreal

flames on command - +3 fire damage


for teh Priest

the Legendary Lords Staff
+5 to hit
+5 to damage

protects the wielder
+10 to Armour Class
+5 magical evade
+5 to Saves

Can cast
Cure serious Wounds - 10 times a day
Neutralise Poison - 3 times per day

the Camp you will need to spk to the Capt of the Gaurd about he knows the location

the money i will give you each 100gp up front and the food you can have

-----------------------------------------------------------------------------------------------------------------------------------------------

FLUFFIE

my turn.. again..

Fluffie smiles and nods, answering before Kama even has a chance to react.

"We'll take the quest, fear not Master.. Bob. We shall do as you wish and serve justice like a sour tasting dish, but in a rightious way!"

He begins dividing the food and gold between himself and Kama (each +100 gold, +seven days of food), but doesn't really stop talking.

"Is there anything else we should know, or is it off to the Guards now?"

...

After having heard the possible other stories bob had, or not, Fluffie grabs Kama and drags him along - the elf seemed to have lost himself in his mind again, surrounded by.. animated.. school.. erh..

Nevermind.

He's just being dragged along and Tulip follows like a good man eating horse after being whistled at.

'tis MAGIC!

-----------------------------------------------------------------------------------------------------------------------------------------------

AND THERE IT STOPPED!





CURRENT KAMA:

Name: J-Kama-Ka-C
Race: Elf
Class: Priest
Element: Earth

Dragon Level: N/A
Experiance: 0

Level: 1
Hit points: 15
Magic Points: 50

Attack: 5
Defence: 5
Magic Attack: 5
Magic Defence: 10

Speed: 5
Evasion: 30
Magic Evasion: 20

Specific Power:
Spell Casting Level 1
Knowledge of religion
Knowledge of Arcana
Identify Common Magic Item

Skills:
Healing
Read
Write
use Staff
use Mace
use Shield
use Light Armour
use Medium Armour

Spells:
Cure Minor Wounds - 5MP - Duration instant - cures 1-4HP
Detect Magic - 5MP - Duration 1 round per level - can detect any magic source withn 10ft
Light - 5MP - Duration 1 hour per level - casts a soft glowing orb that lights upto 10ft
Resistance - 10MP - Duration 1 hour per level - creates a magical barrier that protects against elemental attacks - it will not stop all the damage just some.


Clothes
Robe
Sandals
Wooden Staff
Pouch (200gp)
Backpack (3/10)
Bedroll
Tinder box
Sling - 30 Bullet


CURRENT FLUFFIE

Name
unknown

Race
Human

Appearance
Fluffy hair (like mine, if you want to know how fluffy 'fluffy' is, ask for picture), pretty, way pretty face of course, with usually a smile on it. Brown eyes and strong, athletically built body - knightly looking (especially while wearing armour). See Inventory for clothing, is about 1.90 meters tall.

Class
Knight (lvl 1)

Alignment
Neutral

Experience/Dragon Level
0/0

Element:
Light
Divine Blade (this causes the character's weapon to become bathed with light causing extra damage and x2 damage against evul creatures)

Stats
Hit Points - 30
Magic Points - 0

Attack - 30
Defense - 20
Magic Attack - 5
Magic Defense - 5

Speed - 5
Evasion - 10
Magic Evasion - 5

Skills
Wear Light Armour
Wear Medium Armour
Wear Heavy Armour
Use War Axe
Use Mace
Use Broadsword
Use Lance
Use Dagger
Use Shield (all types)
Heraldry
Etiquette
Courtly Graces
Minor Tambourine Skills

Special
Knights Code of Honor (break this and the character just becomes a fighter)

Inventory
Clothes (blue, loose fitting shirt, brown, again loose fitting trousers, held up by a leather, black belt)
(black) Boots
(red, cape like) Cloak
Dread Dark Tambourine of Fluffiness
Broadsword
Wooden round shield (1 meter in diameter)
1 Light Warhorse (TULIP, the MAN eating horse)
Pouch (275 gp)
1 set of (shiny silvery) Chain Mail Armour
Backpack (2/10)
Bedroll
Tinder box




There ye go
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Unread 27 Feb 2004, 19:25   #16
Ur_Quan
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Re: Legend of the Dragon IV - (Souls of the Brave)

LH do you think it's wise to continue this thread now? You yourself said that you're very busy and you already barely have time for MoA? I don't mean to rush you, but when will MoA be DMed?
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Unread 27 Feb 2004, 19:50   #17
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Re: Legend of the Dragon IV - (Souls of the Brave)

Found 'em !

Name: Tinuva
Level: 3

Race: Eledhel (High Elf)
Class: Fighter

Hp: 45/45
MP: 20

Specific Power: Lightning Strike - this allows you to strike before the other person knows what has happened - 1 per day

Skills:
Power Attack (2 per day)
Fast Move (+1 Attack)
Wear All Armour
Shield Use
Use Longsword
Use Longbow
Two Weapon attack

Attack: 20
Defense: 10
Magic Attack: 5
Magic Defense: 15

Speed: 25
Evasion: 20
Magic Evasion: 10

Alignment: Good
Element: Wind.

Equipment:
thick leather boots
Elven Long Bow (+ quiver of arrows)
Long Sword (Strapped on back)
Short Sword (strapped on waist)
1 set of leather armour
Backpack (can hold 10 items of upto medium size)
- Bedroll
- Tinder box
Cloak
Pouch
200 gp

- - - - - - - - - - - - -

Name: Fluffie the Bard
Class: Bard

Exp: 0
HP: 30/30
MP: 120/120

Specific Power: Tambourine Playing

Attack: ??
Defence: ??
Magic Attack: ??
Magic Defence: ??

Speed: ??
Evasion: ??
Magic Evasion: ??

Skills:
Tambourine Playing
Spell Casting
Wear Light armour
Weapon Master - Longsword
Power Attack

Thief Skills:
Open Locks
Detect Traps
Disarm Traps
Move Silent
Hide

Spells:

Level 1 Spells:

Shock Storm - mp 10 - shock storm causes a whirlwind of electricity in a local area (10ft
diameter) - dur 1 rnd per level

Shock bolt - mp 5 - causes a jolt of electricity to leap from caster to target - dur instant

Titan strenght - mp 10 - gives caster strenght of a giant - dur 1 turn (10 rnds) per level
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Last edited by Crazyboy; 28 Feb 2004 at 17:56.
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Unread 28 Feb 2004, 17:40   #18
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Re: Legend of the Dragon IV - (Souls of the Brave)

crazy, don't forget your bard fluffie
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Unread 28 Feb 2004, 17:48   #19
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Re: Legend of the Dragon IV - (Souls of the Brave)

:eek:

Fluffie the Gay Bard !!!

How could I forget such a gay bardy companion guy dude....

Now... where did I put his stats...
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Unread 3 Mar 2004, 23:38   #20
adam
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Re: Legend of the Dragon IV - (Souls of the Brave)

If you have my old char then yeye im him, if not time to make a new..
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Unread 4 Mar 2004, 19:13   #21
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Re: Legend of the Dragon IV - (Souls of the Brave)

maybe just m,aybe have some time this weekend
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Unread 7 Mar 2004, 16:21   #22
Spritely Zombie
Gokan Re... Um... undead?
 
Join Date: Mar 2004
Location: Read Up On The Basics Of The Uncertainty Principle
Posts: 234
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Re: Legend of the Dragon IV - (Souls of the Brave)

That EASILY ranks as some of the most enjoyable bout of trolling I've ever found myself doing

My sincerest apologies for any confusion/inconvenience the nick change, along with any my sudden return, might cause.

Name: Gokan
Level: 7
Race: Human
Class: Mage
Element: Fire & Ice
Dragon Level: 2
Hp: 110 (max)
Mp: 500 (max)
Specific powers:

Spell casting as follows
  • Level 1 spells known:
  • Shock Storm - mp 10 - shock storm causes a whirlwind of electricity in a local area (10ft diameter) - dur 1 rnd per level
  • Shock bolt - mp 5 - causes a jolt of electricity to leap from caster to target - dur instant
  • Titan strenght - mp 10 - gives caster strenght of a giant - dur 1 turn (10 rnds) per level
  • Magic Eye - mp 20 - enhances the casters perception and gives long range sight (far sight 1 mile) - dur 1 rnd per level
  • Mana Shield minor - mp 20 - this creates a shield of energy around the casterit attempts to block long range and short range missile attacks but not melee attacks. - dur 1 rnd per level
  • Ice Bolt - mp 3 - Fires Shard of Ice
  • Ice Shield - mp 5 - Creates a Kite shield of ice for HtH
  • Freeze Water - mp 5 per 10ft frozen - Freezes 10ft of water per level
  • Level 2 spells known:
  • Talon of flame - mp 20 - turns hands into weapons of flame allowing 2 attacks - dur 1 rnd per level
  • Fireball - mp 30 - creates a ball of fire (self explanatory really)
  • Kindred Souls - mp 40 - Changes level number of enemies in to friends for a short time - dur level in turns
  • Healing - mp 20 - Heals 1 wound
  • Identify - mp 50 - identifys one magic item and all powers unless is a modest magic item or above
  • Level 3 Spells Known:
    Ice Storm - mp 40 - sends a localised Ice storm/blizzard toward an opponent or group of opponents
  • Tentacle Grip - mp 40 - causes a number of tentacles to rise up out of the ground and slow opponents
  • Weak Flesh - mp 30 - robs a creature of its physical strength, not completetly but enought to make the fight easier for the mage
  • Haste - mp40 - as it says makes the mage faster (1 additional action per combat) duratio is the level of the caster in rounds
  • Cold Soul - mp 40 - permanantly drains hp from the target and there is a % chance that they are transferd to the caster - however the caster must hit the target in melee combat
  • Open Locks - mp 40 - as it says opens any lock that is not magically held or designed to keep out theives... in such case there is a % chance that the spell may work
  • Level 4 Spells Known:
  • Mana Torture - 50mp - duration 3 rnds - this can be used on an area (20ft by 20ft) - this is one of the few spells that can kill outright
  • Creature Conjuring 1st degree - 75mp - duration 24 hours - summons a small creature (fairie, imp, gog) to aid the caster, the duration of the spell is 24 hours
  • Invisibility - 80mp - duration 24 hours or until caster attacks - causes the caster to go invisible (like the predator out of the predator movies)
  • Large Mana Shield - 50mp - duration - 1 rnd per level of caster - creates a mana shield as per the lower level spell - but covers an area of 10ft
  • Level 5 Spells Known:
  • Lightening Bolt - 50mp - The old fave of all Mages - This spell can totally destroy an opponent - this is one of the most offensive spells in a mages arsenal.
  • Decelertaion - 50mp - duration 1rnd/level - This causes a creature to loose some of it actions as it moves slower
  • Summon Undead - 60mp - duration 2rnds/level - this summons forth the undead (zombie/skeleton/ghoul) to aid the caster for a period of time.
  • Vampyre Grip - 70mp - duration 1rnd/level - this can be used with all other touch spells (talon of flame etc) and causes Hp from the attacked creature to heal the wounds of the caster.
  • Circle of Protection - 50 mp - duration 1rnd/level - creates a circle of protection around the caster that melee atacks cannot get thru - however the caster cannot atack out of the protection and it does not move with the caster.
Element ability - Fire Bolt - launches a powerful bolt of fire (similar to napalm as it sticks) - Three times per Day
  • Skills:
  • Knowledge Arcana
  • Demon Lore
  • Devil Lore
  • Know Runes basic
  • Know Runes - Medium
  • Read Magic
  • Magical Sense (like detect magic but operates all the time)
  • Legend Lore - allows you to know the basic powers of items
  • Basic Sorcery - allows you to recove Mp faster each hour
  • Sense Invisibility
  • 1/2 Damage from Ice based attacks
  • Spell Resistance: level 1
  • Spell Boost - by doubling the Magic Points of the spell you can do 1 of the following:
    - Increase the Range.
    - Increase the Damage.
    - Increase the Area of Effect.
    - Increase the Duration.
Familiar : Silver - Siberian Tiger
Abilities
Phase Shift
Change Shape
Cast you spells (Up to level 1)
Invisibility 3 times per day
Scout - Sense link up to 10 meters

Attack: 15
Defence: 22
Magic Attack: 40
Magic Defence: 28 (+10=38)

Speed: 20
Evasion: 30
Magic Evasion: 30

Equipment:
Spell Book
Clothes
Riding Horse
Boots
Staff of Shock - Primary Weapon
Ring of Wizardry - Worn (Used)
Magical Defence Medallion - Worn
Backpack
Bedroll
Tinder box
Cloak
Pouch - 234 Gp
Master Crafted Elven Chainmail - Primary Armour
Dagger
Assassin's Ring
4 x Green Potions of Healing
4 x Chainmail Armour
4 x Long Sword +1
Plate Armour
Shield
Lucerne Hammer
Amulet of HEXIS
Ring of Magic Defence +10
Silk Armour
Robe of Armour +10
Ring of Evade +10
Staff of Thunder

Incidentally my most recent responce from you was here: http://pirate.planetarion.com/showthread.php?p=2490609
Just in case you decide to/can let me carry straight on.
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Unread 8 Mar 2004, 21:58   #23
Fluffie
, Mr. Fluffie
 
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Re: Legend of the Dragon IV - (Souls of the Brave)

oh, to be as gokan. as powerful as gokan. oh, oh, oh

i wish LH would post more. damn those scripts.

* cries
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Unread 9 Mar 2004, 13:27   #24
Spritely Zombie
Gokan Re... Um... undead?
 
Join Date: Mar 2004
Location: Read Up On The Basics Of The Uncertainty Principle
Posts: 234
Spritely Zombie will become famous soon enoughSpritely Zombie will become famous soon enough
Re: Legend of the Dragon IV - (Souls of the Brave)

Quote:
Originally Posted by Fluffie
oh, to be as gokan. as powerful as gokan. oh, oh, oh

i wish LH would post more. damn those scripts.

* cries
Two innocuous characters morphed by the php code of the forum into something so much more:

And just relax. I'm sure she'll get around to it eventually...

*hopes the eventually is soon* ...
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Unread 13 Mar 2004, 15:13   #25
Lady Hawk
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Join Date: Feb 2002
Location: Back in the UK \o/
Posts: 1,906
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Re: Legend of the Dragon IV - (Souls of the Brave)

it will be soon - damned work..........
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Its better to burn out than to fade away

THERE CAN ONLY BE ONE................
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