User Name
Password

Go Back   Planetarion Forums > Planetarion Related Forums > Planetarion Discussions

Reply
Thread Tools Display Modes
Unread 16 Dec 2005, 18:48   #1
Kal
Inactive peon
 
Kal's Avatar
 
Join Date: Jan 2003
Posts: 6,050
Kal has a brilliant futureKal has a brilliant futureKal has a brilliant futureKal has a brilliant futureKal has a brilliant futureKal has a brilliant futureKal has a brilliant futureKal has a brilliant futureKal has a brilliant futureKal has a brilliant futureKal has a brilliant future
Future Alliance System

As some of you are aware the alliance system changes have gone through a fair few revisions and hence the delay in releasing them for public discussion. This "final" version is basically feature complete, but it needs a lot of fine tuning etc - specifically we need to examine some good attack/defence/intel systems for some inspiration. As well as that we are missing some cost formulae and lots of the numbers are probably wrong.

When replying be constructive and point out proper flaws, also suggest ways to fix them etc.

Note: Some sections of this refer to espionage - espionage replaces scans and covert ops in PAN and will get its own discussion thread later.


General stuff

- Alliances get the same -1 eta bonus for defence they get now
- Alliance limit as it is now (maybe drop slightly to 75 as the base limit?)
- When attempting attacking someone in your alliance you cannot do it
- When attempting to perform "hostile" espionage on someone in your alliance you cannot do it
- alliance designated scanners can perform scan style espionage on alliance mambers without restriction

Alliance pages

Home – similar to current page – allows leaving/joining of alliances
Forums – enhanced forums – same as enhanced gal forums
Defence – enhanced defence system
Attacks – enhanced attack system linked to an IRC bot
Arbiter – members can check if they can attack targets
Messages – mail system allowing alliances to send and receive pamails
Members – allows member status’s to be changed
Applicants – info on people applying to the alliance
Alliance Fund – Alliance Fund management page
Politics – Allows war, merge and peace stuff
Intel – shows intel gathered automatically via tags being revealed through combat and additional intel may be added

Same page strcuture used for cluster alliances and full alliances

Home

- When leaving an alliance people can waive the waiting time before they can join an alliance if they pay XXXX– this money goes into the alliance fund
- When applying to join an alliance you are informed if the alliance is full or not, but you can still apply even if it is full
- Members can donate to the alliance fund from this page
- Members can trade with the alliance fund on this page
- Members vote in any alliance referendums on this page – referendums are anonymous

Forums

- Sticky, delete, edit, smilies, etc
- Access level dependent forums

Attacks

- I’d like to look at some alliance tool kits and copy their attack systems
- Any scans done by alliance scanners are automatically associated with attacks - only the most recent scan of each type is associated. When added to the attack, coords should be removed and numbers rounded to 2 signficant figures

Defence

- Incomings can be reported via a button on gal status – but this only gives basic info – e.g. the info u get on gal status
- Any offical alliance scanner scanning the planets planets that are in the defence list (both hostile and friendly) gets the scan associated with the defence call - only the latest scan of each type is shown

Arbiter

- Can limit number of checks per unit time
- Can choose various check types – e.g. “this galaxy contains allied planets, do not attack without HC authorisation”, “This galaxy has full protection”, “Full info on all planets taken form intel page”
- I’d like to take a look at some alliance arbiters

Messages

- Like planets messages pages – much closer to email than the current pamail system

Members

- Same as current page on the whole
- Customisable access levels – 5 levels within which you can choose what each level can see
- Alliances can have designated scanners who are funded out of the alliance fund directly – i.e. they pay no resource for scans – resources come out of alliance fund – unless fund is empty when the they have to pay. Scanner status is independant of other ranks - any alliance memebr can be a scanner.
- To change HC rank of people 50% of existing HCs must agree (excluding the HC in question if it’s a demotion – if only 1 or 2 HCs included in the voting vote must be unanimous). The reason this should be in place is to stop people from taking over an alliance and destroying it from the inside. That does none of the members any good and is really rather detrimental to the game. While it prevents this it doesn’t cause any major problems so it’s got almost no drawbacks.

Applicants

- Same as current page on the whole
- Applicants will not however count towards the alliance member count

Alliance Fund

- Tax – alliances can set a tax for there members – maximum of 3% income – a referendum must be held to implement this requiring 50% member approval – this is different from a galaxy fund tax as people choose their alliance not their galaxy. The resources will not be taken if the fund is full. All alliances have a base tax rate of 0.5%
- Alliances can donate resources to people whose value is less than a quarter of the average value in the alliance excluding free accounts. The maximum size of these donations will be limited to be half of the planets value in each resource.
- Members can trade resources with the alliance with a charge of 5% with the charge resources going into the alliance fund.
- Alliances can offer to purchase a planet from another alliance at a cost of XXXX of each resource – this planet can then join instantly without having to be allianceless. Note an alliance can only purchase another player if it has room for the player. When this happens the alliance is informed that they player left and which alliance has purchased them via pamail. The player has to agree to be purchased.
- The alliance fund will have a size limit of 300 mil of each type
- A history of donations to and form the fund as well as trading will be shown
- Alliances get signigifcant control of trading e.g. miniuum fund levels of each resource can be set to ensure there are reources for scanners

Politics

Alliance Mergers

- New alliance must be small enough for all members of old alliances to join for the previous 400 ticks (it is the base size the alliance must be smaller than)
- Mergers cannot take place in the last 200 ticks of the round
- To merge alliances need 50% member approval via a referendum
- To merge alliances have to pay XXXX of each resource


Political relationships

- Time base hostility shown – e.g. it will show you clearly the people who have been hammering you recently show all launche averages e.g. % of attack fleets alliance X has launched at you in the last 72 ticks - round all numbers to the nearest 10%

All hostility info will be public in some sexy manner

Intel

- Allows intel to be added by hand
- Things are tracked with user id - so coords are always correct.
- Need to see some alliance systems to see a good way to do this
- People with access to the intel page should see tag information on the galaxy and universe screens as
- Should look at some alliance systems for this
__________________
Kal

Round 6-10 NoS member-->NoS junior HC
Round 10.5 FAnG member
Round 11-15 PATeam
Round 17-30 PATeam
Round 31 ???

Check out toastmonster.com for crazy illustrations and art

Last edited by Kal; 16 Dec 2005 at 18:55.
Kal is offline   Reply With Quote
Unread 16 Dec 2005, 18:53   #2
hylands
The beertender
 
Join Date: Jun 2005
Posts: 73
hylands is on a distinguished road
Re: Future Alliance System

maybe make the alliance fund donations same as with gal fund donations so below average
__________________
Bether to die on your feet, then to live on your knees
r12 f-crew
r13 f-crew later Veneratio
r14 Veneratio later vengeance
r15-r20Vengeance HC(r19-20)
r21 finally piece and quiet(round off)
r22 rehired at Vengeance as BC
r23 EXI scorp whore
r24 to 27 XVX
r27 to 31 Vengeance HC
r32 till now Tides of Vengeance spirit
hylands is offline   Reply With Quote
Unread 16 Dec 2005, 18:59   #3
Kal
Inactive peon
 
Kal's Avatar
 
Join Date: Jan 2003
Posts: 6,050
Kal has a brilliant futureKal has a brilliant futureKal has a brilliant futureKal has a brilliant futureKal has a brilliant futureKal has a brilliant futureKal has a brilliant futureKal has a brilliant futureKal has a brilliant futureKal has a brilliant futureKal has a brilliant future
Re: Future Alliance System

Quote:
Originally Posted by hylands
maybe make the alliance fund donations same as with gal fund donations so below average
we decided that with the alliance fund becuase of its potential size and openness to abuse that it probably needed more restrictions than the galaxy fund - that said maybe we should be htinking about restricting the galaxy fund more...
__________________
Kal

Round 6-10 NoS member-->NoS junior HC
Round 10.5 FAnG member
Round 11-15 PATeam
Round 17-30 PATeam
Round 31 ???

Check out toastmonster.com for crazy illustrations and art
Kal is offline   Reply With Quote
Unread 16 Dec 2005, 19:01   #4
mist
Jolt's best friend
 
mist's Avatar
 
Join Date: Feb 2003
Posts: 2,101
mist is a name known to allmist is a name known to allmist is a name known to allmist is a name known to allmist is a name known to allmist is a name known to all
Re: Future Alliance System

Quote:
Political relationships

- Time base hostility shown – e.g. it will show you clearly the people who have been hammering you recently show all launche averages e.g. % of attack fleets alliance X has launched at you in the last 72 ticks - round all numbers to the nearest 10%
won't this make it incredibly easy to get coords lists?
__________________
<Karmulian> subtle as a kick in the nuts as always
mist is offline   Reply With Quote
Unread 16 Dec 2005, 19:07   #5
Kal
Inactive peon
 
Kal's Avatar
 
Join Date: Jan 2003
Posts: 6,050
Kal has a brilliant futureKal has a brilliant futureKal has a brilliant futureKal has a brilliant futureKal has a brilliant futureKal has a brilliant futureKal has a brilliant futureKal has a brilliant futureKal has a brilliant futureKal has a brilliant futureKal has a brilliant future
Re: Future Alliance System

Quote:
Originally Posted by mist
won't this make it incredibly easy to get coords lists?
that largly depends on how alliances target people doesn't it?

obviosuly the rounding accuracy could be altered..

However this version of FAS removed a lot of coords givign away features that the privatley dicussed systems had. I'm larlgy in favour of making intel stuff easier, but for people to still have to do some work.
__________________
Kal

Round 6-10 NoS member-->NoS junior HC
Round 10.5 FAnG member
Round 11-15 PATeam
Round 17-30 PATeam
Round 31 ???

Check out toastmonster.com for crazy illustrations and art
Kal is offline   Reply With Quote
Unread 16 Dec 2005, 19:22   #6
Ramihyn
Emperor
 
Join Date: Jul 2001
Location: in front of a computer
Posts: 490
Ramihyn has much to be proud ofRamihyn has much to be proud ofRamihyn has much to be proud ofRamihyn has much to be proud ofRamihyn has much to be proud ofRamihyn has much to be proud ofRamihyn has much to be proud ofRamihyn has much to be proud ofRamihyn has much to be proud of
Re: Future Alliance System

Quote:
Originally Posted by mist
won't this make it incredibly easy to get coords lists?
Our -={BP}=- toolbox had a non-public feature to show lists of attackers with ticks summarised upon planets where the data was automagically extracted from newsscans pasted into the webpage by trusted people. Alliances which used it just told their members to paste their news into the webpage or give it to a HC when they got attacked and the BCs/HCs could easily see a ranked list of planets which harmed the alliance members the most. You could click on the planet and see the coords of people who a attacker attacked with - which gives you a pretty quick and simple combatgroup/alliance overview. You could obviously also use it to spot farmers in and outside your alliance/group.

Now 3 years later i would expect most serious alliances to have something like that.
Ramihyn is offline   Reply With Quote
Unread 16 Dec 2005, 19:24   #7
Stifler
Registered User
 
Join Date: Apr 2003
Location: Swansea
Posts: 798
Stifler has a reputation beyond reputeStifler has a reputation beyond reputeStifler has a reputation beyond reputeStifler has a reputation beyond reputeStifler has a reputation beyond reputeStifler has a reputation beyond reputeStifler has a reputation beyond reputeStifler has a reputation beyond reputeStifler has a reputation beyond reputeStifler has a reputation beyond reputeStifler has a reputation beyond repute
Re: Future Alliance System

Quote:
Originally Posted by kal
- Alliances can offer to purchase a planet from another alliance at a cost of XXXX of each resource – this planet can then join instantly without having to be allianceless. Note an alliance can only purchase another player if it has room for the player. When this happens the alliance is informed that they player left and which alliance has purchased them via pamail. The player has to agree to be purchased.
wont this mean big alliances can spread their planets round the universe then at the end buy them all back, same goes for the "Pay X and not have to wait 72 ticks"

If you really wanna add this in, make it so planets cant be bought back in the last ~1/3 of the round, and planets cant remove the 72 ticks allianceless in the last ~1/3 of the round
__________________
In Elysium till the end.

Former [1up]

Current [Spore]

Returned under the IRC nick BenSwansea
Stifler is offline   Reply With Quote
Unread 16 Dec 2005, 19:38   #8
Kal
Inactive peon
 
Kal's Avatar
 
Join Date: Jan 2003
Posts: 6,050
Kal has a brilliant futureKal has a brilliant futureKal has a brilliant futureKal has a brilliant futureKal has a brilliant futureKal has a brilliant futureKal has a brilliant futureKal has a brilliant futureKal has a brilliant futureKal has a brilliant futureKal has a brilliant future
Re: Future Alliance System

Quote:
Originally Posted by Stifler
wont this mean big alliances can spread their planets round the universe then at the end buy them all back, same goes for the "Pay X and not have to wait 72 ticks"

If you really wanna add this in, make it so planets cant be bought back in the last ~1/3 of the round, and planets cant remove the 72 ticks allianceless in the last ~1/3 of the round

we were thinking of something along the lines of "you can't join an alliance you have allready been in"
__________________
Kal

Round 6-10 NoS member-->NoS junior HC
Round 10.5 FAnG member
Round 11-15 PATeam
Round 17-30 PATeam
Round 31 ???

Check out toastmonster.com for crazy illustrations and art
Kal is offline   Reply With Quote
Unread 16 Dec 2005, 19:43   #9
Kargool
Up The Hatters!
 
Kargool's Avatar
 
Join Date: Nov 2004
Location: Kenilworth Road
Posts: 3,012
Kargool is a pillar of this Internet societyKargool is a pillar of this Internet societyKargool is a pillar of this Internet societyKargool is a pillar of this Internet societyKargool is a pillar of this Internet societyKargool is a pillar of this Internet societyKargool is a pillar of this Internet societyKargool is a pillar of this Internet societyKargool is a pillar of this Internet societyKargool is a pillar of this Internet societyKargool is a pillar of this Internet society
Re: Future Alliance System

- When leaving an alliance people can waive the waiting time before they can join an alliance if they pay XXXX– this money goes into the alliance fund

This shouldnt be implemented. Alot of reasons why: Its traditional to do a attack on people shipjumping. This makes it far much easier to jump from a smaller alliance to a bigger one and then making the game too top heavy.

Secondly, it also allows abit of abuse. If you got two alliances who are infact the same alliance. The alliance can dump allylfund on their biggest players to make them join the other alliance for it to get higher score and higher average. It could infact make it quite possible to gain quite alot of score.
__________________
Planetarion veteran
Kargool is offline   Reply With Quote
Unread 16 Dec 2005, 20:06   #10
Stifler
Registered User
 
Join Date: Apr 2003
Location: Swansea
Posts: 798
Stifler has a reputation beyond reputeStifler has a reputation beyond reputeStifler has a reputation beyond reputeStifler has a reputation beyond reputeStifler has a reputation beyond reputeStifler has a reputation beyond reputeStifler has a reputation beyond reputeStifler has a reputation beyond reputeStifler has a reputation beyond reputeStifler has a reputation beyond reputeStifler has a reputation beyond repute
Re: Future Alliance System

Quote:
Originally Posted by Kal
we were thinking of something along the lines of "you can't join an alliance you have allready been in"
what i was thinking, they would never join their real alliance till right at the end...

so that wouldnt stop possible abuse
__________________
In Elysium till the end.

Former [1up]

Current [Spore]

Returned under the IRC nick BenSwansea
Stifler is offline   Reply With Quote
Unread 16 Dec 2005, 20:49   #11
mist
Jolt's best friend
 
mist's Avatar
 
Join Date: Feb 2003
Posts: 2,101
mist is a name known to allmist is a name known to allmist is a name known to allmist is a name known to allmist is a name known to allmist is a name known to all
Re: Future Alliance System

or, alternativly, you could abuse it to donate someone to the #1 position...
__________________
<Karmulian> subtle as a kick in the nuts as always
mist is offline   Reply With Quote
Unread 16 Dec 2005, 21:05   #12
Kal
Inactive peon
 
Kal's Avatar
 
Join Date: Jan 2003
Posts: 6,050
Kal has a brilliant futureKal has a brilliant futureKal has a brilliant futureKal has a brilliant futureKal has a brilliant futureKal has a brilliant futureKal has a brilliant futureKal has a brilliant futureKal has a brilliant futureKal has a brilliant futureKal has a brilliant future
Re: Future Alliance System

Quote:
Originally Posted by mist
or, alternativly, you could abuse it to donate someone to the #1 position...
how?
__________________
Kal

Round 6-10 NoS member-->NoS junior HC
Round 10.5 FAnG member
Round 11-15 PATeam
Round 17-30 PATeam
Round 31 ???

Check out toastmonster.com for crazy illustrations and art
Kal is offline   Reply With Quote
Unread 16 Dec 2005, 21:06   #13
Kal
Inactive peon
 
Kal's Avatar
 
Join Date: Jan 2003
Posts: 6,050
Kal has a brilliant futureKal has a brilliant futureKal has a brilliant futureKal has a brilliant futureKal has a brilliant futureKal has a brilliant futureKal has a brilliant futureKal has a brilliant futureKal has a brilliant futureKal has a brilliant futureKal has a brilliant future
Re: Future Alliance System

Quote:
Originally Posted by Stifler
what i was thinking, they would never join their real alliance till right at the end...

so that wouldnt stop possible abuse


and where are they going to get defence from until then? assuming they are in a different alliance - and activly playing in it then surely the solution is to have the cost to waive the 72tick period prohibitivly high - link iot the the loss it will be to the alliance loosing the planet
__________________
Kal

Round 6-10 NoS member-->NoS junior HC
Round 10.5 FAnG member
Round 11-15 PATeam
Round 17-30 PATeam
Round 31 ???

Check out toastmonster.com for crazy illustrations and art
Kal is offline   Reply With Quote
Unread 16 Dec 2005, 21:11   #14
Kal
Inactive peon
 
Kal's Avatar
 
Join Date: Jan 2003
Posts: 6,050
Kal has a brilliant futureKal has a brilliant futureKal has a brilliant futureKal has a brilliant futureKal has a brilliant futureKal has a brilliant futureKal has a brilliant futureKal has a brilliant futureKal has a brilliant futureKal has a brilliant futureKal has a brilliant future
Re: Future Alliance System

Quote:
Originally Posted by Kargool
- When leaving an alliance people can waive the waiting time before they can join an alliance if they pay XXXX– this money goes into the alliance fund

This shouldnt be implemented. Alot of reasons why: Its traditional to do a attack on people shipjumping. This makes it far much easier to jump from a smaller alliance to a bigger one and then making the game too top heavy.

Secondly, it also allows abit of abuse. If you got two alliances who are infact the same alliance. The alliance can dump allylfund on their biggest players to make them join the other alliance for it to get higher score and higher average. It could infact make it quite possible to gain quite alot of score.
but you can't donate resources to your big planets...

i'm confused about how what u described even matters - u can;t create score, all you can possibly to is transfer it between planets/alliances surely?

we were also thinking about making the alliance fund count towards the alliance score.
__________________
Kal

Round 6-10 NoS member-->NoS junior HC
Round 10.5 FAnG member
Round 11-15 PATeam
Round 17-30 PATeam
Round 31 ???

Check out toastmonster.com for crazy illustrations and art
Kal is offline   Reply With Quote
Unread 16 Dec 2005, 21:21   #15
Kargool
Up The Hatters!
 
Kargool's Avatar
 
Join Date: Nov 2004
Location: Kenilworth Road
Posts: 3,012
Kargool is a pillar of this Internet societyKargool is a pillar of this Internet societyKargool is a pillar of this Internet societyKargool is a pillar of this Internet societyKargool is a pillar of this Internet societyKargool is a pillar of this Internet societyKargool is a pillar of this Internet societyKargool is a pillar of this Internet societyKargool is a pillar of this Internet societyKargool is a pillar of this Internet societyKargool is a pillar of this Internet society
Re: Future Alliance System

Gaining score as in they gain bigger players...
__________________
Planetarion veteran
Kargool is offline   Reply With Quote
Unread 16 Dec 2005, 21:25   #16
mist
Jolt's best friend
 
mist's Avatar
 
Join Date: Feb 2003
Posts: 2,101
mist is a name known to allmist is a name known to allmist is a name known to allmist is a name known to allmist is a name known to allmist is a name known to all
Re: Future Alliance System

you can donate resources to your big planets if your small ones all pay to leave the alliance, with the big planet then getting all the stuff that the small planets paid.
__________________
<Karmulian> subtle as a kick in the nuts as always
mist is offline   Reply With Quote
Unread 16 Dec 2005, 21:26   #17
Appocomaster
PA Team
 
Appocomaster's Avatar
 
Join Date: Oct 2003
Posts: 7,449
Appocomaster spreads love and joy to the forum in the same way Jesus wouldAppocomaster spreads love and joy to the forum in the same way Jesus wouldAppocomaster spreads love and joy to the forum in the same way Jesus wouldAppocomaster spreads love and joy to the forum in the same way Jesus wouldAppocomaster spreads love and joy to the forum in the same way Jesus wouldAppocomaster spreads love and joy to the forum in the same way Jesus wouldAppocomaster spreads love and joy to the forum in the same way Jesus wouldAppocomaster spreads love and joy to the forum in the same way Jesus wouldAppocomaster spreads love and joy to the forum in the same way Jesus wouldAppocomaster spreads love and joy to the forum in the same way Jesus wouldAppocomaster spreads love and joy to the forum in the same way Jesus would
Re: Future Alliance System

We're discussing costs of the transfers, but relating them to things like % score of the alliance, amount of time in alliance, ticks waived, value, and so on. The prices aren't cheap - for a planet who's been in his alliance most of the round at this sort of stage (or a few weeks earlier) the figures we're talking about generally involve doubling the size of the alliance fund.
__________________
r8-10 RaH r10.5-12 MISTU
Appocomaster is offline   Reply With Quote
Unread 16 Dec 2005, 21:27   #18
Appocomaster
PA Team
 
Appocomaster's Avatar
 
Join Date: Oct 2003
Posts: 7,449
Appocomaster spreads love and joy to the forum in the same way Jesus wouldAppocomaster spreads love and joy to the forum in the same way Jesus wouldAppocomaster spreads love and joy to the forum in the same way Jesus wouldAppocomaster spreads love and joy to the forum in the same way Jesus wouldAppocomaster spreads love and joy to the forum in the same way Jesus wouldAppocomaster spreads love and joy to the forum in the same way Jesus wouldAppocomaster spreads love and joy to the forum in the same way Jesus wouldAppocomaster spreads love and joy to the forum in the same way Jesus wouldAppocomaster spreads love and joy to the forum in the same way Jesus wouldAppocomaster spreads love and joy to the forum in the same way Jesus wouldAppocomaster spreads love and joy to the forum in the same way Jesus would
Re: Future Alliance System

Quote:
Originally Posted by mist
you can donate resources to your big planets if your small ones all pay to leave the alliance, with the big planet then getting all the stuff that the small planets paid.
I don't think this is realistic tbh. Someone kicks most of the alliance just so they can donate resources to a few top end people?
__________________
r8-10 RaH r10.5-12 MISTU
Appocomaster is offline   Reply With Quote
Unread 16 Dec 2005, 21:53   #19
Kargool
Up The Hatters!
 
Kargool's Avatar
 
Join Date: Nov 2004
Location: Kenilworth Road
Posts: 3,012
Kargool is a pillar of this Internet societyKargool is a pillar of this Internet societyKargool is a pillar of this Internet societyKargool is a pillar of this Internet societyKargool is a pillar of this Internet societyKargool is a pillar of this Internet societyKargool is a pillar of this Internet societyKargool is a pillar of this Internet societyKargool is a pillar of this Internet societyKargool is a pillar of this Internet societyKargool is a pillar of this Internet society
Re: Future Alliance System

Perhaps the PA crew can explain their reasoning behind the pay yourself out of an alliance thing?
__________________
Planetarion veteran
Kargool is offline   Reply With Quote
Unread 16 Dec 2005, 22:03   #20
Kal
Inactive peon
 
Kal's Avatar
 
Join Date: Jan 2003
Posts: 6,050
Kal has a brilliant futureKal has a brilliant futureKal has a brilliant futureKal has a brilliant futureKal has a brilliant futureKal has a brilliant futureKal has a brilliant futureKal has a brilliant futureKal has a brilliant futureKal has a brilliant futureKal has a brilliant future
Re: Future Alliance System

Quote:
Originally Posted by Kargool
Perhaps the PA crew can explain their reasoning behind the pay yourself out of an alliance thing?
its not our idea as such, its somethign wakey suggested (though probably not precisly like this). THe idea is that small alliances that don't really want to have to go and roid people who leave can get some compensation for planets leaving to bigger alliances etc.
__________________
Kal

Round 6-10 NoS member-->NoS junior HC
Round 10.5 FAnG member
Round 11-15 PATeam
Round 17-30 PATeam
Round 31 ???

Check out toastmonster.com for crazy illustrations and art
Kal is offline   Reply With Quote
Unread 16 Dec 2005, 22:12   #21
Kargool
Up The Hatters!
 
Kargool's Avatar
 
Join Date: Nov 2004
Location: Kenilworth Road
Posts: 3,012
Kargool is a pillar of this Internet societyKargool is a pillar of this Internet societyKargool is a pillar of this Internet societyKargool is a pillar of this Internet societyKargool is a pillar of this Internet societyKargool is a pillar of this Internet societyKargool is a pillar of this Internet societyKargool is a pillar of this Internet societyKargool is a pillar of this Internet societyKargool is a pillar of this Internet societyKargool is a pillar of this Internet society
Re: Future Alliance System

Quote:
Originally Posted by Kal
its not our idea as such, its somethign wakey suggested (though probably not precisly like this). THe idea is that small alliances that don't really want to have to go and roid people who leave can get some compensation for planets leaving to bigger alliances etc.
I think that it will have the opposite effect tbh. It gets easier for people to just jump from an alliance incase they get "better" offers from bigger alliances..
__________________
Planetarion veteran
Kargool is offline   Reply With Quote
Unread 16 Dec 2005, 22:22   #22
Kal
Inactive peon
 
Kal's Avatar
 
Join Date: Jan 2003
Posts: 6,050
Kal has a brilliant futureKal has a brilliant futureKal has a brilliant futureKal has a brilliant futureKal has a brilliant futureKal has a brilliant futureKal has a brilliant futureKal has a brilliant futureKal has a brilliant futureKal has a brilliant futureKal has a brilliant future
Re: Future Alliance System

Quote:
Originally Posted by Kargool
I think that it will have the opposite effect tbh. It gets easier for people to just jump from an alliance incase they get "better" offers from bigger alliances..
doesn't that really depend on what it costs?
__________________
Kal

Round 6-10 NoS member-->NoS junior HC
Round 10.5 FAnG member
Round 11-15 PATeam
Round 17-30 PATeam
Round 31 ???

Check out toastmonster.com for crazy illustrations and art
Kal is offline   Reply With Quote
Unread 16 Dec 2005, 22:38   #23
Kargool
Up The Hatters!
 
Kargool's Avatar
 
Join Date: Nov 2004
Location: Kenilworth Road
Posts: 3,012
Kargool is a pillar of this Internet societyKargool is a pillar of this Internet societyKargool is a pillar of this Internet societyKargool is a pillar of this Internet societyKargool is a pillar of this Internet societyKargool is a pillar of this Internet societyKargool is a pillar of this Internet societyKargool is a pillar of this Internet societyKargool is a pillar of this Internet societyKargool is a pillar of this Internet societyKargool is a pillar of this Internet society
Re: Future Alliance System

Quote:
Originally Posted by Kal
doesn't that really depend on what it costs?

Well, not really, alot of the bigger planets keep a solid bank to make themselves defence, im thinking that alot of the bigger planets will be able to do this if they save resources
__________________
Planetarion veteran
Kargool is offline   Reply With Quote
Unread 16 Dec 2005, 22:45   #24
Kal
Inactive peon
 
Kal's Avatar
 
Join Date: Jan 2003
Posts: 6,050
Kal has a brilliant futureKal has a brilliant futureKal has a brilliant futureKal has a brilliant futureKal has a brilliant futureKal has a brilliant futureKal has a brilliant futureKal has a brilliant futureKal has a brilliant futureKal has a brilliant futureKal has a brilliant future
Re: Future Alliance System

Quote:
Originally Posted by Kargool
Well, not really, alot of the bigger planets keep a solid bank to make themselves defence, im thinking that alot of the bigger planets will be able to do this if they save resources

well some of our trial formulaes came out with figures of around 100-200mil of each which is rather a lot to stock pile to then "waste" isn't - rememebr thats going to be a significant score drop.
__________________
Kal

Round 6-10 NoS member-->NoS junior HC
Round 10.5 FAnG member
Round 11-15 PATeam
Round 17-30 PATeam
Round 31 ???

Check out toastmonster.com for crazy illustrations and art
Kal is offline   Reply With Quote
Unread 16 Dec 2005, 22:57   #25
Kargool
Up The Hatters!
 
Kargool's Avatar
 
Join Date: Nov 2004
Location: Kenilworth Road
Posts: 3,012
Kargool is a pillar of this Internet societyKargool is a pillar of this Internet societyKargool is a pillar of this Internet societyKargool is a pillar of this Internet societyKargool is a pillar of this Internet societyKargool is a pillar of this Internet societyKargool is a pillar of this Internet societyKargool is a pillar of this Internet societyKargool is a pillar of this Internet societyKargool is a pillar of this Internet societyKargool is a pillar of this Internet society
Re: Future Alliance System

well, if that's resources only, he will have lots of good targets if he is a good zik. But yeah, with that high amount it could probably be done. But its as high as 100mill or above why do you really want to have it at all then? Seems like an quite useless option then
__________________
Planetarion veteran
Kargool is offline   Reply With Quote
Unread 17 Dec 2005, 02:20   #26
Pilatus
Registered User
 
Pilatus's Avatar
 
Join Date: Apr 2002
Location: Norway
Posts: 295
Pilatus has a spectacular aura aboutPilatus has a spectacular aura about
Re: Future Alliance System

Lol. Are you actually going to let shipjumpers get a chance to join a new ally fast, and let the member who's getting kicked out to leave a spot open for the shipjumper have to wait 72 ticks to get in a new alliance?

Last edited by Pilatus; 17 Dec 2005 at 02:30.
Pilatus is offline   Reply With Quote
Unread 17 Dec 2005, 03:02   #27
Banned
Banned
 
Banned's Avatar
 
Join Date: Jul 2003
Location: ******
Posts: 2,326
Banned contributes so much and asks for so littleBanned contributes so much and asks for so littleBanned contributes so much and asks for so littleBanned contributes so much and asks for so littleBanned contributes so much and asks for so littleBanned contributes so much and asks for so littleBanned contributes so much and asks for so littleBanned contributes so much and asks for so littleBanned contributes so much and asks for so littleBanned contributes so much and asks for so littleBanned contributes so much and asks for so little
Re: Future Alliance System

Quote:
Originally Posted by Kal
its not our idea as such, its somethign wakey suggested.
Did alarm bells go off at PA headquarters when you typed this?
Banned is offline   Reply With Quote
Unread 17 Dec 2005, 04:07   #28
KingAlan
Registered User
 
Join Date: Sep 2005
Location: Rochester, NY, USA
Posts: 93
KingAlan is a jewel in the roughKingAlan is a jewel in the roughKingAlan is a jewel in the roughKingAlan is a jewel in the rough
Re: Future Alliance System

maybe a couple picayune things about minor details, but I love all of the major concepts. Considering the size of the list, that's quite an accomplishment.
__________________
Round 13- complete n00b, 13:5:19
[Hidden Agenda member from round 14 on out]
Round 14: 11:7 MoD, final rank 1006
Round 15: 11:9:7, Galactic Commander, final rank 724
Round 16: 4:5:7, GC (The Colt 4-5's), final rank 380
Round 17: [forgot my final result]
Round 19: final rank 233
Round 20: 2:7:15, final rank 222
Round 23: bad end rank, crashed too many times
Round 24: am playing Zik

I provided the name for Round 16, "The End of an Era".
KingAlan is offline   Reply With Quote
Unread 17 Dec 2005, 04:11   #29
Stifler
Registered User
 
Join Date: Apr 2003
Location: Swansea
Posts: 798
Stifler has a reputation beyond reputeStifler has a reputation beyond reputeStifler has a reputation beyond reputeStifler has a reputation beyond reputeStifler has a reputation beyond reputeStifler has a reputation beyond reputeStifler has a reputation beyond reputeStifler has a reputation beyond reputeStifler has a reputation beyond reputeStifler has a reputation beyond reputeStifler has a reputation beyond repute
Re: Future Alliance System

Quote:
Originally Posted by Kal
and where are they going to get defence from until then? assuming they are in a different alliance
the alliance they joined to "abuse" for defence, so as not to put to much strain on their real alliance
__________________
In Elysium till the end.

Former [1up]

Current [Spore]

Returned under the IRC nick BenSwansea
Stifler is offline   Reply With Quote
Unread 17 Dec 2005, 10:13   #30
Kal
Inactive peon
 
Kal's Avatar
 
Join Date: Jan 2003
Posts: 6,050
Kal has a brilliant futureKal has a brilliant futureKal has a brilliant futureKal has a brilliant futureKal has a brilliant futureKal has a brilliant futureKal has a brilliant futureKal has a brilliant futureKal has a brilliant futureKal has a brilliant futureKal has a brilliant future
Re: Future Alliance System

Quote:
Originally Posted by Stifler
the alliance they joined to "abuse" for defence, so as not to put to much strain on their real alliance
hmm ok then - what if we allowed alliance X to buy a planet from alliance Y if both alliances agree and the planet agrees? But don't allow a plane tby itself to waive the alliance-less time.
__________________
Kal

Round 6-10 NoS member-->NoS junior HC
Round 10.5 FAnG member
Round 11-15 PATeam
Round 17-30 PATeam
Round 31 ???

Check out toastmonster.com for crazy illustrations and art
Kal is offline   Reply With Quote
Unread 17 Dec 2005, 12:03   #31
Stifler
Registered User
 
Join Date: Apr 2003
Location: Swansea
Posts: 798
Stifler has a reputation beyond reputeStifler has a reputation beyond reputeStifler has a reputation beyond reputeStifler has a reputation beyond reputeStifler has a reputation beyond reputeStifler has a reputation beyond reputeStifler has a reputation beyond reputeStifler has a reputation beyond reputeStifler has a reputation beyond reputeStifler has a reputation beyond reputeStifler has a reputation beyond repute
Re: Future Alliance System

Quote:
Originally Posted by Kal
hmm ok then - what if we allowed alliance X to buy a planet from alliance Y if both alliances agree and the planet agrees? But don't allow a plane tby itself to waive the alliance-less time.
why getting so caught up with allowing buying of planets anyway? imo it would be too open to abuse unless lots of restrictions get added and I dont see any real need it for it other then an alliance making 2 tags ingame and buying all its better players into 1 tag at the end, which is just the alliances getting round the max member limit (or the issues that I have mentioned previously)
__________________
In Elysium till the end.

Former [1up]

Current [Spore]

Returned under the IRC nick BenSwansea
Stifler is offline   Reply With Quote
Unread 17 Dec 2005, 12:16   #32
Phil^
Insomniac
 
Phil^'s Avatar
 
Join Date: May 2003
Posts: 3,583
Phil^ spreads love and joy to the forum in the same way Jesus wouldPhil^ spreads love and joy to the forum in the same way Jesus wouldPhil^ spreads love and joy to the forum in the same way Jesus wouldPhil^ spreads love and joy to the forum in the same way Jesus wouldPhil^ spreads love and joy to the forum in the same way Jesus wouldPhil^ spreads love and joy to the forum in the same way Jesus wouldPhil^ spreads love and joy to the forum in the same way Jesus wouldPhil^ spreads love and joy to the forum in the same way Jesus wouldPhil^ spreads love and joy to the forum in the same way Jesus wouldPhil^ spreads love and joy to the forum in the same way Jesus wouldPhil^ spreads love and joy to the forum in the same way Jesus would
Re: Future Alliance System

as others have posted this idea of buying players is fundamentally flawed, because it WILL be abused; just like everything else in pa so that people and alliances can get an advantage from it.
theres no real requirement for such a feature that im aware of. all it will do is aid alliances in buying their way up the rankings, abusing the systems in place now.
If an alliance wants to be #1 it should get there on merit, not because it could buy all the better players from other alliances, or absorb shipjumpers later in the round

terrible idea imo, i cannot say that i support it.

it would be better, to eliminate (or at least reduce the impact of) the problem of late-round shipjumpers if alliances could not take in new players after 80-90% of the round had passed.
__________________
Phil^

Last edited by Phil^; 17 Dec 2005 at 12:26.
Phil^ is offline   Reply With Quote
Unread 17 Dec 2005, 12:30   #33
Wishmaster
LDK
 
Wishmaster's Avatar
 
Join Date: Feb 2002
Location: Norway
Posts: 2,220
Wishmaster is an inspiration to us all and we should try to be more like himWishmaster is an inspiration to us all and we should try to be more like himWishmaster is an inspiration to us all and we should try to be more like himWishmaster is an inspiration to us all and we should try to be more like himWishmaster is an inspiration to us all and we should try to be more like himWishmaster is an inspiration to us all and we should try to be more like himWishmaster is an inspiration to us all and we should try to be more like himWishmaster is an inspiration to us all and we should try to be more like himWishmaster is an inspiration to us all and we should try to be more like himWishmaster is an inspiration to us all and we should try to be more like himWishmaster is an inspiration to us all and we should try to be more like him
Re: Future Alliance System

Quote:
Originally Posted by Phil^
as others have posted this idea of buying players is fundamentally flawed, because it WILL be abused; just like everything else in pa so that people and alliances can get an advantage from it.
theres no real requirement for such a feature that im aware of. all it will do is aid alliances in buying their way up the rankings, abusing the systems in place now.
If an alliance wants to be #1 it should get there on merit, not because it could buy all the better players from other alliances, or absorb shipjumpers later in the round

terrible idea imo, i cannot say that i support it.

it would be better, to eliminate (or at least reduce the impact of) the problem of late-round shipjumpers if alliances could not take in new players after 80-90% of the round had passed.
An alliance able to buy shipjumpers are still the winners. Its the problem of other alliances if they do not manage to chrush this alliance if they accept shipjumpers.
Imo there shouldnt be a 72hr without alliance in the first place.

Why would we want to reduce shipjumping / backstabbing? Its a vital and fun part of the game.

__________________
[Omen]

Quote:
Originally posted by Newt
I would give me right testicle to be in a gal with you wishmaster!!! wonder if thatd be enough to bribe spinner with hmmmm
<JC`> i sent him a msg saying Wishmaster 0wns, so he recalled
Wishmaster is offline   Reply With Quote
Unread 17 Dec 2005, 12:33   #34
Wishmaster
LDK
 
Wishmaster's Avatar
 
Join Date: Feb 2002
Location: Norway
Posts: 2,220
Wishmaster is an inspiration to us all and we should try to be more like himWishmaster is an inspiration to us all and we should try to be more like himWishmaster is an inspiration to us all and we should try to be more like himWishmaster is an inspiration to us all and we should try to be more like himWishmaster is an inspiration to us all and we should try to be more like himWishmaster is an inspiration to us all and we should try to be more like himWishmaster is an inspiration to us all and we should try to be more like himWishmaster is an inspiration to us all and we should try to be more like himWishmaster is an inspiration to us all and we should try to be more like himWishmaster is an inspiration to us all and we should try to be more like himWishmaster is an inspiration to us all and we should try to be more like him
Re: Future Alliance System

Why not make a transfer list?

Add n00bs which u dont wanna kick on freetransfer for smaller alliances to pick up. Add big players on transfer list, if u think they r twats.. The alliance choose the price, but both alliance / player has to accept. If price / conditions are correct.

I ve played too many manager games

^^
__________________
[Omen]

Quote:
Originally posted by Newt
I would give me right testicle to be in a gal with you wishmaster!!! wonder if thatd be enough to bribe spinner with hmmmm
<JC`> i sent him a msg saying Wishmaster 0wns, so he recalled
Wishmaster is offline   Reply With Quote
Unread 17 Dec 2005, 12:36   #35
Phil^
Insomniac
 
Phil^'s Avatar
 
Join Date: May 2003
Posts: 3,583
Phil^ spreads love and joy to the forum in the same way Jesus wouldPhil^ spreads love and joy to the forum in the same way Jesus wouldPhil^ spreads love and joy to the forum in the same way Jesus wouldPhil^ spreads love and joy to the forum in the same way Jesus wouldPhil^ spreads love and joy to the forum in the same way Jesus wouldPhil^ spreads love and joy to the forum in the same way Jesus wouldPhil^ spreads love and joy to the forum in the same way Jesus wouldPhil^ spreads love and joy to the forum in the same way Jesus wouldPhil^ spreads love and joy to the forum in the same way Jesus wouldPhil^ spreads love and joy to the forum in the same way Jesus wouldPhil^ spreads love and joy to the forum in the same way Jesus would
Re: Future Alliance System

Quote:
Originally Posted by Wishmaster
Why would we want to reduce shipjumping / backstabbing? Its a vital and fun part of the game.
like i said, any alliance who gets to #1 should get there on merit, because they deserve to be there. not just because they could buy or absorb the better players from other alliances.
If planetarion was a management game your argument would hold some weight. however it is not
__________________
Phil^
Phil^ is offline   Reply With Quote
Unread 17 Dec 2005, 12:38   #36
cypher
U've been Moderated
 
Join Date: Sep 2001
Location: getting sex0red by pretty women
Posts: 1,510
cypher has a brilliant futurecypher has a brilliant futurecypher has a brilliant futurecypher has a brilliant futurecypher has a brilliant futurecypher has a brilliant futurecypher has a brilliant futurecypher has a brilliant futurecypher has a brilliant futurecypher has a brilliant futurecypher has a brilliant future
Re: Future Alliance System

i don't understand why on earth you'd want to allow people to buy other players...

as more people said it will be abused like hell and it doesn't add anything to the game.

it could be nice if you change it so only the BOTTOM 20/25% score of an alliance can be bought maybe for a cost which would be ATLEAST 10 to 15 times as high as exiling if not more.

but i don't see those points added.. i don't know who came up with this idea and why he didn't think it through at first but it can't be by someone who actually plays the game as it's just another feature that doesn't add anything and will only cause "wins" like the elysium one which is not good for the game and only ruins stuff for people.

What's the reason pa team is so focussed on implementing such things? someone thought of some idea and will do anything to push it through no matter how pointless and useless it is for the game itself?
It will only lead to small alliances being abused for defence and those people will switch later in the round when the defence won't suffice anymore. that's a nice way to screw over small alliances who have enough problems and pa-team is actually supporting this and pushing it through? .... you guys amaze me every round i must say
__________________
Titans forever and ever.
<Forest> i fuc*ing hate password sharers, i will log into macs bros account and get scans every 2 mins
<Tempestuous> cypher just happens to be the world's cutest creature
cypher is offline   Reply With Quote
Unread 17 Dec 2005, 12:42   #37
Wishmaster
LDK
 
Wishmaster's Avatar
 
Join Date: Feb 2002
Location: Norway
Posts: 2,220
Wishmaster is an inspiration to us all and we should try to be more like himWishmaster is an inspiration to us all and we should try to be more like himWishmaster is an inspiration to us all and we should try to be more like himWishmaster is an inspiration to us all and we should try to be more like himWishmaster is an inspiration to us all and we should try to be more like himWishmaster is an inspiration to us all and we should try to be more like himWishmaster is an inspiration to us all and we should try to be more like himWishmaster is an inspiration to us all and we should try to be more like himWishmaster is an inspiration to us all and we should try to be more like himWishmaster is an inspiration to us all and we should try to be more like himWishmaster is an inspiration to us all and we should try to be more like him
Re: Future Alliance System

Quote:
Originally Posted by Phil^
like i said, any alliance who gets to #1 should get there on merit, because they deserve to be there. not just because they could buy or absorb the better players from other alliances.
If planetarion was a management game your argument would hold some weight. however it is not
PA is above anything a game of politics. And being able to talk big planets to join your alliance is idd politics.

And if able / skilled enough to get these players, then idd they should win.

Also, being able to keep #1 after taking in shipjumpers(which will give u increased incs most likely) also requires skills. so ur point about -merits- is just BS.

The winner IS the winner, as long as we got in-game alliance system, which imo is shit.
__________________
[Omen]

Quote:
Originally posted by Newt
I would give me right testicle to be in a gal with you wishmaster!!! wonder if thatd be enough to bribe spinner with hmmmm
<JC`> i sent him a msg saying Wishmaster 0wns, so he recalled

Last edited by Wishmaster; 17 Dec 2005 at 12:49.
Wishmaster is offline   Reply With Quote
Unread 17 Dec 2005, 12:46   #38
Phil^
Insomniac
 
Phil^'s Avatar
 
Join Date: May 2003
Posts: 3,583
Phil^ spreads love and joy to the forum in the same way Jesus wouldPhil^ spreads love and joy to the forum in the same way Jesus wouldPhil^ spreads love and joy to the forum in the same way Jesus wouldPhil^ spreads love and joy to the forum in the same way Jesus wouldPhil^ spreads love and joy to the forum in the same way Jesus wouldPhil^ spreads love and joy to the forum in the same way Jesus wouldPhil^ spreads love and joy to the forum in the same way Jesus wouldPhil^ spreads love and joy to the forum in the same way Jesus wouldPhil^ spreads love and joy to the forum in the same way Jesus wouldPhil^ spreads love and joy to the forum in the same way Jesus wouldPhil^ spreads love and joy to the forum in the same way Jesus would
Re: Future Alliance System

Quote:
Originally Posted by Wishmaster
PA is above anything a game of politicks. And being able to talk big planets to join your alliance is idd politicks.

And if able / skilled enough to get these players, then idd they should win.

Also, being able to keep #1 after taking in shipjumpers(which will give u increased incs most likely) also requires skills. so ur point about -merits- is just BS.

The winner IS the winner, as long as we got in-game alliance system, which imo is shit.
there is no skill required whatsoever in buying planets - its simply a question of "how much".
keeping #1 after taking in ship jumpers is easy, just take them in a tick before the end and theres nothing other alliances can -do- about it.

(and its spelt politics btw)
__________________
Phil^
Phil^ is offline   Reply With Quote
Unread 17 Dec 2005, 12:53   #39
Wishmaster
LDK
 
Wishmaster's Avatar
 
Join Date: Feb 2002
Location: Norway
Posts: 2,220
Wishmaster is an inspiration to us all and we should try to be more like himWishmaster is an inspiration to us all and we should try to be more like himWishmaster is an inspiration to us all and we should try to be more like himWishmaster is an inspiration to us all and we should try to be more like himWishmaster is an inspiration to us all and we should try to be more like himWishmaster is an inspiration to us all and we should try to be more like himWishmaster is an inspiration to us all and we should try to be more like himWishmaster is an inspiration to us all and we should try to be more like himWishmaster is an inspiration to us all and we should try to be more like himWishmaster is an inspiration to us all and we should try to be more like himWishmaster is an inspiration to us all and we should try to be more like him
Re: Future Alliance System

Quote:
Originally Posted by Phil^
there is no skill required whatsoever in buying planets - its simply a question of "how much".
keeping #1 after taking in ship jumpers is easy, just take them in a tick before the end and theres nothing other alliances can -do- about it.

(and its spelt politics btw)
Its not a question of how much.

I d never join an alliance with twats ( I know I am one myself but thats beside the point) even if they -bought- me for 10000000000000000000res..
they have to convince them to join, its not just as buying a new pair of socks.

And if able to get them inn 1 tick b4 round ends without this being agaisnt the eula. -well played-

BUT - I think they wont allow this to happen the last days into the round.

-thx for correcting my grammar, I know its not ace- (edited my last post because of that, nothing else.. ^^ )
__________________
[Omen]

Quote:
Originally posted by Newt
I would give me right testicle to be in a gal with you wishmaster!!! wonder if thatd be enough to bribe spinner with hmmmm
<JC`> i sent him a msg saying Wishmaster 0wns, so he recalled
Wishmaster is offline   Reply With Quote
Unread 17 Dec 2005, 12:58   #40
Phil^
Insomniac
 
Phil^'s Avatar
 
Join Date: May 2003
Posts: 3,583
Phil^ spreads love and joy to the forum in the same way Jesus wouldPhil^ spreads love and joy to the forum in the same way Jesus wouldPhil^ spreads love and joy to the forum in the same way Jesus wouldPhil^ spreads love and joy to the forum in the same way Jesus wouldPhil^ spreads love and joy to the forum in the same way Jesus wouldPhil^ spreads love and joy to the forum in the same way Jesus wouldPhil^ spreads love and joy to the forum in the same way Jesus wouldPhil^ spreads love and joy to the forum in the same way Jesus wouldPhil^ spreads love and joy to the forum in the same way Jesus wouldPhil^ spreads love and joy to the forum in the same way Jesus wouldPhil^ spreads love and joy to the forum in the same way Jesus would
Re: Future Alliance System

there'd be political hell to pay for pateam if they -did- allow it so on that front its probably just to cover themselves if they dont let it go through

as for convincing people, im afraid it is as simple as how much.
the alliance buying them would have to give them a reason to join them - if its not money then its still something else. a "price" which has to be paid for them to join

Its a fundamentally flawed idea and whoever came up with it should seriously think things through before proposing anything in future
__________________
Phil^
Phil^ is offline   Reply With Quote
Unread 17 Dec 2005, 13:02   #41
Wishmaster
LDK
 
Wishmaster's Avatar
 
Join Date: Feb 2002
Location: Norway
Posts: 2,220
Wishmaster is an inspiration to us all and we should try to be more like himWishmaster is an inspiration to us all and we should try to be more like himWishmaster is an inspiration to us all and we should try to be more like himWishmaster is an inspiration to us all and we should try to be more like himWishmaster is an inspiration to us all and we should try to be more like himWishmaster is an inspiration to us all and we should try to be more like himWishmaster is an inspiration to us all and we should try to be more like himWishmaster is an inspiration to us all and we should try to be more like himWishmaster is an inspiration to us all and we should try to be more like himWishmaster is an inspiration to us all and we should try to be more like himWishmaster is an inspiration to us all and we should try to be more like him
Re: Future Alliance System

Quote:
Originally Posted by Phil^
there'd be political hell to pay for pateam if they -did- allow it so on that front its probably just to cover themselves if they dont let it go through

as for convincing people, im afraid it is as simple as how much.
the alliance buying them would have to give them a reason to join them - if its not money then its still something else. a "price" which has to be paid for them to join

Its a fundamentally flawed idea and whoever came up with it should seriously think things through before proposing anything in future
I dont agree; even though I dont think its a needed addition, it wouldnt harm the gameplay.
It would just change it, and the best alliances would be winning on it. As with most new changes.

Imo there IS a -skill- factor involved, as u have to get the res, and find the correct players to buy, convince them, and do this before other alliances / do it better than them.
What SKILL u think should be the factor of deserving #1 I dont know.

I m in many ways a darwinist (think thats how its spelt?:/ ) -survival of the fittest- If u win, u somehow deserve it, though I dont have to like it.
__________________
[Omen]

Quote:
Originally posted by Newt
I would give me right testicle to be in a gal with you wishmaster!!! wonder if thatd be enough to bribe spinner with hmmmm
<JC`> i sent him a msg saying Wishmaster 0wns, so he recalled
Wishmaster is offline   Reply With Quote
Unread 17 Dec 2005, 13:04   #42
Death666
Im Back :)
 
Death666's Avatar
 
Join Date: Oct 2005
Location: London
Posts: 189
Death666 is infamous around these partsDeath666 is infamous around these partsDeath666 is infamous around these partsDeath666 is infamous around these partsDeath666 is infamous around these partsDeath666 is infamous around these partsDeath666 is infamous around these parts
Re: Future Alliance System

Wouldnt it be good to at least try the idea out? It might sound a little crappy now but maybe once we are using it then your minds would change
__________________
Awaken by the terror of a thousand wars,a vision of the coming invading force.

RD13 - IRON|APA
RD14 - APA
RD15 - InSomnia|Violent Saints HC
RD19 - Subh|ROCK
RD20 - Insurrection|Solo
RD21 - LOST|Subh
RD22 - Subh DC
RD30 - Redemption
Death666 is offline   Reply With Quote
Unread 17 Dec 2005, 13:06   #43
Phil^
Insomniac
 
Phil^'s Avatar
 
Join Date: May 2003
Posts: 3,583
Phil^ spreads love and joy to the forum in the same way Jesus wouldPhil^ spreads love and joy to the forum in the same way Jesus wouldPhil^ spreads love and joy to the forum in the same way Jesus wouldPhil^ spreads love and joy to the forum in the same way Jesus wouldPhil^ spreads love and joy to the forum in the same way Jesus wouldPhil^ spreads love and joy to the forum in the same way Jesus wouldPhil^ spreads love and joy to the forum in the same way Jesus wouldPhil^ spreads love and joy to the forum in the same way Jesus wouldPhil^ spreads love and joy to the forum in the same way Jesus wouldPhil^ spreads love and joy to the forum in the same way Jesus wouldPhil^ spreads love and joy to the forum in the same way Jesus would
Re: Future Alliance System

Quote:
Originally Posted by Wishmaster
I dont agree; even though I dont think its a needed addition, it wouldnt harm the gameplay.
It would just change it, and the best alliances would be winning on it. As with most new changes.

Imo there IS a -skill- factor involved, as u have to get the res, and find the correct players to buy, convince them, and do this before other alliances / do it better than them.
What SKILL u think should be the factor of deserving #1 I dont know.

I m in many ways a darwinist (think thats how its spelt?:/ ) -survival of the fittest- If u win, u somehow deserve it, though I dont have to like it.
the res would come from an alliance tax, hardly any skill involved in increasing the tax rate.

personally I think pa should stick to people winning through military skill and tactical choices. this would still fit with 'darwinian evolution' - survival of the fittest as only those who can play the game best would become stronger - not those who can just convince better players to join their cause

buying players just 'isnt pa' , and imo if this gets forced through then pateam cant really call the game planetarion anymore.
thats just my personal opinion on the matter
__________________
Phil^
Phil^ is offline   Reply With Quote
Unread 17 Dec 2005, 13:11   #44
SmASh
Guest
 
Posts: n/a
Re: Future Alliance System

Remember that the alliance selling the player still has to agree on a fee, if they don't want to sell their big players they simply reject the offer, and Wishmaster, this is sounding more like Football Manager now
  Reply With Quote
Unread 17 Dec 2005, 13:11   #45
Phil^
Insomniac
 
Phil^'s Avatar
 
Join Date: May 2003
Posts: 3,583
Phil^ spreads love and joy to the forum in the same way Jesus wouldPhil^ spreads love and joy to the forum in the same way Jesus wouldPhil^ spreads love and joy to the forum in the same way Jesus wouldPhil^ spreads love and joy to the forum in the same way Jesus wouldPhil^ spreads love and joy to the forum in the same way Jesus wouldPhil^ spreads love and joy to the forum in the same way Jesus wouldPhil^ spreads love and joy to the forum in the same way Jesus wouldPhil^ spreads love and joy to the forum in the same way Jesus wouldPhil^ spreads love and joy to the forum in the same way Jesus wouldPhil^ spreads love and joy to the forum in the same way Jesus wouldPhil^ spreads love and joy to the forum in the same way Jesus would
Re: Future Alliance System

Quote:
Originally Posted by Death666
Wouldnt it be good to at least try the idea out? It might sound a little crappy now but maybe once we are using it then your minds would change
and if pateam suggested an idea as equally ludicrous, say for example : "a planet cant have more then 2 hostile fleets attacking it at any particular tick"
Now, such an idea may have a rooting in what seems like common sense - to prevent bashing of small players, but its an idea which is so painfully obvious that it hasnt been thought through - such as what happens when someone wants to take down the #1 player.

would you think it a good idea to try such an idea out, even if it is blatantly obvious that its a bad one?
__________________
Phil^
Phil^ is offline   Reply With Quote
Unread 17 Dec 2005, 13:14   #46
Wishmaster
LDK
 
Wishmaster's Avatar
 
Join Date: Feb 2002
Location: Norway
Posts: 2,220
Wishmaster is an inspiration to us all and we should try to be more like himWishmaster is an inspiration to us all and we should try to be more like himWishmaster is an inspiration to us all and we should try to be more like himWishmaster is an inspiration to us all and we should try to be more like himWishmaster is an inspiration to us all and we should try to be more like himWishmaster is an inspiration to us all and we should try to be more like himWishmaster is an inspiration to us all and we should try to be more like himWishmaster is an inspiration to us all and we should try to be more like himWishmaster is an inspiration to us all and we should try to be more like himWishmaster is an inspiration to us all and we should try to be more like himWishmaster is an inspiration to us all and we should try to be more like him
Re: Future Alliance System

Quote:
Originally Posted by Phil^
the res would come from an alliance tax, hardly any skill involved in increasing the tax rate.
This would again reduce the score of other players, so idd getting enough res is a matter os skills. A smal alliance with few roids wont be able to buy big players, nor talk them into joining em either most likely.

Quote:
Originally Posted by Phil^
personally I think pa should stick to people winning through military skill and tactical choices. this would still fit with 'darwinian evolution' - survival of the fittest as only those who can play the game best would become stronger - not those who can just convince better players to join their cause
I never said I liked the idea, I just said I like backstabbing / things to happen. I just discuss the fact that it wont change the gameplay.

And yes, if they remove the option, then this would still fit with 'darwinian evolution' , that the one that play military / politics the best deserve to win. Never said anything else.


Quote:
Originally Posted by Phil^
buying players just 'isnt pa' , and imo if this gets forced through then pateam cant really call the game planetarion anymore.
thats just my personal opinion on the matter
It would be a smal change, and AP would still be PA. I ve seen more drastic changes than this, which IMO should be better reasons for not calling it PA anymore. Think about it as PA pre in-game alliances, where a player could join another alliance the second he liked, without the 72 ticks, just that now the alliance has to pay a bit to make this happen.

Not in my wildest dreams can I understand how u think this would lead to PA no longer being PA.
__________________
[Omen]

Quote:
Originally posted by Newt
I would give me right testicle to be in a gal with you wishmaster!!! wonder if thatd be enough to bribe spinner with hmmmm
<JC`> i sent him a msg saying Wishmaster 0wns, so he recalled
Wishmaster is offline   Reply With Quote
Unread 17 Dec 2005, 13:17   #47
Death666
Im Back :)
 
Death666's Avatar
 
Join Date: Oct 2005
Location: London
Posts: 189
Death666 is infamous around these partsDeath666 is infamous around these partsDeath666 is infamous around these partsDeath666 is infamous around these partsDeath666 is infamous around these partsDeath666 is infamous around these partsDeath666 is infamous around these parts
Re: Future Alliance System

no...but we are talking about this idea...i said we could at least try This idea out...
__________________
Awaken by the terror of a thousand wars,a vision of the coming invading force.

RD13 - IRON|APA
RD14 - APA
RD15 - InSomnia|Violent Saints HC
RD19 - Subh|ROCK
RD20 - Insurrection|Solo
RD21 - LOST|Subh
RD22 - Subh DC
RD30 - Redemption
Death666 is offline   Reply With Quote
Unread 17 Dec 2005, 13:23   #48
Phil^
Insomniac
 
Phil^'s Avatar
 
Join Date: May 2003
Posts: 3,583
Phil^ spreads love and joy to the forum in the same way Jesus wouldPhil^ spreads love and joy to the forum in the same way Jesus wouldPhil^ spreads love and joy to the forum in the same way Jesus wouldPhil^ spreads love and joy to the forum in the same way Jesus wouldPhil^ spreads love and joy to the forum in the same way Jesus wouldPhil^ spreads love and joy to the forum in the same way Jesus wouldPhil^ spreads love and joy to the forum in the same way Jesus wouldPhil^ spreads love and joy to the forum in the same way Jesus wouldPhil^ spreads love and joy to the forum in the same way Jesus wouldPhil^ spreads love and joy to the forum in the same way Jesus wouldPhil^ spreads love and joy to the forum in the same way Jesus would
Re: Future Alliance System

Quote:
Originally Posted by Wishmaster
This would again reduce the score of other players, so idd getting enough res is a matter os skills. A smal alliance with few roids wont be able to buy big players, nor talk them into joining em either most likely.
it wouldnt reduce the score of the other players directly, but it would slow the rate at which they could increase down.

Quote:
Originally Posted by Wishmaster
It would be a smal change, and AP would still be PA. I ve seen more drastic changes than this, which IMO should be better reasons for not calling it PA anymore. Think about it as PA pre in-game alliances, where a player could join another alliance the second he liked, without the 72 ticks, just that now the alliance has to pay a bit to make this happen.
the difference is, when alliances were introduced it was because the players had already organised themselves into alliances on their own - it wasnt something forced upon them by pateam
Quote:
Originally Posted by Wishmaster
Not in my wildest dreams can I understand how u think this would lead to PA no longer being PA.
its just an opinion , it would drag the game too far away from being a wargame imo to being a managerial game. survival of the best politicians rather then of the best players
__________________
Phil^
Phil^ is offline   Reply With Quote
Unread 17 Dec 2005, 13:31   #49
Wishmaster
LDK
 
Wishmaster's Avatar
 
Join Date: Feb 2002
Location: Norway
Posts: 2,220
Wishmaster is an inspiration to us all and we should try to be more like himWishmaster is an inspiration to us all and we should try to be more like himWishmaster is an inspiration to us all and we should try to be more like himWishmaster is an inspiration to us all and we should try to be more like himWishmaster is an inspiration to us all and we should try to be more like himWishmaster is an inspiration to us all and we should try to be more like himWishmaster is an inspiration to us all and we should try to be more like himWishmaster is an inspiration to us all and we should try to be more like himWishmaster is an inspiration to us all and we should try to be more like himWishmaster is an inspiration to us all and we should try to be more like himWishmaster is an inspiration to us all and we should try to be more like him
Re: Future Alliance System

Quote:
Originally Posted by Phil^
the difference is, when alliances were introduced it was because the players had already organised themselves into alliances on their own - it wasnt something forced upon them by pateam
It was forced upon them to limidt their numbers, and to add it in-game. Also, this isnt something FORCED upon anyone. its an option. As a player u can choose to have no part in it. As HC / alliance u can also do the same. U just cant prevent ur players leaving. BUT u couldnt earlier either. Now u just dont got 72 ticks to bash them back to stoneage without the new alliance being able to help.

Quote:
Originally Posted by Phil^
its just an opinion , it would drag the game too far away from being a wargame imo to being a managerial game. survival of the best politicians rather then of the best players
Yes and I respect the fact that people dont agree with me. And I respect the fact that people choose to be mistaken tihi

PA is atm the game about best politicians tbh, has been since r1 more or less. A strong military is necassery, but without correct politics u r fked.
__________________
[Omen]

Quote:
Originally posted by Newt
I would give me right testicle to be in a gal with you wishmaster!!! wonder if thatd be enough to bribe spinner with hmmmm
<JC`> i sent him a msg saying Wishmaster 0wns, so he recalled
Wishmaster is offline   Reply With Quote
Unread 17 Dec 2005, 13:35   #50
Phil^
Insomniac
 
Phil^'s Avatar
 
Join Date: May 2003
Posts: 3,583
Phil^ spreads love and joy to the forum in the same way Jesus wouldPhil^ spreads love and joy to the forum in the same way Jesus wouldPhil^ spreads love and joy to the forum in the same way Jesus wouldPhil^ spreads love and joy to the forum in the same way Jesus wouldPhil^ spreads love and joy to the forum in the same way Jesus wouldPhil^ spreads love and joy to the forum in the same way Jesus wouldPhil^ spreads love and joy to the forum in the same way Jesus wouldPhil^ spreads love and joy to the forum in the same way Jesus wouldPhil^ spreads love and joy to the forum in the same way Jesus wouldPhil^ spreads love and joy to the forum in the same way Jesus wouldPhil^ spreads love and joy to the forum in the same way Jesus would
Re: Future Alliance System

Quote:
Originally Posted by Wishmaster
It was forced upon them to limidt their numbers, and to add it in-game. Also, this isnt something FORCED upon anyone. its an option. As a player u can choose to have no part in it. As HC / alliance u can also do the same. U just cant prevent ur players leaving. BUT u couldnt earlier either. Now u just dont got 72 ticks to bash them back to stoneage without the new alliance being able to help.
Theres better ways to do this then imposing a flawed system which is open to abuse.
such as - the alliance who the player is leaving is prevented from attacking him for 72 ticks.
Quote:
Originally Posted by Wishmaster
Yes and I respect the fact that people dont agree with me. And I respect the fact that people choose to be mistaken tihi
just because people dont agree with you doesnt mean they arent right you know
__________________
Phil^
Phil^ is offline   Reply With Quote
Reply


Thread Tools
Display Modes

Forum Jump


All times are GMT +1. The time now is 17:37.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©2002 - 2018