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9 Aug 2006, 12:48
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#1
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Registered User
Join Date: Sep 2002
Location: Oktoberfest :)
Posts: 397
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what happens
imagine the top planet of an ally is beeing fleetcaught and about to lose all value and thus a lot of score
as the new scoring system only counts what the score gain or loss of a planet while beeing in ally wouldnt it make sense to "kick" that planet so the loss he takes is not affecting the ally and get it back 72 ticks later and let him spent the salvage ressources and so even gain score
what do u think?
__________________
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Alliances: Rock, FanG, Angels, Vengeance
Communities, BG's: OuZo, gôsu, Kralizec, Critters, Xraid
Prod to not have been in many alliances
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9 Aug 2006, 12:52
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#2
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Wearer of The Hat
Join Date: Mar 2001
Location: Bedfordshire, UK
Posts: 252
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Re: what happens
hmmm true, however wouldnt the lack of defence for 72tick kinda counteract the benifits in this situation? well benifits being losely used considering the fleet lose from the fleetcatch....
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9 Aug 2006, 12:56
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#3
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Hamster
Join Date: Apr 2000
Location: Crewe, England
Posts: 3,606
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Re: what happens
By kciking him you wouldnt just lose the 'value' part of score you lose if the attacks landed but also all the score hes gained. You would hence be worse off by kicking him
__________________
Wakey
PD and Suggestions Moderator
Co-founder of [F-Crew]
The Farnborough Crew
Cos anything else is just an alliance
Join our public channel at #f-crew
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9 Aug 2006, 15:26
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#4
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Registered User
Join Date: Sep 2002
Location: Oktoberfest :)
Posts: 397
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Re: what happens
Quote:
Originally Posted by wakey
By kciking him you wouldnt just lose the 'value' part of score you lose if the attacks landed but also all the score hes gained. You would hence be worse off by kicking him
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so what was this talk that shipjumpers are useless if the value which is at least 80 % of score is beeing taken with?
its still the same just bit less score
__________________
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Alliances: Rock, FanG, Angels, Vengeance
Communities, BG's: OuZo, gôsu, Kralizec, Critters, Xraid
Prod to not have been in many alliances
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9 Aug 2006, 17:20
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#5
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Fightin-irish for life
Join Date: Mar 2001
Location: guinness brewery
Posts: 2,177
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Re: what happens
Quote:
Originally Posted by Sjor
imagine the top planet of an ally is beeing fleetcaught and about to lose all value and thus a lot of score
as the new scoring system only counts what the score gain or loss of a planet while beeing in ally wouldnt it make sense to "kick" that planet so the loss he takes is not affecting the ally and get it back 72 ticks later and let him spent the salvage ressources and so even gain score
what do u think?
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if the planets value loss from the fleetcatch could be made up during the 72 hrs they were out of tag after being kicked , then it may be benifical to do it
but i dont think it would negate the risk of 72 hrs without protection fro man ally
__________________
Ascendancy, now with added Irish
"In the absence of orders, find something and kill it."
-Rommel
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10 Aug 2006, 09:27
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#6
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Registered User
Join Date: Sep 2002
Location: Oktoberfest :)
Posts: 397
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Re: what happens
Quote:
Originally Posted by gzambo
if the planets value loss from the fleetcatch could be made up during the 72 hrs they were out of tag after being kicked , then it may be benifical to do it
but i dont think it would negate the risk of 72 hrs without protection fro man ally
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if the planet is purely value and no ship and losing almost all i.e. a xan all his fi it doesent care much if he loses the roids if his complete fleet is dead
and getting back later into the tag and spending the ressources he stocked/salvaged would give the ally score nice boost
but due to the fact that alliances just keep the xp if a planet leaves shimpjumpers are still wanted
__________________
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Alliances: Rock, FanG, Angels, Vengeance
Communities, BG's: OuZo, gôsu, Kralizec, Critters, Xraid
Prod to not have been in many alliances
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10 Aug 2006, 13:31
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#7
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Hamster
Join Date: Apr 2000
Location: Crewe, England
Posts: 3,606
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Re: what happens
Quote:
Originally Posted by Sjor
if the planet is purely value and no ship and losing almost all i.e. a xan all his fi it doesent care much if he loses the roids if his complete fleet is dead
and getting back later into the tag and spending the ressources he stocked/salvaged would give the ally score nice boost
but due to the fact that alliances just keep the xp if a planet leaves shimpjumpers are still wanted
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Alliances DONT keep the XP score. When a player leaves his alliances or is kicked the alliances losses ALL the score they have gained in their time in the alliance. When the member rejoins he rejoins with only the score gained since he was kicked which will be significantly less than the score he took with him when he left
__________________
Wakey
PD and Suggestions Moderator
Co-founder of [F-Crew]
The Farnborough Crew
Cos anything else is just an alliance
Join our public channel at #f-crew
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