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Unread 12 Oct 2003, 09:08   #1
Inspectre
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The Sol War: 2065

Note: Anyone can join at any time. Feel free to post your character, and I'll weave you into the story somehow.


In the year 2029, the world would change forever . . .

On September 21, 2029, a nuclear explosion in the hundred megaton range was recorded just outside the city limits of Washington D.C. The blast completely destroyed most of the city, and rendered what parts were left as uninhabitable. The civilian government of the United States of America was devastated, as the President, Vice-President, and most of Congress were killed in the blast.

Although successors to the presidency and other empty government positions were quickly filled in the days following the blast, the new temporary government was weak. It had been formed according to a set of rules, rules written decades ago, and ones that had never been used – until now.

Thus, the new temporary government of America lacked the public support that it required to function. Dissent grew quickly, and the public would have rejected and overthrown the government had the military not chosen that moment to step in.

The few high-ranking generals that had not been present at the Pentagon the night of the blast stepped forward. They suggested that the government declare martial law, and then turn full authority over to the generals themselves. The harried officials agreed, and the generals’ plan for an essentially bloodless coup was given full governmental support.

Now in charge of America, the generals quickly restored governmental authority, and calmed the angry public with reassurances that those responsible for this attack would be found, and punished. Indeed, this military junta had but one goal in mind: revenge.

Unfortunately for the junta, sifting through the ruins of Washington D.C. gave few clues as to who was responsible for the nuclear explosion, and no terrorist groups stepped forward to claim responsibility, most likely out of fear of the United States’s response. Their search of the Washington D.C. ruins was not entirely in vain, however.

One thing that was learned through analysis of the ruins was that the nuclear explosive was highly sophisticated. Even more surprising, the fallout from the blast was extremely low; far, far less than could be expected for a bomb with the power of the one that destroyed Washington D.C.

The experts were baffled by the low level of fallout, the power of the blast, and the fact that someone had managed to smuggle such a large nuclear bomb into the United States. Almost all of them agreed, however, that the nuclear weapon could have come from only one of two places: Russia, or China. Of the two, however, Russia was much more likely to have had something to do with the attack, due to its still sagging economy and refusal to dispose of its remaining few nuclear weapons.

America’s accusations of Russian involvement were met with vehement denial within the UN, and countered with accusations that several teams of American special operation forces destroyed a secret Russian army base deep within Siberia. When challenged to provide evidence of this destroyed base, the Russians provided satellite photos, on-site photographs, and took several UN officials to the site of the base’s ruins.

Like Washington D.C, this base was almost entirely destroyed, and the Russians soon revealed that the destruction of the base occurred only a few days before the attack on Washington D.C. Several outside parties suggested that the attack on Washington D.C. could have been retaliation by the Russians for the destruction of their secret base, and this only served to further poison the relations between America and Russia.

With both sides refusing to accept responsibility for any part of either attack, relationships between the two nations continued to worse until finally they were poised on the brink of war. While a skilled politician could still have averted the coming conflict, the generals now running the United States were not so skilled, nor were they interested in averting war. Rather, they began to prepare for it, bringing America’s military to full readiness. In response, Russia readied its own military, and the world slipped one step closer to the abyss.

Pleas by other member nations of the UN were ignored by both sides, as were offers of UN moderation in the dispute. Each side recalled their ambassadors, and severed all other diplomatic ties. On January 12th, 2030, a patrol of Russian fighter jets came upon an American carrier battlegroup in the Sea of Japan. The fighter screen escorting the battlegroup engaged the Russian patrol, destroying all but one of the Russian fighters. Several American fighters were also destroyed in the air battle. On the morning of January 13th, 2030, Russia and America exchanged declarations of war, and thus began what would later be called the Wars of 2030.

At first, the UN was called upon by many member nations to end the war anyway it could. Unfortunately, in the days to come America and Russia would ask for assistance from their allies, and the UN quickly became bogged down as more of its members joined the war or stalled UN attempts to interfere. In the end, the United Nations finally split apart irrevocably as many of its member nations joined the war for one side or the other, or prepared themselves to resist being dragged into the escalating conflict.

Although a complete record of what followed has never been found, it is obvious that it was sheer madness. Both sides hammered at each other with reckless abandon, on some days approaching causality levels that mirrored WWI, when men would swarm out of their trenches into a hail of machine gun fire. Neutral nations were coerced into joining one side or the other, or they were overrun and destroyed, “before they could join the enemy”. Thankfully, cooler heads prevailed on the subject of nuclear and biological warfare, and the few remaining weapons stockpiled were not used, except for several isolated incidents. Despite this, the war would grind on, killing millions of people.

The war lasted for three years, and even it was not enough to satisfy mankind’s bloodlust. Soon, the two powerblocks began to crumble into smaller networks of alliances, all squabbling amongst themselves for the scraps of power and resources that the original war had left them with. What followed was a series of wars, and together with the original war, would come to be known as the Wars of 2030.

This series of wars would continue until 2039, when several of the remaining nations realized the madness of their actions. They formed a new alliance amongst themselves, and then set about convincing other nations to lay down their arms as well and join in the rebuilding. By 2041, nearly every nation of the world, save for a few die-hards, had joined the alliance and the world finally lived in peace once more.

Vowing never to allow the Wars of 2030 to happen again, the allied nations created a new version of the United Nations, and this time surrendered total control over to it. In essence, a world government was created, and granted complete power over the peoples of the world. The few remaining nations that refused to join the new United Nations or surrender control of their governments to it were coerced into doing so . . . one way, or the other.

Now united together and guided by a single government, mankind began to rebuild its shattered home, Earth. After the reconstruction was complete, mankind turned its eyes back to the stars. The once-debunked program of exploring Mars was re-started, and by 2050, the first human colonies were founded on its surface. In light of mankind’s growth beyond its home planet, the world government changed its name.

What was once the Earth Commonwealth, now became known as the Sol Commonwealth. This is Elizabeth Rodriguez and you are watching The History of the Sol Commonwealth. When we return -

”We’ll give you more wonderful information on the Sol Commonwealth.” Nick Andrews snorts as he thumbs the “off” button on the remote, shutting off the holovision. A hand playfully slapping his right shoulder causes Nick to turn his attention away from the holovision and toward the young woman lying in bed across from him.

“I thought this show was very informative and I liked it. Obviously you just don’t like anything.” The young woman, Melissa Goodheart, scolded as she stuck her tongue out at her often-exasperating boyfriend.

“I’ll tell you what I like.” Nick replied, rewarding her with a lecherous grin.

“Oh? And what’s that?” Melissa asked, playing along.

“Why don’t I show you . . .” Nick answered, leaning in to kiss his fiancé.

“Mmmmhmmm . . .”

The two moved to embrace, but their romance was interrupted by the ring of the telephone.

“Aw damnit . . . . if it’s a telemarketer I’m going to kill him.” Nick growled as he swung himself out of bed and walked over to the ringing annoyance. A second later Nick had picked up the receiver and placed it against his ear.

“Hello?”

The voice that replied was familiar, and Nick inwardly groaned as he realized that if his superior was calling, then it was important police business.

“This is Lieutenant Sampson. Nick, we need you down at the police station now. Bring Melissa along with you if she’s there. It’s the Fighters for a Free Age.”

Nick’s eyes narrowed as Sampson mentioned the Fighters for a Free Age, one of the few remaining active terrorist groups operating on Earth. They seemed to be very active within New York City over the past few weeks, and the New York Police Department had been charged with hunting down and wiping out the terrorist threat before they could cause much damage to the capital of the Sol Commonwealth. So far, the NYPD had achieved only moderate success, but it was believed a breakthrough would come soon. Apparently, that breakthrough had come tonight, and now they were calling everyone onto duty for a major raid.

“Sigh . . . alright, I’ll be there in fifteen minutes. I hope we get them this time.”

“Me too. See you in fifteen minutes.”

Hanging the phone up with a slight grimace, Nick turned back to Melissa, who by now was sitting up in bed and looking at him quizzically.

“Looks like our amorous adventurers are going to have to wait, milady. Duty calls.”

Melissa nodded, and hazarded a guess as to why their evening together had been cut short.

“We’ve finally located the hideout of the Fighters for a Free Age?”

“Sounds like it.”

Slipping out of bed, Melissa stretched and ran her fingers through her hair, and then began picking her clothes up off of the floor.

“Alright, I’ll be ready in five.”

Nick nodded, and then quickly went over to his closet where he got out a fresh police uniform and began to hurriedly put it on. Five minutes and thirty seconds later, the young couple emerged from Nick’s apartment building. Melissa climbed into her car and zoomed off down the road, followed by Nick on his motorcycle.

The year is 2065. For 25 years the Sol Commonwealth has been the undisputed governing body for the entire Sol System. It was formed after the Wars of 2030, when mankind finally realized that it was on the brink of self-inflicted extinction. Since then, the SC has never been required to fight more than minor police actions, and mankind knew true peace as it expanded throughout the Solar System. The peace that the Sol Commonwealth has passively provided is about to be shattered, however, and the Sol War is about to begin....

-----------------------------------------------------------

Most of you will start as either a member of the New York Police Department, charged with keeping the peace in the capital city of the Sol Commonwealth, or a member of the Commonwealth Defense Force, charged with protecting the Commonwealth from hostile attack. To accomplish this, you are authorized to control one of the following machines:

WAVE - Stands for Walking Attack Vehicle Enhanced. These are mech-like machines, and are the ultimate weapons of the mid-21st century. Their versatility makes them effective in any situation.

Gunship - A cross between helicopters and fighters. These craft rule the skies as well as outer space in the 21st century.

Powered Armor- Not really a machine, as it is a suit of armor for infantry. This allows infantry to finally have a decent chance of survival in combat, but they are still likely to lose in a direct confrontation with a WAVE or gunship.

A limited number of you (say 3) will also be allowed to start as ship captains, commanding a freighter hauling goods across the solar system. You may elect to continue later as either a ship captain, or pick one of the above three instead. Be warned that commanding a ship in warfare will limit you to space combat, and generally only ship-to-ship combat as well.

Character Creation
Most of the story will be told through the eyes of Nick Andrews, a WAVE Rider, or WAVE pilot, in the NYPD. Nick Andrews will remain a NPC for this thread. All that is required for your character is a name, basic personal history, who your character works for, and which of the above four machines the character pilots (as well as anything else you'd like to add to your character ).

Ok, that's it. Other parts of the thread, such as equipping your machine for battle, will be covered as we come to it. Feel free to make suggestions/comments/questions, if you have any.
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Unread 12 Oct 2003, 12:09   #2
flapjack
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Re: The Sol War: 2065

name: flapjack
occupation: gunship pilot
history: flapjack joined the NYPD at a young age and was quickly found to be an adapt gunship pilot, which is why he now pilots a gunship, he is often put into action for high profile assignments and has a reputation of bringing in people dead instead of captive, tough only if they are about to get away
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Unread 12 Oct 2003, 12:31   #3
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Re: The Sol War: 2065

Name: Ishide Morotaki (aka 'No Dachi' - assumed name)
Occupation: Captain of Destroyer-Class Merchantman
History: Born on Earth quite some time ago, No Dachi grew up during the war with his sister, cared for by their uncle since both parents had been killed during the early days of the battle for Asia. The uncle died when No Dachi was eighteen, leaving him to provide for his younger sister. No Dachi reasoned that the best money these days came from the newly-estblished Commonwealth and enlisted as a security force lieutenant, placing his sister in care and sending most of his wages to her. Showing flare, tactical skill and dedication as well as a strong sense of duty, he advanced through the ranks quickly and reached captain within two years. At this point, he was forwarded to the Majestic Corporation as a pioneer of the newest battlefield weaponry, the WAVs, as commander of a unit of like pilots. The now famous XVII Corp battled their way around the globe, helping the Commonwealth in its quest to unite the world in peace, and Ishide Morotaki became a well-known name among military circles. Then, during the closing days of the war, the Corp was in the final stages of clearing a group of guerllias out of the Columbian Andes, when the captain recieved an order to destroy the village that some guerillas had been found hiding in, along with all of its inhabitants. Appalled by the nature of his order, No Dachi refused to obey and watched helplessly as his second-in-command levelled the village anyway, his own suit remote-deactivated from Majestic's command centre. Morotaki was imprisoned and put on fast-track for court marshall on the charge of mutiny, for which the penalty was inevitably going to be death. However, helped by some loyal troops form the XVII Corps, he managed to escape the prison, break out his WAV and vanish into the Columbian jungle. Leaving the WAV carefully hidden awaiting his return, he assumed the name 'No Dachi' and made a beeline for Mexico City. Accessing his substantial funds built up from wages and spoils of war, he bought a small starship, picked up the WAV, retrieved his sister from Japan and headed for Mars (assuming there was some kind of settlement there/in orbit around it at the time). To this day, Ishide Morotaki lives on as No Dachi, oblivious to both Majestic and the Commonwealth, but known to some of his old buddies. Although the old captain is getting on in years, he hasn't let himself descend into civilian life easily, and keeps his old equipment stored secury in the hold of his destroyer...
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Unread 12 Oct 2003, 13:27   #4
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Re: The Sol War: 2065

Fluffie
Powered Infantry (the only one, again?)
NYPD
Has a funky sportscar, a RED one.
Has a wife. Has a daughter. Has a nice little home in the suburbs. Just about to celebrate five years of marriage, which is on the same day as his daughter's fourth birthday. Really fond of the swimming pool in his backyard. Yeah, one little happy mother****ing cop he be.

Too bad Inspectre's going to kill of my family again

Oh, am I getting a Nicholas again?

Oh, can I be named Warren Gosh again?
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Unread 12 Oct 2003, 16:39   #5
Phang
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Re: The Sol War: 2065

Name: Herman 'the German' Krueger
Role: NYPD Powered Infantry
L'histoire:Herman is new to the Department - and indeed, the City. As he has only recently moved to North America, he speaks very broken English. This, and his tendency to get very overexcited in combat situations, has left him ostracized from the rest of the force and branded along the racist lines which had never quite left society. He remains eager to prove himself to his squad, despite the unlikeliness of them paying attention.
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Unread 12 Oct 2003, 17:47   #6
Io Cor
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Re: The Sol War: 2065

Heyo

Name: Io Ah Ness Cor
Nickname(s) and Callsign: None, Callsign - "Reaper"
Date of Birth: July Twelvth, 2041
Gender: Male
Occupation: WAVE Pilot
Martial Status: Widdowed
Height: 5'8"
Weight: 158 lbs
Eyes: Dark Brown
Hair: Black
Attitude: Calm, Keeps to himself a lot, polite, thoughtfull, considerate, aware, stubborn, yet follows orders without question.
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Unread 12 Oct 2003, 18:10   #7
Io Cor
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Re: The Sol War: 2065

*and I forgot the history*
History: Even though most of Io's life is under classification, the CDF will give out certain details, brief and almost summerizing it. Io was born into the earlier years of the Sol Commonwealth goverment, his life during that time was slightly hard, his area in which he lived was one of the most crime populated area's in New York, although he could of joined a gang in his younger years, his father, who worked for the NYPD, and was one of the best ones there, everyone knew him, he was famous for all the good achievements and things he did during his time alive, and thus, his father led him in the right direction. For the years until he joined the NYPD at nineteen, he was helping to fight down the crime rate however possible, he and his friends would go and throw rocks or whatever they found at the bad guys during a chase or shootout with any authority. He then stayed with the NYPD for six years then he was transfer over to the CDF, and now he awaits in the CDF Barrack Rooms, awaiting the next call for help.
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Unread 13 Oct 2003, 19:16   #8
Lady Hawk
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Re: The Sol War: 2065

hmmmm

well you know the history exactly the same as in the previous thread

WAVE Pilot Jennifer Gonzaleze
NYPD
Call Sign Lady Hawk

que dream scene - lots of wavy lines
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Unread 14 Oct 2003, 19:55   #9
Zappa Tenderlea
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Re: The Sol War: 2065

name: John Doe
occupation: NYPD WAVE pilot
Callsign: Zappa
Age: just turned 55
Sex: Male
Height: 7'
Weight: 200 lbs
Eyes: Deep Blue
Hair: Black, with white streams running trough it
History: John Doe is just your average... well.. John Doe () He was born the son of a cop and a housewife, he joined policeacademy asap, graduated, and joined the force. He got married when he was 23, too Janice Richards, and had a son, called Mike. Then 2 daughters followed, and now, all children have left the house and have gotten married themselves. His oldest daughter even gave him a grandson already, the one year old Roger. John is now working up towards his retirement
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Unread 14 Oct 2003, 20:45   #10
Planetkiller II
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Re: The Sol War: 2065

Same char as before plz
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Unread 17 Oct 2003, 19:07   #11
Inspectre
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Re: The Sol War: 2065

Alright, before the thread starts in earnest, it’s time for you to decide what kind of weapons and equipment you want. Find your “vehicle” from the list below, and pick a model, and weapon. The only real important stat you need to look at for now is weapon slots. This is how many weapons you can equip – but be careful, as some weapons take up more than one slot.

Please note that while ranged weapons can only be fired once a round, melee weapons can be used several times a round to make up for the fact that you need to be close. Then again, melee attacks can also be blocked. It’s your choice, but keep in mind those two facts when you decide what weapons to take. This load-out will also be the one that you will use for the first part of the thread, so choose wisely as you can’t change it for a while. If, however, after awhile you decide that you utterly hate your current load-out, let me know and I’ll let you change it.


WAVs
Models
Name: Sprinter
Manufacturer: Majestic
Class: Recon/Light
Height: 5m
Mass: 50 tons
Armor: 10/10/20/15/15/10
Top Speed: 74mph
Boosters: 15 seconds
Primary Allegiance: Police Forces
Summary: The Sprinter was the first WAV designed completely for reconnaissance duty. At the time, it was the fastest WAV on the market, but its lack of armor quickly proved to be its undoing. On the battlefield, this model was frequently a liability rather than an asset, and it was quickly taken out of production for design changes. Although it wouldn’t be until WAVEs that the reconnaissance class would see the light of day again, the Sprinter still manages to be useful to police forces in need of fast response or light duty units
Weapon Slots: 2
Name: Shogun
Manufacturer: Majestic
Class: Medium
Height: 6m
Mass: 50 tons
Armor: 20/20/35/20/20/15
Top Speed: 54mph
Boosters: 5 seconds
Primary Allegiance: Police Forces
Summary: The Shogun was one of the last WAV designs produced by Majestic, and thus was designed with the ability to be upgraded to a WAVE in mind. Thus, many of these outdated machines were bought by police and militia forces, and upgraded as necessary.

Weapon Slots: 2

Name: Kensei
Manufacturer: Majestic
Class: Medium
Height: 7m
Mass: 45 tons
Armor: 15/15/30/20/20/15
Top Speed: 67mph
Boosters: 10 seconds
Primary Allegiance: Police Forces
Summary: The Kensei was the last WAV ever designed by Majestic. As such, it was the most receptive to upgrading, and already came with several of those upgrades installed. Most significant among these pre-installed upgrades is the speed boost the Kensei received in comparison to most other WAVs.
Weapon Slots: 2
Weapons
Name: X-4
Type: Pistol
Damage: 1 x 8
Range: 4
Firing Rate: 5
Slots: 1
Name: Ingstan SMG
Type: Machine Gun
Damage: 5 x 4
Range: 4
Firing Rate: 6
Weapon Slots: 1
Name: Ingstan Longbow
Type: Rifle
Damage: 1 x 17
Range: 6
Firing Rate: 3
Weapon Slots: 1
Name: Kalvex Leveler
Type: Shotgun
Damage: 7 x 3
Range: 3
Firing Rate: 4
Weapon Slots: 1
Name: DD2 Claymore
Type: Sword
Damage: 15
Range: 1
Firing Rate: N/A
Weapon Slots: 1
Name: DD2 Knuckles
Type: Fist
Damage: 12
Range: 1
Firing Rate: N/A
Weapon Slots: 1

Gunships
Models
Name: F-38 Harasser
Manufacturer: Lockheed
Class: Superiority Fighter
Length: 6m
Mass: 30 tons
Armor: 40/30/35/35/15
Top Speed: 220kph
Afterburners: 30 seconds
Primary Allegiance: Police Forces
Summary: The F-38 Harasser was one of the best fighter/gunship models used during the Wars of 2030. Now, the design is heavily outdated, but used gunships from that era are easily affordable by police forces around the world.

Weapon Slots: 2

Name: TF-12 Foxtrot
Manufacturer: Veritech
Class: Interceptor
Length: 6m
Mass: 30 tons
Armor: 45/35/40/40/10
Top Speed: 245kph
Afterburners: 30 seconds
Primary Allegiance: Police Forces
Summary: The TF-12 Foxtrot is a moderately capable design even in modern times. However, police forces are generally the only ones who use it.

Weapon Slots: 1

Name: B-72 Cicada
Manufacturer: Lockheed
Class: Heavy Fighter
Length: 10m
Mass: 45 tons
Armor: 50/40/45/45/25
Top Speed: 175 kph
Afterburners: 20 seconds
Primary Allegiance: Police Forces
Summary: The B-72 Cicada is an ancient bomber gunship that was once quite feared during the later part of the Wars of 2030. Now, the Cicada is nothing more than a relic to that bygone time.

Weapon Slots: 3

Weapons

Name: Ingstan HMG
Type: Machine Gun
Damage: 3 x 3
Range: 3
Firing Rate: 6
Weapon Slots: 0.5

Name: Ingstan Shrieker
Type: Gatling gun
Damage: 10 x 2
Range: 4
Firing Rate: 6
Weapon Slots: 1

Name: Ingstan Crossbow
Type: Cannon
Damage: 1 x 15
Range: 6
Firing Rate: 3
Weapon Slots: 2

Powered Armor

Models

Name: Guardsman Suit
Manufacturer: Keltor
Class: Scout
Armor: 5/5/10/7/7/4
Top Speed: 10 kph
Jump Jets: None
Primary Allegiance: Police Forces
Summary: The Guardsman Suit also first saw combat during the Wars of 2030. It is unusual in that while it incorporates some of the best body armor available, it does not have the motorized components that a powered armor suit does.

Weapon Slots: 2

Name: Gauntlet Suit
Manufacturer: USMC
Class: Powered Armor
Armor: 10/10/15/10/10/5
Top Speed: 5 kph
Jump Jets: None
Primary Allegiance: Police Forces
Summary: The Gauntlet was one of the first powered armor suits developed. First seeing action in the Wars of 2030, the Gauntlet keeps many soldiers alive to fight another day. Modern weapons, however, have little trouble penetrating the steel armor plating.

Weapon Slots: 2

Name: Buckler Suit
Manufacturer: Keltor
Class: Light Powered Armor
Armor: 8/8/14/10/10/5
Top Speed: 12 kph
Jump Jets: None
Primary Allegiance: Police Forces
Summary: The Buckler is an older-model suit of powered armor produced by Keltor. Essentially a redesign of the Gauntlet suit, the Buckler sports lighter armor, but with the benefit of enabling the wearer greater freedom of movement and speed.

Weapon Slots: 2

Weapons

Name: .55 Caliber
Type: Pistol
Damage: 1 x 4
Range: 4
Firing Rate: 5
Weapon Slots: 1

Name: 10-Gauge
Type: Shotgun
Damage: 7 x 1
Range: 3
Firing Rate: 4
Weapon Slots: 2

Name: R-12
Type: Rifle
Damage: 1 x 5
Range: 6
Firing Rate: 3
Weapon Slots: 2

Name: Kalvex SMG
Type: Machine Gun
Damage: 6 x 1
Range: 4
Firing Rate: 6
Weapon Slots: 2

Name: Kalvex Combat Knife (can be thrown)
Type: Knife
Damage: 1 x 6
Range: 0
Firing Rate: N/A
Weapon Slots: 1

Name: Kalvex Brass Knuckles
Type: Fist
Damage: 1 x 8
Range: 0
Firing Rate: N/A
Weapon Slots: 1

Name: Kalvex Baton
Type: Baton
Damage: 1 x 9
Range: 1
Firing Rate: N/A
Weapon Slots: 1

Name: Kalvex Buckler
Type: Shield
Damage: 15 (can absorb this much before completely destroyed – forever)
Range: N/A
Firing Rate: N/A
Weapon Slots: 1



4/14/65
2100 hours
Eros Spaceport
Inner Asteroid Field

ND

“That’s the last barrel of cargo, sir. The dextrium is all aboard. We’re ready to disembark, on your say-so.” The voice of Antonio Bandera, your executive officer, reports over the comm system.

Leaning back in his chair, your helmsman William Bligh lazily observes, “We should make a good profit off of this shipment – I heard the price of dextrium has spiked recently.”

Seeing a chance to run his mouth, your sensors operator Ted Crenshaw adds his two cents.
“Yeah . . . and the WAVE companies are lapping it up. I hear Majestic is offering a 35% bonus to any freighter captain willing to deliver a full load of dextrium directly to one of their representatives. Guess they’re bringing out the big guns in their economic war against the upstarts.”

“Majestic . . . those pigs need to be taken down a peg or two . . . they think they own the entire solar system, not to mention the entire WAVE industry.” William spits out bitterly.

Over the years as a captain of a merchant freighter, you have managed to gather if not a like-minded crew, at least one that shares your hatred for Majestic. Despite your hatred of your former employers, however, you do acknowledge what they have accomplished.

In the fifteen years since Majestic rose to prominence with the invention of the Walking Attack Vehicle, or WAV, the company has refined and improved its product to the point that a new term was invented for its weapons: the Walking Attack Vehicle Enhanced, or WAVE. Today, Majestic is a major weapon contractor for the Sol Commonwealth, and nearly its sole source of WAVEs. Majestic is a practically a household name throughout the solar system, and the company has spearheaded many scientific and exploratory projects.

Despite all of the Majestic Corporation’s power, however, it was unable to maintain a monopoly on the WAVE market. Many small production companies have come out with their own WAVE designs, cutting into Majestic’s profits. The Sol Commonwealth government has turned a deaf ear so far to Majestic’s cries of copyright infringement, no doubt glad to have a secondary supplier to turn to.

An especially strong influx of WAVE companies has occurred recently, leading to a de-facto state of economic war between the new WAVE companies and Majestic. Majestic’s pleas for the Commonwealth to step in have increased, but you doubt the Commonwealth will do much of anything. Despite its unifying effect on humanity, the Commonwealth seems incapable of accomplishing much more than holding together.

Striding onto the bridge, Antonio puts a quick end to the conversation. “Alright everyone, stow the chatter and get back to work . . . we have a ship to clear from dock. Whenever you’re ready, Captain, give the word.” Antonio says to you as he settles down into his bridge chair, located to the right and slightly behind yours.

PK

“The last o’ the cargo is aboard, cap’n. Shall we disembark?” Your executive officer, David Tagart, asks as he looks up from his console on the bridge.

The plan was a simple one: pick up a load of dextrium from the mines in the asteroid belt, deliver it to Mars for selling to the highest bidder, and then pick up a load of processed goods from the Mars factories. Take those processed goods back to Earth, pick up some quality frozen food not readily available on Mars, take those to Mars, pick up another load of processed goods, and head back out to the asteroid belts.

You have done this route several times now, and while its somewhat lacking in creativity, it most certainly isn’t lacking in cash. According to your calculations, you will have more than enough money to retire and live comfortably for the rest of your life after just another three years of business.

Of all the goods you trade in, your most profitable by far is the raw dextrium ore you are now hauling. Discovered in the late 2040s, dextrium is a rare compound that when added to various metal alloys, greatly increased their strength and durability. However, raw dextrium ore has to go through several grades of processing before it’s able to be used, and the ore is found only in the asteroid field and, in smaller quantities, on various moons and planets within the solar system.

Although you don’t understand the entire process yourself, and don’t really care, you do know that the primary use for dextrium currently is to coat armor plating and weapons in the durable compound. For armor, this dramatically increases its ability to withstand impacts and explosions; however, the dextrium coating is thin, and processed dextrium has been shown to be quite brittle despite its strength in other areas. For this reason, the protection offered by a certain piece of armor degrades as its hit by various weapons, until the dextrium is effectively completely worn away, and the piece of armor is virtually worthless.

Before that happens, however, the armor will have absorbed far more damage than any other method of protection yet designed by man. For this reason, raw dextrium ore is highly desired by weapon manufacturers, most especially powered armor, vehicle, and WAVE manufacturers. The WAVE manufacturers are especially hungry for processed dextrium, and recently an economic war seems to have broken out amongst the top WAVE manufacturing corporations. This has driven the price of dextrium up to a new high, as companies seek to outbid each other for the shipments of dextrium ore coming in from the asteroid belt and the outer planets. It is a good time to do business.

Your communications officer, Phillip Sanders, who was monitoring comms traffic in the area, suddenly speaks up.

“Well sir, it looks like the price of dextrium ore just shot up again on Mars and . . . what have we here. It seems Majestic is offering a 35% bonus to any captain willing to deliver dextrium directly to their processing plants on Mars. Guess they’re trying to gear up for the economic war by cutting out the middle man, while cutting their competition off from dextrium at the same time. Pretty tricky . . . we going to deliver our load to Majestic, boss? I wouldn’t mind a cut of that 35% bonus . . . a man can buy a lot of fun in dock with that much money.”

“Ahem.” Your Helmsman, Carter Larront coughed, and then said, “Perhaps we should get this shipment of dextrium to Mars first. We are clear for disembarkment, captain. Just say the word and we can be on our way.”

4/14/65
2100 hours
New York City
Earth

Fluffie

/ooc In order, no no, yes yes. :-p ooc/

You have just finished putting your daughter to sleep. After a late supper with your whole family, both you and your wife noticed that Katie (or something else if you so desire. :P) was looking rather drowsy, and that it was a bit past her bed time. You carried her up to her bed on the second floor, while your wife sang a lullaby.

A few minutes later, your wife, Senta, emerges from the bedroom and says quietly to you, “She’s sleeping now. Let’s go downstairs for awhile.” She winks at you, and then silently pads down the steps. Grinning, you follow her down the stairs, but no sooner than do you reach the bottom but the phone begins to ring.

Being closer to it, Senta picks it up, and listens for a moment. From the way she frowns you know whoever was calling had bad news. A moment later she nods, and offers the phone to you. “It’s the lieutenant.”

Placing the phone against your ear, you hear a moment later the lieutenant’s voice speaking to you.

“Gosh? This is Lieutenant Sampson. We need your down at the station immediately. It’s the Fighters for a Free Age.”

flapjack

Your opponent was skilled, you’d give him that. He’d been able to counter your every move for the past ten minutes, and the two of you had woven a tangled tapestry in the sky. Now, however, his time was up. Hanging tight onto his tail for a few precious seconds, you manage to get a lock-on his gunship with your last missile. A quick stroke on the firing stud, and the missile was away.

Although the enemy pilot had proven he could outmaneuver you, he couldn’t outmaneuver a missile, and a mere handful of seconds later his gunship exploded in a fireball.

Several seconds after that, you see the following words flash into existence on your HUD.

>>Good game.
>>Shall we try that again? I’m gonna whoop your arse this time.

Unfortunately, the sound of a phone ringing reaches your ears. With a sigh, you type back a negative, and then deactivate the holo-game. The holograph simulation of a real gunship ****pit shimmers out of existence around you, placing you back in your home.

As you get up and walk across the room to answer the phone, you feel a glimmer of remorse pass through you. Although you were good at your job in the NYPD, it was nowhere near as exciting as you had hoped for. Mostly you just chased down cars fleeing the scene of a crime, relaying their position to police officers on the ground. Occasionally someone would shot at you, and you’d respond in kind, more often than not wiping them out.

For the umpteenth time you wished you had joined the CDF instead, as by now you could have been out amongst the Outer Planets, hunting down pirate gangs and bringing them to justice. And for the umpteenth time you remembered that your initial application to the CDF had been rejected.

Reaching the phone, you snatch it up and place it against your ear.

“Flapjack? This is Lieutenant Sampson. We need you down at the station right away. It’s the Fighters for a Free Age.”

Phang

It was evening now, and yet it was still rather bright outside. You had been to cities before many times during your younger days in Germany, but nothing could compare to the capital of the Sol Commonwealth. New York City was massive, easily able to swallow up all of the cities you had seen before in your life.

This vastness of the place frightened you somewhat, and you wonder yet again why you had come here. Working for the police department of the largest city on Earth had seemed like a good idea at the time, but then you hadn’t realized all of the troubles you would face over here.

By far the biggest hurdle you had yet to clear was the language barrier. Although English had become the main language of humanity even more so than it had been before, many people still learned and spoke their native languages. In some places, that was all they spoke, and such was the way with the area you were brought up.

Despite taking several years of English in school, you still had a hard time grasping the language. The people over here talked so fast, and they spoke in what seemed to be a bizarre dialect of the English language. Often times you could hardly understand what they were saying, and many times you completely misunderstood them.

Many of your co-workers seem to have given up on you, although a few still try to be polite and talk slowly in your presence. That seems to help somewhat, although its still hard to understand what they want from you at times.

Hearing the phone ring, you set down the German-English dictionary you had been studying, and walked over to answer it. Pressing the receiver against your ear, you intoned, “Hilo?”

“This . . . is . . . Lieutenant . . . Sampson. We . . . need . . . you . . . at . . . the . . . station. Can . . . you . . . get . . . here . . . quickly?”

For some reason, your superior officer seemed to be one of the politest of your co-workers, often going far out of his way to make sure you understood his orders. Speaking very slowly in English was one of the ways he tried to help you, although you’re not sure what exactly his motivations for being nice were.

Zappa

You are sitting at home, watching the evening news. According to the reporter, it seems that Majestic is stepping up its efforts to clear the WAVE market of the competition. Considering how many new WAVE companies were springing up, good luck to Majestic. You wondered if you should invest some of your retirement money in the stock market, perhaps buying some shares in one of the newer WAVE companies. Not one of the newest ones, but a company that had been around for several years now and was unlikely to collapse. You had heard stories of some people striking it rich by investing in hot new companies. Maybe the Volcur corporation . . . they seemed to be carving out quite a good niche for themselves in the WAVE market.

“Did you enjoy your dinner?” Janice asks you, coming into the living room of your home from the kitchen, where she had just put away the last of the dishes. Sitting down beside you, she takes one of your hands in hers, and sits back to watch the HV with you.

“I got a call from Aislin today . . . she said Roger is doing great. She told me he said a new word today . . . my, but that child certainly learns fast. So how was work?” She turns to face you, and you can see in her eyes the worry behind that question. “Not too dangerous, I hope?”

Before you can answer her question, the telephone starts ringing. Picking it up, you hear Lieutenant Sampson.

“This is Lieutenant Sampson. John? We need you down at the station immediately. It’s the Fighters for a Free Age.”

The lieutenant then hangs up, no doubt trusting that you’ve be there in a matter of minutes. Apparently someone had found a few new leads to this mysterious terrorist organization that has been growing in power for the past five years.

“You’ve needed down at the station, aren’t you?” Janice asks with a frown. “Well, take care of yourself. I want you to retire in one piece.”


Io Cor

/ooc When you say widowed, do you mean divorced, never married, or married but your wife died? Ooc/

You are sitting around in the barracks of the Manhattan Base of the Commonwealth Defense Force, and you are utterly bored. In general, the Commonwealth Defense Force does little that the police force can not do by itself, and thus short of a few patrols near the base and simulator practice, your WAVE Riding (pilot) skills are seldom put to use. On occasion, however, the CDF is called in to back the police department for a joint raid on a drug or terrorist ring.

Tonight seems like its going to be a slow night, however, and so you lie there on your bunk, bouncing a baseball off of the wall and catching it on the rebound. This was one of your many ways of passing the time, and you had gotten quite good at it through constant practice. However . . .

“Hey Mess!” Someone calls at just the wrong time, causing you to lose your concentration and miss grabbing the ball. Having not been stopped by your hand, the ball continue on its trajectory . . . straight into your face.
Being popped in the nose by a baseball is hardly your idea of a good time, but thankfully nothing feels broken from the impact. Leaping out of your bunk, you get ready to tear this jerk a new *sshole, but bite your lip as soon as you see who it is. The person who called out to you at exactly the wrong moment was, of course, Ned Patterson, your best friend since childhood.

The two of you had done a lot together over the years, and you had vowed to watch each other’s backs for as long as you both lived. Considering some of the crazy stunts each of you had pulled over the years, it’s likely neither of you would be here today without having had that vow.

“Yeah, uhh . . . sorry about that, Mess.” Ned said sheepishly as he watched you rub your nose and glare at him. Suddenly, his face split into a grin, and he chuckled, “Man, you really need to be more aware of your surroundings, Mess! I ain’t always gonna be around to save yo *ss!”

For some reason, your friend delights in playing practical jokes on people – yourself included. As another facet of this, he also enjoys annoying people, which is likely why he calls you Mess – he’s been doing it since you two were growing up in the streets together.

After having another minute or two of amusement at your expense – which you used to find your baseball and put it away under your bunk – Ned grows serious. “Yeah, the captain sent me to find you. He says he has an assignment for the two of us. Sounds like a good chance to go out in the WAVEs.” Ned finished, his grin returning.

Lady Hawk

You are enjoying a relaxing evening in the tub. After a hard day’s work spent in a cramped WAV ****pit, your favorite thing to do is go home, turn on the hot water, and spend the extra hour or so soaking. The hot water seems to relax many of the cramped and tightening muscles you usually get from spending too many hours in the small WAV ****pit.

You are just starting to feel relaxed and in a better mood when the phone rings. Grumbling and cursing, you lie back and ignore it. The phone continues to ring for another minute, and then stops. Still grumbling over the intrusion, you lie back again, only to hear the phone start ringing yet again.

Worried that this phone call might be important after all, instead of d*mn telemarketer, you sigh and reluctantly start climbing out of the tub. You are half-way out of the tub when the phone stops ringing.

You pause there for a moment, half-in and half-out of the tub, wondering if you should get out in case this person calls a third time. The hot water was too tempting, however, and you move to settle back in when the phone rings for a third time. Knowing that this call must be important, or just one really determined telemarketer, you haul yourself the rest of the way out of the tub. One ring, two rings . . .

Concerned that this person will hang up and then just give up, and you’ll never know who it was, you sprint out of the bathroom, and into the hallway. Three, four rings . . .

You charge down the corridor, and into the room nearest the bathroom. This room had a phone, and you head directly for it. On the way, however, your foot collides with a chair, sending you staggering and causing your foot to start throbbing. Five, six rings . . .

You practically leap for the phone, and snatch the receive up before the phone can ring again, and pressing the ear piece up against your ear, you learn it wasn’t a telemarketer at all.

“This is Lieutenant Sampson. I’m sorry if I caught you at a bad time, Jennifer, but you’re needed down at the station. It’s the Fighters for a Free Age.”

The lieutenant then hangs up, and you wonder if you have any clean uniforms to wear. Wear . . .

Looking down, you realize for the first time that you are currently standing in the middle of the room, naked, with a throbbing foot and dripping water all over the floor.

/ooc Ooohh, I know I’m going to pay for this somewhere. :-D ooc/
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Unread 17 Oct 2003, 20:06   #12
Io Cor
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Arrow Re: The Sol War: 2065

OoC(Widdowed as in married and she died [murdered actually]...I dont think there is any other way of saying it.)Ooc

*sighs as he grabs all the essentials from the footlocker and stuffs them all into his duffle bag, he gives Ned a slight push on the back forcing him to move first*

"go on yah sissy...and stop callin me mess or I'll -mess- you up!"

*he laughs, knowing that Neddy wont bother stopping, and they make out of Barrack Thirtytwo towards HQ*
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Unread 17 Oct 2003, 20:09   #13
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Re: The Sol War: 2065

Herman replied.

"Yas. I will be there ...im-eh-det-ly... See you soon, lau-tin-ent"

He put the phone down, frowned, and pulled on his jacket. As he closed the door to his apartment behind him, it occurred to him that Sampson was probably the only man he'd met in the whole city who had ignored Herman's occasional lapses out of comprehensible English. As he started jogging toward the police building, it also occured to him that he'd left his phrasebook behind. Es ist unbedeutend, he thought happily; Ich benötige es nicht.
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Unread 17 Oct 2003, 21:03   #14
flapjack
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Re: The Sol War: 2065

*flapjack quickly pulled off his simulation suit and jumped into his gear, the NYPD uniform the same of the other parts of the NYPD, tough he would change into his flight suit at the station, he only wore the uniform for briefings because the flight suit was uncomfortable tough neccesary*

*after having changed in record time, he could probably show the fire department boys how it really was done, he ran outside and ran outside, he lived 2 blocks from the department*

*upon arriving he ran inside and went straight for the luitenant's office*

reporting for duty sir
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Unread 18 Oct 2003, 05:02   #15
Zappa Tenderlea
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*sigh*

sorry Janice... They've got a new lead... I'll get home in one piece, ok? I promise

*hurries outside, gets in his car, and heads for the station, speeding towards the LT's office*
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Unread 18 Oct 2003, 11:36   #16
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Re: The Sol War: 2065

No Dachi breathed a weary sigh. He couldn't shake the feeling of mounting anxiety that he'd felt in his gut recently. There was trouble coming, and he was pretty sure where from. Majestic was both powerful and unhappy with the system as a whole. The two weren't a good combination. However, he wouldn't have to worry about that so much once this shipment of Dextrium got home. He and the entire crew would be rich as kings and he'd be able to arm his merchantman to the point where an attack of any kind would be suicidal...or something.

"Alright, Helm, take us out and start heading for Mars," he gives the order, his voice betraying none of the discomfort within him.

"Aye sir," comes the reply from Bligh. No Dachi's Helmsman was young and a bit too headstrong for his own good, but he was one of the best starship pilots No Dachi had ever seen. If there was any justice, he would have been in the military pacifying pirates, but this was better than being on that wretched mining ship he'd been stuck on before, surely. Suddenly, No Dachi remembers something important. Pirates...

"We're in dangerous waters here," he begins, before inwardly cursing himself for using the word 'waters' when relating to space. This was the kind of thing that made him feel old. "Check the outbound schedule for other ships heading for Mars and see about forming a convoy."
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Unread 19 Oct 2003, 15:25   #17
Inspectre
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Re: The Sol War: 2065

All except ND

Ya know, I didn't post the list above for fun. Choose your WAVE, gunship, or suit of powered armor, and then its weapons. Otherwise, I will send you into combat butt-naked, and with a combat knife for protection. :-p
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Unread 19 Oct 2003, 15:29   #18
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Re: The Sol War: 2065

hmm, is it alright i post the design when i jump into it ??

if not, i'll just edit it into here when i decide
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Unread 19 Oct 2003, 17:03   #19
Zappa Tenderlea
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Name: Shogun
Manufacturer: Majestic
Class: Medium
Height: 6m
Mass: 50 tons
Armor: 20/20/35/20/20/15
Top Speed: 54mph
Boosters: 5 seconds
Primary Allegiance: Police Forces
Summary: The Shogun was one of the last WAV designs produced by Majestic, and thus was designed with the ability to be upgraded to a WAVE in mind. Thus, many of these outdated machines were bought by police and militia forces, and upgraded as necessary.

Weapon Slots: 2

Name: Ingstan SMG
Type: Machine Gun
Damage: 5 x 4
Range: 4
Firing Rate: 6
Weapon Slots: 1

Name: DD2 Claymore
Type: Sword
Damage: 15
Range: 1
Firing Rate: N/A
Weapon Slots: 1

if this is oki, that is
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Unread 19 Oct 2003, 17:40   #20
Crazyboy
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Re: The Sol War: 2065

Name: 'Voddy'
Occupation: CDF Fighter Pilot (rtd.) NYPD Pilot Trainer
History: Classified.

Name: F-38 Harasser
Manufacturer: Lockheed
Class: Superiority Fighter
Length: 6m
Mass: 30 tons
Armor: 40/30/35/35/15
Top Speed: 220kph
Afterburners: 30 seconds
Primary Allegiance: Police Forces
Summary: The F-38 Harasser was one of the best fighter/gunship models used during the Wars of 2030. Now, the design is heavily outdated, but used gunships from that era are easily affordable by police forces around the world.

Weapons: 2x Ingstan Shrieker
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Unread 19 Oct 2003, 18:02   #21
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Re: The Sol War: 2065

hmm

let's see

i'll take:
Name: TF-12 Foxtrot
Manufacturer: Veritech
Class: Interceptor
Length: 6m
Mass: 30 tons
Armor: 45/35/40/40/10
Top Speed: 245kph
Afterburners: 30 seconds
Primary Allegiance: Police Forces
Summary: The TF-12 Foxtrot is a moderately capable design even in modern times. However, police forces are generally the only ones who use it.

Ingstan Shrieker
Type: Gatling gun
Damage: 10 x 2
Range: 4
Firing Rate: 6
Weapon Slots: 1
weapons:
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Unread 19 Oct 2003, 20:15   #22
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Re: The Sol War: 2065

grumble grumble grumble fine buckler suit grumble machine gun grumble happy now grumble grumble grumble
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Unread 20 Oct 2003, 19:55   #23
Io Cor
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Re: The Sol War: 2065

Name: Shogun
Manufacturer: Majestic
Class: Medium
Height: 6m
Mass: 50 tons
Armor: 20/20/35/20/20/15
Top Speed: 54mph
Boosters: 5 seconds
Primary Allegiance: Police Forces
Summary: The Shogun was one of the last WAV designs produced by Majestic, and thus was designed with the ability to be upgraded to a WAVE in mind. Thus, many of these outdated machines were bought by police and militia forces, and upgraded as necessary.

Weapon:
Name: Kalvex Leveler
Type: Shotgun
Damage: 7 x 3
Range: 3
Firing Rate: 4
Weapon Slots: 1

Hope she fits...if theres enough space I'll take the fists too.
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Unread 20 Oct 2003, 21:18   #24
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Re: The Sol War: 2065

*flapjack is gonna be the fastest guy in the squads*
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Unread 21 Oct 2003, 18:59   #25
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Re: The Sol War: 2065

Quote:
Originally Posted by Inspectre
All except ND

Ya know, I didn't post the list above for fun. Choose your WAVE, gunship, or suit of powered armor, and then its weapons. Otherwise, I will send you into combat butt-naked, and with a combat knife for protection. :-p
me too?

s talked by pink choppers?

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Unread 21 Oct 2003, 21:11   #26
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Re: The Sol War: 2065

"Alright, consider the word given."


Name: Kensei
Manufacturer: Majestic
Class: Medium
Height: 7m
Mass: 45 tons
Armor: 15/15/30/20/20/15
Top Speed: 67mph
Boosters: 10 seconds
Primary Allegiance: Police Forces
Summary: The Kensei was the last WAV ever designed by Majestic. As such, it was the most receptive to upgrading, and already came with several of those upgrades installed. Most significant among these pre-installed upgrades is the speed boost the Kensei received in comparison to most other WAVs.
Weapon Slots: 2

Name: Ingstan Longbow
Type: Rifle
Damage: 1 x 17
Range: 6
Firing Rate: 3
Weapon Slots: 1

Name: DD2 Claymore
Type: Sword
Damage: 15
Range: 1
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Unread 22 Oct 2003, 12:51   #27
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Re: The Sol War: 2065

bucklet suit, baton and a .55, eh? i be a police man after all, not a damned soldier.

fluffie mutters something, slightly happily, about finally kicking those dudes' arses and then quickly says his goodbyes, those slightly sadly.. the night was promising to be funky afterall.

"bye hon"

fluffie then ultra l33tly jumps through his walls, right into the driver's seat of his red sports car and vrooms off.

(well, maybe he took some doors instead of walls.. walls don't come cheap )
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Unread 22 Oct 2003, 12:53   #28
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Re: The Sol War: 2065

oh right

i cannay be arsed to click edit

so this posts has to make you assume fluffie put on an uniform too and stuff. hastily. probably while driving :eek:
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Unread 23 Oct 2003, 04:42   #29
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Re: The Sol War: 2065

[ooc] is this the right thread. Theres like 3 [ooc/]

Name: Tal'Raka
Nick: Taka
Age: 18
History: His skills were noticed at a young age and he was immeditly thrown into SD's academy. He advanced at a stunning pace and soon graduated at the top of his class, as the youngest. He is light hearted and it would take a massive tragedy to keep him from his light views but when in combat he is another person altogether. He becomes calcualting, rash and just under the point of blind fury. He has been know to pull off risky manuvers to fullfil his mission.

Gunship specs: (Coming later i'm outta time.)
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Unread 23 Oct 2003, 15:19   #30
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Re: The Sol War: 2065

/ooc Thread to be DM'd today. Will edit the DMing into this post once it's finished. :-p ooc/
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Unread 23 Oct 2003, 21:35   #31
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Re: The Sol War: 2065

Name: Mad cat

vehicle: power armour (oni class?) image later site down fume waaait
will use my email dont be a jackass

http://sea2fd.sea2.hotmail.msn.com/cgi-bin/getmsg?
curmbox=F000000001&a=0b1b4054a455da6d1c30d9259483c871
&msg=MSG1066940415.35&start=1026570&len=87208

armour/weapon specs: the gun is an extemely high powered 80 calibur rifle uses armour piercing bullets its a railgun not like in perfect drk or anything but it is electronic (if u want details pm me) caries rocket launcher. can sort of fly but its more like a boosted jump (50 feet)
history: remembers nothing of his past after a missle destroyed his tank in the later wars joined the police force because there was nothing else he could do, is often prone to overkill
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Unread 24 Oct 2003, 11:55   #32
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Re: The Sol War: 2065

Quote:
Originally Posted by Inspectre
/ooc Thread to be DM'd today. Will edit the DMing into this post once it's finished. :-p ooc/
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Unread 24 Oct 2003, 12:40   #33
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Re: The Sol War: 2065

he has 3 more hours till we can splatter him against the wall
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Unread 24 Oct 2003, 14:26   #34
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Re: The Sol War: 2065

ooo... splatter!
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Unread 24 Oct 2003, 14:43   #35
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Re: The Sol War: 2065

just a little longer
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<Walrus> Let's all poke him next time he appears.
<Heiro> I think that is wise, Master Walrus

<Gryffin> ungrateful wretches
<Gryffin> they should be here!
<Gryffin> so I can grace them with my presence
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Unread 24 Oct 2003, 15:32   #36
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Re: The Sol War: 2065

/ooc Yes, I know I'm late. But then, I usually don't write 1000 words for a single reply. Replies are coming along, I assure you. ooc/
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Unread 24 Oct 2003, 21:06   #37
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Re: The Sol War: 2065

*flapjack grabs inspectre by his legs and slams him into the walls several times*

look at my thread(s), i always DMing a lot

unfortunately my players seem to have disappeared on me
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<Walrus> Let's all poke him next time he appears.
<Heiro> I think that is wise, Master Walrus

<Gryffin> ungrateful wretches
<Gryffin> they should be here!
<Gryffin> so I can grace them with my presence
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Unread 25 Oct 2003, 03:50   #38
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Re: The Sol War: 2065

*Sniker*
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Unread 25 Oct 2003, 16:47   #39
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Re: The Sol War: 2065

*frown* zzzzzzzzzz

grr and this looked like agood thread
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Unread 25 Oct 2003, 16:59   #40
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Re: The Sol War: 2065

ehm.. yeah..
well..
mad cat

your sign up was kind of cute, until you went to the part where you got your own gear in

inspectre's probably going to **** your kittens n ow
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Unread 27 Oct 2003, 05:19   #41
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Re: The Sol War: 2065

quite you! i was tired and i dont think im going to change it, this doent seem to be going any where
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Unread 27 Oct 2003, 11:32   #42
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Re: The Sol War: 2065

i think it will go anywhere.. you just need to be patient.. very, very patient

the replies inspectre gives you are usually worth it tho
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Unread 27 Oct 2003, 17:51   #43
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Re: The Sol War: 2065

/ooc CEASE THIS POINTLESS WHINING BEFORE I HAVE YOU ALL SHOT LIKE RABID DOGS!!!!!!

DMing has been coming along, and while slower than expected, it should be up shortly. Now then, as for you two . . . .

flapjack

*allows you to swing him into the wall a couple times, then kicks free and spins back up onto his feet, matrix-style.

"Don't mess with the DM."

*punches you in the stomach, then grabs you by the throat and lifts you off the ground. Backhands you across the face, dislocating your jaw, and then throws you across the room and into the far wall

*turns to face . . .

Mad Cat

"Your lack of faith is disturbing."

*Force-chokes you, until your windpipe snaps like dry kindling

As for your character, it is completely unacceptable. If you want to start as a mental patient locked up in a padded room, with no possibility of escape, then keep your current equipment. If, however, you wish to play with the other RPers, then pick some equipment from the powered infantry list, just like everyone else.
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Unread 27 Oct 2003, 19:47   #44
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Re: The Sol War: 2065

oh... list... ok i see it i never noticed it before i have a knack for not noticing the obvious.
Name: Mad cat
power armour Buckler Suit
weapon R-12 rifle

history: cannot remeber child hood because of a bike accident joined the police force at age 18 after he just barely passed high school climbed slowly through the ranks and ended up in the powered infantry thing, has done many assasinations of gang bosses ect and is one of the more feared snipers of the force

there, happy?
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Unread 27 Oct 2003, 20:29   #45
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Re: The Sol War: 2065

LH looks at the floor

Nekkid and dripping water, she now feels very cold.... (inspectre prepare for doom in Rommey

she decides to get dressed and goes back to the bathroom to dry off.

Time passes

Jenn is soon on the way to the Police station

So much for my day/night off..... this had better be good

She arrives at the station with 10 mins to spare, she then makes her way to the Capts office or briefing room which ever holds the meeting.

she of course stops off at the kitrchen first and then fills up her thermos with black coffee.

Now she is ready for anything
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Unread 27 Oct 2003, 20:36   #46
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Re: The Sol War: 2065

Name: Kensei
Manufacturer: Majestic
Class: Medium

Height: 7m
Mass: 45 tons

Armor: 15/15/30/20/20/15

Top Speed: 67mph
Boosters: 10 seconds

Primary Allegiance: Police Forces

Summary: The Kensei was the last WAV ever designed by Majestic. As such, it was the most receptive to upgrading, and already came with several of those upgrades installed. Most significant among these pre-installed upgrades is the speed boost the Kensei received in comparison to most other WAVs.

Weapon Slots: 2

Weapons Equipped

Name: Kalvex Leveler
Type: Shotgun
Damage: 7 x 3
Range: 3
Firing Rate: 4
Weapon Slots: 1

Name: DD2 Claymore
Type: Sword
Damage: 15
Range: 1
Firing Rate: N/A
Weapon Slots: 1
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Unread 27 Oct 2003, 20:39   #47
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Re: The Sol War: 2065

grmbl grmbl - says POST IN SOL WAR....grmbl grmbl NEKKID grmbl grmbl

POST IN ROMMEY

I want REVENGE
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Unread 27 Oct 2003, 20:39   #48
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Re: The Sol War: 2065

hell hath no fury like a Nekkid LH
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Unread 27 Oct 2003, 21:47   #49
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Re: The Sol War: 2065

I are scared now.

*cries*
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Unread 27 Oct 2003, 22:09   #50
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Re: The Sol War: 2065

becomes scared (proly not enough as i do not understand) and confused
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