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30 Apr 2009, 22:49
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#1
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:alpha:
Join Date: May 2002
Location: London, UK
Posts: 7,871
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Back to basics
Hello!
What is the possibility of a completely back-to-basics FREE round, to try and entice new players?
When I say back-to-basics, I mean:
- Only 2 races (Cathaar and Terran)
- No covert ops
- No population
- No government
- No hard-coded alliances
- Entirely random gals
- No XP
- Score gets scrapped and value becomes "score"
I'd be interested to see if this would bring any new players to the game.
I just think that the game is ridiculously complicated now - a lot of us don't realise this as we've learnt the changes as time has gone on. It is INCREDIBLY complicated though - and pretty overwhelming for new players.
__________________
"There is no I in team, but there are two in anal fisting"
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30 Apr 2009, 23:00
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#2
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Hamster
Join Date: Apr 2000
Location: Crewe, England
Posts: 3,606
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Re: Back to basics
Quote:
Originally Posted by Tomkat
Hello!
What is the possibility of a completely back-to-basics FREE round, to try and entice new players?
When I say back-to-basics, I mean:
- Only 2 races (Cathaar and Terran)
- No covert ops
- No population
- No government
- No hard-coded alliances
- Entirely random gals
- No XP
- Score gets scrapped and value becomes "score"
I'd be interested to see if this would bring any new players to the game.
I just think that the game is ridiculously complicated now - a lot of us don't realise this as we've learnt the changes as time has gone on. It is INCREDIBLY complicated though - and pretty overwhelming for new players.
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The problem is going back to basics would only ever attract the most casual gamers and some of what you are wanting to remove (Going back to soley value based score system for example) is going back to something which even when the numbers were rising was the biggest cause of driving casual players away from the game. If to have any chance of progressing you need to put in 12 hours a day and then need to be involved to hardcore levels on the alliance side to help protect yourself and months of work can then be wiped out by a bad night or a real life issue or commitment preventing you logging in then its simply not a game that stays appealing to casuals for long
__________________
Wakey
PD and Suggestions Moderator
Co-founder of [F-Crew]
The Farnborough Crew
Cos anything else is just an alliance
Join our public channel at #f-crew
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30 Apr 2009, 23:02
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#3
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Registered User
Join Date: Apr 2009
Posts: 3
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Re: Back to basics
./me votes for this as a side game? have njublets pa and normal pa?
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30 Apr 2009, 23:07
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#4
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Ent|lunch
Join Date: Oct 2006
Location: Liverpool
Posts: 539
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Re: Back to basics
nothing wrong with a bit of light relief, a break from the norm, id scrap cath and just go with terran since emp breaks stats.
__________________
[F-Crew] - You know when you've been [FC]uked
"Don't tell people how to do things, tell them what to do and let them surprise you with their results."
"Ars longa, vita brevis, occasio praeceps, experimentum periculosum, iudicium difficile"
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1 May 2009, 00:10
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#5
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Registered User
Join Date: Jan 2007
Location: England
Posts: 63
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Re: Back to basics
Quote:
Originally Posted by Tomkat
Hello!
What is the possibility of a completely back-to-basics FREE round, to try and entice new players?
When I say back-to-basics, I mean:
- Only 2 races (Cathaar and Terran)
- No covert ops
- No population
- No government
- No hard-coded alliances
- Entirely random gals
- No XP
- Score gets scrapped and value becomes "score"
I'd be interested to see if this would bring any new players to the game.
I just think that the game is ridiculously complicated now - a lot of us don't realise this as we've learnt the changes as time has gone on. It is INCREDIBLY complicated though - and pretty overwhelming for new players.
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I would love a back to basics game. I may be looking through rose tinted glasses but i agree whole heartedly with the sentiment. It is ridiculously complicated, i mean really ridiculously complicated.
It's like one horrible maths equation sometimes.....
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1 May 2009, 00:12
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#6
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The BOFH
Join Date: Mar 2001
Posts: 463
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Re: Back to basics
Perhaps this could be done as a side thing and not a main round to test it out? Maybe a speed round, or maybe a seperate competition short round (like the old world cups etc).
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1 May 2009, 00:15
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#7
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You've Seen The Light
Join Date: Nov 2008
Posts: 1,152
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Re: Back to basics
I think there should be things like this going on inbetween rounds, as GReaper said, like the old world cup.
__________________
First shalt thou take out the Holy Pin. Then shalt thou count to three, no more, no less. Three shall be the number thou shalt count, and the number of the counting shall be three. Four shalt thou not count, neither count thou two, excepting that thou then proceed to three. Five is right out. Once the number three, being the third number, be reached, then lobbest thou thy Holy Hand Grenade of Antioch towards thy foe, who, being naughty in my sight, shall snuff it.
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1 May 2009, 10:45
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#8
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CRASHING BEATS 'N FANTASY
Join Date: Mar 2001
Location: Cold Country.
Posts: 1,912
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Re: Back to basics
I disagree with this suggestion.
The primary reason is that you do not promote the game that people are supposed to play, but instead a version of the game that had so many issues in itself that players even stopped playing back then.
While I do agree that the game is more complex now, I would not call it more complicated.
__________________
Ią! Ią! Munin F'tagn! - [*scendancy]
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1 May 2009, 12:52
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#9
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Ent|lunch
Join Date: Oct 2006
Location: Liverpool
Posts: 539
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Re: Back to basics
Quote:
Originally Posted by Light
I think there should be things like this going on inbetween rounds, as GReaper said, like the old world cup.
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people still need time off from the game, putting it mid round just seems like another speedgame or havoc, where not everybody plays. Having it as an actual round could just bring a bit of fun back as opposed to the usual seriousness.
__________________
[F-Crew] - You know when you've been [FC]uked
"Don't tell people how to do things, tell them what to do and let them surprise you with their results."
"Ars longa, vita brevis, occasio praeceps, experimentum periculosum, iudicium difficile"
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