Quote:
Originally Posted by RexDrax
The number of players playing this game is growing smaller and smaller. This is not a discussion/request regarding alliance tag limit, so please dont mention it or anything since its been discussed too many times.
What I would like to see is that everyone in the alliance counts towards the alliance score in order to determine who the #1 alliance is at the end of the round. Having 40 or 50 members counting out of 60 is kinda pointless and encourages defence planets a lot more and makes them more powerful due to the alliance fleet that exists in the game. More organized alliance such as Ultores benefit the most from the counting limit with the ally fleet option. I think the game should remove the counting limit and have everyone count towards the alliance score. This will make def planets crashing to defend their target more painful especially if the alliance uses ally fleet to crash-defend.
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I totally agree, but if you think Ultores benefits from the current system, you should look at KIA... If all members counted - our lead over #2 would be 15 million score bigger (edit, was written before it ticked - I was comparing us to Rainbows obviously). But the roles were reversed 3 rounds agoo - we kept being in the running for #1 becuase when the block kept hitting us - we could sacrifise 20 planets without any cost, and focus on defending top 40. This lead to us being competetive for ally win through the end - but way behind on total score. So, who will benefit is not clear - and will depend on the politics of the round.
But who benefits shouldn't be the issue.
I totally agree, that suicide defence (or attacks) should come with a cost for the alliance that want to pursue such tactics. At the moment, it doesn't if you only use planets ranked 41-60.