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Unread 20 Sep 2005, 18:50   #1
noah02
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Difference between n00b bashing etc..

If i am 3m value and attacking someone with say 1m value I am called a n00b basher.

But is it fair to call someone a n00b basher if actually they have that many defence ships that there attack fleet is = to the 1m players value attack fleet.

Would that still be n00b bashing because I would say no because you can only work with what you have.

I mean I have a decent attack fleet tbh and can attack decent players but there is a lot of ppl who havent and a lot of ppl who would see them as n00b bashers but if you only have a small attack fleet its a bit unfair to say so.

I mean I could be wrong in saying this but what are your comments on the matter?

p.s if something like this has been done or asked before sorry in advance
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Unread 20 Sep 2005, 19:08   #2
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Re: Difference between n00b bashing etc..

If I was the 1mil planet, I'd say it's newbie bashing. If you're thinking of chaning the official way bashing is determined from being based on score, I think you've got a long path of convincing to go down... I've not put hours of thought into it, but I'm not sure there's a better way to do it than basing it on value. And the current bash level we have is rarely complained about. In essence, I don't think this is something that's worrying the community much at the moment.

Althought this does give me the opportunity to say that one idea we're toying with for round 16 is the removal of attack missions. The idea is that without attack missions, it makes it really hard for the big planets to newbie bash and thus we should have a much more level Universe. It's still got to go through our quality assurance process though... I'll keep you informed.
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Unread 20 Sep 2005, 19:09   #3
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Re: Difference between n00b bashing etc..

i find it pretty hard to find a good target to zik ***** FR fleet so i allmost allways have to attack the bash limit with it, but with bs/cr i can usually attack my own size.
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Unread 20 Sep 2005, 19:12   #4
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Re: Difference between n00b bashing etc..

Quote:
Originally Posted by Kloopy
Althought this does give me the opportunity to say that one idea we're toying with for round 16 is the removal of attack missions. The idea is that without attack missions, it makes it really hard for the big planets to newbie bash and thus we should have a much more level Universe. It's still got to go through our quality assurance process though... I'll keep you informed.

That sounds like fun
you could call it the initiation round.
Or IPC controlled

Sleep all round \o/
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Unread 21 Sep 2005, 01:49   #5
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Re: Difference between n00b bashing etc..

Quote:
Originally Posted by noah02
But is it fair to call someone a n00b basher if actually they have that many defence ships that there attack fleet is = to the 1m players value attack fleet.
Something like this used to be the first way the size of attack fleets were goverened - by the roid cap formula. In essense, if you sent an attack fleet that equalled in value (at that time, score) to the defender's planet, then you would get the full 15% cap for that tick - and assuming you didnt kill him outright over the battle, would continue to get full cap.

The problem with this, though, is that a larger planet can then use the rest of his fleet to escort the other small 'pod' fleet - that would discourage alliance defence as really a 10 miller planet could attack a 200k planet with his whole fleet, but then recall everything but the pods and still get full cap. On a similar note, the large planet could also send multiple (up to three) fleets at a target who had no chance of stopping them in the first place, but they were permitted to do so without any adverse effect on cap as each individual fleet was relatively small.

tbh, i'd rather we didnt go back to that type of system. I quite like the existing setup really, though the only room for improvement is making a 'hard' limit to about 30% of your value (ie, cannot attack regardless), then 'soft' limits between 30 and 50% which result in negative to zero XP per roid. then normal from there. THat's the only type of change i would make - as it would make smaller people able to be hit if you really wanted to trade xp for value (through roids), but you still wouldnt be able to touch new players in particular.
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Unread 21 Sep 2005, 19:32   #6
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Re: Difference between n00b bashing etc..

I think being a n00b basher would also determine how many roids your going to cap. If your 1 million player has alot of roids then i feel thats a legit target.

Also judging by some stolen fleets that I have seen which i am sure have been gained legally (cough Cough yeah sure ) a million planet could be somewhere to gain fleet if they are that inactive not to send their ships away
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Unread 21 Sep 2005, 20:15   #7
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Re: Difference between n00b bashing etc..

i've been playing all round and have never managed to get over 1 mil val.

i gett attacked all the time by people with 2 mil value. simple fact of the matter i should be 3/4 mil value by now but I am shyt at keeping track of ETAs sometimes and lose a lot.

I'd say when you attack atm its not noob bashing ever. I'd just say its part and parcel of some people be abs shyt like myself and some prett good.

though whe you attack out of alliance and on your own. that can be noob bashing esp if its obviously a non pay planet. But i'll never be as bad as R3 backwards. I was in c127 started late an had a t10 player nail me.

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Unread 22 Sep 2005, 06:03   #8
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Re: Difference between n00b bashing etc..

the bash whiners got their bash limit introduced.

Its not illegal or lame if you act within the games boundaries.
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Unread 22 Sep 2005, 10:39   #9
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Re: Difference between n00b bashing etc..

The only time the bash limit has ever bothered me (and I keep a good sized defence fleet too) was when I was top10 in r11 and especially when I got to 2nd. It does seriously limit your choices. However under the top10 I have always felt the bash limit could be higher. I have never needed to attack anyone much under my value.
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Unread 22 Sep 2005, 12:53   #10
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Re: Difference between n00b bashing etc..

I often attack to do as much damage as possible, not considering value or size, only considering alliance and the person im attacking.

I do however try to avoid bashing planets that I dont have any hostile relations to, as I do not wish to ruin the game for new/small players.

However...

When I played Zik, I attacked planets which wasnt very likely to know what to send away(or to be on to do it), to steal as much as possible. I took planets with few roids and ok fleets, to steal as much as I possibly could...Later on, I ofc attacked enemies only, but in the start, stealing "n00b" fleets is essential as Zik.

Maybe Ziks should have a different bash limit, to prevent the worst case scenarios?
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Unread 22 Sep 2005, 12:56   #11
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Re: Difference between n00b bashing etc..

25% cap on fleet the rest get subverted?
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Unread 22 Sep 2005, 14:47   #12
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Re: Difference between n00b bashing etc..

whining about newbiebashers is bullshit... there are bashlimits so we don't newbiebash...

if you have roids you will get attacked simple as that...
i'm 13 mil value and i hardly got targets left i can attack so by default that makes me a newb basher as i attack targets at 6 or 8 mil value?

once again it's bullshit and people complaining about it should get some more waves on them
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Unread 23 Sep 2005, 03:00   #13
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Re: Difference between n00b bashing etc..

The alliance situation tends to dictate whether an active player is restricted to hitting low XP targets or high ones. In round 13 I had to launch on large targets to make Cath even vaguely viable. Though I had a decent value for a Cath I got 105k+ xp from attacking dam,n hard. This round I'm not going to get anywhere 100k xp and I've attacked every night of the round reasonably efficiently. My average XP per roid is appalling in comparison. Last round I would've preferred to be able to launch at targets closer to my own value and still do well, this round I'd prefer to launch on much bigger targets than I've been able to.
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Unread 23 Sep 2005, 03:00   #14
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Re: Difference between n00b bashing etc..

If anything I would like the xp cap moved upwards to maybe 3X. At the moment my BS/CR fleet is effective enough to let me attack xans and cats ATLEAST twice my value and I would like to make more xp

I know thats thinking in the opposite direction, but frankly I think with the limit of 40% and crappy xp there isnt much to discuss on the lower scale - they lose anyway.
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Unread 24 Sep 2005, 12:47   #15
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Re: Difference between n00b bashing etc..

Newbie bashing is a bitter term used by smaller planets and their friends who can't take being roided.
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Unread 24 Sep 2005, 13:43   #16
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Re: Difference between n00b bashing etc..

If you attack an hostile alliance then planet sizes don't really matter anymore..
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Unread 24 Sep 2005, 16:01   #17
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Re: Difference between n00b bashing etc..

with hit limits there is no such thing as newbie bashing
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