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13 Jul 2004, 10:17
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#1
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The Twilight of the Gods
Join Date: Jan 2001
Posts: 23,481
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Fallout 3: Back in business
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13 Jul 2004, 10:18
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#2
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Twang Twang
Join Date: May 2001
Location: Where I live
Posts: 837
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Re: Fallout 3: Back in business
yippee!
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"I'm an occasional drinker, the kind of guy who goes out for a beer and wakes up in Singapore with a full beard"
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13 Jul 2004, 10:20
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#3
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Clerk
Join Date: Jun 2001
Posts: 13,940
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Re: Fallout 3: Back in business
Hurrah. Possibly.
One of the few games I'm genuinely looking forward to, but I have doubts whether it'll be any good after all this.
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13 Jul 2004, 10:29
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#4
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The Twilight of the Gods
Join Date: Jan 2001
Posts: 23,481
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Re: Fallout 3: Back in business
Quote:
Originally Posted by Dante Hicks
Hurrah. Possibly.
One of the few games I'm genuinely looking forward to, but I have doubts whether it'll be any good after all this.
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It's Bethseda. They have a good track record with RPGs you know.
I don't know whether they're using the code that was developed by BIS before they were dissolved or not though, but even if they're not, a first person Fallout would be nice.
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13 Jul 2004, 10:46
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#5
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Clerk
Join Date: Jun 2001
Posts: 13,940
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Re: Fallout 3: Back in business
I don't really like first person RPGs. Indeed, I'm not a massive fan of any first-person game.
edit : FPS are OK, and I really do like a couple of them, but as a general theme I dislike first person games.
Last edited by Dante Hicks; 13 Jul 2004 at 10:52.
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13 Jul 2004, 10:49
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#6
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NEWSBOT
Join Date: Dec 2000
Location: The enby cave!
Posts: 4,872
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Re: Fallout 3: Back in business
bethseda do weird rpgs though, i've never really been that fond of them :/
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Pretty parks and funky scrap metal things here
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13 Jul 2004, 10:54
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#7
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The Twilight of the Gods
Join Date: Jan 2001
Posts: 23,481
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Re: Fallout 3: Back in business
Quote:
Originally Posted by NEWSBOT3
bethseda do weird rpgs though, i've never really been that fond of them :/
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The main problem with Morrowind was the combat system; in a fantasy setting, you're required to have swords and whatnot, which are immensely difficult to put together in a way that is both fun and balanced.
Fallout, for the most part, is all about guns.
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13 Jul 2004, 10:54
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#8
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Clerk
Join Date: Jun 2001
Posts: 13,940
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Re: Fallout 3: Back in business
I absolutley hated Morrowind.
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13 Jul 2004, 10:56
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#9
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Mr. Blobby
Join Date: Nov 2000
Location: Belgium
Posts: 8,271
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Re: Fallout 3: Back in business
Morrowind was rather good, although it has several flaws, such as the worst game ending since Pong.
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13 Jul 2004, 11:04
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#10
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The Twilight of the Gods
Join Date: Jan 2001
Posts: 23,481
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Re: Fallout 3: Back in business
Quote:
Originally Posted by Leshy
Morrowind was rather good, although it has several flaws, such as the worst game ending since Pong.
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I've never actually finished the Nevarine quest
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13 Jul 2004, 11:09
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#11
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Guy next door
Join Date: Feb 2002
Location: The Netherlands
Posts: 4,745
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Re: Fallout 3: Back in business
After 4 hours of dwelling around an immensively dull island shooting flying monsters with my bow I decided to uninstall Morrowwind.
Ultima Underworld forever!
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13 Jul 2004, 11:20
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#12
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The Twilight of the Gods
Join Date: Jan 2001
Posts: 23,481
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Re: Fallout 3: Back in business
Quote:
Originally Posted by SilverSmoke
After 4 hours of dwelling around an immensively dull island shooting flying monsters with my bow I decided to uninstall Morrowwind.
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The quests make the game. That and all the Dwemner stuff, exploring all the ruins for the ancient tech is great.
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13 Jul 2004, 12:26
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#13
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King of The Fat Boys
Join Date: Feb 2001
Location: UK
Posts: 3,332
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Re: Fallout 3: Back in business
I'll believe it when I see it
On the shelf
In Virgin Megastores
With at least a 9.0 rating on PC IGN.
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13 Jul 2004, 13:05
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#14
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The Twilight of the Gods
Join Date: Jan 2001
Posts: 23,481
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Re: Fallout 3: Back in business
Quote:
Originally Posted by ChubbyChecker
I'll believe it when I see it
On the shelf
In Virgin Megastores
With at least a 9.0 rating on PC IGN.
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That won't be soon. Bethseda take a LONG time over their games.
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13 Jul 2004, 13:45
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#15
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Dirte
Join Date: Apr 2002
Posts: 5,573
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Re: Fallout 3: Back in business
This was a nice news item, I must say.
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"Freedom, morality, and the human dignity of the individual consists precisely in this; that he makes waffles not because he is forced to do so, but because he freely conceives it, wants it, and loves it."
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13 Jul 2004, 20:06
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#16
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Snake of the Sand
Join Date: Feb 2001
Location: Florida, USA
Posts: 1,500
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Re: Fallout 3: Back in business
It'll be interesting to see what Bethesda does with this one. The lead developer is also the lead developer for ES4, so it'll probably have much of the same flavor.
I do have a very distinct feeling that it won't be anything like what we remember with the others. Then again, hopefully, bethesda will be smart enough to hire on some of the original FO3 team in.
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I poke badgers with spoons.
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13 Jul 2004, 20:22
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#17
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The Twilight of the Gods
Join Date: Jan 2001
Posts: 23,481
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Re: Fallout 3: Back in business
Quote:
Originally Posted by Sandsnake
I do have a very distinct feeling that it won't be anything like what we remember with the others. Then again, hopefully, bethesda will be smart enough to hire on some of the original FO3 team in.
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It's quite possible, however nothing's set in stone; the only quotes anyone does have are from a marketing person, and as we all know (or at least, should have learnt by now), games marketing execs take the brief then add another dozen 'features' which they made up in order to increase the hype.
And the only 'name' of the original fallout team I know is 'availablish' (he's currently working with John Romero on some crappy something or other) is J Sawyer, the aforementioned (in a different thread) former Lead Designer on FO3.
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13 Jul 2004, 22:41
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#18
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Snake of the Sand
Join Date: Feb 2001
Location: Florida, USA
Posts: 1,500
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Re: Fallout 3: Back in business
There is an interview on Gamespy...I vote it one of the most vague and irrelevant interviews ever..."it's too early in the process to say" over and over and over again.
As for Sawyer, how hard can it possibly be to yank someone from Romero..I mean, has Romero done ANYTHING of note in the last 10 years? (Of course, Romero can probably PAY, which is always nice, but hey!)
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I poke badgers with spoons.
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14 Jul 2004, 12:26
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#19
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King of The Fat Boys
Join Date: Feb 2001
Location: UK
Posts: 3,332
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Re: Fallout 3: Back in business
From Gamespot:
GS: Will Bethesda's Fallout 3 retain any elements of the "Van Buren" game that was in development at Black Isle Studios? Reports are it was nearly complete.
TH: No, we're going to start fresh.
Pah, it's going to be a loooooooooooooong wait.
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14 Jul 2004, 12:47
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#20
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The Twilight of the Gods
Join Date: Jan 2001
Posts: 23,481
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Re: Fallout 3: Back in business
Quote:
Originally Posted by ChubbyChecker
GS: Will Bethesda's Fallout 3 retain any elements of the "Van Buren" game that was in development at Black Isle Studios? Reports are it was nearly complete.
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They've misinterpreted quite a bit here. The ENGINE was nearly complete. The game itself was barely started, and as Bethesda may well be using the engine they're developing for TES4... the wait difference is probably insignificant.
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15 Jul 2004, 08:01
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#21
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Registered User
Join Date: Feb 2002
Location: South Pacific
Posts: 4,911
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Re: Fallout 3: Back in business
fallout 2 was astonishingly dull I thought.
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I think it's time we blow this scene, get everybody and the stuff together..........
ok 3..... 2..... 1.. let's jam
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15 Jul 2004, 08:40
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#22
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Clerk
Join Date: Jun 2001
Posts: 13,940
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Re: Fallout 3: Back in business
Quote:
Originally Posted by Radical Edward
fallout 2 was astonishingly dull I thought.
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When I first played Fallout 2 I was comparatively disappointed. I had been eagerly anticipating a worthy sequel to the original and the sequel, for some reason, didn't seem to have "it".
Most of my friends loved Fallout 1 and many of them didn't bother completing Fallout 2. The non-linear game play meant for a lot of the game you were just wondering aimlessly around. The random encounters meant if you went to the "wrong" place you'd be killed horribly, but it wasn't clear what the hell you were supposed to be doing. In some ways, the game was a little too sprawling.
However, over time the game won me over. I've probably completed it about ten times now, and each time the experience is subtly different. The amount of depth (lol) is incredible in the sense of attention to detail, sub-quests, random items, little touches. It's all adds up to my favourite RPG ever.
If you're looking for a more of a "do this then this then this" type experience (more inline with some Japanese console RPGs) then Fallout 1 is mildly preferable. If you want a world where you are relatively free to do what you want, then Fallout 2 is the win.
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15 Jul 2004, 08:54
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#23
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King of The Fat Boys
Join Date: Feb 2001
Location: UK
Posts: 3,332
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Re: Fallout 3: Back in business
Fallout 2 is far and the away the best RPG I've ever played, and I've played quite a few.
It's technically a much better game than Fallout but my opinion on that might just be because I played Fallout 2 before I played Fallout.
I don't think Fallout 3 is going to be much cop though. Especially with Bethesda's "bigger is better" approach.
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15 Jul 2004, 08:59
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#24
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Clerk
Join Date: Jun 2001
Posts: 13,940
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Re: Fallout 3: Back in business
Once you've played Fallout 2, Fallout 1 can be a bit annoying (e.g. simple things like "Take All" or better party management being missing) but that is often the way.
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