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23 May 2017, 21:18
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#1
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The evil stats guy
Join Date: Mar 2014
Posts: 242
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R73 Shipstats
Well since everyone is active on the forums trying to get their quest roids it's as good as a time as any to start going with the R73 shipstats.
Preferably i'm looking for a set where every attack fleet has a teamup. You can see it as
2 pods x 5 races (1 class without pods)
2 pods x 4 races (2 classes without pods)
3 pods x 4 races (0 classes without pods)
For the rest all the usual things apply
And to get things started Kaiba informed me he's working on a set for next round
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23 May 2017, 22:37
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#2
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The brother of Spammer
Join Date: Jun 2005
Location: Paisley - Scotland
Posts: 2,352
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Re: R73 Shipstats
im taking the round off from stat making but will still give feedback
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Missing Subh (r15-r18)
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24 May 2017, 11:31
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#3
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Registered User
Join Date: May 2017
Posts: 8
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Re: R73 Shipstats
What Race would get the round off in your 4 race scenarios?
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24 May 2017, 12:39
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#4
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The evil stats guy
Join Date: Mar 2014
Posts: 242
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Re: R73 Shipstats
Quote:
Originally Posted by Chappy
What Race would get the round off in your 4 race scenarios?
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Creator's choice
Although i personally prefer the 5 race one. But i want to leave some room for creativity
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24 May 2017, 19:37
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#5
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idle
Join Date: May 2008
Location: Germany
Posts: 968
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Re: R73 Shipstats
Quote:
Originally Posted by Jintao
Well since everyone is active on the forums trying to get their quest roids it's as good as a time as any to start going with the R73 shipstats.
Preferably i'm looking for a set where every attack fleet has a teamup. You can see it as
2 pods x 5 races (1 class without pods)
2 pods x 4 races (2 classes without pods)
3 pods x 4 races (0 classes without pods)
For the rest all the usual things apply
And to get things started Kaiba informed me he's working on a set for next round
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What about my 6 race set ?
__________________
m0rph3us formerly known as Bugz
"Itīs not about how hard u hit, its about how hard u can get hit and still keep moving forward! How much u can take and still move forward!"
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24 May 2017, 20:04
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#7
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Registered User
Join Date: Oct 2008
Posts: 846
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Re: R73 Shipstats
Isn't BS just too strong? Also the given Fake options for Etd/Ter are stupid.
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R50-55 Faceless
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24 May 2017, 20:06
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#8
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Valle is my hero
Join Date: Mar 2010
Posts: 2,581
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Re: R73 Shipstats
Quote:
Originally Posted by Tiamat101
Isn't BS just too strong? Also the given Fake options for Etd/Ter are stupid.
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Who are you talking about?
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24 May 2017, 20:13
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#9
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Registered User
Join Date: Oct 2008
Posts: 846
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Re: R73 Shipstats
Opps i thought it was r72 stats my bad. My old ass brain cant work strait anymore.
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R50-55 Faceless
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24 May 2017, 20:26
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#10
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Valle is my hero
Join Date: Mar 2010
Posts: 2,581
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Re: R73 Shipstats
Quote:
Originally Posted by M0RPH3US
What about my 6 race set ?
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What does the 6th race do?
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24 May 2017, 20:45
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#11
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The evil stats guy
Join Date: Mar 2014
Posts: 242
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Re: R73 Shipstats
Quote:
Originally Posted by M0RPH3US
What about my 6 race set ?
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Sadly i don't see this happening yet. i'd love to do it sometime though
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24 May 2017, 23:47
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#12
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Registered User
Join Date: Jun 2006
Posts: 45
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Re: R73 Shipstats
Quote:
Originally Posted by Jintao
Well since everyone is active on the forums trying to get their quest roids it's as good as a time as any to start going with the R73 shipstats.
Preferably i'm looking for a set where every attack fleet has a teamup. You can see it as
2 pods x 5 races (1 class without pods)
2 pods x 4 races (2 classes without pods)
3 pods x 4 races (0 classes without pods)
For the rest all the usual things apply
And to get things started Kaiba informed me he's working on a set for next round
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2 pods x 4 races (2 classes without pods) -> not really an option right? Wont it be very hard to land attacks when you only need anti-"4 classes"?
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25 May 2017, 00:01
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#13
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mz.
Join Date: Aug 2005
Posts: 8,587
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Re: R73 Shipstats
Quote:
Originally Posted by M0RPH3US
What about my 6 race set ?
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What was the unique property of the sixth race? I believe you've mentioned it before, but I can't remember.
__________________
The outraged poets threw sticks and rocks over the side of the bridge. They were all missing Mary and he felt a contented smug feeling wash over him. He would have given them a coy little wave if the roof hadn't collapsed just then. Mary then found himself in the middle of an understandably shocked family's kitchen table. So he gave them the coy little wave and realized it probably would have been more effective if he hadn't been lying on their turkey.
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25 May 2017, 03:20
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#14
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Registered User
Join Date: May 2017
Posts: 8
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Re: R73 Shipstats
I like it. Early enough
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25 May 2017, 11:30
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#15
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Registered User
Join Date: Mar 2014
Posts: 27
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Re: R73 Shipstats
interesting stats
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25 May 2017, 14:46
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#16
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Registered User
Join Date: May 2017
Posts: 5
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Re: R73 Shipstats
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25 May 2017, 18:42
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#17
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Registered User
Join Date: Feb 2003
Location: Finland
Posts: 17
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Re: R73 Shipstats
(y)
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-=ManWhore=-
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25 May 2017, 21:44
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#18
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Registered User
Join Date: Apr 2014
Posts: 32
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Re: R73 Shipstats
Make the locust hit BS intead of CO...
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26 May 2017, 21:27
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#19
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idle
Join Date: May 2008
Location: Germany
Posts: 968
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Re: R73 Shipstats
Quote:
Originally Posted by Kaiba
What does the 6th race do?
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ATM just a Mix of emp and cloaked Ships, so Like etd without steal or normal Ships
I would love to See cloaked emp Ships though
__________________
m0rph3us formerly known as Bugz
"Itīs not about how hard u hit, its about how hard u can get hit and still keep moving forward! How much u can take and still move forward!"
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26 May 2017, 22:00
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#20
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mz.
Join Date: Aug 2005
Posts: 8,587
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Re: R73 Shipstats
I believe that's already possible, it just can't be displayed in the user-facing ship stats page.
__________________
The outraged poets threw sticks and rocks over the side of the bridge. They were all missing Mary and he felt a contented smug feeling wash over him. He would have given them a coy little wave if the roof hadn't collapsed just then. Mary then found himself in the middle of an understandably shocked family's kitchen table. So he gave them the coy little wave and realized it probably would have been more effective if he hadn't been lying on their turkey.
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26 May 2017, 22:01
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#21
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Retired
Join Date: Feb 2001
Location: The Back Porch Bar
Posts: 2,593
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Re: R73 Shipstats
Yeah should be possible..
__________________
I'd rather be fishing.
Utterly useless since r3
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27 May 2017, 02:33
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#22
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Angels Player
Join Date: Aug 2005
Posts: 22
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Re: R73 Shipstats
Post it
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27 May 2017, 19:03
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#23
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Registered User
Join Date: May 2017
Posts: 19
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Re: R73 Shipstats
Sounds interesting...
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