As there seems to be all this talk about dynamic eta's returning (along with extra ship classes, which should help spice things up) how exactly would this all be implemented.
Will there be multiple tick attacking with reduced capping per tick as in pre-PAX combat, or will it still be single tick with the larger capping %. Also if multiple tick attacks were brought back in (and of course multiple tick defences) what would happen to prelaunching, how necessary would it be to still have it? I have enjoyed the single tick attacks, prelaunchable fleets and generic eta for all ships from PAX and PAX.5 but I am really looking forward to a return to more classic style combat, how much of a mixture between pre-PAX combat and current combat will PAXI have, and what do people think would be the best features to keep, dump, and bring back in?
And yes i know, I haven't particular made any suggestions, but I'm posting this because I'd be interested in other peoples suggestions and ideas and I'd like to discuss peoples views with them
- Superfly