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Unread 2 May 2015, 18:47   #1
vuLgAr
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Mid Round Changes

in reference to ship costs...

plz stop, I don't care how bad y'all ****ed up but ride out the round with it and quit with this crap.

there is beta for a reason
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Last edited by vuLgAr; 2 May 2015 at 18:53.
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Unread 2 May 2015, 19:49   #2
Tiamat101
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Re: Mid Round Changes

Production cost for non pod, structure killer and resource stealer ships after protection ends will be varying by +/- 5% when the built ships or those in production are a lot more or less than average capped at (5x/0.2x). This only applies between protection finishing and the last week of the round, when the costs change back to the prescribed ones


They told us up front they would disable it the last week.
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Unread 3 May 2015, 01:11   #3
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Re: Mid Round Changes

Planetarion HQ Production cost variance clarification Thu, 19 Mar 13:34:42 Delete

Hi all,

Just to clarify - in addition to the limitation that this variance only comes into affect after tick 24, some further points worth noting:

This only works for production orders that have ticked and so are "in progress", not all production orders.
The market values are no longer in play for the last week of the round, to stop potential last minute abuse. At this point in time, all ship costs will be reset to the original values - so it's worthwhile timing your spending carefully around this date!

Thanks,
PA Team
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