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Unread 10 Jan 2003, 11:15   #1
Gayle29uk
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Gayle29uk is just really niceGayle29uk is just really niceGayle29uk is just really niceGayle29uk is just really nice
What D&D character are you?

http://irulethe.net/%7Eneppyman/dndwho/

You Are A:


Chaotic Good Elf Druid Monk
Follower Of Rillifane Rallathil

Alignment:
Chaotic Good characters are independent types with a strong belief in the value of goodness. They have little use for governments and other forces of order, and will generally do their own things, without heed to such groups.

Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.

Primary Class:
Druids are a special variety of Cleric who serves the Earth, and can call upon the power in the earth to accomplish their goals. They tend to be somewhat fanatical about defending natural settings.

Secondary Class:
Monks are strange and generally not understood by the world at large. They live apart from people, and follow strict codes that restrain their behavior and lifestyle. They have an exceptionally calm outlook on life, and generally do not resort to violence unless absolutely necessary. Even when they do, their code of conduct forbids the use of all weapons - except their hands. As such, monks are extremely skilled at hand-to-hand combat, and no other style.

Deity:
Rillifane Rallathil is the Chaotic Good elven god of woodlands and nature. He is also known as the Leaflord, the Wild One, and the Great Oak. He is appears as a huge oak tree. His followers believe that everyone should be free to spend their lives doing what nature has meant them to, and they protect the forests from those who would abuse them. Their preferred weapon is the quarterstaff. Rillifane Rallathil's symbol is an oak tree.
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ACHTUNG!!!
Das machine is nicht fur gefingerpoken und mittengrabben. Ist easy
schnappen der springenwerk, blowenfusen und corkenpoppen mit
spitzensparken. Ist nicht fur gewerken by das dummkopfen. Das
rubbernecken sightseeren keepen hands in das pockets. Relaxen und vatch
das blinkenlights!!!
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Unread 10 Jan 2003, 11:21   #2
RiCo
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I'm most definantly not a RPG.
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Unread 10 Jan 2003, 11:23   #3
xtrasyn
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I'm pleasantly amazed by the results!

Lawful Good Half-Orc Ranger Paladin
Follower Of Mielikki

Alignment:
Lawful Good characters are the epitome of all that is just and good. They believe in order and governments that work for the benefit of all, and generally do not mind doing direct work to further their beliefs.

Race:
Half-Orcs are a cross between a human and an orc. Generally, this kind of mating does not occur willingly, so half-orcs are almost never raised by a full set of parents. They tend to be less intelligent and attractive than humans, but are generally stronger and hardier. Violence is a part of their nature, and few half-orcs manage to overcome this to follow other professions. They are generally treated with disdain by other races, if not outright hostility.

Primary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.

Secondary Class:
Paladins are the Holy Warriors. They have been chosen by a God/dess to be their representative on Earth, and must follow the code of that deity, or risk severe penalties. They tend towards being righteous, but not generally to excess.

Deity:
Mielikki is the Neutral Good goddess of the forest and autumn. She is also known as the Lady of the Forest, and is the Patron of Rangers. Her followers are devoted to nature, and believe in the positive and outreaching elements of it. They use light armor, and a variety of weapons suitable for hunting, which they are quite skilled at. Mielikki's symbol is a unicorn head.
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Unread 10 Jan 2003, 11:24   #4
Apothos
Not Dark or Handsome
Treasure Diver Champion, Alien Commander Champion, Magic Ball Champion
 
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Apothos contributes so much and asks for so littleApothos contributes so much and asks for so littleApothos contributes so much and asks for so littleApothos contributes so much and asks for so littleApothos contributes so much and asks for so littleApothos contributes so much and asks for so littleApothos contributes so much and asks for so littleApothos contributes so much and asks for so littleApothos contributes so much and asks for so littleApothos contributes so much and asks for so littleApothos contributes so much and asks for so little
Cool, i'm an Elf:

Lawful Neutral Elf Ranger Druid
Follower Of Silvanus

Alignment:
Lawful Neutral characters believe in the triumph of law and order above all else. It does not matter whether the leader is for good or evil; the leader will be followed, because the order they provide is the most important thing.

Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.

Primary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.

Secondary Class:
Druids are a special variety of Cleric who serves the Earth, and can call upon the power in the earth to accomplish their goals. They tend to be somewhat fanatical about defending natural settings.

Deity:
Silvanus is the True Neutral god of nature. He is also known as the Patron of Druids. His followers believe in the perfect balance of nature, and believe that nature's bounty is preferable to any other 'civilizing' method. They wear leather or metallic scale mail, constructed of leaf-shaped scales. Silvanus's symbol is an oak leaf.
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Unread 10 Jan 2003, 11:26   #5
xtrasyn
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I give you 30- yards head start you fuilthy elf

good luck btw
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Unread 10 Jan 2003, 11:32   #6
Apothos
Not Dark or Handsome
Treasure Diver Champion, Alien Commander Champion, Magic Ball Champion
 
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Apothos contributes so much and asks for so littleApothos contributes so much and asks for so littleApothos contributes so much and asks for so littleApothos contributes so much and asks for so littleApothos contributes so much and asks for so littleApothos contributes so much and asks for so littleApothos contributes so much and asks for so littleApothos contributes so much and asks for so littleApothos contributes so much and asks for so littleApothos contributes so much and asks for so littleApothos contributes so much and asks for so little
Quote:
Originally posted by xtrasyn
I give you 30- yards head start you fuilthy elf

good luck btw
Hehe, i take it that 'lawful' part of your character was some sort of mix-up?!
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Unread 10 Jan 2003, 11:32   #7
Knight Theamion
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Knight Theamion is an inspiration to us all and we should try to be more like himKnight Theamion is an inspiration to us all and we should try to be more like himKnight Theamion is an inspiration to us all and we should try to be more like himKnight Theamion is an inspiration to us all and we should try to be more like himKnight Theamion is an inspiration to us all and we should try to be more like himKnight Theamion is an inspiration to us all and we should try to be more like himKnight Theamion is an inspiration to us all and we should try to be more like himKnight Theamion is an inspiration to us all and we should try to be more like himKnight Theamion is an inspiration to us all and we should try to be more like himKnight Theamion is an inspiration to us all and we should try to be more like himKnight Theamion is an inspiration to us all and we should try to be more like him
You Are A:


Lawful Evil Human Fighter Ranger
Follower Of Iyachtu Xvim

Alignment:
Lawful Evil characters believe that a nice, orderly system of life is perfect for them to abuse for their own advancement. They will work within 'the system' to get the best that they can for themselves.

Race:
Humans are the 'average' race. They have the shortest life spans, and because of this, they tend to avoid the racial prejudices that other races are known for. They are also very curious and tend to live 'for the moment'.

Primary Class:
Fighters are the warriors. They use weapons to accomplish their goals. This isn't to say that they aren't intelligent, but that they do, in fact, believe that violence is frequently the answer.

Secondary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.

Deity:
Iyachtu Xvim is the Lawful Evil god of fear, hatred, malice, and tyranny. He is also known as the Godson and the Son of Bane. He appears as a gaunt, naked, scimitar-wielding man, or as a black cloud with glowing green eyes. His followers are working to strengthen his position in the world by converting (often by force) other deities' worshippers. They wear black robes with dark green trim, and wear black iron gauntlets with green eyes on the backs. Iyachtu Xvim's symbol is a black hand, inset with green eyes.

Code:
Law & Chaos:
Law ----- XXXXXXXXXXXXXXXXXXXX (20)
Neutral - XXXXXXXXX (9)
Chaos --- XXXX (4)

Good & Evil:
Good ---- XXXXXXXXXXXXXXX (15)
Neutral - XX (2)
Evil ---- XXXXXXXXXXXXXXXX (16)

Race:
Human ---- XXXX (4)
Half-Elf - XXXX (4)
Elf ------ X (1)
Halfling - (-2)
Dwarf ---- (-1)
Half-Orc - XXXX (4)
Gnome ---- XX (2)

Class:
Fighter - XXXXXXX (7)
Ranger -- XXXX (4)
Paladin - XXX (3)
Cleric -- (-4)
Mage ---- (-3)
Druid --- (-5)
Thief --- X (1)
Bard ---- XX (2)
Monk ---- (-2)
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Unread 10 Jan 2003, 11:36   #8
xtrasyn
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Quote:
Originally posted by Apothos
Hehe, i take it that 'lawful' part of your character was some sort of mix-up?!
Nono

I'll run fair; no shortcuts etc.

I take pride in that
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Unread 10 Jan 2003, 11:36   #9
Knight Theamion
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Knight Theamion is an inspiration to us all and we should try to be more like himKnight Theamion is an inspiration to us all and we should try to be more like himKnight Theamion is an inspiration to us all and we should try to be more like himKnight Theamion is an inspiration to us all and we should try to be more like himKnight Theamion is an inspiration to us all and we should try to be more like himKnight Theamion is an inspiration to us all and we should try to be more like himKnight Theamion is an inspiration to us all and we should try to be more like himKnight Theamion is an inspiration to us all and we should try to be more like himKnight Theamion is an inspiration to us all and we should try to be more like himKnight Theamion is an inspiration to us all and we should try to be more like himKnight Theamion is an inspiration to us all and we should try to be more like him
i pity the fool that lives by the law
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Unread 10 Jan 2003, 11:41   #10
Geeza
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Im not a D&D character, but if i was - I would be a:

True Neutral Elf Ranger Druid
Follower Of Silvanus

Alignment:
True Neutral characters are very rare. They believe that balance is the most important thing, and will not side with any other force. They will do whatever is necessary to preserve that balance, even if it means switching allegiances suddenly.

Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.

Primary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.

Secondary Class:
Druids are a special variety of Cleric who serves the Earth, and can call upon the power in the earth to accomplish their goals. They tend to be somewhat fanatical about defending natural settings.

Deity:
Silvanus is the True Neutral god of nature. He is also known as the Patron of Druids. His followers believe in the perfect balance of nature, and believe that nature's bounty is preferable to any other 'civilizing' method. They wear leather or metallic scale mail, constructed of leaf-shaped scales. Silvanus's symbol is an oak leaf.
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Weighs heavily on me like unwilling sleep,
And each imagined pinnacle and steep
Of godlike hardship tells me I must die
Like a sick eagle looking at the sky.
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Unread 10 Jan 2003, 11:56   #11
roadrunner_0
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apparently im a:


Chaotic Good Half-Elf Ranger Druid
Follower Of Solonor Thelandria

Alignment:
Chaotic Good characters are independent types with a strong belief in the value of goodness. They have little use for governments and other forces of order, and will generally do their own things, without heed to such groups.

Race:
Half-Elves are a cross between a human and an elf. They are smaller, like their elven ancestors, but have a much shorter lifespan. They are sometimes looked down upon as half-breeds, but this is rare. They have both the curious drive of humans and the patience of elves.

Primary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.

Secondary Class:
Druids are a special variety of Cleric who serves the Earth, and can call upon the power in the earth to accomplish their goals. They tend to be somewhat fanatical about defending natural settings.

Deity:
Solonor Thelandria is the Chaotic Good elven god of archery and the hunt. He is also known as the Keen Eye, the Great Archer, and the Forest Hunter. His followers respect nature, and only hunt when needed, but are quick to defend the forest from intruders. Their favorite weapon is the bow, and they tend to be extremely talented with it. Solonor Thelandria's symbol is an arrow with green fletchings.
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Unread 10 Jan 2003, 12:00   #12
ParraCida
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Lawful Good Elf Paladin Ranger
Follower Of Tyr

Alignment:
Lawful Good characters are the epitome of all that is just and good. They believe in order and governments that work for the benefit of all, and generally do not mind doing direct work to further their beliefs.

Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.

Primary Class:
Paladins are the Holy Warriors. They have been chosen by a God/dess to be their representative on Earth, and must follow the code of that deity, or risk severe penalties. They tend towards being righteous, but not generally to excess.

Secondary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.

Deity:
Tyr is the Lawful Good god of justice. He is also known as Tyr Grimjaws, Wounded Tyr, the Maimed God, and Blind Tyr. He appears as a warrior, missing his hand. Followers of Tyr are concerned first and foremost with justice - discovering the truth and punishing the guilty for their crimes. They wear blue and purple robes with a white sash, a white gauntlet on the left hand, and a black gauntlet on the right, to symbolize Tyr's lost hand. Their preferred weapon is the warhammer. Tyr's symbol is a set of scales resting on a warhammer.
-----

Ofcourse I knew this al along since my NWN char is a Paladin, It's a human paladin though because of extra skill points / feature and the fact that elves get a -2 to con which you really can't use as a paladin.
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Unread 10 Jan 2003, 12:09   #13
SilverSmoke
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Join Date: Feb 2002
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SilverSmoke contributes so much and asks for so littleSilverSmoke contributes so much and asks for so littleSilverSmoke contributes so much and asks for so littleSilverSmoke contributes so much and asks for so littleSilverSmoke contributes so much and asks for so littleSilverSmoke contributes so much and asks for so littleSilverSmoke contributes so much and asks for so littleSilverSmoke contributes so much and asks for so littleSilverSmoke contributes so much and asks for so littleSilverSmoke contributes so much and asks for so littleSilverSmoke contributes so much and asks for so little
You Are A:


Neutral Good Elf Ranger Druid
Follower Of Mielikki

Alignment:
Neutral Good characters believe in the power of good above all else. They will work to make the world a better place, and will do whatever is necessary to bring that about, whether it goes for or against whatever is considered 'normal'.

Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.

Primary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.

Secondary Class:
Druids are a special variety of Cleric who serves the Earth, and can call upon the power in the earth to accomplish their goals. They tend to be somewhat fanatical about defending natural settings.

Deity:
Mielikki is the Neutral Good goddess of the forest and autumn. She is also known as the Lady of the Forest, and is the Patron of Rangers. Her followers are devoted to nature, and believe in the positive and outreaching elements of it. They use light armor, and a variety of weapons suitable for hunting, which they are quite skilled at. Mielikki's symbol is a unicorn head.
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Unread 10 Jan 2003, 12:10   #14
RiCo
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Argh..

This RGP be me:

You Are A:


Lawful Evil Human Mage Monk
Follower Of Velsharoon

Alignment:
Lawful Evil characters believe that a nice, orderly system of life is perfect for them to abuse for their own advancement. They will work within 'the system' to get the best that they can for themselves.

Race:
Humans are the 'average' race. They have the shortest life spans, and because of this, they tend to avoid the racial prejudices that other races are known for. They are also very curious and tend to live 'for the moment'.

Primary Class:
Mages harness the magical energies for their own use. Spells, spell books, and long hours in the library are their loves. While often not physically strong, their mental talents can make up for this.

Secondary Class:
Monks are strange and generally not understood by the world at large. They live apart from people, and follow strict codes that restrain their behavior and lifestyle. They have an exceptionally calm outlook on life, and generally do not resort to violence unless absolutely necessary. Even when they do, their code of conduct forbids the use of all weapons - except their hands. As such, monks are extremely skilled at hand-to-hand combat, and no other style.

Deity:
Velsharoon is the Neutral Evil god of necromancy, liches, and undeath. He is also known as the Vaunted, the Archmage of Necromancy, and the Lord of the Forgotten Crypt. His followers practice the necromantic arts, and raise the dead to do their bidding. His symbol is a crowned skull.
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Unread 10 Jan 2003, 12:20   #15
Leshy
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Chaotic Neutral Human Ranger Fighter
Follower Of Silvanus


Alignment:
Chaotic Neutral characters are unstable, and frequently insane. They believe in disorder first and foremost, and will thus strive for that disorder in everything they do. This means that they will do whatever seems 'fun' or 'novel' at any given time.

Race:
Humans are the 'average' race. They have the shortest life spans, and because of this, they tend to avoid the racial prejudices that other races are known for. They are also very curious and tend to live 'for the moment'.

Primary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.

Secondary Class:
Fighters are the warriors. They use weapons to accomplish their goals. This isn't to say that they aren't intelligent, but that they do, in fact, believe that violence is frequently the answer.

Deity:
Silvanus is the True Neutral god of nature. He is also known as the Patron of Druids. His followers believe in the perfect balance of nature, and believe that nature's bounty is preferable to any other 'civilizing' method. They wear leather or metallic scale mail, constructed of leaf-shaped scales. Silvanus's symbol is an oak leaf.
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Unread 10 Jan 2003, 12:53   #16
GavGull
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Chaotic Good Elf Mage Fighter
Follower Of [Nothing]
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Unread 10 Jan 2003, 12:56   #17
Xillah
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Join Date: Jul 2001
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You Are A:


Lawful Good Dwarf Ranger Paladin
Follower Of Mielikki

Alignment:
Lawful Good characters are the epitome of all that is just and good. They believe in order and governments that work for the benefit of all, and generally do not mind doing direct work to further their beliefs.

Race:
Dwarves are short and stout, and easily recognizable by their well-cared-for beards. They are hard workers, and adept at stonework and engineering. They tend to live apart from other races; generally in deep, underground excavated systems, and as such tend to be distant from other races.

Primary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.

Secondary Class:
Paladins are the Holy Warriors. They have been chosen by a God/dess to be their representative on Earth, and must follow the code of that deity, or risk severe penalties. They tend towards being righteous, but not generally to excess.

Deity:
Mielikki is the Neutral Good goddess of the forest and autumn. She is also known as the Lady of the Forest, and is the Patron of Rangers. Her followers are devoted to nature, and believe in the positive and outreaching elements of it. They use light armor, and a variety of weapons suitable for hunting, which they are quite skilled at. Mielikki's symbol is a unicorn head.
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Unread 10 Jan 2003, 13:00   #18
W
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W is a jewel in the roughW is a jewel in the roughW is a jewel in the rough
Chaotic Good Gnome Fighter Mage
Follower Of Tymora

Alignment:
Chaotic Goodcharacters are independent types with a strong belief in the value of goodness. They have little use for governments and other forces of order, and will generally do their own things, without heed to such groups.
Race:
Gnomesare also short, like dwarves, but much skinnier. They have no beards, and are very inclined towards technology, although they have been known to dabble in magic, too. They tend to be fun-loving and fond of jokes and humor. Some gnomes live underground, and some live in cities and villages. They are very tolerant of other races, and are generally well-liked, though occasionally considered frivolous.
Primary Class:
Fightersare the warriors. They use weapons to accomplish their goals. This isn't to say that they aren't intelligent, but that they do, in fact, believe that violence is frequently the answer.
Secondary Class:
Magesharness the magical energies for their own use. Spells, spell books, and long hours in the library are their loves. While often not physically strong, their mental talents can make up for this.
Deity:
Tymorais the Chaotic Good goddess of luck and good fortune. She is also known as Lady Luck, and also Tyche's fair-tressed daughter. Followers of Tymora believe in the tenent that, 'Fortune Favors the Bold,' and will throw caution to the wind and trust to luck to work things out for the best. Tymora's symbol is an unmarked silver disk.

Detailed Results:
Law & Chaos:
Law ----- X(1)
Neutral - XX(2)
Chaos --- XXXXXXXXXXXX(12)
Good & Evil:
Good ---- XXXXXXXX(8)
Neutral - XXXX(4)
Evil ---- XXX(3)
Race:
Human ---- XXXX(4)
Half-Elf - XXXX(4)
Elf ------ XXXX(4)
Halfling - (-5)
Dwarf ---- X(1)
Half-Orc - XX(2)
Gnome ---- XXXXXXX(7)
Class:
Fighter - XXXX(4)
Ranger -- (0)
Paladin - (-1)
Cleric -- (-5)
Mage ---- XXX(3)
Druid --- (-5)
Thief --- XXX(3)
Bard ---- XXX(3)
Monk ---- (-4)


Interesting that my deity is that of luck, none of the questions would really point in that direction directly, but it fits me like hand in glove. This is me.
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Unread 10 Jan 2003, 13:03   #19
xtrasyn
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HA HA

I ALWAYS LAUGH AT SYLVANUS FOLLOWERS
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Unread 10 Jan 2003, 13:15   #20
Gargle
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Chaotic Neutral Human Mage Bard
Follower Of Azuth

Alignment:
Chaotic Neutral characters are unstable, and frequently insane. They believe in disorder first and foremost, and will thus strive for that disorder in everything they do. This means that they will do whatever seems 'fun' or 'novel' at any given time.

Race:
Humans are the 'average' race. They have the shortest life spans, and because of this, they tend to avoid the racial prejudices that other races are known for. They are also very curious and tend to live 'for the moment'.

Primary Class:
Mages harness the magical energies for their own use. Spells, spell books, and long hours in the library are their loves. While often not physically strong, their mental talents can make up for this.

Secondary Class:
Bards are the entertainers. They sing, dance, and play instruments to make other people happy, and, frequently, make money. They also tend to dabble in magic a bit.

Deity:
Azuth is the Lawful Neutral god of wizards and mages. He is also known as the High One, and is the Patron of Wizards. His followers believe that a systematic approach to magic is the best, and they strive for calm and caution in order to avoid accidents. They wear shimmering robes, and are well-versed in magic, as well as typical priest spells. Azuth's symbol is a hand with a raised, glowing index finger.



bard eh?
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Unread 10 Jan 2003, 13:15   #21
Golin
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Neutral Evil Half-Elf Fighter Ranger
Follower Of Cyric

Alignment:
Neutral Evil characters believe in Number One. Their personal gain takes precedance over all else, and they will work with whomever necessary and whatever institutions necessary to further their own goals.

Race:
Half-Elves are a cross between a human and an elf. They are smaller, like their elven ancestors, but have a much shorter lifespan. They are sometimes looked down upon as half-breeds, but this is rare. They have both the curious drive of humans and the patience of elves.

Primary Class:
Fighters are the warriors. They use weapons to accomplish their goals. This isn't to say that they aren't intelligent, but that they do, in fact, believe that violence is frequently the answer.

Secondary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.

Deity:
Cyric is the Neutral Evil god of death, murder, the dead, strife, tyranny, deception, and illusion. His followers are working to secure his position as a new god, and are in conflict with many worshippers of other deities. They wear black or dark purple robes, with silver trimming, and wear silver bracelets. Cyric's symbol is a skull set in a purple starburst.
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Unread 10 Jan 2003, 14:16   #22
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Chaotic Good Human Fighter Thief
Follower Of Tymora

Alignment:
Chaotic Good characters are independent types with a strong belief in the value of goodness. They have little use for governments and other forces of order, and will generally do their own things, without heed to such groups.

Race:
Humans are the 'average' race. They have the shortest life spans, and because of this, they tend to avoid the racial prejudices that other races are known for. They are also very curious and tend to live 'for the moment'.

Primary Class:
Fighters are the warriors. They use weapons to accomplish their goals. This isn't to say that they aren't intelligent, but that they do, in fact, believe that violence is frequently the answer.

Secondary Class:
Thieves are the most roguish of the classes. They are sneaky and nimble-fingered, and have skills with traps and locks. While not all use these skills for burglary, that is a common occupation of this class.

Deity:
Tymora is the Chaotic Good goddess of luck and good fortune. She is also known as Lady Luck, and also Tyche's fair-tressed daughter. Followers of Tymora believe in the tenent that, 'Fortune Favors the Bold,' and will throw caution to the wind and trust to luck to work things out for the best. Tymora's symbol is an unmarked silver disk.


Code:
Detailed Results:

Alignment:
Lawful Good ----- XXXX (4)
Neutral Good ---- XX (2)
Chaotic Good ---- XXXXXX (6)
Lawful Neutral -- (-1)
True Neutral ---- X (1)
Chaotic Neutral - X (1)
Lawful Evil ----- XXX (3)
Neutral Evil ---- (-1)
Chaotic Evil ---- XXX (3)

Race:
Human ---- XXXXXXX (7)
Half-Elf - (0)
Elf ------ XXX (3)
Halfling - (-2)
Dwarf ---- XXXXX (5)
Half-Orc - XXXXX (5)
Gnome ---- XXXX (4)

Class:
Fighter - XXXXXXXX (8)
Ranger -- (-2)
Paladin - (-2)
Cleric -- (-8)
Mage ---- (-1)
Druid --- (-9)
Thief --- XXXXXX (6)
Bard ---- XXXX (4)
Monk ---- (-10)
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Unread 10 Jan 2003, 14:21   #23
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Quote:
Originally posted by xtrasyn
I ALWAYS LAUGH AT SYLVANUS FOLLOWERS
Although it said I'm a follower of that dude as well, I concur. But Chaotic Neutral > *
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Unread 10 Jan 2003, 14:25   #24
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Quote:
Originally posted by Leshy
Although it said I'm a follower of that dude as well, I concur. But Chaotic Neutral > *
Nooo... Actually CE > * as you can act any alligment fits the moment.


And for now I'm mostly the monsters. GMing is good.
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Unread 10 Jan 2003, 14:33   #25
djbass
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Chaotic Good Half-Elf Bard Ranger
Follower Of Hanali Cenanil

Alignment:
Chaotic Good characters are independent types with a strong belief in the value of goodness. They have little use for governments and other forces of order, and will generally do their own things, without heed to such groups.

Race:
Half-Elves are a cross between a human and an elf. They are smaller, like their elven ancestors, but have a much shorter lifespan. They are sometimes looked down upon as half-breeds, but this is rare. They have both the curious drive of humans and the patience of elves.

Primary Class:
Bards are the entertainers. They sing, dance, and play instruments to make other people happy, and, frequently, make money. They also tend to dabble in magic a bit.

Secondary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.

Deity:
Hanali Cenanil is the Chaotic Good elven goddess of love, beauty, and art. She is also known as the Heart of Gold and Lady Goldheart. Her followers delight in creation and youth, and work to spread happiness, love, and beauty. Their preferred weapon is the dagger.

=[DJ Bass]=
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Unread 10 Jan 2003, 14:52   #26
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Please move this to the roleplaying forum. Just because LOTR is popular dosent mean you roleplayers can come out of the closet!
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Unread 10 Jan 2003, 14:54   #27
W
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Quote:
Originally posted by Cocaine
Please move this to the roleplaying forum. Just because LOTR is popular dosent mean you roleplayers can come out of the closet!
The roleplaying forum has little or nothing to do with roleplaying. Despite the name.
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Unread 10 Jan 2003, 14:59   #28
XeeThot
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C'mon you know you want to.
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Unread 10 Jan 2003, 16:01   #29
Curufinwe
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Lawful Good Elf Ranger Paladin
Follower Of Mielikki

Alignment:
Lawful Good characters are the epitome of all that is just and good. They believe in order and governments that work for the benefit of all, and generally do not mind doing direct work to further their beliefs.

Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.

Primary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.

Secondary Class:
Paladins are the Holy Warriors. They have been chosen by a God/dess to be their representative on Earth, and must follow the code of that deity, or risk severe penalties. They tend towards being righteous, but not generally to excess.

Deity:
Mielikki is the Neutral Good goddess of the forest and autumn. She is also known as the Lady of the Forest, and is the Patron of Rangers. Her followers are devoted to nature, and believe in the positive and outreaching elements of it. They use light armor, and a variety of weapons suitable for hunting, which they are quite skilled at. Mielikki's symbol is a unicorn head.


Detailed Results:

Law & Chaos:
Law ----- XXXXXXXXXXXXXXXXX (17)
Neutral - XXXXXX (6)
Chaos --- XXXX (4)

Good & Evil:
Good ---- XXXXXXXXXXXXXXXX (16)
Neutral - XXXXXXXXXXXXX (13)
Evil ---- (-2)

Race:
Human ---- XX (2)
Half-Elf - X (1)
Elf ------ XXXXXX (6)
Halfling - (-7)
Dwarf ---- XX (2)
Half-Orc - XXXXXX (6)
Gnome ---- (-1)

Class:
Fighter - XXXXXX (6)
Ranger -- XXXXXXXXXXX (11)
Paladin - XXXXXXXXX (9)
Cleric -- XX (2)
Mage ---- (-3)
Druid --- XX (2)
Thief --- (-7)
Bard ---- X (1)
Monk ---- XXXXX (5)
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Unread 10 Jan 2003, 16:10   #30
MrL_JaKiri
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You Are A:


Chaotic Evil Elf Mage Fighter
Follower Of Velsharoon

Alignment:
Chaotic Evil characters are the most 'evil' people out there. They are willing to do anything to get ahead, and will kill anyone who stands in their way. A chaotic evil person sees no value in order and governments, and believes to the utmost in the tenant that 'Might Makes Right'.

Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.

Primary Class:
Mages harness the magical energies for their own use. Spells, spell books, and long hours in the library are their loves. While often not physically strong, their mental talents can make up for this.

Secondary Class:
Fighters are the warriors. They use weapons to accomplish their goals. This isn't to say that they aren't intelligent, but that they do, in fact, believe that violence is frequently the answer.

Deity:
Velsharoon is the Neutral Evil god of necromancy, liches, and undeath. He is also known as the Vaunted, the Archmage of Necromancy, and the Lord of the Forgotten Crypt. His followers practice the necromantic arts, and raise the dead to do their bidding. His symbol is a crowned skull.
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Unread 10 Jan 2003, 16:10   #31
Snurx
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im a

Chaotic Neutral Elf Mage Cleric
Follower Of Azuth

Alignment:
Chaotic Neutral characters are unstable, and frequently insane. They believe in disorder first and foremost, and will thus strive for that disorder in everything they do. This means that they will do whatever seems 'fun' or 'novel' at any given time.

Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.

Primary Class:
Mages harness the magical energies for their own use. Spells, spell books, and long hours in the library are their loves. While often not physically strong, their mental talents can make up for this.

Secondary Class:
Clerics are the voices of their God/desses on Earth. They perform the work of their deity, but this doesn't mean that they preach to a congregation all their lives. If their deity needs something done, they will do it, and can call upon that deity's power to accomplish their goals.

Deity:
Azuth is the Lawful Neutral god of wizards and mages. He is also known as the High One, and is the Patron of Wizards. His followers believe that a systematic approach to magic is the best, and they strive for calm and caution in order to avoid accidents. They wear shimmering robes, and are well-versed in magic, as well as typical priest spells. Azuth's symbol is a hand with a raised, glowing index finger.


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Unread 10 Jan 2003, 16:28   #32
Gayle29uk
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Quote:
Originally posted by Curufinwe
Lawful Good Elf Ranger Paladin
Follower Of Mielikki
CURUF!!!!!!!!!!! You still here \o/
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Unread 10 Jan 2003, 17:27   #33
SepH
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You Are A:


True Neutral Human Fighter Ranger
Follower Of Gond

Alignment:
True Neutral characters are very rare. They believe that balance is the most important thing, and will not side with any other force. They will do whatever is necessary to preserve that balance, even if it means switching allegiances suddenly.

Race:
Humans are the 'average' race. They have the shortest life spans, and because of this, they tend to avoid the racial prejudices that other races are known for. They are also very curious and tend to live 'for the moment'.

Primary Class:
Fighters are the warriors. They use weapons to accomplish their goals. This isn't to say that they aren't intelligent, but that they do, in fact, believe that violence is frequently the answer.

Secondary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.

Deity:
Gond is the True Neutral god of artifice, craft, and construction. He is also known as Gond Wonderbringer. His followers believe that 'actions count' - that is, that what is accomplished in the end is what is truly important. They wear saffron clothing, with red sashes containing all manner of mechanical devices. Their preferred weapons are firearms, since the followers of Gond had a large hand in their making and invention. They also wear plate mail (no shield), but generally prefer to have bodyguards, instead. Gond's symbol is a toothed wheel, made of ivory, bone, or metal.


hmm dang, not really what i was hoping for :-/
o well
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Unread 10 Jan 2003, 17:32   #34
LHC
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You Are A:


Lawful Evil Human Fighter Ranger
Follower Of Iyachtu Xvim

Alignment:
Lawful Evil characters believe that a nice, orderly system of life is perfect for them to abuse for their own advancement. They will work within 'the system' to get the best that they can for themselves.

Race:
Humans are the 'average' race. They have the shortest life spans, and because of this, they tend to avoid the racial prejudices that other races are known for. They are also very curious and tend to live 'for the moment'.

Primary Class:
Fighters are the warriors. They use weapons to accomplish their goals. This isn't to say that they aren't intelligent, but that they do, in fact, believe that violence is frequently the answer.

Secondary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.

Deity:
Iyachtu Xvim is the Lawful Evil god of fear, hatred, malice, and tyranny. He is also known as the Godson and the Son of Bane. He appears as a gaunt, naked, scimitar-wielding man, or as a black cloud with glowing green eyes. His followers are working to strengthen his position in the world by converting (often by force) other deities' worshippers. They wear black robes with dark green trim, and wear black iron gauntlets with green eyes on the backs. Iyachtu Xvim's symbol is a black hand, inset with green eyes.

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Unread 10 Jan 2003, 17:43   #35
mpr0733
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Alignment:
True Neutral characters are very rare. They believe that balance is the most important thing, and will not side with any other force. They will do whatever is necessary to preserve that balance, even if it means switching allegiances suddenly.

Race:
Half-Elves are a cross between a human and an elf. They are smaller, like their elven ancestors, but have a much shorter lifespan. They are sometimes looked down upon as half-breeds, but this is rare. They have both the curious drive of humans and the patience of elves.

Primary Class:
Mages harness the magical energies for their own use. Spells, spell books, and long hours in the library are their loves. While often not physically strong, their mental talents can make up for this.

Secondary Class:
Bards are the entertainers. They sing, dance, and play instruments to make other people happy, and, frequently, make money. They also tend to dabble in magic a bit.

Deity:
Azuth is the Lawful Neutral god of wizards and mages. He is also known as the High One, and is the Patron of Wizards. His followers believe that a systematic approach to magic is the best, and they strive for calm and caution in order to avoid accidents. They wear shimmering robes, and are well-versed in magic, as well as typical priest spells. Azuth's symbol is a hand with a raised, glowing index finger.
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Unread 10 Jan 2003, 17:46   #36
Pyr0 MK III
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True Neutral Gnome Thief Bard
Follower Of Calladuran Smoothhands

Alignment:
True Neutral characters are very rare. They believe that balance is the most important thing, and will not side with any other force. They will do whatever is necessary to preserve that balance, even if it means switching allegiances suddenly.

Race:
Gnomes are also short, like dwarves, but much skinnier. They have no beards, and are very inclined towards technology, although they have been known to dabble in magic, too. They tend to be fun-loving and fond of jokes and humor. Some gnomes live underground, and some live in cities and villages. They are very tolerant of other races, and are generally well-liked, though occasionally considered frivolous.

Primary Class:
Thieves are the most roguish of the classes. They are sneaky and nimble-fingered, and have skills with traps and locks. While not all use these skills for burglary, that is a common occupation of this class.

Secondary Class:
Bards are the entertainers. They sing, dance, and play instruments to make other people happy, and, frequently, make money. They also tend to dabble in magic a bit.

Deity:
Callarduran Smoothhands is the True Neutral gnomish god of stone, the underground, and mining. He is also known as the Deep Brother and the Master of Stone. His followers enjoy mining - especially for rubies. Their favorite weapon is the battleaxe.



How the **** can I be a gnome? I'm six foot seven ffs!
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Unread 10 Jan 2003, 20:26   #37
Curufinwe
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Quote:
Originally posted by Gayle28uk
CURUF!!!!!!!!!!! You still here \o/
ofc i am
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Unread 10 Jan 2003, 21:20   #38
Sarina_Joy
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True Neutral Human Fighter Mage
Follower Of Gond

Alignment:
True Neutral characters are very rare. They believe that balance is the most important thing, and will not side with any other force. They will do whatever is necessary to preserve that balance, even if it means switching allegiances suddenly.

Race:
Humans are the 'average' race. They have the shortest life spans, and because of this, they tend to avoid the racial prejudices that other races are known for. They are also very curious and tend to live 'for the moment'.

Primary Class:
Fighters are the warriors. They use weapons to accomplish their goals. This isn't to say that they aren't intelligent, but that they do, in fact, believe that violence is frequently the answer.

Secondary Class:
Mages harness the magical energies for their own use. Spells, spell books, and long hours in the library are their loves. While often not physically strong, their mental talents can make up for this.

Deity:
Gond is the True Neutral god of artifice, craft, and construction. He is also known as Gond Wonderbringer. His followers believe that 'actions count' - that is, that what is accomplished in the end is what is truly important. They wear saffron clothing, with red sashes containing all manner of mechanical devices. Their preferred weapons are firearms, since the followers of Gond had a large hand in their making and invention. They also wear plate mail (no shield), but generally prefer to have bodyguards, instead. Gond's symbol is a toothed wheel, made of ivory, bone, or metal.
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Unread 11 Jan 2003, 01:55   #39
Helveticus
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True Neutral Human Ranger Monk
Follower Of Silvanus

Alignment:
True Neutral characters are very rare. They believe that balance is the most important thing, and will not side with any other force. They will do whatever is necessary to preserve that balance, even if it means switching allegiances suddenly.

Race:
Humans are the 'average' race. They have the shortest life spans, and because of this, they tend to avoid the racial prejudices that other races are known for. They are also very curious and tend to live 'for the moment'.

Primary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.

Secondary Class:
Monks are strange and generally not understood by the world at large. They live apart from people, and follow strict codes that restrain their behavior and lifestyle. They have an exceptionally calm outlook on life, and generally do not resort to violence unless absolutely necessary. Even when they do, their code of conduct forbids the use of all weapons - except their hands. As such, monks are extremely skilled at hand-to-hand combat, and no other style.

Deity:
Silvanus is the True Neutral god of nature. He is also known as the Patron of Druids. His followers believe in the perfect balance of nature, and believe that nature's bounty is preferable to any other 'civilizing' method. They wear leather or metallic scale mail, constructed of leaf-shaped scales. Silvanus's symbol is an oak leaf.
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Unread 11 Jan 2003, 02:16   #40
Nodrog
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Nodrog has ascended to a higher existance and no longer needs rep points to prove the size of his e-penis.Nodrog has ascended to a higher existance and no longer needs rep points to prove the size of his e-penis.Nodrog has ascended to a higher existance and no longer needs rep points to prove the size of his e-penis.Nodrog has ascended to a higher existance and no longer needs rep points to prove the size of his e-penis.Nodrog has ascended to a higher existance and no longer needs rep points to prove the size of his e-penis.Nodrog has ascended to a higher existance and no longer needs rep points to prove the size of his e-penis.Nodrog has ascended to a higher existance and no longer needs rep points to prove the size of his e-penis.Nodrog has ascended to a higher existance and no longer needs rep points to prove the size of his e-penis.Nodrog has ascended to a higher existance and no longer needs rep points to prove the size of his e-penis.Nodrog has ascended to a higher existance and no longer needs rep points to prove the size of his e-penis.Nodrog has ascended to a higher existance and no longer needs rep points to prove the size of his e-penis.
Chaotic Good Gnome Bard Mage
Follower Of Finder Wyvernspur

Alignment:
Chaotic Good characters are independent types with a strong belief in the value of goodness. They have little use for governments and other forces of order, and will generally do their own things, without heed to such groups.

Race:
Gnomes are also short, like dwarves, but much skinnier. They have no beards, and are very inclined towards technology, although they have been known to dabble in magic, too. They tend to be fun-loving and fond of jokes and humor. Some gnomes live underground, and some live in cities and villages. They are very tolerant of other races, and are generally well-liked, though occasionally considered frivolous.

Primary Class:
Bards are the entertainers. They sing, dance, and play instruments to make other people happy, and, frequently, make money. They also tend to dabble in magic a bit.

Secondary Class:
Mages harness the magical energies for their own use. Spells, spell books, and long hours in the library are their loves. While often not physically strong, their mental talents can make up for this.

Deity:
Finder Wyvernspur is the Chaotic Neutral god of the cycle of life and the transformation of art, although he leans heavily towards Good. He is also known as the Nameless Bard. Followers of Finder believe that everything must change in order to grow and thrive. Their preferred weapon is the bastard sword.
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Unread 11 Jan 2003, 04:31   #41
Spüg
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Lawful Good Dwarf Fighter Ranger
Follower Of Moradin

Alignment:
Lawful Good characters are the epitome of all that is just and good. They believe in order and governments that work for the benefit of all, and generally do not mind doing direct work to further their beliefs.

Race:
Dwarves are short and stout, and easily recognizable by their well-cared-for beards. They are hard workers, and adept at stonework and engineering. They tend to live apart from other races; generally in deep, underground excavated systems, and as such tend to be distant from other races.

Primary Class:
Fighters are the warriors. They use weapons to accomplish their goals. This isn't to say that they aren't intelligent, but that they do, in fact, believe that violence is frequently the answer.

Secondary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.

Deity:
Moradin is the Lawful Good dwarven god of stone, rock, fire, and metal. He is also known as the Creator God, because he is the creator of the dwarven race. Followers of Moradin believe that a person's worth is determined by the things they do. They also are trained to work in the forge, creating weapons in the name and spirit of Moradin. They can use any weapon, but it must be one that they have created themselves. Moradin's symbol is a hammer and an anvil.

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Unread 11 Jan 2003, 05:58   #42
W
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"True Neutral characters are very rare." Yeah right.
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Unread 11 Jan 2003, 07:07   #43
Sandsnake
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Lawful good??? Druid??? my leanings were always ranger, but fs...


Lawful Good Elf Druid Ranger
Follower Of Mielikki

Alignment:
Lawful Good characters are the epitome of all that is just and good. They believe in order and governments that work for the benefit of all, and generally do not mind doing direct work to further their beliefs.

Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.

Primary Class:
Druids are a special variety of Cleric who serves the Earth, and can call upon the power in the earth to accomplish their goals. They tend to be somewhat fanatical about defending natural settings.

Secondary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.

Deity:
Mielikki is the Neutral Good goddess of the forest and autumn. She is also known as the Lady of the Forest, and is the Patron of Rangers. Her followers are devoted to nature, and believe in the positive and outreaching elements of it. They use light armor, and a variety of weapons suitable for hunting, which they are quite skilled at. Mielikki's symbol is a unicorn head.
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Unread 11 Jan 2003, 07:19   #44
Zh|l
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Zh|l is an inspiration to us all and we should try to be more like himZh|l is an inspiration to us all and we should try to be more like himZh|l is an inspiration to us all and we should try to be more like himZh|l is an inspiration to us all and we should try to be more like himZh|l is an inspiration to us all and we should try to be more like himZh|l is an inspiration to us all and we should try to be more like himZh|l is an inspiration to us all and we should try to be more like himZh|l is an inspiration to us all and we should try to be more like himZh|l is an inspiration to us all and we should try to be more like himZh|l is an inspiration to us all and we should try to be more like himZh|l is an inspiration to us all and we should try to be more like him
Did this as did Sid once. I think Sid was Lawful Evil and I was Chaotic Evil. We were both human wizards I think.

Although I actually have a D&D character currently \o/ (more than one, but my main one is Chaotic Evil)
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Unread 11 Jan 2003, 09:56   #45
Grimble
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Chaotic Good Gnome Thief Bard
Follower Of Tymora

Alignment:
Chaotic Good characters are independent types with a strong belief in the value of goodness. They have little use for governments and other forces of order, and will generally do their own things, without heed to such groups.

Race:
Gnomes are also short, like dwarves, but much skinnier. They have no beards, and are very inclined towards technology, although they have been known to dabble in magic, too. They tend to be fun-loving and fond of jokes and humor. Some gnomes live underground, and some live in cities and villages. They are very tolerant of other races, and are generally well-liked, though occasionally considered frivolous.

Primary Class:
Thieves are the most roguish of the classes. They are sneaky and nimble-fingered, and have skills with traps and locks. While not all use these skills for burglary, that is a common occupation of this class.

Secondary Class:
Bards are the entertainers. They sing, dance, and play instruments to make other people happy, and, frequently, make money. They also tend to dabble in magic a bit.

Deity:
Tymora is the Chaotic Good goddess of luck and good fortune. She is also known as Lady Luck, and also Tyche's fair-tressed daughter. Followers of Tymora believe in the tenent that, 'Fortune Favors the Bold,' and will throw caution to the wind and trust to luck to work things out for the best. Tymora's symbol is an unmarked silver disk.
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Unread 11 Jan 2003, 12:57   #46
Dave
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You Are A:


Lawful Good Elf Ranger Fighter
Follower Of Mielikki

Alignment:
Lawful Good characters are the epitome of all that is just and good. They believe in order and governments that work for the benefit of all, and generally do not mind doing direct work to further their beliefs.

Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.

Primary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.

Secondary Class:
Fighters are the warriors. They use weapons to accomplish their goals. This isn't to say that they aren't intelligent, but that they do, in fact, believe that violence is frequently the answer.

Deity:
Mielikki is the Neutral Good goddess of the forest and autumn. She is also known as the Lady of the Forest, and is the Patron of Rangers. Her followers are devoted to nature, and believe in the positive and outreaching elements of it. They use light armor, and a variety of weapons suitable for hunting, which they are quite skilled at. Mielikki's symbol is a unicorn head.
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Unread 11 Jan 2003, 13:06   #47
GavGull
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Quote:
Originally posted by W
"True Neutral characters are very rare." Yeah right.
It's probably truer to say there are few true neutral characters who actually believe in the notion of balance, the survey doesn't take in political/philosophical ideology, they're just creations of the options they chose.
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Unread 11 Jan 2003, 13:45   #48
treelo
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Chaotic Good Elf Ranger Bard
Follower Of Solonor Thelandria

Alignment:
Chaotic Good characters are independent types with a strong belief in the value of goodness. They have little use for governments and other forces of order, and will generally do their own things, without heed to such groups.

Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.

Primary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.

Secondary Class:
Bards are the entertainers. They sing, dance, and play instruments to make other people happy, and, frequently, make money. They also tend to dabble in magic a bit.

Deity:
Solonor Thelandria is the Chaotic Good elven god of archery and the hunt. He is also known as the Keen Eye, the Great Archer, and the Forest Hunter. His followers respect nature, and only hunt when needed, but are quick to defend the forest from intruders. Their favorite weapon is the bow, and they tend to be extremely talented with it. Solonor Thelandria's symbol is an arrow with green fletchings.
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The gods told me to relax,
They said I'm gonna be fixed up right..."


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Unread 11 Jan 2003, 15:12   #49
Monkeypimp
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Chaotic Good Human Bard Fighter
Follower Of Finder Wyvernspur
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Unread 11 Jan 2003, 15:54   #50
Knight Theamion
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Knight Theamion is an inspiration to us all and we should try to be more like himKnight Theamion is an inspiration to us all and we should try to be more like himKnight Theamion is an inspiration to us all and we should try to be more like himKnight Theamion is an inspiration to us all and we should try to be more like himKnight Theamion is an inspiration to us all and we should try to be more like himKnight Theamion is an inspiration to us all and we should try to be more like himKnight Theamion is an inspiration to us all and we should try to be more like himKnight Theamion is an inspiration to us all and we should try to be more like himKnight Theamion is an inspiration to us all and we should try to be more like himKnight Theamion is an inspiration to us all and we should try to be more like himKnight Theamion is an inspiration to us all and we should try to be more like him
lawfull evil is liek the mobsters innit ?
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