User Name
Password

Go Back   Planetarion Forums > Planetarion Related Forums > Strategic Discussions

Reply
Thread Tools Display Modes
Unread 17 May 2009, 16:57   #1
Cochese
Retired
 
Cochese's Avatar
 
Join Date: Feb 2001
Location: The Back Porch Bar
Posts: 2,593
Cochese has a reputation beyond reputeCochese has a reputation beyond reputeCochese has a reputation beyond reputeCochese has a reputation beyond reputeCochese has a reputation beyond reputeCochese has a reputation beyond reputeCochese has a reputation beyond reputeCochese has a reputation beyond reputeCochese has a reputation beyond reputeCochese has a reputation beyond reputeCochese has a reputation beyond repute
r32 ship-stat suggestions

If anyone wants to take a crack at a set of stats for next round, post them here. I know a few were thrown out in the other thread, but I'd like to have a separate thread solely for next round.

This won't necessarily be a "design by committee" situation, but rather a starting point for people to put their ideas out there where some of the more seasoned players will be able to contribute through (hopefully) constructive criticism.

We'll see how it goes for now.
__________________
I'd rather be fishing.

Utterly useless since r3
Cochese is offline   Reply With Quote
Unread 17 May 2009, 18:33   #2
Game^
Registered User
 
Join Date: Apr 2005
Posts: 531
Game^ is a splendid one to beholdGame^ is a splendid one to beholdGame^ is a splendid one to beholdGame^ is a splendid one to beholdGame^ is a splendid one to beholdGame^ is a splendid one to beholdGame^ is a splendid one to behold
Re: r32 ship-stat suggestions

Before anyone even starts thinking about stats, they should first of all clarify PA team's thoughts on Governments, Race bonus' and Salvage for next round. As all three of these will have an impact on any stats made.
Game^ is offline   Reply With Quote
Unread 17 May 2009, 18:47   #3
Kargool
Up The Hatters!
 
Kargool's Avatar
 
Join Date: Nov 2004
Location: Kenilworth Road
Posts: 3,012
Kargool is a pillar of this Internet societyKargool is a pillar of this Internet societyKargool is a pillar of this Internet societyKargool is a pillar of this Internet societyKargool is a pillar of this Internet societyKargool is a pillar of this Internet societyKargool is a pillar of this Internet societyKargool is a pillar of this Internet societyKargool is a pillar of this Internet societyKargool is a pillar of this Internet societyKargool is a pillar of this Internet society
Re: r32 ship-stat suggestions

I would like a vote for all the previous stats since etd was introduced!
__________________
Planetarion veteran
Kargool is offline   Reply With Quote
Unread 17 May 2009, 20:18   #4
Tomkat
:alpha:
 
Tomkat's Avatar
 
Join Date: May 2002
Location: London, UK
Posts: 7,871
Tomkat has ascended to a higher existance and no longer needs rep points to prove the size of his e-penis.Tomkat has ascended to a higher existance and no longer needs rep points to prove the size of his e-penis.Tomkat has ascended to a higher existance and no longer needs rep points to prove the size of his e-penis.Tomkat has ascended to a higher existance and no longer needs rep points to prove the size of his e-penis.Tomkat has ascended to a higher existance and no longer needs rep points to prove the size of his e-penis.Tomkat has ascended to a higher existance and no longer needs rep points to prove the size of his e-penis.Tomkat has ascended to a higher existance and no longer needs rep points to prove the size of his e-penis.Tomkat has ascended to a higher existance and no longer needs rep points to prove the size of his e-penis.Tomkat has ascended to a higher existance and no longer needs rep points to prove the size of his e-penis.Tomkat has ascended to a higher existance and no longer needs rep points to prove the size of his e-penis.Tomkat has ascended to a higher existance and no longer needs rep points to prove the size of his e-penis.
Re: r32 ship-stat suggestions

Can we not just keep these stats with a few tweaks to balance them?
__________________
"There is no I in team, but there are two in anal fisting"
Tomkat is offline   Reply With Quote
Unread 17 May 2009, 20:32   #5
Onim
the inquisition incarnate
 
Join Date: Aug 2007
Location: NL, EHV
Posts: 63
Onim is a name known to allOnim is a name known to allOnim is a name known to allOnim is a name known to allOnim is a name known to allOnim is a name known to all
Re: r32 ship-stat suggestions

Quote:
Originally Posted by Kargool View Post
I would like a vote for all the previous stats since etd was introduced!
such a vote will never portray previous stat-sets accurately, simply because you cant compare your exact and thorough knowledge of a set (all ins and outs, taking into consideration what races ppl picked in that certain round, alliance that ruled a round which influenced the opinion etc etc) that you played 2 years or even a year ago to the knowledge you have of this rounds set or maybe dating back 1 or 2 rounds.

For instance, i was reading back some very old text messages in my phone today and saw an outgoing message of myself mentioning stalwarts. First moments my memory was completely blank about that ship, after looking at the date of the message and careful thinking back I remembered them being part of the etd's fleet in round 27 or 28 (or was it both?) and that it was a big ship, but still dont know if etds had cr or bs that round.
So back to your request: How would i be able to vote for that old set of stats properly? I think I would let old forum threads about stats pre-round and after-round and personal fun i had in a certain round be my main factors to determine the value but thats not what you want to survey is it?

A better idea is to make an overview of each round stats, and all combine our memories of each set and add most important factors or things that unbalanced and/or made it more balanced. This would be a nice tool for future creators and saves us from repeating old mistakes or lets us exploit the good things that came with it

Ill try to post some suggestions later, in order to come on topic again
__________________
Think positively, be constructive, talk obsessively.

"It never hurts to Help!" [Eek the Cat]

Denying existence during r3-6 and back in denial since r22
Onim is offline   Reply With Quote
Unread 17 May 2009, 21:07   #6
Cochese
Retired
 
Cochese's Avatar
 
Join Date: Feb 2001
Location: The Back Porch Bar
Posts: 2,593
Cochese has a reputation beyond reputeCochese has a reputation beyond reputeCochese has a reputation beyond reputeCochese has a reputation beyond reputeCochese has a reputation beyond reputeCochese has a reputation beyond reputeCochese has a reputation beyond reputeCochese has a reputation beyond reputeCochese has a reputation beyond reputeCochese has a reputation beyond reputeCochese has a reputation beyond repute
Re: r32 ship-stat suggestions

Quote:
Originally Posted by Game^ View Post
Before anyone even starts thinking about stats, they should first of all clarify PA team's thoughts on Governments, Race bonus' and Salvage for next round. As all three of these will have an impact on any stats made.
Three gold stars for Game, for "getting it".

Salvage will be changed. Maybe not where it was last round, but perhaps split the difference. Still looking at those 'Salvage Centres' btw.

mz made a (private) suggestion about Government bonuses that is really interesting...maybe he'll post it publicly as (I think) it's pretty cool. It goes more with "a government for different ways of playing" (offensive/scanner/covop/support/misc) that's fairly in-line with what I think they should be.

Race bonuses...haven't had any suggestions or comments from the Dev team on. I think they're too "bland" and could use some input, but haven't seen anything yet. Suggestions forum awaits!


As for stats themselves, I thought JBG's stats from last round were really interesting, especially having a lot more potential variety in attack fleets with the extra pod.


Bottom line as I see it, it's your game. Comments ahoy.
__________________
I'd rather be fishing.

Utterly useless since r3
Cochese is offline   Reply With Quote
Unread 17 May 2009, 21:38   #7
Zeyi
Tides of Fire
 
Join Date: Feb 2008
Location: UK
Posts: 318
Zeyi is just really niceZeyi is just really niceZeyi is just really niceZeyi is just really niceZeyi is just really nice
Re: r32 ship-stat suggestions

Quote:
Originally Posted by Tomkat View Post
Can we not just keep these stats with a few tweaks to balance them?
So pretty much a new set of stats then....

This round is all Fi/Co, with a little Fr/De, there's no way we could just "tweak" them to balance them.
__________________
Quote:
"Hold the newsreader's nose squarely, waiter, or friendly milk will countermand my trousers."
Zeyi is offline   Reply With Quote
Unread 18 May 2009, 00:08   #8
_Kila_
break it down!
 
_Kila_'s Avatar
 
Join Date: Feb 2005
Posts: 2,087
_Kila_ is a pillar of this Internet society_Kila_ is a pillar of this Internet society_Kila_ is a pillar of this Internet society_Kila_ is a pillar of this Internet society_Kila_ is a pillar of this Internet society_Kila_ is a pillar of this Internet society_Kila_ is a pillar of this Internet society_Kila_ is a pillar of this Internet society_Kila_ is a pillar of this Internet society_Kila_ is a pillar of this Internet society_Kila_ is a pillar of this Internet society
Re: r32 ship-stat suggestions

I'd go with last round's stats with a few tweaks (harpy targetting, broad t3 removal and slight reduction in scorpion efficiency)
__________________
I put the sex in dyslexia!
_Kila_ is offline   Reply With Quote
Unread 18 May 2009, 00:46   #9
booji
a bucket
 
Join Date: Jul 2003
Location: Chatham, UK
Posts: 1,073
booji is a splendid one to beholdbooji is a splendid one to beholdbooji is a splendid one to beholdbooji is a splendid one to beholdbooji is a splendid one to beholdbooji is a splendid one to beholdbooji is a splendid one to behold
Re: r32 ship-stat suggestions

would need pretty big changes to both terran and zik to compensate for different salvage rates. Means it may well be easier to make a totally new set rather than rebalance an old one.
__________________
Proud to have been TGV!
aargh! died in Jenova! | idled in ROCK | disappointed in Audentes | been Roguish | p-p-previously a p-p-p3nguin
Ascendancy

Otterly an Otter.
booji is offline   Reply With Quote
Unread 18 May 2009, 02:34   #10
Zaejii
This Space for Rent
Speedy Thief Champion, Turbo Turtle Champion, Cop-For-This Champion
 
Zaejii's Avatar
 
Join Date: Jun 2007
Posts: 583
Zaejii has much to be proud ofZaejii has much to be proud ofZaejii has much to be proud ofZaejii has much to be proud ofZaejii has much to be proud ofZaejii has much to be proud ofZaejii has much to be proud ofZaejii has much to be proud of
Re: r32 ship-stat suggestions

I have been working on a set of stats which a few people have looked at (for next round, or a future one). I have not done damage or armour numbers yet due to not seeing if salvage would be changed - plus that tweaking is better done with some form of a calc handy. if anyone would like for me to post a link, or would like to look at them and give some input - feel free to contact me on IRC.
__________________
When in doubt, blame Ascendancy.
#pastats
Zaejii is offline   Reply With Quote
Unread 18 May 2009, 19:21   #11
LordNieminen
Finn.. who's drunk.
 
Join Date: Apr 2001
Location: Finland
Posts: 285
LordNieminen is a glorious beacon of lightLordNieminen is a glorious beacon of lightLordNieminen is a glorious beacon of lightLordNieminen is a glorious beacon of lightLordNieminen is a glorious beacon of lightLordNieminen is a glorious beacon of light
Re: r32 ship-stat suggestions

anti-fi/co bs, not a strong one.. but atleast able to kill 2/5 of it's own value.
__________________
r2 Thieves
r3: top100(p0rks0da rox) r4: top400(excadrix, pcmaster+me=gal 99th) r5: top150(before giving up, nocex didn't rock) r6:evu and drunk dwarf (top50)
r7: wasted c27 gal, sucky luck in clus. r8: In real Finnish infantry.. 270days r9: boring round as hell
r9.5: Top60(small playerbase=easy)
Few won R's in PIA, r26 top15 First/Last Pax round.
[OLMIT] / [TreKronor]
10 lines max for signature I heard.. so
LordNieminen is offline   Reply With Quote
Unread 19 May 2009, 05:01   #12
Monroe
Planetarion Forum Moderator
 
Join Date: Apr 2005
Posts: 1,289
Monroe has much to be proud ofMonroe has much to be proud ofMonroe has much to be proud ofMonroe has much to be proud ofMonroe has much to be proud ofMonroe has much to be proud ofMonroe has much to be proud ofMonroe has much to be proud ofMonroe has much to be proud of
Re: r32 ship-stat suggestions

If I have any say in the matter, I would prefer to return to more attack oriented stats. The stats the last couple of rounds have left very few options other then massive team ups to take on the bigger players, and I for one find it rather boring.
__________________
Romans 10:9-10

#strategy
Monroe is offline   Reply With Quote
Unread 19 May 2009, 07:55   #13
Considence
Registered User
 
Join Date: Feb 2009
Posts: 43
Considence has a spectacular aura aboutConsidence has a spectacular aura about
Re: r32 ship-stat suggestions

If anything thats a salvage change, and this round is certainly the attacking round. There is no point defending big teamups that crash (like DLR)
Considence is offline   Reply With Quote
Unread 20 May 2009, 20:19   #14
Mzyxptlk
mz.
Alien Invasion Champion, Submarine Champion, Tiger Punch Champion, Barts Watersports Adventure Champion
 
Join Date: Aug 2005
Posts: 8,587
Mzyxptlk has ascended to a higher existance and no longer needs rep points to prove the size of his e-penis.Mzyxptlk has ascended to a higher existance and no longer needs rep points to prove the size of his e-penis.Mzyxptlk has ascended to a higher existance and no longer needs rep points to prove the size of his e-penis.Mzyxptlk has ascended to a higher existance and no longer needs rep points to prove the size of his e-penis.Mzyxptlk has ascended to a higher existance and no longer needs rep points to prove the size of his e-penis.Mzyxptlk has ascended to a higher existance and no longer needs rep points to prove the size of his e-penis.Mzyxptlk has ascended to a higher existance and no longer needs rep points to prove the size of his e-penis.Mzyxptlk has ascended to a higher existance and no longer needs rep points to prove the size of his e-penis.Mzyxptlk has ascended to a higher existance and no longer needs rep points to prove the size of his e-penis.Mzyxptlk has ascended to a higher existance and no longer needs rep points to prove the size of his e-penis.Mzyxptlk has ascended to a higher existance and no longer needs rep points to prove the size of his e-penis.
Re: r32 ship-stat suggestions

Quote:
Originally Posted by Cochese View Post
mz made a (private) suggestion about Government bonuses that is really interesting...maybe he'll post it publicly as (I think) it's pretty cool. It goes more with "a government for different ways of playing" (offensive/scanner/covop/support/misc) that's fairly in-line with what I think they should be..
No, I won't be posting them here, largely because I do not trust the judgement of the average PA player, or even that of the average PS/SD visitor. Should you want to change governments for next round, then I'd strongly recommend finding a few intelligent people and asking their opinion.

That said, if you feel posting it here helps the discussion, feel free.

(Sorry for the late response by the way, I rarely check this forum.)
__________________
The outraged poets threw sticks and rocks over the side of the bridge. They were all missing Mary and he felt a contented smug feeling wash over him. He would have given them a coy little wave if the roof hadn't collapsed just then. Mary then found himself in the middle of an understandably shocked family's kitchen table. So he gave them the coy little wave and realized it probably would have been more effective if he hadn't been lying on their turkey.
Mzyxptlk is offline   Reply With Quote
Unread 20 May 2009, 22:52   #15
[DW]Entropy
Ent|lunch
 
[DW]Entropy's Avatar
 
Join Date: Oct 2006
Location: Liverpool
Posts: 539
[DW]Entropy is a splendid one to behold[DW]Entropy is a splendid one to behold[DW]Entropy is a splendid one to behold[DW]Entropy is a splendid one to behold[DW]Entropy is a splendid one to behold[DW]Entropy is a splendid one to behold[DW]Entropy is a splendid one to behold[DW]Entropy is a splendid one to behold
Re: r32 ship-stat suggestions

Quote:
Originally Posted by Mzyxptlk View Post
No, I won't be posting them here, largely because I do not trust the judgement of the average PA player, or even that of the average PS/SD visitor. Should you want to change governments for next round, then I'd strongly recommend finding a few intelligent people and asking their opinion.
So who, other than the average PA player can best judge a change to the game? (this is in no way snipe, just a genuine question). Would it not be better to air it and listen to positives and negatives?
__________________
[F-Crew] - You know when you've been [FC]uked

"Don't tell people how to do things, tell them what to do and let them surprise you with their results."

"Ars longa, vita brevis, occasio praeceps, experimentum periculosum, iudicium difficile"
[DW]Entropy is offline   Reply With Quote
Unread 21 May 2009, 00:38   #16
Mzyxptlk
mz.
Alien Invasion Champion, Submarine Champion, Tiger Punch Champion, Barts Watersports Adventure Champion
 
Join Date: Aug 2005
Posts: 8,587
Mzyxptlk has ascended to a higher existance and no longer needs rep points to prove the size of his e-penis.Mzyxptlk has ascended to a higher existance and no longer needs rep points to prove the size of his e-penis.Mzyxptlk has ascended to a higher existance and no longer needs rep points to prove the size of his e-penis.Mzyxptlk has ascended to a higher existance and no longer needs rep points to prove the size of his e-penis.Mzyxptlk has ascended to a higher existance and no longer needs rep points to prove the size of his e-penis.Mzyxptlk has ascended to a higher existance and no longer needs rep points to prove the size of his e-penis.Mzyxptlk has ascended to a higher existance and no longer needs rep points to prove the size of his e-penis.Mzyxptlk has ascended to a higher existance and no longer needs rep points to prove the size of his e-penis.Mzyxptlk has ascended to a higher existance and no longer needs rep points to prove the size of his e-penis.Mzyxptlk has ascended to a higher existance and no longer needs rep points to prove the size of his e-penis.Mzyxptlk has ascended to a higher existance and no longer needs rep points to prove the size of his e-penis.
Re: r32 ship-stat suggestions

Heartless would be the first person I'd approach with something like this, followed by Cochese and Appocomaster. Generally speaking, people who've shown they understand the game well enough to look beyond the end of their noses.

As for why posting it here does harm, in my opinion "the powers that be" are too attached to keeping the community happy, even if that means offering things that are cool in the short run but counter-productive in the long run. I'd rather the average PA player gets as little chance to steer the game in the wrong direction as possible. That's why I prefer discussing this sort of thing on the dev forums, because I know they're mostly frequented by reasonable and intelligent people.

I'm such an elitist prick.
__________________
The outraged poets threw sticks and rocks over the side of the bridge. They were all missing Mary and he felt a contented smug feeling wash over him. He would have given them a coy little wave if the roof hadn't collapsed just then. Mary then found himself in the middle of an understandably shocked family's kitchen table. So he gave them the coy little wave and realized it probably would have been more effective if he hadn't been lying on their turkey.
Mzyxptlk is offline   Reply With Quote
Unread 21 May 2009, 01:39   #17
JonnyBGood
Banned
 
JonnyBGood's Avatar
 
Join Date: May 2001
Location: Further to the right
Posts: 19,441
JonnyBGood has ascended to a higher existance and no longer needs rep points to prove the size of his e-penis.JonnyBGood has ascended to a higher existance and no longer needs rep points to prove the size of his e-penis.JonnyBGood has ascended to a higher existance and no longer needs rep points to prove the size of his e-penis.JonnyBGood has ascended to a higher existance and no longer needs rep points to prove the size of his e-penis.JonnyBGood has ascended to a higher existance and no longer needs rep points to prove the size of his e-penis.JonnyBGood has ascended to a higher existance and no longer needs rep points to prove the size of his e-penis.JonnyBGood has ascended to a higher existance and no longer needs rep points to prove the size of his e-penis.JonnyBGood has ascended to a higher existance and no longer needs rep points to prove the size of his e-penis.JonnyBGood has ascended to a higher existance and no longer needs rep points to prove the size of his e-penis.JonnyBGood has ascended to a higher existance and no longer needs rep points to prove the size of his e-penis.JonnyBGood has ascended to a higher existance and no longer needs rep points to prove the size of his e-penis.
Re: r32 ship-stat suggestions

I think the absolute ****ing disaster that this round's stats have turned out to be have adequately demonstrated the problems of letting every person who doesn't get stats at all have some input into the situation. The amount of time that was wasted on meaningless shit while basically ignoring the largest change since multi-targetting was reintroduced (that being the halving of salvage) shows how hilariously clueless most people really are.
__________________
Some might ask what good is life without purpose but I'm anticipating a good lunch.
JonnyBGood is offline   Reply With Quote
Unread 21 May 2009, 04:32   #18
[JungleMuffin]
Registered User
Apple Hunt Champion, Super Hacky Sack Champion
 
[JungleMuffin]'s Avatar
 
Join Date: Mar 2008
Location: In bed with your mum.
Posts: 664
[JungleMuffin] has a spectacular aura about[JungleMuffin] has a spectacular aura about[JungleMuffin] has a spectacular aura about
Re: r32 ship-stat suggestions

Quote:
Originally Posted by _Kila_ View Post
I'd go with last round's stats with a few tweaks (harpy targetting, broad t3 removal and slight reduction in scorpion efficiency)
I take it you played ter CR r30?

Quote:
Originally Posted by Monroe View Post
If I have any say in the matter, I would prefer to return to more attack oriented stats. The stats the last couple of rounds have left very few options other then massive team ups to take on the bigger players, and I for one find it rather boring.
+1

The games now all about teamups if you want to land, which isnt encouraging for new/semi active players.

Imo stats need to be fun, (read offensive,) not a test of calcing endurance, which its been for the past few rounds.

Im more than willing to help out with stats if anyone is interested.
__________________
Quote:
Originally Posted by JonnyBGood View Post
Can people please stop pretending they have no chance of winning at tick 300, you just end up looking retarded later.
^^^^ Can you blv that sh*t?

Last edited by [JungleMuffin]; 21 May 2009 at 04:51.
[JungleMuffin] is offline   Reply With Quote
Unread 21 May 2009, 04:59   #19
Monroe
Planetarion Forum Moderator
 
Join Date: Apr 2005
Posts: 1,289
Monroe has much to be proud ofMonroe has much to be proud ofMonroe has much to be proud ofMonroe has much to be proud ofMonroe has much to be proud ofMonroe has much to be proud ofMonroe has much to be proud ofMonroe has much to be proud ofMonroe has much to be proud of
Re: r32 ship-stat suggestions

If anyone wants I can reactivate #pastats if you guys want to have conversations regarding this. Find me on NG (#support is always a good place to look) and I can set it up.
__________________
Romans 10:9-10

#strategy
Monroe is offline   Reply With Quote
Unread 21 May 2009, 07:19   #20
Wishmaster
LDK
 
Wishmaster's Avatar
 
Join Date: Feb 2002
Location: Norway
Posts: 2,220
Wishmaster is an inspiration to us all and we should try to be more like himWishmaster is an inspiration to us all and we should try to be more like himWishmaster is an inspiration to us all and we should try to be more like himWishmaster is an inspiration to us all and we should try to be more like himWishmaster is an inspiration to us all and we should try to be more like himWishmaster is an inspiration to us all and we should try to be more like himWishmaster is an inspiration to us all and we should try to be more like himWishmaster is an inspiration to us all and we should try to be more like himWishmaster is an inspiration to us all and we should try to be more like himWishmaster is an inspiration to us all and we should try to be more like himWishmaster is an inspiration to us all and we should try to be more like him
Re: r32 ship-stat suggestions

stats are alright, just needs 1-2 fi class killships anti fi/co other than the locust
beets having t1 co, when all other eta 7 ships anti fi are co..just isnt the best idea. Then add an awesome killship as fi for the cath..and suddenly it just gets close to impossible to cover
__________________
[Omen]

Quote:
Originally posted by Newt
I would give me right testicle to be in a gal with you wishmaster!!! wonder if thatd be enough to bribe spinner with hmmmm
<JC`> i sent him a msg saying Wishmaster 0wns, so he recalled
Wishmaster is offline   Reply With Quote
Unread 21 May 2009, 08:09   #21
JonnyBGood
Banned
 
JonnyBGood's Avatar
 
Join Date: May 2001
Location: Further to the right
Posts: 19,441
JonnyBGood has ascended to a higher existance and no longer needs rep points to prove the size of his e-penis.JonnyBGood has ascended to a higher existance and no longer needs rep points to prove the size of his e-penis.JonnyBGood has ascended to a higher existance and no longer needs rep points to prove the size of his e-penis.JonnyBGood has ascended to a higher existance and no longer needs rep points to prove the size of his e-penis.JonnyBGood has ascended to a higher existance and no longer needs rep points to prove the size of his e-penis.JonnyBGood has ascended to a higher existance and no longer needs rep points to prove the size of his e-penis.JonnyBGood has ascended to a higher existance and no longer needs rep points to prove the size of his e-penis.JonnyBGood has ascended to a higher existance and no longer needs rep points to prove the size of his e-penis.JonnyBGood has ascended to a higher existance and no longer needs rep points to prove the size of his e-penis.JonnyBGood has ascended to a higher existance and no longer needs rep points to prove the size of his e-penis.JonnyBGood has ascended to a higher existance and no longer needs rep points to prove the size of his e-penis.
Re: r32 ship-stat suggestions

Quote:
Originally Posted by Wishmaster View Post
stats are alright
http://sandmans.co.uk/?p=racestats
__________________
Some might ask what good is life without purpose but I'm anticipating a good lunch.
JonnyBGood is offline   Reply With Quote
Unread 21 May 2009, 08:55   #22
Wishmaster
LDK
 
Wishmaster's Avatar
 
Join Date: Feb 2002
Location: Norway
Posts: 2,220
Wishmaster is an inspiration to us all and we should try to be more like himWishmaster is an inspiration to us all and we should try to be more like himWishmaster is an inspiration to us all and we should try to be more like himWishmaster is an inspiration to us all and we should try to be more like himWishmaster is an inspiration to us all and we should try to be more like himWishmaster is an inspiration to us all and we should try to be more like himWishmaster is an inspiration to us all and we should try to be more like himWishmaster is an inspiration to us all and we should try to be more like himWishmaster is an inspiration to us all and we should try to be more like himWishmaster is an inspiration to us all and we should try to be more like himWishmaster is an inspiration to us all and we should try to be more like him
Re: r32 ship-stat suggestions

Quote:
Originally Posted by JonnyBGood View Post
then I added corrections, which would have changed alot. that being said, I dont get why ter aint doing better, spose not many competent people went ter
__________________
[Omen]

Quote:
Originally posted by Newt
I would give me right testicle to be in a gal with you wishmaster!!! wonder if thatd be enough to bribe spinner with hmmmm
<JC`> i sent him a msg saying Wishmaster 0wns, so he recalled
Wishmaster is offline   Reply With Quote
Unread 21 May 2009, 10:31   #23
M0RPH3US
idle
 
M0RPH3US's Avatar
 
Join Date: May 2008
Location: Germany
Posts: 968
M0RPH3US is just really niceM0RPH3US is just really niceM0RPH3US is just really niceM0RPH3US is just really niceM0RPH3US is just really nice
Re: r32 ship-stat suggestions

i am working at a set of stats atm (still)
trying to implement some new things

however if someone from PA Crew would make an approach to me telling, the set looks ok, lets try with this

i´d want only a few ppl "working" the changes
ppl like jbg and gate who did stats before
maybe have an irc channel then

ofc public discussions are ok, but i dont want to run around and change this and then that, just cause someone dislikes a point, i´d want to discuss possible changes with the team i suggested and change it then/or not

another point, the creator of stats should have some more influence on the game mechanics, like race boni, salvage % etc

so either PA Crew comes up early with what they plan, or they leave it to the guy/team makin the stats

the predesigned set should be rdy by monday (basic set, with targets and classes) i´ll post it here, or probs make another thread about it

atm i am planning with the current salvage percentage and i will try to have the set working for 2 possibilities to play each race, 2 good ones.
__________________
m0rph3us formerly known as Bugz

"It´s not about how hard u hit, its about how hard u can get hit and still keep moving forward! How much u can take and still move forward!"
M0RPH3US is offline   Reply With Quote
Unread 21 May 2009, 12:09   #24
Knight Theamion
Miles Teg
 
Knight Theamion's Avatar
 
Join Date: Nov 2001
Location: Dom City
Posts: 5,192
Knight Theamion is an inspiration to us all and we should try to be more like himKnight Theamion is an inspiration to us all and we should try to be more like himKnight Theamion is an inspiration to us all and we should try to be more like himKnight Theamion is an inspiration to us all and we should try to be more like himKnight Theamion is an inspiration to us all and we should try to be more like himKnight Theamion is an inspiration to us all and we should try to be more like himKnight Theamion is an inspiration to us all and we should try to be more like himKnight Theamion is an inspiration to us all and we should try to be more like himKnight Theamion is an inspiration to us all and we should try to be more like himKnight Theamion is an inspiration to us all and we should try to be more like himKnight Theamion is an inspiration to us all and we should try to be more like him
Re: r32 ship-stat suggestions

We rather do not have you near any set of stats though morpheus. I mean, you prolly still think the 'cruiser' is to go on vacation with.
__________________
Audentes Fortuna Iuvat
Knight Theamion is offline   Reply With Quote
Unread 21 May 2009, 12:15   #25
[DW]Entropy
Ent|lunch
 
[DW]Entropy's Avatar
 
Join Date: Oct 2006
Location: Liverpool
Posts: 539
[DW]Entropy is a splendid one to behold[DW]Entropy is a splendid one to behold[DW]Entropy is a splendid one to behold[DW]Entropy is a splendid one to behold[DW]Entropy is a splendid one to behold[DW]Entropy is a splendid one to behold[DW]Entropy is a splendid one to behold[DW]Entropy is a splendid one to behold
Re: r32 ship-stat suggestions

Quote:
Originally Posted by Knight Theamion View Post
I mean, you prolly still think the 'cruiser' is to go on vacation with.
LOL, next you'll be telling me there's no such thing as the tooth fairy...
__________________
[F-Crew] - You know when you've been [FC]uked

"Don't tell people how to do things, tell them what to do and let them surprise you with their results."

"Ars longa, vita brevis, occasio praeceps, experimentum periculosum, iudicium difficile"
[DW]Entropy is offline   Reply With Quote
Unread 21 May 2009, 12:54   #26
Demort
Anarchy Shadow
 
Demort's Avatar
 
Join Date: Nov 2008
Location: Nafferton, England
Posts: 324
Demort is just really niceDemort is just really niceDemort is just really niceDemort is just really niceDemort is just really nice
Re: r32 ship-stat suggestions

id prefer ship stats tested before round ends so we have smaller break between rounds as i end up signing up for a gazillion games while waiting for pa to restart just a suggestion of course
__________________

EX

Legion, Fury, Xanadu, Wolfpack, NoS, TSU, LKSAB, Vgn, F-Crew, CT, Insomnia, Angels, VsN, Gross, Osiris, ROCK, XvX, Faceless, Unsullied, Haven, Carisan, RaGe, Carnage, Kittenz and EC

Currently

In ODDR Command
Demort is offline   Reply With Quote
Unread 21 May 2009, 12:56   #27
Knight Theamion
Miles Teg
 
Knight Theamion's Avatar
 
Join Date: Nov 2001
Location: Dom City
Posts: 5,192
Knight Theamion is an inspiration to us all and we should try to be more like himKnight Theamion is an inspiration to us all and we should try to be more like himKnight Theamion is an inspiration to us all and we should try to be more like himKnight Theamion is an inspiration to us all and we should try to be more like himKnight Theamion is an inspiration to us all and we should try to be more like himKnight Theamion is an inspiration to us all and we should try to be more like himKnight Theamion is an inspiration to us all and we should try to be more like himKnight Theamion is an inspiration to us all and we should try to be more like himKnight Theamion is an inspiration to us all and we should try to be more like himKnight Theamion is an inspiration to us all and we should try to be more like himKnight Theamion is an inspiration to us all and we should try to be more like him
Re: r32 ship-stat suggestions

stats do not have to be 'tested' you know. you can pretty much run all these things through excel and predict stuff. (you dont even need excel). Betatests as we call them are nothing but incrowd elitist speedgames where a lot of people cock about and those actually wanting to test stuff are called abusers.

That said I think it says it in Newts signature about PA Team being upset about multiing or accountsharing in the betatest. I mean, who the **** cares?
__________________
Audentes Fortuna Iuvat
Knight Theamion is offline   Reply With Quote
Unread 21 May 2009, 13:44   #28
[DW]Entropy
Ent|lunch
 
[DW]Entropy's Avatar
 
Join Date: Oct 2006
Location: Liverpool
Posts: 539
[DW]Entropy is a splendid one to behold[DW]Entropy is a splendid one to behold[DW]Entropy is a splendid one to behold[DW]Entropy is a splendid one to behold[DW]Entropy is a splendid one to behold[DW]Entropy is a splendid one to behold[DW]Entropy is a splendid one to behold[DW]Entropy is a splendid one to behold
Re: r32 ship-stat suggestions

I'm surprised noone has written a program that can import the stats for each race and tell you how balanced they are. Would have to run a lot of battle simulations to see that..but a computer could do it better than a human biased in races.
__________________
[F-Crew] - You know when you've been [FC]uked

"Don't tell people how to do things, tell them what to do and let them surprise you with their results."

"Ars longa, vita brevis, occasio praeceps, experimentum periculosum, iudicium difficile"
[DW]Entropy is offline   Reply With Quote
Unread 21 May 2009, 13:47   #29
Knight Theamion
Miles Teg
 
Knight Theamion's Avatar
 
Join Date: Nov 2001
Location: Dom City
Posts: 5,192
Knight Theamion is an inspiration to us all and we should try to be more like himKnight Theamion is an inspiration to us all and we should try to be more like himKnight Theamion is an inspiration to us all and we should try to be more like himKnight Theamion is an inspiration to us all and we should try to be more like himKnight Theamion is an inspiration to us all and we should try to be more like himKnight Theamion is an inspiration to us all and we should try to be more like himKnight Theamion is an inspiration to us all and we should try to be more like himKnight Theamion is an inspiration to us all and we should try to be more like himKnight Theamion is an inspiration to us all and we should try to be more like himKnight Theamion is an inspiration to us all and we should try to be more like himKnight Theamion is an inspiration to us all and we should try to be more like him
Re: r32 ship-stat suggestions

Quote:
Originally Posted by [DW]Entropy View Post
I'm surprised noone has written a program that can import the stats for each race and tell you how balanced they are. Would have to run a lot of battle simulations to see that..but a computer could do it better than a human biased in races.

you just need a basic heuristic though. there are only so many viable fleetcombos after the first set of analysis. those fleetcombos you then run through a resource efficiency matrix again and voila. (and yes this could yield into a multi dimensional matrix, but who gives a ****, it could be layed out pretty neatly)


multidimensinoal matrix is just a collction of vectors but still!
__________________
Audentes Fortuna Iuvat
Knight Theamion is offline   Reply With Quote
Unread 21 May 2009, 18:58   #30
Zaejii
This Space for Rent
Speedy Thief Champion, Turbo Turtle Champion, Cop-For-This Champion
 
Zaejii's Avatar
 
Join Date: Jun 2007
Posts: 583
Zaejii has much to be proud ofZaejii has much to be proud ofZaejii has much to be proud ofZaejii has much to be proud ofZaejii has much to be proud ofZaejii has much to be proud ofZaejii has much to be proud ofZaejii has much to be proud of
Re: r32 ship-stat suggestions

the efficiency analysis is where most the information is at.. plus the in game bcalc during beta when the stats set is loaded..
__________________
When in doubt, blame Ascendancy.
#pastats
Zaejii is offline   Reply With Quote
Unread 22 May 2009, 07:17   #31
M0RPH3US
idle
 
M0RPH3US's Avatar
 
Join Date: May 2008
Location: Germany
Posts: 968
M0RPH3US is just really niceM0RPH3US is just really niceM0RPH3US is just really niceM0RPH3US is just really niceM0RPH3US is just really nice
Re: r32 ship-stat suggestions

Quote:
Originally Posted by knight theamion View Post
we rather do not have you near any set of stats though morpheus. I mean, you prolly still think the 'cruiser' is to go on vacation with.
<3
__________________
m0rph3us formerly known as Bugz

"It´s not about how hard u hit, its about how hard u can get hit and still keep moving forward! How much u can take and still move forward!"
M0RPH3US is offline   Reply With Quote
Unread 23 May 2009, 05:31   #32
Cocteau
Cherry Colored Funk
 
Cocteau's Avatar
 
Join Date: Jun 2004
Location: 4AD Label
Posts: 137
Cocteau is a name known to allCocteau is a name known to allCocteau is a name known to allCocteau is a name known to allCocteau is a name known to allCocteau is a name known to all
Re: r32 ship-stat suggestions

if we want to attract more players - atleast in projecting the game less complicated part. Let's start by going back to 4 races, heck even 3.
__________________
Soft as snow but warm inside
Penetrate you cannot hide
Feeling lost forever
Really need you

-- My Bloody Valentine
Cocteau is offline   Reply With Quote
Unread 23 May 2009, 06:29   #33
Buddah
Knight of Ni!
 
Join Date: Oct 2002
Location: Oslo Norway
Posts: 298
Buddah is a jewel in the roughBuddah is a jewel in the roughBuddah is a jewel in the roughBuddah is a jewel in the rough
Re: r32 ship-stat suggestions

removing etd is the best suggestion ive heard!
Buddah is offline   Reply With Quote
Unread 23 May 2009, 16:25   #34
LordNieminen
Finn.. who's drunk.
 
Join Date: Apr 2001
Location: Finland
Posts: 285
LordNieminen is a glorious beacon of lightLordNieminen is a glorious beacon of lightLordNieminen is a glorious beacon of lightLordNieminen is a glorious beacon of lightLordNieminen is a glorious beacon of lightLordNieminen is a glorious beacon of light
Re: r32 ship-stat suggestions

Quote:
Originally Posted by JonnyBGood View Post
I think the absolute ****ing disaster that this round's stats have turned out to be have adequately demonstrated the problems of letting every person who doesn't get stats at all have some input into the situation. The amount of time that was wasted on meaningless shit while basically ignoring the largest change since multi-targetting was reintroduced (that being the halving of salvage) shows how hilariously clueless most people really are.
Salvage is easy to fix.. basically that's completely PA teams fault. They do what they want, some players tinker with planning stats.. and got it wrong.. then PA team does the salvage thingy.. and it goes completely wrong as neither balanced eachother out.

7 week round.. crappy salvage, u can't even land on a target if he stays home with non-emp race or your out of top spots. So you have to be a cathaar.. and surprisingly cathaar has the best stats and resource efficiency.. and it has kill ships. Oh yeah no comments about cr/bs either.. their just a epic fail been since whatever round.

Frigging incredible mess, and to top it all, we saw it before the first tick even started... and nothing was done about it not even rechecked if the concerns where right.
__________________
r2 Thieves
r3: top100(p0rks0da rox) r4: top400(excadrix, pcmaster+me=gal 99th) r5: top150(before giving up, nocex didn't rock) r6:evu and drunk dwarf (top50)
r7: wasted c27 gal, sucky luck in clus. r8: In real Finnish infantry.. 270days r9: boring round as hell
r9.5: Top60(small playerbase=easy)
Few won R's in PIA, r26 top15 First/Last Pax round.
[OLMIT] / [TreKronor]
10 lines max for signature I heard.. so
LordNieminen is offline   Reply With Quote
Unread 23 May 2009, 21:35   #35
Gerbie2
Alive and kicking
 
Join Date: Oct 2003
Location: Kingdom of the Netherlands
Posts: 220
Gerbie2 is a name known to allGerbie2 is a name known to allGerbie2 is a name known to allGerbie2 is a name known to allGerbie2 is a name known to allGerbie2 is a name known to all
Re: r32 ship-stat suggestions

I like the current stats. Making a new set of stats generally results in unbalance and so it also did this round. I think they are a good basis for the next round.

This set has some changes compared to other rounds:

1. Terrans lost one of their special traits: their high emp resistance. (Cath fi having better emp resistance than Ter Co?!) They got nothing back for it. I think Terrans need their emp resistance improved or get another improvement.

2. Cathaar got kill ships in their attack fleet to scare off defence, making it easier for them to land attacks. This is a change I did like. Make the Scorpion target De/Fr/Co and change the Mantis then to target Cr/Bs/De.

3. Cathaar got slightly higher emp efficiencies than usual. This wasn't necessary since they got (2). So nerf them a bit.

4. The change in salvage weakened especially Zikonians. I'm not sure they really are all that weak. Maybe increase salvage a little bit again. I didn't really dislike lower salvage though.

5. Another change was the extra podclasses. It worked allright. Not sure Etd really needed Fr and De pods, since i often saw them attack with Fr+De.

The main work that has to be done is the emp efficiencies and resistance. This was really done poorly imo.

Last edited by Gerbie2; 23 May 2009 at 21:55. Reason: better
Gerbie2 is offline   Reply With Quote
Unread 24 May 2009, 09:47   #36
isildurx
Registered User
 
Join Date: Apr 2002
Location: Noruega
Posts: 2,999
isildurx has a reputation beyond reputeisildurx has a reputation beyond reputeisildurx has a reputation beyond reputeisildurx has a reputation beyond reputeisildurx has a reputation beyond reputeisildurx has a reputation beyond reputeisildurx has a reputation beyond reputeisildurx has a reputation beyond reputeisildurx has a reputation beyond reputeisildurx has a reputation beyond reputeisildurx has a reputation beyond repute
Re: r32 ship-stat suggestions

I hate these stats, I mean, at the moment there are 0 ziks or ters in the top 50. Cathaar is obviously overpowered wit these stats, the locust is a really annoying ship in my book, it is far to hard to roid them.

The worst thing with these stats is that the salvage was reduced though, something which was not accounted for in these stats making zik(and ter?) unplayable.
__________________
"Cry havoc and let slip the dogs of War"
isildurx is offline   Reply With Quote
Unread 24 May 2009, 10:43   #37
Tiamat101
Registered User
 
Join Date: Oct 2008
Posts: 846
Tiamat101 is a jewel in the roughTiamat101 is a jewel in the roughTiamat101 is a jewel in the roughTiamat101 is a jewel in the rough
Re: r32 ship-stat suggestions

The problem this round was Cath was made ridiculous. Making the Locust a fi instead of CO like every other race this round was stupid. They have 5 DE's. and fleets are 2nd targeted by everything. So not only do they emp 1st, they also take 60% damage.

Zik and terran got royally screwed by the salvage which needs to be changed back. It makes defending really hard this round. The only reason that Salvage became a problem is because people abused it.

Also giving 3 races Viable fi/co fleets was stupid to start with. IF you are going to give them out either make 2 races have them or give it to all races. No reason that etd and zik shouldnt have fi/co fleets. Same thing with Cr/bs either 2 races should get Cr/bs fleets or all of them should, either way it would be easier to play.

The whole thing about PA trying to attract new members this round is stupid. Its not working the Stats do not allow for single players to attack or defend at all. They have to be in an alliance.

I do like the suggestion about making gov's more based around planet build , Cov op, scanning, attacking, defending etc... Also the race stats should include other bonuses not just const/research/stealth/production. Find something else, add mining bonus's, or something.

As for Ship stats, I think a new set of stats is in order, one that give each race the same amount of appeal, give them all the same # of ships, give them all fleets of each ship type. Keep emp/steal/cloak to there respective races. And stick to the race themes, Ter: Big ships low init, Cat Small ships high emp eff and 1-2 kill ships that are out of ship types. Xan: Cheap high init ships, Zik: big steal ships and fast kill ships to balance it out and etd: a mix of cloak, steal, emp and normal not limited to just one megaclass of ship. (ie: this rounds BS 2 are cloaked, look at round 29 stats, 1 cloak 1 emp 1 steal)

After that make sure that all ship types are equally represented so not to favor Fi over Co or Cr over BS.

In order to make the game more balanced try and shift the game away from fi/co and cr/bs by making Fr/de better. If you do that then fi/co fleets will not dominate and neither will cr/bs, it will end up being about evenly split. Which is the Idea right?
Tiamat101 is offline   Reply With Quote
Unread 24 May 2009, 20:19   #38
LordNieminen
Finn.. who's drunk.
 
Join Date: Apr 2001
Location: Finland
Posts: 285
LordNieminen is a glorious beacon of lightLordNieminen is a glorious beacon of lightLordNieminen is a glorious beacon of lightLordNieminen is a glorious beacon of lightLordNieminen is a glorious beacon of lightLordNieminen is a glorious beacon of light
Re: r32 ship-stat suggestions

FR/DE is always strong.. It hasn't been ever a weak, the thing is..there's no need for anti-cr/bs flak in fr/de classes in this round, or in any round in future if cr/bs fleet races don't get a viable anti-fi/co ship in either cr/bs class or ridiculously high initiave/efficiency ship in fr/de.(but that ship with fr pod.. would make their roiding fleet and no1 would build cr/bs fleet then).. so on 2nd though..it has to be a cr/bs ship what shoots fi/co.
__________________
r2 Thieves
r3: top100(p0rks0da rox) r4: top400(excadrix, pcmaster+me=gal 99th) r5: top150(before giving up, nocex didn't rock) r6:evu and drunk dwarf (top50)
r7: wasted c27 gal, sucky luck in clus. r8: In real Finnish infantry.. 270days r9: boring round as hell
r9.5: Top60(small playerbase=easy)
Few won R's in PIA, r26 top15 First/Last Pax round.
[OLMIT] / [TreKronor]
10 lines max for signature I heard.. so
LordNieminen is offline   Reply With Quote
Unread 24 May 2009, 22:48   #39
Tiamat101
Registered User
 
Join Date: Oct 2008
Posts: 846
Tiamat101 is a jewel in the roughTiamat101 is a jewel in the roughTiamat101 is a jewel in the roughTiamat101 is a jewel in the rough
Re: r32 ship-stat suggestions

What i was trying to say is people are always going to build fi/co fleets because of the 1 tick of defence regardless of how much they suck or don't suck. If you put anti fi/co Cr/bs in every fleet then you have to start putting anti Cr/bs into fi/co fleets. Which will further the use of Fi/Co. FR/DE is hardly viable in most round stats because they get shot from all 3 fleet types and will never be able to land attacks. The reason its working this round is because they only have to beat fi/co and small amounts of fr/de.
Tiamat101 is offline   Reply With Quote
Unread 25 May 2009, 06:09   #40
isildurx
Registered User
 
Join Date: Apr 2002
Location: Noruega
Posts: 2,999
isildurx has a reputation beyond reputeisildurx has a reputation beyond reputeisildurx has a reputation beyond reputeisildurx has a reputation beyond reputeisildurx has a reputation beyond reputeisildurx has a reputation beyond reputeisildurx has a reputation beyond reputeisildurx has a reputation beyond reputeisildurx has a reputation beyond reputeisildurx has a reputation beyond reputeisildurx has a reputation beyond repute
Re: r32 ship-stat suggestions

FR\DE can work fine aslong as it has good efficiency and targets all classes. I am very agaisnt a CR\BS targetting FI\CO, numerous sets of stats have also shown that it is possible to create balanced stats without any CR\BS targetting FI\CO
__________________
"Cry havoc and let slip the dogs of War"
isildurx is offline   Reply With Quote
Unread 25 May 2009, 07:44   #41
Knight Theamion
Miles Teg
 
Knight Theamion's Avatar
 
Join Date: Nov 2001
Location: Dom City
Posts: 5,192
Knight Theamion is an inspiration to us all and we should try to be more like himKnight Theamion is an inspiration to us all and we should try to be more like himKnight Theamion is an inspiration to us all and we should try to be more like himKnight Theamion is an inspiration to us all and we should try to be more like himKnight Theamion is an inspiration to us all and we should try to be more like himKnight Theamion is an inspiration to us all and we should try to be more like himKnight Theamion is an inspiration to us all and we should try to be more like himKnight Theamion is an inspiration to us all and we should try to be more like himKnight Theamion is an inspiration to us all and we should try to be more like himKnight Theamion is an inspiration to us all and we should try to be more like himKnight Theamion is an inspiration to us all and we should try to be more like him
Re: r32 ship-stat suggestions

you mean like last round stats which would be perfectly playable and make the current round more fun?
__________________
Audentes Fortuna Iuvat
Knight Theamion is offline   Reply With Quote
Unread 25 May 2009, 08:15   #42
MrLobster
Commander in Briefs!
 
MrLobster's Avatar
 
Join Date: Dec 2000
Location: UK
Posts: 783
MrLobster has much to be proud ofMrLobster has much to be proud ofMrLobster has much to be proud ofMrLobster has much to be proud ofMrLobster has much to be proud ofMrLobster has much to be proud ofMrLobster has much to be proud ofMrLobster has much to be proud ofMrLobster has much to be proud of
Re: r32 ship-stat suggestions

We could do a bonzai and change PA completely, open up all areas of the ship types (steal, damage, EMP and cloak) to everyone.

Each area is opened up by research, so everyone can have all ships, you limiting the actual amount of ships by maybe 5-6 of each type.

Also perhaps try single targetting for a round.

I would like to see more complexity added to the techtree too, this game became way too simple.
__________________
<Kila> WHAT HAVE YOU DONE WITH MY PRECIOUS FORUMS
<Zeyi> 24h forum closure
<Zeyi> all posts recalled

"he's got a proven track record when it comes to showy art composition" - Tommy

<Sigi> Light: can I ask u how many open internet-windows u always have?
<MrLobster|PM> i have 2, the pa page, and the website for naked light pictures
<Ave> both has bad gfx
MrLobster is offline   Reply With Quote
Unread 25 May 2009, 13:32   #43
Machado
Seraphim
 
Join Date: Jan 2008
Posts: 196
Machado is a jewel in the roughMachado is a jewel in the roughMachado is a jewel in the roughMachado is a jewel in the rough
Re: r32 ship-stat suggestions

Quote:
Originally Posted by MrLobster View Post
We could do a bonzai and change PA completely, open up all areas of the ship types (steal, damage, EMP and cloak) to everyone.

Each area is opened up by research, so everyone can have all ships, you limiting the actual amount of ships by maybe 5-6 of each type.

Also perhaps try single targetting for a round.

I would like to see more complexity added to the techtree too, this game became way too simple.
I'd love that. Even works with races, although 5 would be too way too much. 2 or so?

Good luck balancing that, though
__________________
Seraphim
Machado is offline   Reply With Quote
Unread 25 May 2009, 15:28   #44
[JungleMuffin]
Registered User
Apple Hunt Champion, Super Hacky Sack Champion
 
[JungleMuffin]'s Avatar
 
Join Date: Mar 2008
Location: In bed with your mum.
Posts: 664
[JungleMuffin] has a spectacular aura about[JungleMuffin] has a spectacular aura about[JungleMuffin] has a spectacular aura about
Re: r32 ship-stat suggestions

Quote:
Originally Posted by Knight Theamion View Post
you mean like last round stats which would be perfectly playable and make the current round more fun?
Defensive stats arent fun.
__________________
Quote:
Originally Posted by JonnyBGood View Post
Can people please stop pretending they have no chance of winning at tick 300, you just end up looking retarded later.
^^^^ Can you blv that sh*t?
[JungleMuffin] is offline   Reply With Quote
Unread 25 May 2009, 16:55   #45
isildurx
Registered User
 
Join Date: Apr 2002
Location: Noruega
Posts: 2,999
isildurx has a reputation beyond reputeisildurx has a reputation beyond reputeisildurx has a reputation beyond reputeisildurx has a reputation beyond reputeisildurx has a reputation beyond reputeisildurx has a reputation beyond reputeisildurx has a reputation beyond reputeisildurx has a reputation beyond reputeisildurx has a reputation beyond reputeisildurx has a reputation beyond reputeisildurx has a reputation beyond repute
Re: r32 ship-stat suggestions

Everything is better than these stats
__________________
"Cry havoc and let slip the dogs of War"
isildurx is offline   Reply With Quote
Unread 25 May 2009, 17:03   #46
Donar
Registered User
 
Join Date: Mar 2008
Posts: 279
Donar is just really niceDonar is just really niceDonar is just really niceDonar is just really nice
Re: r32 ship-stat suggestions

cath de is ridicoulously overpowered, let's start by changing that

I read aswell someone proposing anti fi/co bs, well that's just lame because fi/co can't fight back on bs. and can't certainly use it on ally def. why would cr/bs need to shoot on fi/co, fi/co can't shoot cr/bs, it's so wrong, the only ships cr/bs has to fear is cr/bs or frig/de.
__________________
HA-ND-EC-DLR-APP-ODDR-Kittenz-Carisan-Tal Shiar-Carnage-ODDR
Co founder ODDR
Donar is offline   Reply With Quote
Unread 25 May 2009, 17:42   #47
MrLobster
Commander in Briefs!
 
MrLobster's Avatar
 
Join Date: Dec 2000
Location: UK
Posts: 783
MrLobster has much to be proud ofMrLobster has much to be proud ofMrLobster has much to be proud ofMrLobster has much to be proud ofMrLobster has much to be proud ofMrLobster has much to be proud ofMrLobster has much to be proud ofMrLobster has much to be proud ofMrLobster has much to be proud of
Re: r32 ship-stat suggestions

Quote:
Originally Posted by Machado View Post
I'd love that. Even works with races, although 5 would be too way too much. 2 or so?

Good luck balancing that, though
Dont think balancing would be too hard for the stats maker, you would think of the stats as one huge race, not as seperate areas.
__________________
<Kila> WHAT HAVE YOU DONE WITH MY PRECIOUS FORUMS
<Zeyi> 24h forum closure
<Zeyi> all posts recalled

"he's got a proven track record when it comes to showy art composition" - Tommy

<Sigi> Light: can I ask u how many open internet-windows u always have?
<MrLobster|PM> i have 2, the pa page, and the website for naked light pictures
<Ave> both has bad gfx
MrLobster is offline   Reply With Quote
Unread 25 May 2009, 18:50   #48
Linkie
fanboy
 
Join Date: Feb 2003
Location: Trondheim, Norway
Posts: 492
Linkie is a splendid one to beholdLinkie is a splendid one to beholdLinkie is a splendid one to beholdLinkie is a splendid one to beholdLinkie is a splendid one to beholdLinkie is a splendid one to behold
Re: r32 ship-stat suggestions

As far as balancing goes, when everything is avaliable to everyone, inbalances doesn't cause the same problems. It might cause stagnation because everyone goes for the same option, but atleast then everyone gets to use the inbalanced things.

Although the idea itself probably have a lot of other consequences that needs to be discussed.
__________________
Ascendancy, former [1UP] & Ministry.

FOUNDER OF THE OFFICIAL ASCENDANCY LADY GAGA FAN CLUB

ASCENDANCY DEMOLITION MAN
Linkie is offline   Reply With Quote
Unread 26 May 2009, 14:32   #49
[JungleMuffin]
Registered User
Apple Hunt Champion, Super Hacky Sack Champion
 
[JungleMuffin]'s Avatar
 
Join Date: Mar 2008
Location: In bed with your mum.
Posts: 664
[JungleMuffin] has a spectacular aura about[JungleMuffin] has a spectacular aura about[JungleMuffin] has a spectacular aura about
Re: r32 ship-stat suggestions

Tbh, i like the idea of old PA, where we all had a pool of ships to build from. Saying that, i wouldnt like to see the individuality of races gone.

Perhaps a combination of both? Reduce the amout of ships per race, and instead allow everyone to build several others
__________________
Quote:
Originally Posted by JonnyBGood View Post
Can people please stop pretending they have no chance of winning at tick 300, you just end up looking retarded later.
^^^^ Can you blv that sh*t?
[JungleMuffin] is offline   Reply With Quote
Unread 26 May 2009, 15:04   #50
Linkie
fanboy
 
Join Date: Feb 2003
Location: Trondheim, Norway
Posts: 492
Linkie is a splendid one to beholdLinkie is a splendid one to beholdLinkie is a splendid one to beholdLinkie is a splendid one to beholdLinkie is a splendid one to beholdLinkie is a splendid one to behold
Re: r32 ship-stat suggestions

There could be other things seperating the races than different kinds of ships.
__________________
Ascendancy, former [1UP] & Ministry.

FOUNDER OF THE OFFICIAL ASCENDANCY LADY GAGA FAN CLUB

ASCENDANCY DEMOLITION MAN
Linkie is offline   Reply With Quote
Reply


Thread Tools
Display Modes

Forum Jump


All times are GMT +1. The time now is 18:10.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©2002 - 2018