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Unread 23 Jul 2017, 10:50   #1
SoulS
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Playerbase / unwanted players / HC responsibilities

Hola homos and lesbians,

So currently the predicament is that PA is- and has been dying for years now. For some godforsaken reason, the family doesn't seem to agree on who to pull the plug on the life support.

What I wanna debate is this disgusting trend of one tag controlling 2, 3 and whatnot. Basically why it's happening is cuz u miserable bunch of ppl in HC spots can't accept to play with someone u don't dig. It isn't the only reason, but it is a part if an explanation: By saying "I don't like u, so u can't play here" u create a small/large vacuum. On what planet are u able to choose who u work with (comparison)?

It basically builds under this theory that everyone who play PA is bitter about something. I am a bitter c**t myself for undisclosed reasons. And thank f**king God I have PA - it is the most hostile and volatile community known to man. But one thing I am able to do is accepting I am not gonna love 59 other ppl equally. I am also able to send def to the likes of ChronoX and still sleep well at night.

I want to stress that I am not pointing at anyone (ally or HC) in particular - it is basically an (pointless) attempt to asking HCs to start taking more responsibility. So it is a general statement. With a dwindling community, each potential full tag has some responsibility and that leads back to the general management.

It is a well established fact that the PA crew except maybe Appocco doesn't give a damn. So if we wanna keep the game alive I suggest we start accepting that we may not always love every member of our ally. Consider it practice for the real world that's right outside ur door, eh?

With kind and humble regards
SoulS

(prove my point plz by trolling down my post plz)
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Unread 23 Jul 2017, 10:56   #2
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Re: Playerbase / unwanted players / HC responsibilities

Quote:
Originally Posted by SoulS View Post
Hola homos and lesbians,

So currently the predicament is that PA is- and has been dying for years now. For some godforsaken reason, the family doesn't seem to agree on who to pull the plug on the life support.

What I wanna debate is this disgusting trend of one tag controlling 2, 3 and whatnot. Basically why it's happening is cuz u miserable bunch of ppl in HC spots can't accept to play with someone u don't dig. It isn't the only reason, but it is a part if an explanation: By saying "I don't like u, so u can't play here" u create a small/large vacuum. On what planet are u able to choose who u work with (comparison)?

It basically builds under this theory that everyone who play PA is bitter about something. I am a bitter c**t myself for undisclosed reasons. And thank f**king God I have PA - it is the most hostile and volatile community known to man. But one thing I am able to do is accepting I am not gonna love 59 other ppl equally. I am also able to send def to the likes of ChronoX and still sleep well at night.

I want to stress that I am not pointing at anyone (ally or HC) in particular - it is basically an (pointless) attempt to asking HCs to start taking more responsibility. So it is a general statement. With a dwindling community, each potential full tag has some responsibility and that leads back to the general management.

It is a well established fact that the PA crew except maybe Appocco doesn't give a damn. So if we wanna keep the game alive I suggest we start accepting that we may not always love every member of our ally. Consider it practice for the real world that's right outside ur door, eh?

With kind and humble regards
SoulS

(prove my point plz by trolling down my post plz)
I honestly have no idea what you are talking about.

However, one point I can firmly make; Everyone single alliance I have ever played in, there is a high % of players that don't love me or like me. I am very confident of that.
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Unread 23 Jul 2017, 11:02   #3
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Re: Playerbase / unwanted players / HC responsibilities

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Originally Posted by CBA View Post
I honestly have no idea what you are talking about.

However, one point I can firmly make; Everyone single alliance I have ever played in, there is a high % of players that don't love me or like me. I am very confident of that.
That just means u have understood one or two things. U are very hard to like - this is true. But if u look at KittenZ/App and Ult (to a small extent - aga knows).

In ur case u are lucky to find 20 ppl who tolerate u for 49 days. I prly coulda played with ya, but it wouldn't be with great pleasure.
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Unread 23 Jul 2017, 11:34   #4
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Re: Playerbase / unwanted players / HC responsibilities

What about Kittenz we will play with anyone and anyone is welcome well maybe not CBA lol but trust me anyone is welcome I don't close my doors to anyone who wants to play with my friends now if after a round they decide to slate my alliance and say it's shit then obviously if they reapply they will be denied but that has nothing to do with liking or disliking
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Unread 23 Jul 2017, 12:02   #5
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Re: Playerbase / unwanted players / HC responsibilities

Communities at an alliance level require teamwork. If you do not fit in with the community, why should you be added to it? Regardless to if a HC likes or dislikes you I'm sure the members of an alliance would make their position clear if you were someone that didn't fit in.

Is this not how general life works? But for some reason we believe it shouldn't apply to a game?

Note:
I doubt souls is talking about me. Since he hasn't applied. But he has been removed before..
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Unread 23 Jul 2017, 12:25   #6
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Re: Playerbase / unwanted players / HC responsibilities

If your a PA criminal, or if you allready have been in said alliance, would you expect to be accepted in?
There is no way i hell i would accept a known criminal, with no regrets for their past crimes into BowS if we are to stick around with our anti cheating policy.
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Unread 23 Jul 2017, 12:34   #7
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Re: Playerbase / unwanted players / HC responsibilities

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Originally Posted by Demort View Post
What about Kittenz we will play with anyone and anyone is welcome well maybe not CBA lol but trust me anyone is welcome I don't close my doors to anyone who wants to play with my friends now if after a round they decide to slate my alliance and say it's shit then obviously if they reapply they will be denied but that has nothing to do with liking or disliking
Lies, he has received invitation for 2-3 rounds in a row. Not that all would fancy him or even tolerate him, but lets face it (funny faceless remark), he gets many of the required jobs done. So anyone who lacks people to arrange stuff, here is a public recommendation. He sure is egoistic and can focus def on himself, but there are only a few valid dc's out there who wouldn't. That he offers to be farmed, when own game is over, is more of a sign of loyalty towards friends, than a mark of wanting to cheat. The one accepting such offer again should consider his fcking values, lowlifes.

I really didn't much understand anything from this post made, no offence. But somehow I got the impression the aim is for good. So here is a thump up
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Unread 23 Jul 2017, 13:17   #8
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Re: Playerbase / unwanted players / HC responsibilities

I agree with Souls. However, you reap what you sow. So many players have burned the bridges to many allies.

And I think this was aimed at the braz With the 3 "top" allies now have a 100 man+ each, its gonna be a hard round for the rest. And when some ppl arent accepted, then they rather take the crew to the top allies were numbers counts.
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Unread 23 Jul 2017, 13:52   #9
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Re: Playerbase / unwanted players / HC responsibilities

You guys are misunderstanding my question


Anyone can get in any tag

It's down to pa skill level / response level

I've said it before and shouldn't need to say it again

But if you're active and play for your tag you will get accepted into any alliance hands down

Souls you must be talking about something a little more specific
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Unread 23 Jul 2017, 15:17   #10
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Re: Playerbase / unwanted players / HC responsibilities

Quote:
Originally Posted by SoulS View Post
That just means u have understood one or two things. U are very hard to like - this is true. But if u look at KittenZ/App and Ult (to a small extent - aga knows).

In ur case u are lucky to find 20 ppl who tolerate u for 49 days. I prly coulda played with ya, but it wouldn't be with great pleasure.
I told you quite directly that I didn't wanna play with you because you are shit. Not PA shit but mentally shit. You are too emotional - You give up too easily and I would go as far to say that you are quite unintelligent. I find your inability to grasp conversations very defunct.


KittenZ / App & Ult all fit under the banner I was describing when saying anyone could play there...
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Unread 23 Jul 2017, 15:21   #11
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Re: Playerbase / unwanted players / HC responsibilities

Quote:
Originally Posted by Advantix View Post
I agree with Souls. However, you reap what you sow. So many players have burned the bridges to many allies.

And I think this was aimed at the braz
Well brazil is Ult core Agar3s said, and they can play there for the rest of their life regardless of what they do.
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Unread 23 Jul 2017, 16:32   #12
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Re: Playerbase / unwanted players / HC responsibilities

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Originally Posted by BloodyButcher View Post
Well brazil is Ult core Agar3s said, and they can play there for the rest of their life regardless of what they do.
Well as I suspected the thread would be trolled and misunderstood.

Cba atleast showing some self insight.

Basically the point was: We create this kind of power ourselves. I obviously realize the picture isn't just black and white, but why purposely misunderstand it?

@Demort: I just think its wrong for 1 tag alone to have 1/6 of uni under their control plus naps. Who the hell wants to have 120 planets on their back? It gives u direct power AND it gives u alot of unfair leverage in pols.

We might as well just sign up for a 1on1 in the future and let Appocco decide what side u are on. But by all means - carry on if u have no scrouples. Makes little diff to me as I prefer playing support.
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Unread 23 Jul 2017, 16:55   #13
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Re: Playerbase / unwanted players / HC responsibilities

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Originally Posted by CBA View Post
I told you quite directly that I didn't wanna play with you because you are shit. Not PA shit but mentally shit. You are too emotional - You give up too easily and I would go as far to say that you are quite unintelligent. I find your inability to grasp conversations very defunct.


KittenZ / App & Ult all fit under the banner I was describing when saying anyone could play there...
Yea, man... Ask my compadres if what u say is real/correct. Basically - ppl cba (heh-heh) with u. Don't come here and make shit up.

Basically ur argument is that u run 3 businesses handed down by ur papa? Idgaf what u consider accomplishments in PA. We have 2 very different approaches: I play for my team, u choose the I'm-better-than-u-attitude.

Give me proof of one time when I didn't stick with it when I HC'd? I consider EMs last rd win an accomplishment. We also nearly got Conno into t3. That's obviously skills and dedication on those guys, but at the same time I worked hard to get the team selflessly behind it. It doesn't magically happen.

Kheros and Kershin this rd did alot of the same when allywin wasnt possible. They excecuted excellent.
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Unread 23 Jul 2017, 17:42   #14
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Re: Playerbase / unwanted players / HC responsibilities

OLA ladies

I don't generally post on here purely cos I can't be bothered with all the trololololos however as I've been mentioned I thought why not

Personally the R71 win for me was quite an accomplishment and achievement... especially with the ridiculous troll waves from the block at the time for 20 roids!

Souls was a big part of supporting that win by getting the FAnG peeps behind me and Connovar from both a defence and escorting perspective. Connovar would of most definitely been top 3 if not for the great emo of 2017, and then realising last minute he could actually do it.

Also from a Blackflag perspective Kershin and Kheros did a great job to secure the top spot as well so well done to you guys!

Planet win against the odds is always more of an achievement than being gifted it by a few players that think they run the show.

I guess we will what R73 has to bring no doubt more blocking ... more trolling and more lolling

Good luck to all for R73!

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Unread 23 Jul 2017, 18:04   #15
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Re: Playerbase / unwanted players / HC responsibilities

Quote:
Originally Posted by SoulS View Post
@Demort: I just think its wrong for 1 tag alone to have 1/6 of uni under their control plus naps. Who the hell wants to have 120 planets on their back? It gives u direct power AND it gives u alot of unfair leverage in pols.
I find it all fair to play with the same rules as the rest I am cool enforcing 1 tag, but same enforcements could be made ragarding blocking too, as allying a bunch of tags aint much different.

Your concern how ever is more than valid. Not all has similar amount of contacts available and it makes political field quite narrow.

For total player amount its again good if all are doing their share digging members.
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Unread 23 Jul 2017, 19:03   #16
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Re: Playerbase / unwanted players / HC responsibilities

Quote:
Originally Posted by BloodyButcher View Post
If your a PA criminal, or if you allready have been in said alliance, would you expect to be accepted in?
There is no way i hell i would accept a known criminal, with no regrets for their past crimes into BowS if we are to stick around with our anti cheating policy.
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Unread 23 Jul 2017, 19:10   #17
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Re: Playerbase / unwanted players / HC responsibilities

Quote:
Originally Posted by BloodyButcher View Post
If your a PA criminal, or if you allready have been in said alliance, would you expect to be accepted in?
There is no way i hell i would accept a known criminal, with no regrets for their past crimes into BowS if we are to stick around with our anti cheating policy.
I fully agree, sadly thats not true for all alliances, so people who cheat keep getting accepted in different tags. And there is no reason for them to change their behaviour.
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Unread 23 Jul 2017, 20:05   #18
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Re: Playerbase / unwanted players / HC responsibilities

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Originally Posted by Shhhhhhh View Post
I fully agree, sadly thats not true for all alliances, so people who cheat keep getting accepted in different tags. And there is no reason for them to change their behaviour.
Unless you're Xoca where he's banned from most alliances.
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Unread 23 Jul 2017, 20:20   #19
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Re: Playerbase / unwanted players / HC responsibilities

I'm still struggling to see the points of this thread

Souls - you're saying alliances shouldn't have out of tag?
If an alliance has out of tag planets then it's up to other alliances to even the score right? Or recruit more players

Politics is the most interesting part of the game

Planet win is relatively easy to orchestrate once you've given up on attempting alliance win. For example last round Kheros pushed for Kershin planet win with around 10 days left of the round.

We do have a perpetual situation of 75% of the regular alliances playing never attempting to win ally. That in itself is strange. Maybe, for example, CT and ND merge into 1 - organise a few dcs and you would see a very formidable tag (plus support tag created. But do they want to win? Or do they play to get bashed but enjoy losing nethertheless? I honestly don't know
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Unread 23 Jul 2017, 21:44   #20
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Re: Playerbase / unwanted players / HC responsibilities

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(prove my point plz by trolling down my post plz)
Please don't ask people to troll your post.
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Unread 23 Jul 2017, 22:13   #21
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Re: Playerbase / unwanted players / HC responsibilities

Quote:
Originally Posted by BloodyButcher View Post
If your a PA criminal, or if you allready have been in said alliance, would you expect to be accepted in?
There is no way i hell i would accept a known criminal, with no regrets for their past crimes into BowS if we are to stick around with our anti cheating policy.
i wonder if i were to be accepted in Bows.
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Unread 24 Jul 2017, 06:48   #22
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Re: Playerbase / unwanted players / HC responsibilities

Butcher so my guys make the effort of asking people to return to play but we have to tell them to play in other allies is stupid most the players we brought back would just quit pa if they didn't play with us as that's the main reason they returned but by all means if you feel you can recruit my players go ahead. As one thing you failed to see 90% of Kittenz is either returning players from retirement or brand new players from other games we play we take the effort inbetween rounds to talk to friends as to us gaming is more then playing it's about the community and being together
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Unread 24 Jul 2017, 14:16   #23
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Re: Playerbase / unwanted players / HC responsibilities

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Originally Posted by Demort View Post
Butcher so my guys make the effort of asking people to return to play but we have to tell them to play in other allies is stupid most the players we brought back would just quit pa if they didn't play with us as that's the main reason they returned but by all means if you feel you can recruit my players go ahead. As one thing you failed to see 90% of Kittenz is either returning players from retirement or brand new players from other games we play we take the effort inbetween rounds to talk to friends as to us gaming is more then playing it's about the community and being together
I think you missunderstand.
I want BIGGER tags, i dont want smaller tags, so alliances can play as big communities.
If you want to fill it with cheaters and other PA criminals or not, is not realy up to me to decide.
Also bigger tags would mean that 2nd tags would not be a thing as it is now, unless you have two tags now days your chances to win are far slimmer.
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Unread 24 Jul 2017, 19:00   #24
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Re: Playerbase / unwanted players / HC responsibilities

how about you join kittenz butcher would be nice for you to play with me
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Unread 25 Jul 2017, 10:52   #25
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Re: Playerbase / unwanted players / HC responsibilities

I would agree Souls and CBA cant get into any tag ;p

And yes the problem is we have top alliances like ultores, p3ng, kittenz who have a full tag and then a reserve tag of players who wouldn't live up to the required standard for the main tag in that round. Those people would be active enough for lower tags but the trend now is to hoard players to weaken the rest of the universe.
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Unread 25 Jul 2017, 11:34   #26
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Re: Playerbase / unwanted players / HC responsibilities

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Originally Posted by [DDK]gm View Post
Those people would be active enough for lower tags but the trend now is to hoard players to weaken the rest of the universe.
Quite simply incorrect.

Our second tag is for people who want to remain a part of the p3nguins community however do not wish to dedicate their time to be an "active" member of the alliance. We are not hoarding players for the sake of it.
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Unread 25 Jul 2017, 12:30   #27
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Re: Playerbase / unwanted players / HC responsibilities

Most alliances have a second tag.
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Unread 25 Jul 2017, 13:08   #28
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Re: Playerbase / unwanted players / HC responsibilities

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I would agree Souls and CBA cant get into any tag ;p

And yes the problem is we have top alliances like ultores, p3ng, kittenz who have a full tag and then a reserve tag of players who wouldn't live up to the required standard for the main tag in that round. Those people would be active enough for lower tags but the trend now is to hoard players to weaken the rest of the universe.

I disagree with all of this.

Firstly even Souls could get into any tag. Pretty sure he's played loads of T1 tags in the past.

Secondly, pretty sure the T1/T2 tags want to increase there chance of winning PA... Therefore they have more players to help them do this.... You mentioned 3 tags, Ult p3ng & kitten... All seemingly play to win. Please don't take anything away from tags trying to win this game gm...
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Unread 25 Jul 2017, 14:38   #29
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Re: Playerbase / unwanted players / HC responsibilities

im not trying to take anything away from them trying to win, what im saying is they have 20 or so players each in other tags for support etc because they wont be playing active enough.

Ultores wanted venox to play with them in R71 but wouldn't give him a spot in the proper tag and he wouldn't play in the Astatores tag so came to CT for 2 rounds. using p3ng as an example wasn't really fair since 3m0 was only about 10 planets but Astatores was in excess of 20, catz 29...
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Unread 25 Jul 2017, 14:45   #30
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Re: Playerbase / unwanted players / HC responsibilities

Wait till you see app, Cardi promise he has 150 members ��
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Unread 25 Jul 2017, 15:03   #31
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Re: Playerbase / unwanted players / HC responsibilities

its just his cousins, big family!
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Unread 25 Jul 2017, 17:44   #32
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Re: Playerbase / unwanted players / HC responsibilities

Based on what's been seen in havoc and actually dealt with (shocker I know) one app member was running approx 7 planets.... So in that math if each app is doing that... expect maybe 200 planets
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Unread 25 Jul 2017, 20:32   #33
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Re: Playerbase / unwanted players / HC responsibilities

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Based on what's been seen in havoc and actually dealt with (shocker I know) one app member was running approx 7 planets.... So in that math if each app is doing that... expect maybe 200 planets
I got 12
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Unread 25 Jul 2017, 20:56   #34
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Re: Playerbase / unwanted players / HC responsibilities

That's cause your so pro Hunter pal
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Unread 26 Jul 2017, 04:33   #35
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Re: Playerbase / unwanted players / HC responsibilities

What's an app anyway? :/
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Unread 26 Jul 2017, 08:17   #36
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Re: Playerbase / unwanted players / HC responsibilities

Waiting for butcher to sentence them as PA criminals lol.
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Unread 26 Jul 2017, 14:47   #37
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Re: Playerbase / unwanted players / HC responsibilities

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Waiting for butcher to sentence them as PA criminals lol.
Sorry, i think they got that sentence a long loooong time ago pal
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Unread 26 Jul 2017, 16:30   #38
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Re: Playerbase / unwanted players / HC responsibilities

Off with their heads!
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Unread 26 Jul 2017, 16:49   #39
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Re: Playerbase / unwanted players / HC responsibilities

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Off with their heads!

Between the legs or above their shoulders?

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Unread 2 Aug 2017, 00:39   #40
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Re: Playerbase / unwanted players / HC responsibilities

Quote:
Originally Posted by [DDK]gm View Post
I would agree Souls and CBA cant get into any tag ;p

And yes the problem is we have top alliances like ultores, p3ng, kittenz who have a full tag and then a reserve tag of players who wouldn't live up to the required standard for the main tag in that round. Those people would be active enough for lower tags but the trend now is to hoard players to weaken the rest of the universe.
Quote:
Originally Posted by [DDK]gm View Post
im not trying to take anything away from them trying to win, what im saying is they have 20 or so players each in other tags for support etc because they wont be playing active enough.

Ultores wanted venox to play with them in R71 but wouldn't give him a spot in the proper tag and he wouldn't play in the Astatores tag so came to CT for 2 rounds. using p3ng as an example wasn't really fair since 3m0 was only about 10 planets but Astatores was in excess of 20, catz 29...

Try removing the -1 eta for Allied Alliances, and make 50 of the alliances 60 members (no one needs 20 planets in "support" mode) count towards Score, and that whole thing might just get less popular...

EDIT

Quote:
Originally Posted by Patrikc View Post
Allied alliances do not get their ETA reduced, they just get the ability to defend each other.
Thank You for correcting that, you are of course correct! What I meant was to remove the Allied Alliances option.
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Unread 2 Aug 2017, 04:28   #41
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Re: Playerbase / unwanted players / HC responsibilities

Quote:
Originally Posted by Villeh View Post
Try removing the -1 eta for Allied Alliances, and make 50 of the alliances 60 members (no one needs 20 planets in "support" mode) count towards Score, and that whole thing might just get less popular...
Allied alliances do not get their ETA reduced, they just get the ability to defend each other.

I do agree about more counting towards score though. You don't need 20 spots for newbies/scanners/etc, and if you choose to house more 'support' planets (or 'single purpose planets'), it should reflect in your score.
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Unread 2 Aug 2017, 16:22   #42
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Re: Playerbase / unwanted players / HC responsibilities

Quote:
Originally Posted by Patrikc View Post
Allied alliances do not get their ETA reduced, they just get the ability to defend each other.

I do agree about more counting towards score though. You don't need 20 spots for newbies/scanners/etc, and if you choose to house more 'support' planets (or 'single purpose planets'), it should reflect in your score.
100% agree, i don't see a reason why not all should be counting, or lets say 55 so not one or two guys can leave the alliance to ruin a potential win.

There is no reason why you can't get a top 50 rank as a scanner or as a def planet if you tried
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Unread 2 Aug 2017, 16:46   #43
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Re: Playerbase / unwanted players / HC responsibilities

I agree. Top 50 for everyone!
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