User Name
Password

Go Back   Planetarion Forums > Planetarion Related Forums > Planetarion Suggestions

Reply
Thread Tools Display Modes
Unread 2 May 2014, 17:25   #1
Paisley
The brother of Spammer
 
Paisley's Avatar
 
Join Date: Jun 2005
Location: Paisley - Scotland
Posts: 2,352
Paisley is a glorious beacon of lightPaisley is a glorious beacon of lightPaisley is a glorious beacon of lightPaisley is a glorious beacon of lightPaisley is a glorious beacon of lightPaisley is a glorious beacon of light
Alliance Golden Roids

After this Rounds version of NAPtarion... there seems to be a lack of incentive for alliances to actually war with each other.

So what can give more of an incentive to war ... Alliance members greed.

One Idea would be is to have alliance "Golden Roids"

I would propose that there be 1-3 alliance roids (this could be fixed or proportional to members count v maxium tag number)

Your own alliance Golden roid would give EACH member upto say 5% mining bonus.
A different alliance Golden roid in the top 10 +/- would give a mining bonus of say upto 3% mining bonus this could be made proportional to the Universe > alliance> Point system i.e. the higher the point count the more bonus it pays out etc. <insert magical formulae here>
There could be an optional personal Mining bonus for the individual planet holding the Golden Roid.

The Golden roids residing co-ords would appear on Universe page (the precise where abouts is open to debate etc)

Thoughts / comments please.

Edit - there may have to be mechanisms in place for cases of Golden Roid Donations etc
__________________
Missing Subh (r15-r18)

Last edited by Paisley; 2 May 2014 at 17:57. Reason: edit added more
Paisley is offline   Reply With Quote
Unread 2 May 2014, 21:19   #2
DeeJay
Registered User
 
Join Date: Nov 2003
Location: Emerald Dream
Posts: 116
DeeJay is an unknown quantity at this point
Re: Alliance Golden Roids

We dont need more complicated solutions to make rounds more offensive. Just up the benefits:

- 30% maxcap
- increase score gain through XP
- lower the benefits of stocking(resources gives same value as ships)
- etc.
DeeJay is offline   Reply With Quote
Unread 2 May 2014, 22:35   #3
BloodyButcher
Propaganda Chief
 
BloodyButcher's Avatar
 
Join Date: May 2004
Location: Under the Rainbow
Posts: 4,740
BloodyButcher has much to be proud ofBloodyButcher has much to be proud ofBloodyButcher has much to be proud ofBloodyButcher has much to be proud ofBloodyButcher has much to be proud ofBloodyButcher has much to be proud ofBloodyButcher has much to be proud ofBloodyButcher has much to be proud ofBloodyButcher has much to be proud of
Re: Alliance Golden Roids

We dont need to change anything.
This round is just a result of BAD politics for all alliances beside Spore
__________________
RainbowS

RB Ely MISTU Angel Fusi0n 1up ToF VisioN CT FAnG ROCK
BloodyButcher is offline   Reply With Quote
Unread 11 May 2014, 00:34   #4
Paisley
The brother of Spammer
 
Paisley's Avatar
 
Join Date: Jun 2005
Location: Paisley - Scotland
Posts: 2,352
Paisley is a glorious beacon of lightPaisley is a glorious beacon of lightPaisley is a glorious beacon of lightPaisley is a glorious beacon of lightPaisley is a glorious beacon of lightPaisley is a glorious beacon of light
Re: Alliance Golden Roids

I would have to disagree with it being complicated and take this rounds havoc as an example to it.

Also ...

http://pirate.planetarion.com/showpo...5&postcount=26
__________________
Missing Subh (r15-r18)
Paisley is offline   Reply With Quote
Unread 11 May 2014, 01:00   #5
Zh|l
Inquisitor
 
Join Date: Sep 2000
Location: England
Posts: 2,207
Zh|l is an inspiration to us all and we should try to be more like himZh|l is an inspiration to us all and we should try to be more like himZh|l is an inspiration to us all and we should try to be more like himZh|l is an inspiration to us all and we should try to be more like himZh|l is an inspiration to us all and we should try to be more like himZh|l is an inspiration to us all and we should try to be more like himZh|l is an inspiration to us all and we should try to be more like himZh|l is an inspiration to us all and we should try to be more like himZh|l is an inspiration to us all and we should try to be more like himZh|l is an inspiration to us all and we should try to be more like himZh|l is an inspiration to us all and we should try to be more like him
Re: Alliance Golden Roids

Quote:
Originally Posted by BloodyButcher View Post
We dont need to change anything.
This round is just a result of BAD politics for all alliances beside Spore
Except the politics weren't bad when you actually look at alliance (and human) behaviour.

Back in the day there were way more alliances an way more players that could impact the game. Now it's just a fraction and every alliance is out for themselves. Pre-round used to be norm for most agreements until PAX era.

Politics are far more complicated than just "who is #1" and therein lies the problem. There's no real urgency for anyone to act. Last round it is claimed the action was too late, though really, that was only due to Spore keeping its fleets safe and retaining value while Vikings was systematically fleet caught.

I do think there needs to be "roids" or objectives to fight over for alliances that contribute to 'winning;. My personal preference are objectives that alliances can fight over with their fleets as golden roids just become part and parcel of roiding and I would prefer to see another dimension to the game that isnt attacking for roids.

A round-ending goal of "when alliance x posseses 51% of all golden roids and holds for x ticks = declared winner and round ends" with the information being visible for all to see. That way other alliances can either act (which I do not say they automatically will) or the round will simply end early which for some alliances could impact their goals (that don't necessarily involve going for #1 alliance)

The problem I've noticed with you Butcher is that you seem to believe every alliance should be going for #1 which is quite far from the truth.
__________________
----------
That uniform you're wearing
So hot I cant stop staring.

Zhil
[Spore] Executive
[1up]
[Fury]
Inquisitorial Lord Protector of His Emperor's Glorius Empire
[20:19:04] <mazzelaar> I have to say a big up to Zhil - without those 8 def calls you covered we would've been screwed. | r12 End Ceremony
Zh|l is offline   Reply With Quote
Unread 11 May 2014, 12:28   #6
Paisley
The brother of Spammer
 
Paisley's Avatar
 
Join Date: Jun 2005
Location: Paisley - Scotland
Posts: 2,352
Paisley is a glorious beacon of lightPaisley is a glorious beacon of lightPaisley is a glorious beacon of lightPaisley is a glorious beacon of lightPaisley is a glorious beacon of lightPaisley is a glorious beacon of light
Re: Alliance Golden Roids

Quote:
Originally Posted by Zh|l View Post
I do think there needs to be "roids" or objectives to fight over for alliances that contribute to 'winning;. My personal preference are objectives that alliances can fight over with their fleets as golden roids just become part and parcel of roiding and I would prefer to see another dimension to the game that isnt attacking for roids.

A round-ending goal of "when alliance x posseses 51% of all golden roids and holds for x ticks = declared winner and round ends" with the information being visible for all to see. That way other alliances can either act (which I do not say they automatically will) or the round will simply end early which for some alliances could impact their goals (that don't necessarily involve going for #1 alliance)
This is worth exploring, my other gaming love (from PA) is Civilization5 I do think there is a few ideas that can be taken from it like a Domination victory (like 30+% infront of alliance #2 etc) or in the case of alliance x possessing 51% of all Golden Roids for x ticks is the equivilent of a Cultural victory.

I would like the PA team to reconsider a research and development team to try stuff like this out.
__________________
Missing Subh (r15-r18)
Paisley is offline   Reply With Quote
Unread 11 May 2014, 14:23   #7
Zh|l
Inquisitor
 
Join Date: Sep 2000
Location: England
Posts: 2,207
Zh|l is an inspiration to us all and we should try to be more like himZh|l is an inspiration to us all and we should try to be more like himZh|l is an inspiration to us all and we should try to be more like himZh|l is an inspiration to us all and we should try to be more like himZh|l is an inspiration to us all and we should try to be more like himZh|l is an inspiration to us all and we should try to be more like himZh|l is an inspiration to us all and we should try to be more like himZh|l is an inspiration to us all and we should try to be more like himZh|l is an inspiration to us all and we should try to be more like himZh|l is an inspiration to us all and we should try to be more like himZh|l is an inspiration to us all and we should try to be more like him
Re: Alliance Golden Roids

Quote:
Originally Posted by Paisley View Post
This is worth exploring, my other gaming love (from PA) is Civilization5 I do think there is a few ideas that can be taken from it like a Domination victory (like 30+% infront of alliance #2 etc) or in the case of alliance x possessing 51% of all Golden Roids for x ticks is the equivilent of a Cultural victory.

I would like the PA team to reconsider a research and development team to try stuff like this out.
Another game I played was called ******. It had game ending be decided by the players through goals in the actual game.

I would probably start off as just the "Take and Hold" objective (in holding onto 51% of alliance objectives) for x ticks and see where it goes from there. Study alliance politics for that round and see if there is more aggression.

The other reason I think it should be objectives and not golden roids is because then when an alliance is attacking, they can either defend their roids or defend their objectives. Defending the objectives just gains you the benefit of holding said objective rather than with a golden roid where it also protects roids (probably from a large player).

Would mean more military options in striking out.

While we are at it, create an alliance fleet option (the code is somewhere for this from early PA), but have it as buildable from alliance fund, but have this fleet weaker vs roiding fleets and stronger on defending objectives or taking objectives. (Also worth more score and xp if destroyed)
__________________
----------
That uniform you're wearing
So hot I cant stop staring.

Zhil
[Spore] Executive
[1up]
[Fury]
Inquisitorial Lord Protector of His Emperor's Glorius Empire
[20:19:04] <mazzelaar> I have to say a big up to Zhil - without those 8 def calls you covered we would've been screwed. | r12 End Ceremony
Zh|l is offline   Reply With Quote
Unread 11 May 2014, 14:44   #8
Paisley
The brother of Spammer
 
Paisley's Avatar
 
Join Date: Jun 2005
Location: Paisley - Scotland
Posts: 2,352
Paisley is a glorious beacon of lightPaisley is a glorious beacon of lightPaisley is a glorious beacon of lightPaisley is a glorious beacon of lightPaisley is a glorious beacon of lightPaisley is a glorious beacon of light
Re: Alliance Golden Roids

The above idea would need development.

I'm hoping that more folk would contribute to new ideas.
__________________
Missing Subh (r15-r18)
Paisley is offline   Reply With Quote
Unread 11 May 2014, 14:49   #9
MaVeRiXX
PornStar
 
Join Date: Jun 2005
Posts: 96
MaVeRiXX is infamous around these parts
Re: Alliance Golden Roids

Since i already made my first post in 6 years, might aswell do a second...

I agree with Paisley, there should be a incentive/trigger for allies to attack. The rounds are boring and each round it gets even more boring. No wonder people stay away or quit.

Furthermore, when i read the forums its always the same 10 people (ok i might exaggerate here, its 15...) posting/discussing or come up with ideas. Props for those people being so active and all, but i cant help having the feeling that the opinions are mostly in their own benefits and one sided. Not good for the game in general. When people have new ideas, most ideas get shot down or are not in favor. When i look further, most of those people are in alliances which wouldnt benefit much (rankwise) when major changes will be made. Its like some people want to slow down progress because it doesent fit them. I miss the voice/opinion of the mass (not those people faults tho) in this.

Might be an idea if PA makes a survey and mail it to all emails they have. The survey should contain things like timezone, how long u play pa, do u still like it, how many hours a day u spend on pa, how do u play/check pa (computer/tablet/mobile) and where do u play/check (i.e. work/home). Also questions like what do u like most of PA (think about allie/bp/bg/gal community), what do u dislike and propose some new ideas on which people can vote yes or no. These are VERY VERY IMPORTANT information u need before u can make changes. Most of the time the outcome of surveys are surpisingly different than what was expected.

Lets say for example 10% will do the survey out of the 1k (surely PA have way more emails right?) PA sends out. Thats like 100 opinions, way more than the forums have now. Also out of the answers PA/Community can make more focussed changes according to what the players (old & new) really wants. This isnt new, all major companies do this and im kinda suprised PA never done it before. Get to know what your community really want and need and make them happen. Not just change something and hope for the best...

Those people who already quited and get this survey, might think 'hey this is interesting, lets take a peek'.

My two cents...
__________________
'Oops i did it again..'

Soaring where Angels fear to Fly
MaVeRiXX is offline   Reply With Quote
Reply


Thread Tools
Display Modes

Forum Jump


All times are GMT +1. The time now is 13:34.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©2002 - 2018