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17 Oct 2004, 10:54
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#1
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ARS HQ
Join Date: Jul 2004
Posts: 308
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Roid Capping?
Well my first attacks landed and I have a few problems.
3 attacks landed, one capped 11 roids, one capped 21 roids and another capped 0.
The roid caps are not registering on my planet yet. Has the system changed and do I have to wait for my fleet to bring them back or has something cocked up?
Secondly the fleet that capped 0 had 10 Co pods in it which were all still active after I wiped out the base defence, yet I still got none of his 119 roids. Can anyone help?
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Ferretus
ARS HQ (R2-R12), ToF (R13), Wolfpack (R13-14). Now happily retired from PA.
"Don't mistake lack of talent for genius"
Please bear in mind that much of what I say is intended to cause discussion. It may not reflect my personal favouritism or even have any involvement with my situation. In short bitching at me is pointless, so discuss the idea :-)
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17 Oct 2004, 10:56
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#2
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.
Join Date: Mar 2004
Posts: 3,382
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Re: Roid Capping?
Quote:
Originally Posted by Ferretus
Well my first attacks landed and I have a few problems.
3 attacks landed, one capped 11 roids, one capped 21 roids and another capped 0.
The roid caps are not registering on my planet yet. Has the system changed and do I have to wait for my fleet to bring them back or has something cocked up?
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heh
Quote:
Secondly the fleet that capped 0 had 10 Co pods in it which were all still active after I wiped out the base defence, yet I still got none of his 119 roids. Can anyone help?
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were the 10 pods frozen/subbed ?
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17 Oct 2004, 11:00
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#3
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ARS HQ
Join Date: Jul 2004
Posts: 308
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Re: Roid Capping?
Nope, they were still active. I was killing an easy Terran
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Ferretus
ARS HQ (R2-R12), ToF (R13), Wolfpack (R13-14). Now happily retired from PA.
"Don't mistake lack of talent for genius"
Please bear in mind that much of what I say is intended to cause discussion. It may not reflect my personal favouritism or even have any involvement with my situation. In short bitching at me is pointless, so discuss the idea :-)
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17 Oct 2004, 11:07
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#4
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ARS HQ
Join Date: Jul 2004
Posts: 308
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Re: Roid Capping?
Now another tick has gone past and they still haven't arrived. So unless they are coming home with my fleet I am not a happy bunny as there is a definate bug here!
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Ferretus
ARS HQ (R2-R12), ToF (R13), Wolfpack (R13-14). Now happily retired from PA.
"Don't mistake lack of talent for genius"
Please bear in mind that much of what I say is intended to cause discussion. It may not reflect my personal favouritism or even have any involvement with my situation. In short bitching at me is pointless, so discuss the idea :-)
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17 Oct 2004, 11:27
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#5
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Commander
Join Date: Mar 2001
Location: .nz
Posts: 519
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Re: Roid Capping?
Were there any other attacking fleets? If a number of planets were attacking the same planet then you'd lose most of ur share of roids
Also did you have enough pods to 'kill' the armor of the roids?
________
Ford Xm Falcon Specifications
Last edited by Kileman; 24 Feb 2011 at 22:18.
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17 Oct 2004, 11:28
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#6
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.
Join Date: Mar 2004
Posts: 3,382
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Re: Roid Capping?
10 Co pods are enough to steal 2 roids :)
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17 Oct 2004, 11:33
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#7
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#planetarion
Join Date: Feb 2002
Location: Birmingham, UK
Posts: 1,538
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Re: Roid Capping?
We've investigated. You landed on that planet at the same time as 3 other attackers. What you read on the reports was the total number of asteroids that that planet lost. However if you look again you will see that there is no "captured asteroids" part on the report. Essentially your fleet was not suitably sized in this combat to gain any roids of your own, and they went to 1 or more of the other attackers.
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- A2
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17 Oct 2004, 11:37
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#8
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Founder of Planetarion
Join Date: Mar 2000
Location: Oslo, Norway
Posts: 543
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Re: Roid Capping?
As A2 said, there are a few "issues" with your combats.
For the two fleets that took part in the combats where asteroids were lost:
The stolen asteroids are distributed between all the attacking fleets, based on the value of the fleets, same as last round. And since you had had spread your value over all yo 3 fleets attacking different targets at the same time, you had a relatively small value in all 3 fleets, when compared to the other fleets you were attacking with. Hence, you got 0 roids, the other attackers who attacked with you split the roids between them.
For the fleet that you sent with the 10 co-pods, you capped something like 0.7 of each roidtype. Yes, I know it would , in these special cases early round, when roidcounts and shipcounts are low, that it would be nice if the numbers were rounded up, and not down. But in later stages it makes more sense.
So any attack resulting in a net "loss" of less than 3 roids, are actually forced to 0.
I hope this cleared it up (:
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- Spinner
Original creator of Planetarion, ManagerLeague and AD2460.
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17 Oct 2004, 12:06
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#9
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Pedantic hypocrite
Join Date: Jan 2001
Location: Back and to the left
Posts: 1,488
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Re: Roid Capping?
Quote:
Originally Posted by Spinner
So any attack resulting in a net "loss" of less than 3 roids, are actually forced to 0.
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Wouldn't that be a gross loss of less than 3 roids becomes a net loss of 0?
__________________
I always wanted to be a dancer, but I could never get the shit off my shoes
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17 Oct 2004, 12:08
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#10
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#planetarion
Join Date: Feb 2002
Location: Birmingham, UK
Posts: 1,538
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Re: Roid Capping?
Your user title really fits you sometimes
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- A2
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17 Oct 2004, 12:08
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#11
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ARS HQ
Join Date: Jul 2004
Posts: 308
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Re: Roid Capping?
LOL, this sucks. I knew I should have sent more pods :-(
Kinda made myself look a bit noobish there
Thanks guys for looking into it.
__________________
Ferretus
ARS HQ (R2-R12), ToF (R13), Wolfpack (R13-14). Now happily retired from PA.
"Don't mistake lack of talent for genius"
Please bear in mind that much of what I say is intended to cause discussion. It may not reflect my personal favouritism or even have any involvement with my situation. In short bitching at me is pointless, so discuss the idea :-)
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17 Oct 2004, 12:12
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#12
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Drunken Boozer
Join Date: Apr 2003
Posts: 298
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Re: Roid Capping?
heh, attacking with 3 fleets....... bad bad boy :-)
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Äscendäncy, we got Penis inside!
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