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Unread 1 May 2009, 14:24   #51
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Re: Planetarion redesign update

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Originally Posted by blueemu View Post
Hi everyone

Sorry for the lack of updates been a bit pre occupied.

just posted the latest version. plndesign.blogspot.com

that looks pretty goddamn sexy
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Unread 1 May 2009, 14:30   #52
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Re: Planetarion redesign update

That recent update rocks. Even though the logo still disturbs me, I do agree that it fits in nicely (for the time being at least).
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Unread 1 May 2009, 14:32   #53
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Re: Planetarion redesign update

I like.
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Unread 1 May 2009, 14:38   #54
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Re: Planetarion redesign update

I really like it, except that the blog is called Planetrion redesign!
Agree again with Sleepless, the logo isn't exactly the best part of the page.
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Unread 1 May 2009, 14:41   #55
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Re: Planetarion redesign update

Just a question with the textures on the battle cruiser.

Would it be pretty much as is with the street crime image, or a little more gritty (star wars IV-VI ish) /polished (star wars I-III ish), depending on which way you chose to go?
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Unread 1 May 2009, 14:43   #56
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Re: Planetarion redesign update

Certainly looks better.

My only real concerns are over the fonts and readability of them, though I assume those are just very quick bits of sample text.

Just make sure whoever gets to put this into HTML/CSS actually has the skill to do it well. Your first design seemed to change quite a bit from what ended up on the site.
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Unread 2 May 2009, 01:58   #57
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Re: Planetarion redesign update

I like the brand new design, it has the feel of PA, the layout and ergonomy are clearer than what we were used to. Just make sure in the Sign UP section (or on the Sign Up button) to include that it's free.
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Unread 2 May 2009, 06:22   #58
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Re: Planetarion redesign update

Looks awesome, the update! You are definately on the right track blueemo!
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Unread 2 May 2009, 06:30   #59
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Re: Planetarion redesign update

That new design looks awesome, I pasted the link into xVx (a Planetarion alliance) channel and they all seemed to like it as well. So you're definatly on the right track.
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Unread 5 May 2009, 11:41   #60
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Re: Planetarion redesign update

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Originally Posted by blueemu View Post
Hi everyone

Sorry for the lack of updates been a bit pre occupied.

just posted the latest version. plndesign.blogspot.com

Firstly Id like to thank Tandy for the amazing 3d artwork and everyone else who sent me stuff.

The current design is going really well and were hoping to launch this newer version soon.

I've decided to keep the logo as is for now as I'm quite happy with how it works with the current design.

Hopefully ill get some time for the main game soon as layout and especilly text colour were a big issue. Once that gets going there will be an oportunity to create lots of graphics for ships/factories etc.

i like it very much

however i feel the information stored on the portal (like what is pa) needs to be heavily overdone, some screenshots should get added etc

dunno if your responsible for that part or not, but its the next thing i would do if i was the owner of PA

wall of text will just scare ppl away
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Unread 5 May 2009, 12:33   #61
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Re: Planetarion redesign update

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Originally Posted by M0RPH3US View Post
i like it very much

however i feel the information stored on the portal (like what is pa) needs to be heavily overdone, some screenshots should get added etc

dunno if your responsible for that part or not, but its the next thing i would do if i was the owner of PA

wall of text will just scare ppl away
I think he's in charge of design not content text is probably just filling a placeholder
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Unread 5 May 2009, 15:47   #62
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Re: Planetarion redesign update

Definatly a step in the right direction
Nice work Blueemu.

But i would recommend a new logo though, you're right that it fits nice on the page but surely there's got to be something better to put there that will also fit


looking forward to next update!
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Unread 6 May 2009, 00:11   #63
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Re: Planetarion redesign update

Looks awesome. Please have a look at that game as well: http://ogame.de/

I dont like the game mechanism as much as Planetarion, but in things like graphics design and such it is way ahead of PA! Really Pa needs more visual things, text based only game will die and only a very small hardcore will stay..
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Unread 6 May 2009, 00:21   #64
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Re: Planetarion redesign update

I have a problem with the fact ogame website oversells it self, its just a browser game, but the website portrays it self to be much more.
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Unread 6 May 2009, 10:14   #65
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Re: Planetarion redesign update

Well it has a massive amount of players, and that's in fact a lot of fun to play with. Imagine Planetarion with a 50k playerbase. That would be some awesome alliance fights
And its free of charge, u just can pay for some bonus like in pa..
And the shipdesigns are awesome..
Btw Lobster, when will we have the Planetarion round 5 design ingame?
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Unread 6 May 2009, 12:04   #66
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Re: Planetarion redesign update

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Originally Posted by Zeke View Post
Well it has a massive amount of players, and that's in fact a lot of fun to play with. Imagine Planetarion with a 50k playerbase. That would be some awesome alliance fights
And its free of charge, u just can pay for some bonus like in pa..
And the shipdesigns are awesome..
Btw Lobster, when will we have the Planetarion round 5 design ingame?
I just sent Cin the round 3 files, so hopefully that gets put in.

I'll be redoing the round 5 one today to match the current changes the pages html (tabs etc).
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Unread 6 May 2009, 18:48   #67
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Re: Planetarion redesign update

Yeehaw \o/ thanks!!
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Unread 7 May 2009, 15:11   #68
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Re: Planetarion redesign update

Hi everyone thanks for the great response to the new design.

Pete is away at the moment but im still working on a design which I hope to get ready before he gets back.

I know the current design is a lot more commercial but for the site to keep going we need to bring in new users. Planetarion has a lot of potential and Fubra wants the game to grow and become much bigger without changing the concept of the game.

We are trying to make planetarion a slightly more appealing game to new users, at the moment its very confusing for new users and I'd like to figure out a way to lure them in without throwing them in at the deep end.

I've suggested that the sign up has to be changed drasticly, the capture is one of the most annoying things I've ever some across (I went to art school so maths is my mortal enemy).
If anyone has any ideas for streamling the experience for new users that would be great.

I've also just had a look at Mr Lobsters new planetarion classic blog is love to work with him to get the site looking as good as possible.

anyway thanks for your suggestions and I hope to show you more soon.
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Unread 14 May 2009, 17:36   #69
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Re: Planetarion redesign update

Brief update

I'm currently working my way through all the pages tidying them up and adding graphics here abnd there.

Much happier with the new logo, trying to come up with a simple icon that is easily recognisble.

I need icons for all the different ships in the game so if anyone has anything I could use that would be awesome.

Anyway proper update next week and I hoppe you like.
Http://plndesign.blogspot.com/2009/0...ge-design.html

Last edited by Appocomaster; 14 May 2009 at 20:48.
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Unread 14 May 2009, 17:45   #70
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Re: Planetarion redesign update

nice..looks really good, huge improvement
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Unread 14 May 2009, 18:07   #71
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Re: Planetarion redesign update

Holy shit guys, you're actually making it look.. good.
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Unread 14 May 2009, 19:03   #72
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Re: Planetarion redesign update

Quote:
Originally Posted by blueemu View Post
Brief update

I'm currently working my way through all the pages tidying them up and adding graphics here abnd there.

Much happier with the new logo, trying to come up with a simple icon that is easily recognisble.

I need icons for all the different ships in the game so if anyone has anything I could use that would be awesome.

Anyway p[oper update next week and I hoppe you like.
plndesign.blogspot.com/2009/05/site-with-new-logo-and-page-design.html
nice work blueemu!
you took alot of crap for your first design, but i am sure you'll get lots of thanks for the new and improved one!

Edit: don't know if you should bother making icons for every ship btw considering shipstats change every round sometimes changing a ship from class or race ...
If however shipstats won't change so much in the future then go for it !


ps: it's awesome that for the first time in 20'ish rounds we have owners that are actually want to improve the game and not just leave pa-team to do everything themself
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Unread 14 May 2009, 19:28   #73
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Re: Planetarion redesign update

I veyr much like the new look, my only concern is how easy it will be to impliment the in game changes.
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Unread 14 May 2009, 19:34   #74
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Re: Planetarion redesign update

Man, this is something of the best suggestions I've ever seen in graphics PA wise. If that doesnt sell PA, nothing does!

Thanks a lot for all your time and effort blueemu, and if I ever meet you in RL, drinks are on me!
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Unread 14 May 2009, 19:45   #75
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Re: Planetarion redesign update

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Originally Posted by Veedeejem! View Post
Edit: don't know if you should bother making icons for every ship btw considering shipstats change every round sometimes changing a ship from class or race ...
If however shipstats won't change so much in the future then go for it !
You would just create 5-6 different ships for each class (for each race), so you would always have a picture for every ship, regardless of how the stats change.
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Unread 14 May 2009, 21:25   #76
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Re: Planetarion redesign update

sexy
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Unread 15 May 2009, 00:39   #77
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Re: Planetarion redesign update

Where would the intro page be shown? After you login, instead of the overview?
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Unread 15 May 2009, 02:16   #78
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Re: Planetarion redesign update

The pages look good. I think you're at a stage where you can think of simplifying the design a bit:
- transparency in the right menu doesn't bring anything
- background image on the intro page only makes the text less easy to read
- messages and alerts are overdone

All the design around the main section is great, the section for the central content should give priority to clarity of information, not by making each info more proeminent than the other (like an arms race, coz all the element will clash with each other) but by making the layout much more simple, it will also enhance the design around it. Simplicity requires more work than pilling up graphic effects.

The logo is a major improvement I like the font (especially the 'R'), the name alone could be the logo, the icon looks like what we find on some watches, I'm not a fan... imho Mr Lobster logo is still better but I'm not sure how it would fit in this design, worth a try I believe. We all want the best for the game, suceptibility should be put aside.
A trick I always use to check if a logo is good, is doing a pure black and white (no greyscale) version and see how it looks.

Finally, why using 2 differents font for the titles and the horizontal menu ? KISS, 1 font for the logo, 1 font for the main titles (image text), 1 font for the normal html text.
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Last edited by Makhil; 15 May 2009 at 02:59.
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Unread 15 May 2009, 15:59   #79
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Re: Planetarion redesign update

The layout looks fantastic.
I'm quite interested to see how the alert thing works though - do those "alert" messages disappear once you've read them or do they stay there?

Also in regards to what Makhill said about images on the intro page - I think it looks a lot better with the image there than it would without it.
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Unread 17 May 2009, 03:37   #80
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Re: Planetarion redesign update

Quote:
Originally Posted by _Kila_ View Post
Also in regards to what Makhill said about images on the intro page - I think it looks a lot better with the image there than it would without it.
It's possible to please both of us by making sure no text comes over the picture...
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