For many years now, i've been saying "A balanced fleet has some capability in all areas, but is good in none."
Generally, i advocate strong specialisation in peoples fleets; maximise the natural strengths of your race based on this round ships stats, and dont build crappy ships solely for the purpose of just having *something* that targets a weakness in your fleet. This is mainly because whomever is going to attack you will attack you anyway, and having a few more or less useless ships at home isnt going to help really. Play to your races strengths.
However, i would definately not suggest players should build only one type of ship: pods alone arent enough to capture roids!
. Its hard to say definatively which ships you should be building, as it depends entirely on what the ship stats are at the time. Generally however, its best to try and limit the number of
classes that your fleet consists of; for example as a Xan, try to build lots of Fighters and Frigates as they are your attacking classes, and see what then
isnt targeted well by them. Lets say, Corvettes are targeted badly by that fleet, however by building Lancers (eg, a Destroyer), which enemy Corvettes cant fire at, you can significantly reduce your weakness to an attack fleet, so build them. Plus, they still function very well as in-gal defence.
Ultimately, i think, you want to have your fleet as concentrated as possible, however not so much as to make yourself vulnerable to enemies unneccesarily. So, sometimes you can do well with just 2 classes, other times you will need to build 3 or 4. Sometimes, its worth spreading your fleet out more to build universal (alliance) defence ships, or building strong in-gal ships, however now that attacking is so easy in Planetarion its worthwhile focusing on your attack fleet.
What do you reckon about that?
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