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Unread 11 Nov 2006, 09:56   #1
Solar Lord
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General v Specific?

I am talking about fleet construction here
Do you spend all resources on 1 type pf ship exclusively or spread you resources evenly on all types?

If you concentrate your fleet type you can be a pretty unstoppable attacker especially if you pick the right race target combinations
i.e building a xan frig fleet of nightmares and lauching against terrans, this has happened to me several times this round, and has even when i get a vast amount of def I am still hoping he recalls, whereas most of the time getting good def means hoping you incoming crashes.

The problem with hoaring your fleet is that you become rubbish at defending by yourself, and you limit your target selection, but if you are in a semi decent alliance does it even matter?

By spreading your fleet you become much more useful as a team player able to help/hit pretty much anything, but you never have enough to go it alone against bigger targets

So what's best overall or is it race dependant?

I get the feeling that spreading ship types works well with cat and ter, while concentrating works well with xan and zik.
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Unread 11 Nov 2006, 10:52   #2
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Re: General v Specific?

For many years now, i've been saying "A balanced fleet has some capability in all areas, but is good in none."

Generally, i advocate strong specialisation in peoples fleets; maximise the natural strengths of your race based on this round ships stats, and dont build crappy ships solely for the purpose of just having *something* that targets a weakness in your fleet. This is mainly because whomever is going to attack you will attack you anyway, and having a few more or less useless ships at home isnt going to help really. Play to your races strengths.

However, i would definately not suggest players should build only one type of ship: pods alone arent enough to capture roids! . Its hard to say definatively which ships you should be building, as it depends entirely on what the ship stats are at the time. Generally however, its best to try and limit the number of classes that your fleet consists of; for example as a Xan, try to build lots of Fighters and Frigates as they are your attacking classes, and see what then isnt targeted well by them. Lets say, Corvettes are targeted badly by that fleet, however by building Lancers (eg, a Destroyer), which enemy Corvettes cant fire at, you can significantly reduce your weakness to an attack fleet, so build them. Plus, they still function very well as in-gal defence.

Ultimately, i think, you want to have your fleet as concentrated as possible, however not so much as to make yourself vulnerable to enemies unneccesarily. So, sometimes you can do well with just 2 classes, other times you will need to build 3 or 4. Sometimes, its worth spreading your fleet out more to build universal (alliance) defence ships, or building strong in-gal ships, however now that attacking is so easy in Planetarion its worthwhile focusing on your attack fleet.

What do you reckon about that? .
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Unread 11 Nov 2006, 11:08   #3
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Re: General v Specific?

this is the beauty of zik, you can just build one specific class of ships but steal several others using it that can target various classes as well
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Unread 11 Nov 2006, 11:10   #4
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Re: General v Specific?

Specialized fleets with overpowering numbers in certain shiptypes

Stick to 1 fleet type in attacks, for example CO, and build 1 or maybe 2 kinds of defend ships
if you get huge then you can start building other ships

If you have a small amount of a certain shiptype then
a) it has to be a kill ship
b) it isn't targeted by the attack fleet that it is supposed to defend against
for example.. the cathaar scorpion: a CR shooting CO..
You don't need alot of them then because they will always shoot the same hole in the attacker
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Unread 11 Nov 2006, 11:27   #5
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Re: General v Specific?

Quote:
Originally Posted by Solar Lord
By spreading your fleet you become much more useful as a team player able to help/hit pretty much anything, but you never have enough to go it alone against bigger targets
No, you only have 3 fleets
and you can proberbly only use 1 or maybe 2 fleetslots for defence
So if you build 5 kinds of defence ships, you will have atleast 3 kinds of defenceships useless at home every day

And the defence that you send will be weaker then a specialized fleet
so with a spread out fleet more fleets are needed for every defcall
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Unread 11 Nov 2006, 16:57   #6
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Re: General v Specific?

Not necessacarily 3 useless types, eg If I'm terran one of my gal mates has fighter/corvette inc, the other has bs/cruiser, with some of my DE, out on attack. I can send DE/fig/cor to the first, and DE/BS/CR to the second, the only ship type I don't need is frig.

But it really seems you have to specialises around your attacking fleet, primarily because you will always need to be able to take flak away from your pods.
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Unread 11 Nov 2006, 17:37   #7
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Re: General v Specific?

Just to kinda echo what UN said, how you should build your fleet depends a lot on your race and the stats of a given round. The simple rule is focus on your best attack fleet, and build the def ships that meet one or both of the following criteria:
1. Fire before or simultaneous to the majority of ships it targets
2. Fires at the ships it targets without being target by the ships it targets.

There is a formula I have developed that will show exactly which def ships are the best to build based on these two principles and a couple of others that clearly defines the best def ships, I suppose it's about time I shared it with the community, maybe after this round.
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Unread 25 Nov 2006, 03:47   #8
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Re: General v Specific?

hmm, now I finally understand why I suck at PA. Good thing I'm just scanning
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