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8 Nov 2007, 23:30
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#1
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Ensign
Join Date: Sep 2001
Posts: 23
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XP-bug please fix it...
I have now seen, several times, that you get XP as if battle took place when you land a defending fleet, even when attacker has recalled before tick. This is at least happening with in-gal defense, when attacker recalls at both eta 1 and eta 2. Just look it up a sandmans, and you'll see plenty of evidence.
It should be fixed asap, as its getting a major impact on score in game now.
__________________
I came. I saw. I didn't understand what was going on. I left.
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8 Nov 2007, 23:41
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#2
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Come Closer, I Have Candy
Join Date: Feb 2006
Location: Vast Regions of Space Without a Lifejacket
Posts: 213
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Re: XP-bug please fix it...
Yeah, Ive seen it several times as well, though it never seems to work for me :crymeariver:
__________________
MetallicAnomaly
[ROCK] || Conspiracy Theory || Ascendancy
Rounds Played: 3-9 16-19 23-33
I became insane, with long intervals of horrible sanity.
- Edgar Allan Poe
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8 Nov 2007, 23:48
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#3
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mz.
Join Date: Aug 2005
Posts: 8,587
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Re: XP-bug please fix it...
Man, there goes my chance to abuse bugs.
__________________
The outraged poets threw sticks and rocks over the side of the bridge. They were all missing Mary and he felt a contented smug feeling wash over him. He would have given them a coy little wave if the roof hadn't collapsed just then. Mary then found himself in the middle of an understandably shocked family's kitchen table. So he gave them the coy little wave and realized it probably would have been more effective if he hadn't been lying on their turkey.
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9 Nov 2007, 02:00
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#4
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Come Closer, I Have Candy
Join Date: Feb 2006
Location: Vast Regions of Space Without a Lifejacket
Posts: 213
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Re: XP-bug please fix it...
Quote:
Originally Posted by Mzyxptlk
Man, there goes my chance to abuse bugs.
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No worries mz, I know youll find more
__________________
MetallicAnomaly
[ROCK] || Conspiracy Theory || Ascendancy
Rounds Played: 3-9 16-19 23-33
I became insane, with long intervals of horrible sanity.
- Edgar Allan Poe
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9 Nov 2007, 06:55
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#5
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Registered User
Join Date: Apr 2002
Location: Noruega
Posts: 2,999
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Re: XP-bug please fix it...
So much stupid bugs this round, wtg pa team making a new combat engine right before tickstart and not taking enough time to make sure it works.
__________________
"Cry havoc and let slip the dogs of War"
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9 Nov 2007, 07:58
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#6
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Registered User
Join Date: Nov 2007
Posts: 23
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Re: XP-bug please fix it...
I have always thought you get XP for defense even if it is a recall, or maybe I was drunk when I read the manual.
" Per tick, you get 10 xp defending out of galaxy and 15 xp defending in galaxy. This is the same whether it is fake or real defence. "
(fake or real) indicates that XP is given per tick without consideration of landing so you do get XP per tick even for sending 1 banshee, whether there is landing or not. If not, it should be mentioned in manual that no XP is awarded if attacker does not land.
This is why:
" You can also gain XP from defending attacks. This is done both per tick, when the person you are defending has hostile incoming from another player, and when you have a fleet defending (at home or another planet) and the hostile attacker lands. "
It clearly says this done both (both indicates 2 methods of getting XP) per tick and per landing... so even if attacker does not land you still get the per tick XP..
So I assume there is no bug there...
PA team?
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9 Nov 2007, 08:00
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#7
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Banned
Join Date: May 2001
Location: Further to the right
Posts: 19,441
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Re: XP-bug please fix it...
Quote:
Originally Posted by Stuhlman
I have always thought you get XP for defense even if it is a recall, or maybe I was drunk when I read the manual.
" Per tick, you get 10 xp defending out of galaxy and 15 xp defending in galaxy. This is the same whether it is fake or real defence. "
(fake or real) indicates that XP is given per tick without consideration of landing so you do get XP per tick even for sending 1 banshee, whether there is landing or not. If not, it should be mentioned in manual that no XP is awarded if attacker does not land.
This is why:
" You can also gain XP from defending attacks. This is done both per tick, when the person you are defending has hostile incoming from another player, and when you have a fleet defending (at home or another planet) and the hostile attacker lands. "
It clearly says this done both (both indicates 2 methods of getting XP) per tick and per landing... so even if attacker does not land you still get the per tick XP..
So I assume there is no bug there...
PA team?
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Quote:
that you get XP as if battle took place when you land a defending fleet, even when attacker has recalled before tick.
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He's not referring to the per tick xp, he's referring to the battle xp.
Hopefully.
__________________
Some might ask what good is life without purpose but I'm anticipating a good lunch.
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9 Nov 2007, 08:36
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#8
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Come Closer, I Have Candy
Join Date: Feb 2006
Location: Vast Regions of Space Without a Lifejacket
Posts: 213
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Re: XP-bug please fix it...
Quote:
Originally Posted by JonnyBGood
He's not referring to the per tick xp, he's referring to the battle xp.
Hopefully.
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exactly
....well, thats what I was referring to anyways, not so sure on Delver, but that was my initial assumption
__________________
MetallicAnomaly
[ROCK] || Conspiracy Theory || Ascendancy
Rounds Played: 3-9 16-19 23-33
I became insane, with long intervals of horrible sanity.
- Edgar Allan Poe
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9 Nov 2007, 09:49
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#9
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Ensign
Join Date: Sep 2001
Posts: 23
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Re: XP-bug please fix it...
Quote:
Originally Posted by Bubert Samson
exactly
....well, thats what I was referring to anyways, not so sure on Delver, but that was my initial assumption
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Well, ofc...
Anyways, I had a talk with Apocco about this last night, and I think it was fixed right away.
So, this point doesn't have much point anylonger.
__________________
I came. I saw. I didn't understand what was going on. I left.
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