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Unread 9 Jul 2003, 17:17   #1
Mong
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Your Ideal Fleet

What do you reckon is the best fleet for YOUR race?

What is the best race to be, and what ships do they have?

I expect a lot of varying responses on this one

M.
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Unread 9 Jul 2003, 17:44   #2
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Xan this round, for the 3rd time, been pleased again with them, I cap roids whenever I want to tbh, hit small roidy guys in not very active gals, been very inactive this round though, as my fleet shows, which isnt a bad fleet for a xan, imo.


Ships (58694 units total)

Vsharrak Fighter 27885 Lyvidian Sentinel 29662
Culdassa Arrowhead 807 Vulture 340
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Unread 9 Jul 2003, 17:50   #3
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For **** sake how many amps mustn't you have with all those Vsh?? :eek:
I find it rough enough to maintain a 1:2 ratio vsh:sents :P




Anyways...Vsh/Sents/Vultures/Thiefs would rock
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Unread 9 Jul 2003, 18:24   #4
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Quote:
Originally posted by dabult
For **** sake how many amps mustn't you have with all those Vsh?? :eek:
I find it rough enough to maintain a 1:2 ratio vsh:sents :P




Anyways...Vsh/Sents/Vultures/Thiefs would rock
only about 3.3k, been trading a lot of C with my gal mate, who is terrans, luckily.
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Unread 9 Jul 2003, 18:39   #5
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terran:

1 equals the whole fleet

0.3 chimera
0.2 pegs
0.3 harps
0.1 dragon
0.1 demeter

easy and neat
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Unread 9 Jul 2003, 19:02   #6
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I'm xan. I think that's the best race and try to build the best fleet as well, which is just basicly what everybody else builds: vsharrak/sentinels and a few corvetts. I've build equal amounts of arrowhead and bombers, both a tad more then vultures, try to build not too many corvettes.

I think you will get little variation in your answers.
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Unread 9 Jul 2003, 19:41   #7
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As a Terran, the usual "harpy/chimera/peg/dem/wyvern".

I put more emphasis on the Wyverns than the Chimeras, personally, because the demand for anti-DE ships has been greater than the demand for anti-CR ships...so Chimeras play a smaller role overall in my fleet.
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Unread 9 Jul 2003, 20:50   #8
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45% tarants
50% Guardians
5% mantis


HEHE

no other ships (ofc)
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Unread 10 Jul 2003, 07:16   #9
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60% vsh
20% arrows
20% vults

I'd only hit xans and fi/co ziks ofc, and with the current setup of the universe this would be quite possible. I'd just massacre my targets fi and the fi def thats sent, if any.

Obviously you would need to trade ingal with your extra crystal for more vsh.
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Unread 10 Jul 2003, 07:49   #10
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Here's a clip of my Cr/Bs fleet

Tarantula 1791 Mantis 200
Guardian 520 Scorpion 600

I like to run over Terrans with little or no dragons
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Unread 10 Jul 2003, 11:43   #11
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Which is the best race? Well, I would probably say xans. Especially if you are in a good alliance, your low eta will be very useful to them. It will also mean you can attack with much less likelihood of your target getting defence. You can be eta 5 before anybody even notices if attacking in-parallel.

I play as a terran, which I think would be a better choice if you are more of a solo player. In my experience they are better at defending themselves than xans, probably the most defensive of the races. Admitedly though I know next to nothing about ziks, having almost no contact with them.
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Unread 10 Jul 2003, 11:52   #12
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Quote:
Originally posted by ChubbyChecker
Which is the best race? Well, I would probably say xans. Especially if you are in a good alliance, your low eta will be very useful to them. It will also mean you can attack with much less likelihood of your target getting defence. You can be eta 5 before anybody even notices if attacking in-parallel.

I play as a terran, which I think would be a better choice if you are more of a solo player. In my experience they are better at defending themselves than xans, probably the most defensive of the races. Admitedly though I know next to nothing about ziks, having almost no contact with them.
Xan is obviously the most defensive of races, unless you're a cath with a ****load of beets you're gonna take big losses from someone like me, making it not worth attacking, especially when I have less than 1k roids.
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Unread 10 Jul 2003, 12:13   #13
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Quote:
Originally posted by Golin
terran:

1 equals the whole fleet

0.3 chimera
0.2 pegs
0.3 harps
0.1 dragon
0.1 demeter

easy and neat
retard.

So for every 5k pegs ur gonna have 2.5k dragon, lol

what about the wyvern?
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Unread 10 Jul 2003, 12:31   #14
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Quote:
Originally posted by Dreadnought
retard.

So for every 5k pegs ur gonna have 2.5k dragon, lol

what about the wyvern?
He might mean by resources.
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Unread 10 Jul 2003, 12:49   #15
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Quote:
Originally posted by Elfhelm
He might mean by resources.

he hopefully does

the best fleet imo:

50% Cutter
30% Clipper
10% Bucs
5% rogue
5% pods

the rogue to get demeter and then roiding with DE-only fleet and FR-only fleet...
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Unread 10 Jul 2003, 16:12   #16
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Quote:
Originally posted by -QS-
he hopefully does

the best fleet imo:

50% Cutter
30% Clipper
10% Bucs
5% rogue
5% pods

the rogue to get demeter and then roiding with DE-only fleet and FR-only fleet...
0 FI so your useless to your alliance..
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Unread 10 Jul 2003, 17:05   #17
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Quote:
Originally posted by AliasX
0 FI so your useless to your alliance..
yes... like me

600 tarant
150 avenger
50 mantis
150 guardians
50 scorps (raising that number)


I'm a fr/co hell due to my nr of guardians
the peg/demeter get a hard time due to my tarants and avengers, and thereby they don't target my CR/BS, so my fleet is in the clear.

The only thing I have to worry about are bigger caths. But then again, they hardly do any real damage to CR/BS fleets.
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Unread 10 Jul 2003, 21:17   #18
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Quote:
Originally posted by Structural Integrity
yes... like me

600 tarant
150 avenger
50 mantis
150 guardians
50 scorps (raising that number)


I'm a fr/co hell due to my nr of guardians
the peg/demeter get a hard time due to my tarants and avengers, and thereby they don't target my CR/BS, so my fleet is in the clear.

The only thing I have to worry about are bigger caths. But then again, they hardly do any real damage to CR/BS fleets.
hehe scroll up and look at my fleet :P I pounded a cath and killed 5k bw earlier this week
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Unread 10 Jul 2003, 21:25   #19
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i saw a guy with over 2k guards the other day :\

nasty
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Unread 10 Jul 2003, 22:54   #20
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Quote:
Originally posted by AliasX
Here's a clip of my Cr/Bs fleet

Tarantula 1791 Mantis 200
Guardian 520 Scorpion 600

I like to run over Terrans with little or no dragons
What about Terrans with Ion launchers? you tulas cant both stun Demeters, Pegasus, Syrens, Wyverns or Ion launchers with any great effeciency
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Unread 11 Jul 2003, 05:17   #21
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thieves vults there, job done! :-)

seriously, you can't play an fi co zik, unless you can shop about. Because unless you find a xan willing to buy a lot of CO, it's hard work :/ (but you can hit cat all day long, and rob his bettles, THEN go hit the xans quite easily).

Anyway to be boring:

Terran

Pegs 45%
wyvern 25%
harpies 20%
chims 10%

(obviously you build dems, but you barely need spend anything on them once you are up to a reasonable size hence I don't usually include pods in my breakdowns if you MUST take a bit off the pegs for it).

chims sole purpose is if I feel suicidal and hit xans, for flaking the sents and pulsars tick 1.

dragopns can naff off, i LIKE making myself vunerable to a cat cr attack, means that most of your incoming is slow and easy to cover.

Cat

don't do CR ity's too blinking slow, it is only working now, because everyone is going idlish because of the summer, in normal open season it's too damn slow.

so
35% beetles
15% spids
30% roaches
20% black widows

same thing with the pods, you won't need a lot. You can hit who you like with that but xan is probably easiest. You MAY find that you can drop spider numbes by 5 or even 10% for more bettles

Xan

heh, I won't do xan, no-one will agree, but the sentinal frikking sucks! Every round people are forced to buy them because it's the only C sink, and EVERY round people go away saying how great pwnage their sentinals were. Sentinals are like SOOOOOOOO the suck, they're crap armour by any fi standard bar other xan (which doesn't say much AT all, and vsh's agil works as better flak in most cases anyway), crap firepower by ANY fi's standards (except maybe that vindicator thing of round 6, GOD that blew chunks), and the initiative would work better if it swapped with the pulsar (so you could smack down fr with sents then DE when hitting terrans). Pulsars just beat the living crap out of sentinals in terms of the job you want them to do.

the reason sentinals seem to rock, has bugger all to do with the stats, and everything to do with fast fleets ruling, because of A random and B parallels. Which means that a ship which can vaguely hit the pod class of a fast fleet is really important. Go back to the no advantage in attack eta ruling, with private gals, and xan ain't half so clever and sentinals will then be seen in all their glorious shades of multicoloured brown and beige.

anyway enough ranting sorry Mong.

Zik

I would say play an fi co fleet, using
35% thieves
25% brigs
25% corsairs
15% cutlass

but those numbers will look nothing like your end fleet, as you swap out say brig numbers if you capture roaches, or drop in cutlass numbers if you get beetles, or maybe some arrows (can also drop on a few thieves for those) but try to maintain the 35% thief numbers, hard as that will be. (don't forget to cap vults btw heh)

others would say an fr de fleet so go for
45% cutters
30% clippers
20% buccs
5% rogues

either of those would be a great fleet, you can fiddle around with the clipper bucc numbers, buccs tend to be more useful for attacking with, as they have better emp res (and hit tulas) against cat and they target wyvern, the main threat from a terran (and they own them too :/)




yeah anyway that about covers that.
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Unread 11 Jul 2003, 07:35   #22
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Quote:
Originally posted by MAdnRisKy
Xan

heh, I won't do xan, no-one will agree, but the sentinal frikking sucks!
I'd probably agree with you, note the amount of sents in my ideal fleet. (0)
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Unread 11 Jul 2003, 14:11   #23
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Quote:
Originally posted by das_experiment
45% tarants
50% Guardians
5% mantis
/me agrees, except that i reckon it should be 50% Tarants and 45% Guards, with the remaining 5% smattered between Mantis and Spids/Beetles (Depending on your resource ratio ofc - make yourself at least kinda useful for your alliance :P)
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Unread 11 Jul 2003, 15:27   #24
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Zik:

Thiefs and pods at caths early in the round. Cap some Cath FIs and then move over to Xans as your Beetle-amount develops to cap some vults.
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Unread 17 Jul 2003, 14:50   #25
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Phoenix 19 Centaur 197
Chimera 482 Drake 252
Pegasus 772 Demeter 164
Spider 48 Beetle 1032
Scarab 350 Defender 250
Roach 424 Black Widow 1758
Widowmaker 29 Mantis 3
Vsharrak Fighter 130 Daeraith Pulsar 67
Lyvidian Sentinel 18 Culdassa Arrowhead 464
Vulture 126 Andvordian Bomber 231
Tzen Bolt Thrower 65 Hysperian Lancer 219
Cryvellian Broadsword 8 Kthal Fireblade 33
Corsair 1351 Cutlass 266
Brig 46 Thief 2077
Cutter 3366 Buccaneer 2867
Clipper 300 Marauder 1929
Rogue 2603 Pirate 10
Astro Pod 1132

---------------


played co-zik last round, and found it very hard to get targets in the round-end, thats why i tried frig/de this round and am pretty stattisfied with.
main point i want to add: clippers are overestimated ! buccs do much better in most cases. even they hit the clippers before these shoot (not to mention the better armor/emp-res) + ships having 3 target-classes are genreally great (t3=all is overestimated to my point of view, as it is wasted in most cases on fi-flak)
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