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Unread 16 Jul 2003, 15:34   #1
MrLobster
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What did you build....

Just paste your stats, and keep the reasons short. Just keep it to posting stats only please... (also its near the end of the round and its good to see what people built).

Ships (9918 units total)

Spider 3282 Beetle 930
Scarab 948 Roach 4074
Black Widow 233 Tarantula 380
Avenger 20 Mantis 35
Scorpion 9 Astro Pod 7

PDS (1584 units total)
Tachyon Beamer 916 Pulse Cannon 668

Asteroids (368 total)
Metal 186 Crystal 138
Eonium 25 Uninitiated 19

i got attacked with 1500 pegs and 150 dems, when i had 1000 spids/beets/roachs/scarabs, lost 3/4 of spids & beets in one tick, so got lots more DE defence (Pulse Cannons and roachs).
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Unread 16 Jul 2003, 16:44   #2
Structural Integrity
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Ships (1322 units total)

Tarantula 900
Avenger 100
Mantis 70
Guardian 150
Scorpion 100
Astro Pod 2
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Unread 16 Jul 2003, 16:47   #3
das_experiment
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Join Date: Dec 2002
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Posts: 279
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Ships (23446 units total)

Spider 5748 Beetle 12918
Roach 2421 Black Widow 1617
Tarantula 300 Mantis 100
Guardian 63 Scorpion 13
Astro Pod 266




Lost 40 BS today, for 250 roids.

I also got fleetcatched 2 times so my fleet is not big nor 'right'.
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Unread 16 Jul 2003, 17:21   #4
Wandows
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Ships (13530 units total)

Spider 3000 Beetle 5800
Scarab 1000 Defender 500
Roach 2100 Black Widow 700
Widowmaker 200 Guardian 30
Astro Pod 200



my fleet is not that great against DE, but i have a alliance for that. And my roaches usually stay home anyways (unless they are needed in defence).

I build the spiders,beetles,BW & WM to roid xan

the Co mainly for alliance defence and Guardian for ingal def trading and to keep some evil ppl away

still a rather small fleet, but that has its reasons (lost my fleet 2 times and started in a inactive gal where i hardly had any chance on growing, so shiplosses count double in that case + now have a annoying top cluster gal up me arse all the time :P)
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Unread 16 Jul 2003, 17:40   #5
SpazMonster
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Ships (149810 units total)
Phoenix 298 Gryphon 21
Spider 701 Beetle 1335
Scarab 1482 Roach 1428
Vsharrak Fighter 49 Daeraith Pulsar 12
Lyvidian Sentinel 48 Vulture 371
Corsair 83959 Cutlass 25240
Brig 11101 Thief 17254
Cutter 3575 Buccaneer 30
Clipper 2025 Marauder 381
Astro Pod 500


PDS (7026 units total)
Mesonic Cutter 7026

I roided with the FI/CO. Started building a some FR/DE toward the end as a utility fleet and to have the cutters home when most of my fleet was out as anti fi/co just in case of the odd weak retal.
The pds is to eat up the E surplus, and being fleetcaught is a concern so what better pds to build than mesons.
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Unread 16 Jul 2003, 18:38   #6
General Martok
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Vsharrak Fighter 11993 Daeraith Pulsar 7072
Lyvidian Sentinel 19318 Culdassa Arrowhead 3000
Vulture 600 Andvordian Bomber 4

I'm in an incredible ****ty gal, with 8Mill score I am the largest, and the larger gals in my para consider my gal a nice inbetween Have lost roids quite a few times, and once my entire fleet too. Also have 1 peacekeeper btw to include in galdefence fleets, when we have eta 8 or 9 incoming and I dont wanna stay awake only because my defence is eta 3 :/
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R1: ??:?? | R2: 51:6 | R3: 37:12 | R4: 186:13 | R5: 13:17 | R6: 1:25
R7: 15:14 | R8: 34:4 / 52:10 ¤ | R9: 16:2 | R9.5: 34:6 / 41:6 ¤
R10: 2:2 | R10.5: 15:4 | R11: 28:8 | R12: 22:9

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Unread 16 Jul 2003, 19:31   #7
SYMM
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Ships (15297 units total)

Spider 4284 Beetle 6168
Roach 3255 Black Widow 871
Tarantula 24 Avenger 247
Guardian 428 Astro Pod 139


PDS (894 units total)

Hadron Turret 1095


I made myself nasty when i went inactive
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Unread 16 Jul 2003, 19:41   #8
Tactitus
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Exclamation

Quote:
Originally posted by SYMM
Ships (15297 units total)

Spider 4284 Beetle 6168
Roach 3255 Black Widow 871
Tarantula 24 Avenger 247
Guardian 428 Astro Pod 139


PDS (894 units total)

Hadron Turret 1095
How did you manage to get your totals wrong?
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Unread 16 Jul 2003, 21:21   #9
Colt
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Ships (35930 units total)

Vsharrak Fighter 14122 Lyvidian Sentinel 21808

PDS (2919 units total)

Mesonic Cutter 1330 Tachyon Beamer 854
Pulse Cannon 735

Asteroids (845 total)

Metal 406 Crystal 252
Eonium 88 Uninitiated 99

Until about a week ago i had 1k more roids and bout 60k ships more, but i got caught while i was inactive and subsequently not done much but build pds/fi for def
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Unread 17 Jul 2003, 00:25   #10
-QS-
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Ships (69624 units total)
Chimera 331 Pegasus 615
Demeter 171 Spider 2639
Beetle 1670 Scarab 3
Roach 2003 Black Widow 468
Culdassa Arrowhead 309 Vulture 46
Andvordian Bomber 153 Tzen Bolt Thrower 181
Hysperian Lancer 173 Cryvellian Broadsword 62
Corsair 11909 Cutlass 21265
Brig 3500 Thief 9000
Cutter 7000 Buccaneer 1500
Clipper 4476 Marauder 1000
Rogue 400 Astro Pod 750


PDS (30337 units total)
Mesonic Cutter 29000 Tachyon Beamer 1337



In the beginning FR/DE only. After preparing for retirement and getting inactive, the FI/CO/PDS.
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Unread 17 Jul 2003, 00:41   #11
Opus
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Ships (17913 units total)

Vsharrak Fighter 6971
Daeraith Pulsar 3661
Lyvidian Sentinel 4002
Culdassa Arrowhead 1000
Vulture 1188
Cryvellian Broadsword 837
Kthal Fireblade 23
Astro Pod 231

Worked for me

(the time that i was active)
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Unread 17 Jul 2003, 04:32   #12
Ultimate Newbie
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Ships (1450 units total)

Tarantula 1250 Mantis 50
Guardian 100 Scorpion 50

PDS (0 units total)

(building (more) Beamers with the cash that i make from now on...)

Asteroids (352 total)

Metal 181 Crystal 125
Eonium 46 Uninitiated 0


My fleet (and roidcount) was alot bigger on the weekened, when i lost all my FI/CO/FR/DE as well as 45% of my roids (damned Terrans :\). I had 1k Spids and 3k Beetles, plus 200 Beamers, 50 Pulsecannons and 50 BW/Astropod (yeah :P). Also had 600 roids :\. The PDS was to make it more difficult for Xans to kill me - by giving Sents a target (Beamers) i could hold off ~6k sents without loosing a single Tarant/Guardian etc (ie valuable units). I had some pulsecannons to make a Terran attacker pay just a little bit for any roids that they may capture.

About a week ago i lost some 300ish tarants (and about 75 Mantis) when i called a Xandathrii's bluff and came up against 10k sents :\

Nevertheless, the CR/BA fleet suited me well, because i could launch just before i went to school and recall a min or two before the tick (if i rode my bike really quickly from school ).

Landed in a gal with 1 active person and 2 other semi-actives, with the remainder generally having no clue as to what was going on :\. Though i suppose that's the same story for everyone.
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Unread 17 Jul 2003, 04:37   #13
Ultimate Newbie
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Quote:
Originally posted by Tactitus
How did you manage to get your totals wrong?
I was wondering that myself, actually

Lets go scan him!

Subject: SYMM :P 02/06/2003 22:17 GMT
[06:22] <SYMM|gone> 31:9:1

\o/
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Unread 17 Jul 2003, 07:11   #14
CrazyConrad
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Ships (80716 units total)
Chimera 240 Black Widow 286
Culdassa Arrowhead 273 Vulture 60
Corsair 57100 Cutlass 11400
Thief 7000 Buccaneer 1998
Clipper 2159 Rogue 200

Asteroids (1484 total)
Metal 699 Crystal 528
Eonium 196 Uninitiated 61

Went fr/de only with corsairs for ally def. After loosing 5 mill worth of cutters/marauders at the ldk planet where attackers lost a hell of alot more then defenders :P I couldnt be arsed with doing to much more roiding, so I started building fi/co only for fleet catches and ally def.
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Unread 17 Jul 2003, 09:03   #15
The_Fish
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Ships (73348 units total)

Vsharrak Fighter 35364 Lyvidian Sentinel 36837
Culdassa Arrowhead 807 Vulture 340

Asteroids (503 total)

Metal 235 Crystal 186
Eonium 63 Uninitiated 19


Had quite an inactive round, been in an easy gal, only lost roids once, made my way upto 800 roids and then just sent def, with 6th form finishing I need money for Uni, so I'm working a lot with no net access.
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Unread 17 Jul 2003, 09:56   #16
Gayle29uk
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Ships (35900 units total)

Vsharrak Fighter 4900 Daeraith Pulsar 10200
Lyvidian Sentinel 20400 Culdassa Arrowhead 300
Vulture 100


Guess you could say I provided a lot of defence for people this round
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Unread 17 Jul 2003, 10:46   #17
LordNieminen
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Ships (179400 units total)

Spider 53036 Beetle 114626
Roach 7421 Black Widow 3188
Tarantula 174 Mantis 100
Guardian 350 Scorpion 15
Astro Pod 490

---------
cr/bs inparal raiding in start, then went to fi/co/fr to raid xan's/zik's.. after my roaches could not freeze enough of de's i turned to fi line totally, to enable my roidings on xan players and boost my defence against xan attacks what are most hard to cover if they come in bad time for u'r alliance or Bg.. or whatever u happen to belong.
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Unread 17 Jul 2003, 11:02   #18
gzambo
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Ships (26740 units total)
Centaur 28 Chimera 73
Pegasus 72 Demeter 55
Syren 1 Vsharrak Fighter 1
Daeraith Pulsar 2 Lyvidian Sentinel 6
Culdassa Arrowhead 84 Andvordian Bomber 30
Corsair 15756 Cutlass 3973
Brig 1202 Thief 2234
Cutter 1095 Buccaneer 195
Clipper 767 Marauder 446
Rogue 403 Pillager 126
Pirate 35 Man O War 5
Astro Pod 151

first time playing zik and i think it shows

but have to say when i was actively attacking the fr/de fleet worked well for me
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Unread 17 Jul 2003, 12:48   #19
dabult
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Ships (90374 units total)

Vsharrak Fighter 25000 Daeraith Pulsar 4000
Lyvidian Sentinel 47774 Culdassa Arrowhead 10000
Vulture 1000 Andvordian Bomber 1100
Cryvellian Broadsword 500 Astro Pod 1000


PDS (0 units total)

Asteroids (1545 total)

Metal 722 Crystal 545
Eonium 195 Uninitiated 83



The pods are there for one reason only, an attack im doing today

Wish i had gone more for FI and earlier, other than that im pretty happy with my round
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Unread 17 Jul 2003, 13:53   #20
Sun_Tzu
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I sort of messed up the fleet this round as I couldn't arse about playing very serious, but the general idea would be something like

Zikonian
20k Corsairs
10k Cutlass
3k Cutters
2.5k Clippers
1k Rogues
600 Apods

That's for the aprox. 10mil fleet, fi for deffing m8s and alliance, rest is the attack fleet, simple and well working ziko, quite simular to Jurgens though he used buccs and attack terrans getting huge amounts of terran de until he moved over to pure-de fleet and dropped apod/cutters going strongly on clippers, buccs and rogues and keeping on targeting terrans for a steady supply of pegs/demeters. (he should be finishing top10, though this original fleet was killed(all stolen de died) in a battle a while ago when he couldn't check so he's just been building up the resos and deffing people).
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Unread 17 Jul 2003, 18:24   #21
SYMM
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To tac and Soveh:
I added what was in production (approximately), forgetting to change the totals....

Ships (15416 units total)

Spider 4284 Beetle 6168
Roach 3255 Black Widow 871
Tarantula 24 Avenger 247
Guardian 428 Astro Pod 139



PDS (1172 units total)

Hadron Turret 1172


Now
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Unread 17 Jul 2003, 18:27   #22
dabult
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Earlier:

Quote:
Originally posted by dabult
Ships (90374 units total)

Vsharrak Fighter 25000 Daeraith Pulsar 4000
Lyvidian Sentinel 47774 Culdassa Arrowhead 10000
Vulture 1000 Andvordian Bomber 1100
Cryvellian Broadsword 500 Astro Pod 1000


PDS (0 units total)

Asteroids (1545 total)

Metal 722 Crystal 545
Eonium 195 Uninitiated 83


Now:

Ships (2536 units total)

Vsharrak Fighter 565 Lyvidian Sentinel 1971

PDS (0 units total)

Asteroids (1545 total)

Metal 722 Crystal 545
Eonium 195 Uninitiated 83



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Unread 17 Jul 2003, 19:16   #23
General Martok
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Quote:
Originally posted by dabult
Now:

Ships (2536 units total)

Vsharrak Fighter 565 Lyvidian Sentinel 1971

PDS (0 units total)

Asteroids (1545 total)

Metal 722 Crystal 545
Eonium 195 Uninitiated 83

The attack with the 1000 pods didn't quite work out?
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R1: ??:?? | R2: 51:6 | R3: 37:12 | R4: 186:13 | R5: 13:17 | R6: 1:25
R7: 15:14 | R8: 34:4 / 52:10 ¤ | R9: 16:2 | R9.5: 34:6 / 41:6 ¤
R10: 2:2 | R10.5: 15:4 | R11: 28:8 | R12: 22:9

Damn, outdated and too lazy to edit, retired now
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Unread 18 Jul 2003, 01:19   #24
dabult
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Why yes it sure did, it worked like a charm!
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Unread 18 Jul 2003, 22:48   #25
General Martok
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Quote:
Originally posted by dabult
Why yes it sure did, it worked like a charm!
Where the hell did you leave the rest of your fleet then :ninjaa:
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R1: ??:?? | R2: 51:6 | R3: 37:12 | R4: 186:13 | R5: 13:17 | R6: 1:25
R7: 15:14 | R8: 34:4 / 52:10 ¤ | R9: 16:2 | R9.5: 34:6 / 41:6 ¤
R10: 2:2 | R10.5: 15:4 | R11: 28:8 | R12: 22:9

Damn, outdated and too lazy to edit, retired now
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Unread 18 Jul 2003, 23:09   #26
dabult
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http://hirr.farstrider.de/hirrs-magic-numbers.html

Somewhere in there, not showing my own though cause im in vacmode
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Unread 18 Jul 2003, 23:13   #27
General Martok
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Coward

(I suppose u attacked )
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R1: ??:?? | R2: 51:6 | R3: 37:12 | R4: 186:13 | R5: 13:17 | R6: 1:25
R7: 15:14 | R8: 34:4 / 52:10 ¤ | R9: 16:2 | R9.5: 34:6 / 41:6 ¤
R10: 2:2 | R10.5: 15:4 | R11: 28:8 | R12: 22:9

Damn, outdated and too lazy to edit, retired now
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Started playing again Still too lazy to update though
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Unread 18 Jul 2003, 23:15   #28
dabult
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ofc
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Unread 18 Jul 2003, 23:18   #29
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6039 415 30 4 8 70cl. Bottle Absolut Faggot 1,545 2,886,861 5.35 0.00% 0.00%

too bad jummie jummie target
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R1: ??:?? | R2: 51:6 | R3: 37:12 | R4: 186:13 | R5: 13:17 | R6: 1:25
R7: 15:14 | R8: 34:4 / 52:10 ¤ | R9: 16:2 | R9.5: 34:6 / 41:6 ¤
R10: 2:2 | R10.5: 15:4 | R11: 28:8 | R12: 22:9

Damn, outdated and too lazy to edit, retired now
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Unread 19 Jul 2003, 00:27   #30
dabult
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dabult will become famous soon enoughdabult will become famous soon enough
Hence vacation, couldnt be arsed with 3 looong days before tickstop
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Unread 19 Jul 2003, 06:59   #31
triker
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Join Date: May 2003
Location: Athens
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Ships (13314 units total)

Harpy 6000 Chimera 3200
Pegasus 3262 Demeter 192
Wyvern 360 Dragon 100
Astro Pod 200

Asteroids (815 total)

Metal 372 Crystal 283
Eonium 104 Uninitiated 56


I find my fleet well balanced and very hard to get roided if all ships are home. I had more Harpies but i crashed em on the Blessed Realm (damned double battle reports). I had around 1.3k roids but now they belong to LDK...
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Unread 19 Jul 2003, 09:47   #32
-QS-
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Quote:
Originally posted by triker

I find my fleet well balanced and very hard to get roided if all ships are home. I had more Harpies but i crashed em on the Blessed Realm (damned double battle reports). I had around 1.3k roids but now they belong to LDK...
a pity ur losses are waste, cause derbio got deleted
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Unread 20 Jul 2003, 01:44   #33
Scorpion-ice
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Quote:
Ships (37969 units total)

Harpy 21681 Phoenix 100
Centaur 556 Chimera 4855
Drake 2407 Pegasus 7632
Demeter 272 Syren 6
Wyvern 250 Dragon 100
Astro Pod 110

PDS (5333 units total)

Mesonic Cutter 4816 Tachyon Beamer 183
Hadron Turret 334

Asteroids (1965 total)

Metal 1001 Crystal 679
Eonium 230 Uninitiated 55
/me wubs his pea-shooters
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Unread 20 Jul 2003, 10:57   #34
LHC
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Ships (11685 units total)

Harpy 3790 Phoenix 1139
Gryphon 384 Centaur 796
Chimera 2316 Drake 9
Pegasus 2310 Demeter 288
Hydra 165 Syren 150
Wyvern 268 Dragon 50
Astro Pod 20

(just my ships)

Worst. Fleet. Ever.
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Unread 21 Jul 2003, 08:29   #35
Ultimate Newbie
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Ultimate Newbie is an inspiration to us all and we should try to be more like himUltimate Newbie is an inspiration to us all and we should try to be more like himUltimate Newbie is an inspiration to us all and we should try to be more like himUltimate Newbie is an inspiration to us all and we should try to be more like himUltimate Newbie is an inspiration to us all and we should try to be more like himUltimate Newbie is an inspiration to us all and we should try to be more like himUltimate Newbie is an inspiration to us all and we should try to be more like himUltimate Newbie is an inspiration to us all and we should try to be more like himUltimate Newbie is an inspiration to us all and we should try to be more like himUltimate Newbie is an inspiration to us all and we should try to be more like himUltimate Newbie is an inspiration to us all and we should try to be more like him
Quote:
Originally posted by LHC
Worst. Fleet. Ever.
As in you found it difficult to roid or what?


A large number of my galaxymates have worse
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Unread 21 Jul 2003, 09:23   #36
LHC
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I had no problems with it really, but I still have no idea why I built phoenix and gryphon. Roiding wasn't a problem with my pegs/dems though, I still feel that was plenty.
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Unread 21 Jul 2003, 09:51   #37
Perfect
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200k corsairs
17k cutlass
10k brigs
23k thiefs


355 vultures
1.5k beatles
2k spiders
0.8k roaches
2k sentinels
1.4k arrows
600 harpies

(20 astropods
23 buccanters )
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