Quote:
Originally Posted by ArcChas
Only if the player got back online in time to notice. Yes - for most active players that wouldn't be an issue but occasionally even active players might have to spend some time away from their PCs.
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come on Amnion, seriously, if they had stopped the ticker and rolled back 2 ticks and restarted the game at like 18 GMT, while ticks would start again the next day at 12 GMT, thats
18 hours to recall fleets.
whoever is not able to get online for 1 min in those 18h is just playing the wrong game.
this rule of recalling fleets is the worst rule of em all, and i can only hope it will be changed ASAP , as tbh i dont expect this downtime to have been the last in this last round.
here some quote from the last CH
<CH_Bot> (Q 29): <M0|afk> do you believe in OMAC keeping this last round running as promised, aka the full length and the known stable servers, or can we expect crap servers and like 5 weeks to play ?
<Appocomaster> I don't believe they'll cut us off
<Lunar_Lamp> (I've got a few contingency plans if needs be)
<Appocomaster> we get on with their server admin fairly well (though he does tend to hide when Lunar and I start looking for him)
<Appocomaster> we will, of course, keep backups of code
<Appocomaster> I don't think they'll break this promise
<Appocomaster> so we should be fine
^^