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15 Jan 2009, 14:05
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#201
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Registered User
Join Date: Apr 2002
Location: Noruega
Posts: 2,999
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Re: r30 ship stats
Being low on phants means your basically asking for xans to send phant def against you though
__________________
"Cry havoc and let slip the dogs of War"
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15 Jan 2009, 14:48
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#202
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Registered User
Join Date: Nov 2005
Posts: 846
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Re: r30 ship stats
why do you waste time doing stats JBG then appoco is gonna cnut the stats the day before tickstart as usual?
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15 Jan 2009, 15:16
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#203
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idle
Join Date: May 2008
Location: Germany
Posts: 968
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Re: r30 ship stats
Quote:
Originally Posted by isildurx
Shame if xan gets nerfed just so CTs who plan on going Terran can make their race the best.
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Shame if xan doesnt get nerfed so ASC who plan to going Xan can make their race the best
__________________
m0rph3us formerly known as Bugz
"It´s not about how hard u hit, its about how hard u can get hit and still keep moving forward! How much u can take and still move forward!"
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15 Jan 2009, 15:58
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#204
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Registered User
Join Date: Apr 2002
Location: Noruega
Posts: 2,999
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Re: r30 ship stats
how do you propose one should make xan weaker then?
__________________
"Cry havoc and let slip the dogs of War"
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15 Jan 2009, 15:58
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#205
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;D!
Join Date: Nov 2004
Posts: 1,810
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Re: r30 ship stats
Quote:
Originally Posted by isildurx
Being low on phants means your basically asking for xans to send phant def against you though
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I imagined xands spending a decent chunk on phants, but concentrating far more on vsh/puls. Perhaps 20:40:40 split in terms of resources.
In that case it shouldn't make a huge difference to the DC. The DC will send enough to make you pull, or they won't. Having fewer phants than the attacker actually means you suffer fewer losses too. At least, any good DC will. I admit that a large number of DCs (when I used to play) tried to make every battle a clear 'win', which was often a huge waste of resources.
__________________
[ND]
Kicked from Ascendancy
Proud to have been a Dark Lord Rising.
Last edited by Gate; 15 Jan 2009 at 16:17.
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15 Jan 2009, 16:06
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#206
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Registered User
Join Date: Apr 2002
Location: Noruega
Posts: 2,999
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Re: r30 ship stats
Yeah, theres still a few of those DCs around.
I cant help but feel that most xans are going to have to make a sacrifice of either being open to co inc\def or fi inc\def, and that this will cause them major problems.
__________________
"Cry havoc and let slip the dogs of War"
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15 Jan 2009, 16:39
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#207
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Dictator
Join Date: May 2007
Posts: 634
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Re: r30 ship stats
Quote:
Originally Posted by isildurx
Yeah, theres still a few of those DCs around.
I cant help but feel that most xans are going to have to make a sacrifice of either being open to co inc\def or fi inc\def, and that this will cause them major problems.
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shows how much you have read this thread its been mentioned enough times already and you finally cottoned on? nice1
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15 Jan 2009, 17:00
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#208
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Registered User
Join Date: Apr 2002
Location: Noruega
Posts: 2,999
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Re: r30 ship stats
WOW NICE BURN MAN, ARENT YOU CLEVER.
Maybe if you had a clue you would have understood I am badly arguing why xan is not overpowered something CT seems convinced they are.
__________________
"Cry havoc and let slip the dogs of War"
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15 Jan 2009, 19:02
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#209
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Dictator
Join Date: May 2007
Posts: 634
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Re: r30 ship stats
The fact you are still arguing against my point proves how little you've read. I'd have atleast expected you to look back before reposting. Arguing about xan isnt the only thing you seem bad at.
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15 Jan 2009, 19:04
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#210
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;D!
Join Date: Nov 2004
Posts: 1,810
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Re: r30 ship stats
Quote:
Originally Posted by isildurx
Yeah, theres still a few of those DCs around.
I cant help but feel that most xans are going to have to make a sacrifice of either being open to co inc\def or fi inc\def, and that this will cause them major problems.
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They're probably going to be open to CO regardless.
FI inc shouldn't be a problem unless it's escorted by CO. Hitting xand with xand is nuts!
__________________
[ND]
Kicked from Ascendancy
Proud to have been a Dark Lord Rising.
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15 Jan 2009, 19:21
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#211
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Registered User
Join Date: Apr 2002
Location: Noruega
Posts: 2,999
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Re: r30 ship stats
Quote:
Originally Posted by Munkee
The fact you are still arguing against my point proves how little you've read. I'd have atleast expected you to look back before reposting. Arguing about xan isnt the only thing you seem bad at.
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Ehhh.. so how about you explain to the rest of your alliance how xan is not overpowered instead of trying to seem e-cool by slagging of my posts(which were the 'same' as yours).
__________________
"Cry havoc and let slip the dogs of War"
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15 Jan 2009, 19:25
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#212
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Registered User
Join Date: Apr 2002
Location: Noruega
Posts: 2,999
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Re: r30 ship stats
Quote:
Originally Posted by Gate
They're probably going to be open to CO regardless.
FI inc shouldn't be a problem unless it's escorted by CO. Hitting xand with xand is nuts!
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Thats the thing though, with them being open to co inc regardless that means that they are open to co\cr and to an extent bs so i truly dont see how people can run around saying they are overpowered (except for the reason i previously mentioned a few posts ago).
As for fi inc i can easily imagine a scenario where smaller xans go for huge xp by teaming up on a larger xan, admittedly this isnt a problem for smaller xans but for larger xans it can be quite a hassle.
__________________
"Cry havoc and let slip the dogs of War"
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15 Jan 2009, 20:09
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#213
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idle
Join Date: May 2008
Location: Germany
Posts: 968
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Re: r30 ship stats
Quote:
Originally Posted by isildurx
how do you propose one should make xan weaker then?
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Quote:
Originally Posted by M0RPH3US
Phantom Fighter FI - - Cloak 4 1 4 5 19 39 39 39
Vsharrak Fighter CO FR - Cloak 5 1 5 6 24 43 43 43
Pulsar Corvette FR DE - Cloak 5 1 6 7 25 57 57 57
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__________________
m0rph3us formerly known as Bugz
"It´s not about how hard u hit, its about how hard u can get hit and still keep moving forward! How much u can take and still move forward!"
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15 Jan 2009, 20:37
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#214
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Banned
Join Date: May 2001
Location: Further to the right
Posts: 19,441
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Re: r30 ship stats
I changed things for good measure considering everyone seems to think xan fi is awesome.
http://beta.planetarion.com/manual.php?page=stats
I improved the harpy, war frig and lancer and made xan fi/co more expensive (I don't like morpheus' suggestion, lots of things that fire at the same init suck).
__________________
Some might ask what good is life without purpose but I'm anticipating a good lunch.
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15 Jan 2009, 21:01
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#215
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VtS killerbee
Join Date: Oct 2004
Posts: 202
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Re: r30 ship stats
Quote:
Originally Posted by JonnyBGood
I changed things for good measure considering everyone seems to think xan fi is awesome.
http://beta.planetarion.com/manual.php?page=stats
I improved the harpy, war frig and lancer and made xan fi/co more expensive (I don't like morpheus' suggestion, lots of things that fire at the same init suck).
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having atleast one race that can fire before xan fi (which isnt emp) doesnt suck, it is called balance.
the only one of those ships that can be used for out of galaxy defence is the harpy.
why not change smuggler to normal and init 5 targetting t1 co t2 fi
__________________
ReBorn DC, Instinct, Silver DC, Legion
TGV, xVx, Jenova BC, Vision BC, ASS BC
Easy Company - Founder
"Train Hard, Fight Easy"
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15 Jan 2009, 21:18
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#216
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Banned
Join Date: May 2001
Location: Further to the right
Posts: 19,441
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Re: r30 ship stats
Quote:
Originally Posted by Thatcher
having atleast one race that can fire before xan fi (which isnt emp) doesnt suck, it is called balance.
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Balance doesn't depend on arbitrary single factors.
Quote:
the only one of those ships that can be used for out of galaxy defence is the harpy.
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OH MAN I HADN'T NOTICED THAT!!!
Quote:
why not change smuggler to normal and init 5 targetting t1 co t2 fi
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Are you proposing just that change in isolation? If so you're retarded. If not, can you please let me in on the other changes!
__________________
Some might ask what good is life without purpose but I'm anticipating a good lunch.
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15 Jan 2009, 21:30
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#217
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VtS killerbee
Join Date: Oct 2004
Posts: 202
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Re: r30 ship stats
for all those that are joining late and dont want to read up...
for almost the ENTIRE thread non asc players have been complaining about xan fi/co low init and jbg has come up with bs arguements for not changing it. my fav was his reason why having huge numbers of xan planets next rd is actually good because it represents balance. apparently having loads of phants will somehow balance themselves out. what a fun round that will be.
Quote:
Originally Posted by JonnyBGood
I like my current solution where an over-abundance of xan can actually fix itself.
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if over 30% of planets are xan then clearly stats are biased and if anyone is retarded it is you for not seeing this.
__________________
ReBorn DC, Instinct, Silver DC, Legion
TGV, xVx, Jenova BC, Vision BC, ASS BC
Easy Company - Founder
"Train Hard, Fight Easy"
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15 Jan 2009, 21:35
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#218
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Banned
Join Date: May 2001
Location: Further to the right
Posts: 19,441
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Re: r30 ship stats
Quote:
Originally Posted by Thatcher
for all those that are joining late and dont want to read up...
for almost the ENTIRE thread non asc players have been complaining about xan fi/co low init and jbg has come up with bs arguements for not changing it. my fav was his reason why having huge numbers of xan planets next rd is actually good because it represents balance. apparently having loads of phants will somehow balance themselves out. what a fun round that will be.
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Your drivel is getting pathetic. I'm just going to ignore you from now on.
I mean ****ing seriously am I supposed to actually consider making etd co a combination of two ships, one emp t1 fi t2 co and one normal t1 co t2 fi. I mean what the ****. Who the **** is going to build that?
I have asked consistently for good changes throughout this thread. I'm willing to consider anything. Why I have to waste my time explaining why changes like you just proposed are ****ing bollocks is beyond me.
Quote:
if over 30% of planets are xan then clearly stats are biased and if anyone is retarded it is you for not seeing this.
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Signups haven't even opened yet you ****ing moron.
__________________
Some might ask what good is life without purpose but I'm anticipating a good lunch.
Last edited by JonnyBGood; 15 Jan 2009 at 21:44.
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15 Jan 2009, 21:38
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#219
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Denial
Join Date: Dec 2008
Posts: 41
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Re: r30 ship stats
Quote:
Originally Posted by Thatcher
for all those that are joining late and dont want to read up...
for almost the ENTIRE thread non asc players have been complaining about xan fi/co low init and jbg has come up with bs arguements for not changing it. my fav was his reason why having huge numbers of xan planets next rd is actually good because it represents balance. apparently having loads of phants will somehow balance themselves out. what a fun round that will be.
if over 30% of planets are xan then clearly stats are biased and if anyone is retarded it is you for not seeing this.
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If your refering to beta signups, they dont count for anything. And also its not just non asc members, most people have had input. And if you actually did some calcing you would see that xan fi although good is not unbeatable and infact far from it.
Stop having a strop cause your not getting your way.
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15 Jan 2009, 21:44
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#220
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VtS killerbee
Join Date: Oct 2004
Posts: 202
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Re: r30 ship stats
Quote:
Originally Posted by JonnyBGood
Signups haven't even opened yet you ****ing moron.
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that why i added the word 'if' at the beginning.. twat
__________________
ReBorn DC, Instinct, Silver DC, Legion
TGV, xVx, Jenova BC, Vision BC, ASS BC
Easy Company - Founder
"Train Hard, Fight Easy"
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15 Jan 2009, 21:46
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#221
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Banned
Join Date: May 2001
Location: Further to the right
Posts: 19,441
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Re: r30 ship stats
Quote:
Originally Posted by Thatcher
that why i added the word 'if' at the beginning.. twat
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What the **** was the point of even posting that then. Wow. You sure got me there. Let me counter with "if each race has 20% signups then stats are clearly balanced". Awesome, I've won. What an argument.
__________________
Some might ask what good is life without purpose but I'm anticipating a good lunch.
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15 Jan 2009, 21:51
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#222
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VtS killerbee
Join Date: Oct 2004
Posts: 202
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Re: r30 ship stats
Quote:
Originally Posted by JonnyBGood
What the **** was the point of even posting that then. Wow. You sure got me there. Let me counter with "if each race has 20% signups then stats are clearly balanced". Awesome, I've won. What an argument.
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atleast the universe would perceive them as balanced, and yes, then you cld congratulate yourself on producing stats which didnt seem to favour one way of playing.
btw love the swearing, i think your a real man now.
__________________
ReBorn DC, Instinct, Silver DC, Legion
TGV, xVx, Jenova BC, Vision BC, ASS BC
Easy Company - Founder
"Train Hard, Fight Easy"
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15 Jan 2009, 21:55
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#223
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Banned
Join Date: May 2001
Location: Further to the right
Posts: 19,441
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Re: r30 ship stats
Quote:
Originally Posted by Thatcher
atleast the universe would perceive them as balanced, and yes, then you cld congratulate yourself on producing stats which didnt seem to favour one way of playing.
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We're talking about something that hasn't even happened yet. What the ****. What's the ****ing point?
Quote:
btw love the swearing, i think your a real man now.
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I was just going to add fag onto like one in every forty words but someone already beat me to that retarded internet gimmick.
__________________
Some might ask what good is life without purpose but I'm anticipating a good lunch.
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15 Jan 2009, 22:03
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#224
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Dictator
Join Date: May 2007
Posts: 634
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Re: r30 ship stats
Quote:
Originally Posted by isildurx
Ehhh.. so how about you explain to the rest of your alliance how xan is not overpowered instead of trying to seem e-cool by slagging of my posts(which were the 'same' as yours).
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dont retalliate if u cant take the beating isil .. rest of my alliance? seriously name everyone in ct and ill convince them all that xan isnt overpowered then because i assume you know them all if your making a statement like that.
*awaits ct player list*
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15 Jan 2009, 22:07
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#225
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VtS killerbee
Join Date: Oct 2004
Posts: 202
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Re: r30 ship stats
Quote:
Originally Posted by JonnyBGood
We're talking about something that hasn't even happened yet. What the ****. What's the ****ing point?
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are you trying to tell me it ISNT your intention to produce stats where the majority look at them and say 'yeah i dont see one race with one way to play has a clear advantage, i might as well go any race'?
__________________
ReBorn DC, Instinct, Silver DC, Legion
TGV, xVx, Jenova BC, Vision BC, ASS BC
Easy Company - Founder
"Train Hard, Fight Easy"
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15 Jan 2009, 22:08
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#226
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Banned
Join Date: May 2001
Location: Further to the right
Posts: 19,441
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Re: r30 ship stats
Okay. Lost the will to live. Made the harpy init 5. If anyone else has any changes to propose for nerfing xan fi please say so and I'll add them.
__________________
Some might ask what good is life without purpose but I'm anticipating a good lunch.
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15 Jan 2009, 22:09
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#227
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Registered User
Join Date: Nov 2003
Posts: 898
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Re: r30 ship stats
do we need to get a non asc moderator to remove all the abusive posts? ;p
__________________
R4-5 DDK
R6 Vanx
R7-R10 FAnG
R10 Eclipse
R10.5-R13 FAnG
R20-23 CT
R23 (CT BG) ToF
R24-R82... CT
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15 Jan 2009, 22:11
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#228
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Banned
Join Date: May 2001
Location: Further to the right
Posts: 19,441
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Re: r30 ship stats
Quote:
Originally Posted by [DDK]gm
do we need to get a non asc moderator to remove all the abusive posts? ;p
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I'm not a moderator anymore so I'm taking the opportunity to respond to retarded posts as I always wanted to!
Quote:
are you trying to tell me it ISNT your intention to produce stats where the majority look at them and say 'yeah i dont see one race with one way to play has a clear advantage, i might as well go any race'?
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I don't even know what you're talking about man. Honest to god.
__________________
Some might ask what good is life without purpose but I'm anticipating a good lunch.
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15 Jan 2009, 22:13
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#229
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VtS killerbee
Join Date: Oct 2004
Posts: 202
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Re: r30 ship stats
Quote:
Originally Posted by JonnyBGood
Okay. Lost the will to live. Made the harpy init 5. If anyone else has any changes to propose for nerfing xan fi please say so and I'll add them.
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oh wow, xan fi/co doesnt look soo good, infact will require some skill to play.
ty
__________________
ReBorn DC, Instinct, Silver DC, Legion
TGV, xVx, Jenova BC, Vision BC, ASS BC
Easy Company - Founder
"Train Hard, Fight Easy"
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15 Jan 2009, 22:26
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#230
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The Dance King
Join Date: Oct 2004
Location: Brazil
Posts: 66
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Re: r30 ship stats
harpies arm is back to 8 ?
I dont get it, if your trying to nerf xan fi, why decreasy harpy's arm to 8, and its init to 5, when phants will fire init 4... I mean, init 5 or 6 is pretty much the same thing.
updating...
ok just saw pahts are init 5 too... but this is just retard... xan fi isnt this overpowered... xan is meant to fire first... I dont like it... (and I dont play xan)
__________________
R12 - First round in MISTU
R13 - Second round as HR's DC (when we were covering something)
R14 - 1up's MO
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15 Jan 2009, 22:34
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#231
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VtS killerbee
Join Date: Oct 2004
Posts: 202
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Re: r30 ship stats
i suspect xan phant will get a efficiency boost in beta, but it doesnt make xan s**t, pulsar still v good and so is vsk. agreed playing xan fi/co will be more difficult to play, but i think thats right. i think there will be a few harpy heavy terrans around and a few interceptor heavy ziks around, neither race have co/fi pods so wont be so popular that xan now dont have a chance. all in all, i am now quite happy with fundamental stats.
i genuinly thank jbg for making phant init 5
__________________
ReBorn DC, Instinct, Silver DC, Legion
TGV, xVx, Jenova BC, Vision BC, ASS BC
Easy Company - Founder
"Train Hard, Fight Easy"
Last edited by Thatcher; 15 Jan 2009 at 23:15.
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15 Jan 2009, 22:41
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#232
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Farmer Smurf
Join Date: Oct 2007
Location: N. Ireland
Posts: 123
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Re: r30 ship stats
Phants init 5. Its the only way. Makes the stats more balanced.
__________________
RavenWood [F-Crew] xVx ASS
I have no rival; No man can be my equal
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15 Jan 2009, 23:01
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#233
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ASS HC
Join Date: Aug 2007
Posts: 68
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Re: r30 ship stats
woo glad action is being took instead of flaming each other now thanx for making our analyst have to put more effort in analysing the stats by making xan not the clear strongest race
__________________
It's ASS wooping time
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15 Jan 2009, 23:27
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#234
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BlueTuba
Join Date: Aug 2000
Posts: 6,339
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Re: r30 ship stats
Thatcher, stop the ridiculous ad hominems. If you can't understand that one change to a ship in one place causes changes to the rest of the in game balance, not to mention plenty of other arguments you've made that make no sense whatsoever, then really there's some stuff you need to go away and think about. "Because you're ascendancy" isn't really much of an argument however, and that's the crux of my gripe here.
JBG, as much as this guy is clearly moronic and the fact you've done a massive amount for this game (and I for one am truly grateful) can you calm it down a bit. I appreciate this guy is trying your patience, but really the fact you're binning him is being drowned out by the oceans of abuse you're throwing out here. It may be justified, but it's not necessary.
__________________
"Build a man a fire, and he'll be warm for a day. Set a man on fire, and he'll be warm for the rest of his life."
Last edited by lokken; 15 Jan 2009 at 23:37.
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15 Jan 2009, 23:37
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#235
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Retired
Join Date: Feb 2008
Posts: 253
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Re: r30 ship stats
phantom init 5 is much better
__________________
Rnd 1-7 Lost Honourguard (HC) WoH Bluetuba(BC) VtS(BC)
Rnd 26-32 Jenova Denial (BC) Newdawn (HC)
Rnd 33 Retired
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16 Jan 2009, 00:02
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#236
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IhQdAA
Join Date: Aug 2007
Location: Finland
Posts: 75
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Re: r30 ship stats
OMG!! You guys just nerfed the Xan too much as it was weak enough before the nerfing. Now my anti-Xan plan for R30 is ruined and i need to start analyzing the stats all over again.
I'm dissapointed
__________________
R29 - Denial
R28 - CareBears
R27 - Denial
R26 - Denial
R25 - VGN
R24 - VGN
R23 - ASS
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16 Jan 2009, 00:32
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#237
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Registered User
Join Date: Dec 2007
Posts: 24
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Re: r30 ship stats
Quote:
Originally Posted by lokken
Thatcher, stop the ridiculous ad hominems. If you can't understand that one change to a ship in one place causes changes to the rest of the in game balance, not to mention plenty of other arguments you've made that make no sense whatsoever, then really there's some stuff you need to go away and think about. "Because you're ascendancy" isn't really much of an argument however, and that's the crux of my gripe here.
JBG, as much as this guy is clearly moronic and the fact you've done a massive amount for this game (and I for one am truly grateful) can you calm it down a bit. I appreciate this guy is trying your patience, but really the fact you're binning him is being drowned out by the oceans of abuse you're throwing out here. It may be justified, but it's not necessary.
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Lokken, I believe you are a moderator, right?
May i ask you why you are obviously prejudiced in favour of JBG?
I agree that you react upon the hostile tone between Thatcher and Killerbee (these forums are already bad enough, you need a harnass to even write something), both got their ideas, feel themselves offended and raise their voice.
Publicly offending Thatcher by saying he's clearly moronic shows in fact more your own incapability of good moderating, both are equally wrong.
Read the convo between them carefully, and you'll see that in fact Thatcher (though imo he also crosses a line) stays more and longer "gentle" than JBG.
I hope you will be that man enough to get back on this, cause saying "You're a bad boy, idiot, don't do that" to the one and "Will you please not do that anymore? That idiot hurt your feelings, but how you respond is not nice." to the other is not a neutral way of moderating.
JBG, I appreciate you put much effort in the stats, it's a complex work and most ppl complain only. But keep in mind those ppl go for "a quick look", get a feeling and upon that feeling base their opinion and race choice. Only a few rlly understand the stats and dive into them.
And yes, if you pick up the task to do the stats, it should be balanced as much as possible. And maybe all those ppl are wrong (cause you are that into stats you know all the finesses/combos), but you can't expect them to be that also. So, next time try to avoid a "possible" look of overpowering on any race. It takes away the question "hey, will PA team do the final tweaks?", what's a nightmare in some ppl's eyes....
just my 2 cents
(or maybe more)
btw,
I love the last alterations on the phantom
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16 Jan 2009, 01:02
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#238
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The Dance King
Join Date: Oct 2004
Location: Brazil
Posts: 66
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Re: r30 ship stats
when I read these posts... I just think I'm a complete moron when it comes to stats... I disagree with everyone, now xan is so damn underpowered... if u dont like the race and want it ****ed, just say so.
if u really want something firing at the same moment xan FI is, war frigates should have the same init as vsh and pulsar, phant init 4, firing before...
__________________
R12 - First round in MISTU
R13 - Second round as HR's DC (when we were covering something)
R14 - 1up's MO
Last edited by Murador; 16 Jan 2009 at 01:11.
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16 Jan 2009, 01:28
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#239
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Registered User
Join Date: Jan 2001
Posts: 1,663
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Re: r30 ship stats
you could give the bomber init 6 to re-power a little the xan and give them a real alternative to FiCo... or switch the init between the syren and the wyvern, i'd rather see a lower init on wyvern T2 and higher on syren T1
__________________
<smith> You're 15 and full of shit.
<Furious_George> no, im 22
Last edited by Makhil; 16 Jan 2009 at 01:48.
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16 Jan 2009, 01:28
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#240
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Registered User
Join Date: Nov 2003
Posts: 898
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Re: r30 ship stats
thats why i asked if there was a non asc moderator nitbit :P
__________________
R4-5 DDK
R6 Vanx
R7-R10 FAnG
R10 Eclipse
R10.5-R13 FAnG
R20-23 CT
R23 (CT BG) ToF
R24-R82... CT
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16 Jan 2009, 01:45
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#241
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fanboy
Join Date: Feb 2003
Location: Trondheim, Norway
Posts: 492
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Re: r30 ship stats
Quote:
Originally Posted by Thatcher
oh wow, xan fi/co doesnt look soo good, infact will require some skill to play.
ty
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Yeah man, pa sure takes a lot of skill. Now you have to press different buttons and shit.
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Ascendancy, former [ 1UP] & Ministry.
FOUNDER OF THE OFFICIAL ASCENDANCY LADY GAGA FAN CLUB
ASCENDANCY DEMOLITION MAN
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16 Jan 2009, 01:50
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#242
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Retired
Join Date: Feb 2001
Location: The Back Porch Bar
Posts: 2,593
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Re: r30 ship stats
It wasn't broken, and didn't need to be fixed because a few (note few) goons on here whined about Xan Fi being "overpowered".
This is essentially why every beta in PA history has failed miserably.
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I'd rather be fishing.
Utterly useless since r3
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16 Jan 2009, 01:57
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#243
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BlueTuba
Join Date: Aug 2000
Posts: 6,339
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Re: r30 ship stats
Quote:
Originally Posted by NitbiT
Lokken, I believe you are a moderator, right?
May i ask you why you are obviously prejudiced in favour of JBG?
I agree that you react upon the hostile tone between Thatcher and Killerbee (these forums are already bad enough, you need a harnass to even write something), both got their ideas, feel themselves offended and raise their voice.
Publicly offending Thatcher by saying he's clearly moronic shows in fact more your own incapability of good moderating, both are equally wrong.
Read the convo between them carefully, and you'll see that in fact Thatcher (though imo he also crosses a line) stays more and longer "gentle" than JBG.
I hope you will be that man enough to get back on this, cause saying "You're a bad boy, idiot, don't do that" to the one and "Will you please not do that anymore? That idiot hurt your feelings, but how you respond is not nice." to the other is not a neutral way of moderating.
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This is all rather odd, as neither poster is that bothered by it, judging from the pm's I've received from them. In fact, they were both pretty courteous about it and seemed to be able to separate "moderation" from "opinion".
Sorry I hurt your feelings though. Any further comments about how terrible i am can be taken to PM. Cheers.
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"Build a man a fire, and he'll be warm for a day. Set a man on fire, and he'll be warm for the rest of his life."
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16 Jan 2009, 02:30
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#244
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Retired
Join Date: Feb 2001
Location: The Back Porch Bar
Posts: 2,593
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Re: r30 ship stats
The best part of all of this is, the beta is running but due to a bug you can't build ships.
So all of the moaning is totally unwarranted since we've not yet seen in practice how good/bad any of the races are.
Well done kiddies, in true PA fashion.
__________________
I'd rather be fishing.
Utterly useless since r3
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16 Jan 2009, 03:52
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#245
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LDK
Join Date: Feb 2002
Location: Norway
Posts: 2,220
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Re: r30 ship stats
Quote:
Originally Posted by Cochese
It wasn't broken, and didn't need to be fixed because a few (note few) goons on here whined about Xan Fi being "overpowered".
This is essentially why every beta in PA history has failed miserably.
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the beta hasnt even been opened?
how can this be why any beta has failed?
also, I now think xan are more balanced overall I wont go xan now though... but imo its better with 25% xan than 35% xan
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[Omen]
Quote:
Originally posted by Newt
I would give me right testicle to be in a gal with you wishmaster!!! wonder if thatd be enough to bribe spinner with hmmmm
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<JC`> i sent him a msg saying Wishmaster 0wns, so he recalled
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16 Jan 2009, 04:00
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#246
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Registered User
Join Date: Jan 2001
Posts: 1,663
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Re: r30 ship stats
Beta has never been about testing stats, there's bcalc for that
__________________
<smith> You're 15 and full of shit.
<Furious_George> no, im 22
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16 Jan 2009, 05:00
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#247
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Registered User
Join Date: Oct 2008
Posts: 846
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Re: r30 ship stats
To be Honest i think the stats are very balanced and Xan is just the way it should be. If you look at last round where Xan realisticlly only had to build 3 ships, Spectres, Banshee's and Phantoms all of which were at higher Init then almost everything that targeted them with the excpetion to the spectre.
However these stats are more designed so that players will HAVE to build ships of atleast 2 classes in order to be successful in attacking.
So by having two Fi's and a Co it gives them more versiltility vs Emp. The Fi's work as flack and the Vask fires back at the De/Fr.
These are quite possible the most Balanced Stats that i've seen in the last 5 rounds.
And you know what guys, you just need to Chill out ok. Planetarion is meant to be fun so if all you guys want to do is Flame at each other do it somewhere else because some of us actually want to have fun.
One last thing. If Xan are able to attack every race with 1 fleet and not take losses or risk them, then why wouldnt everyone and their mother be playing Xan. Its like last round how Xan Fr's couldn't target each other. There need to be some things that are hard, like Xan fi's hitting Etd last round, it rarely happened because they had no way to target the Fr's.
But remember XAN is just one race out there. And if 30% of people are going to be playing Xan Fi's then why wouldnt everyone just meta fleets vs Xan Fi's its not that hard, which is why its kind of a bad thing if everyone choses one type.
And as far as i know Xan vs Xan has always been a blood bath so giving them a free ride is stupid.
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16 Jan 2009, 06:06
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#248
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Registered User
Join Date: Mar 2008
Location: In bed with your mum.
Posts: 664
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Re: r30 ship stats
5 pages of spam = uncool
anyone got a fresh link for the stats?
PS.... saw 3 posts, something about 3 pod classes, not sure if it was serious or not? Tripple xan pod fake?
Last edited by [JungleMuffin]; 16 Jan 2009 at 06:11.
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16 Jan 2009, 06:08
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#249
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Miles Teg
Join Date: Nov 2001
Location: Dom City
Posts: 5,192
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Re: r30 ship stats
Just ran through most of the thread and came to some simple conclusions:
Thatcher/KB is highly prejudiced and doesn't like ASC, this seems to infect his thought process
At the moment Xan is nerfed too much and they are 'le ****ed'. Highly. With respect to their costs they are underarmoured, fire too late and have serious weaknesses against CR. This seem to have come from some way of thinking that 'defending' against an attack means you kill your opponent without losses.
I am sorry, this is not how it works, you just need to increase his costs to such a high level he pulls. Unless ofcourse your costs are incredibly high that it won't be credible landing a defence. Before the change it was very possible to defend against xan, especially by abusing its 'paper armour'. People seem to neglect this.
Next to this, harpy init 5? This basically means that the harpy is an all round nasty MOFO. Can be incredibly handy by boosting your own attacks and they are insanely usefull in defence and with the phantom so nerfed, it lost its natural 'predator'.
So I reckon the xan fi will regain a lot of its power and i am more concerned about the playability of ETD. It seems to be rather 'difficult'. It can be a challenge, but if muppets who seem to be residing mostly in the CT corner care about balance, I would moan more about that.
__________________
Audentes Fortuna Iuvat
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16 Jan 2009, 06:41
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#250
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Registered User
Join Date: Mar 2008
Location: In bed with your mum.
Posts: 664
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Re: r30 ship stats
http://beta.planetarion.com/manual.p...664&page=stats
In my opinion PA needed something like this, a bit of variety, something to think about, a challenge. The vast majority of guys who play PA these days have more or less been about the block and know what they are doing.
Like me or not, i know my way around the game and also the stats page. These are, oficially the best stats ever (.) . For better or worse, its the first time since i started playing that the stats look challenging and more importantly, EXCITING, (well not as much as edrama, but still....).
By some possibility that there is a dominant race, as has been the case for god knows how long, there are so many attack fleets/teams out there that u cannot possibly cover all combinations without a gratuitous amount of defense. This means everyone, excluding my mate elviz and his bot army of death, is far more hittable, even when taking value into account.
What makes PA enjoyable is action. Be it landing raids, fighting wars or killing ships, we play this game for its attacking aspect and competitive nature. In the recent past the game has stagnated and become about avoiding wars, not losing ships and roids, sitting at home and staying out of trouble. After briefly looking at those stats, it appears as if the game has received a breath of life, something imo, well overdue.
Last edited by [JungleMuffin]; 16 Jan 2009 at 07:44.
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