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15 Oct 2012, 19:51
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#1
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PA Team
Join Date: Oct 2003
Posts: 7,449
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Salvage as of Round 49
Hi all,
there have been a lot of salvage changes. A key change has been made as of Round 49 (...not dissimilar to the change made in Round 48).
I'll try and explain what these changes are and how they affect players, as well as I can.
Round 48 and before
Currently (Round 48 and before), we have stealing as follows:
-ship gets stolen
-stealing ship dies
-salvage gets generated from stealing ship, which has been marked as "killed"
This means that, when defending, only the stealer gets the salvage. When attacking, the defender whose ships get stolen gets less salvage than they would if they were killed.
This is a fairly big boost for the stealing races, mainly Zik, and means that other races (especially Cathaar) suffer when co-defending.
Round 49 and after
We will have stealing as follows:
-ship gets stolen
-stealing ship dies
-salvage gets generated from stolen ship
-stealing ship still gets marked as "killed" but does not contribute to salvage.
This means:
Defenders who are defending along side steal ships will now get some salvage when attacker ships are stolen
When you have your ships stolen, you will get more salvage (twice as much) and it will be in your m:c:e ratios rather than that of the zik ship dying.
Salvage formula
Done for metal - crystal/eonium is similar
Metal Salvage
((attacking_ships_killed*metal_cost_of_ships) + (attacking_ships_stolen*metal_cost_of_ships)) * attacker_salvage_rate * (defending_fleet_value/total_defending_value)*(1+race_bonus/100)
+
((fleet_defending_ships_killed-fleet_defending_ships_lost_from_stealing)*metal_cost_of_ships)*defender_salvage_rate * (1+race_bonus/100)
This is capped at:
(original_fleet_value-remaining_alive_value-value_stolen_by_fleet)*100* (metal_salvage_calculated/(metal_salvage_calculated+crystal_salvage_calculated+eonium_salvage_calculated)) * [take maximum of 1.01 or (your_planet_score/average_top20_planet_score)]
Questions?
__________________
r8-10 RaH r10.5-12 MISTU
Last edited by Appocomaster; 15 Oct 2012 at 22:07.
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15 Oct 2012, 20:11
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#2
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mz.
Join Date: Aug 2005
Posts: 8,587
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Re: Salvage as of Round 49
I thought the score/top20score part of the equation had been removed?
(P.S. Add some spaces in those equations, they're deforming the page)
__________________
The outraged poets threw sticks and rocks over the side of the bridge. They were all missing Mary and he felt a contented smug feeling wash over him. He would have given them a coy little wave if the roof hadn't collapsed just then. Mary then found himself in the middle of an understandably shocked family's kitchen table. So he gave them the coy little wave and realized it probably would have been more effective if he hadn't been lying on their turkey.
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15 Oct 2012, 23:10
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#3
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PA Team
Join Date: Oct 2003
Posts: 7,449
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Re: Salvage as of Round 49
The bonus has been removed (there used to be an additional factor in calcing both attacking/defending salvages that increased salvage by a factor of [max of 1.00 or (your_planet_score/average_top20_planet_score) ] )
Added some spaces
__________________
r8-10 RaH r10.5-12 MISTU
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16 Oct 2012, 11:15
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#4
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Bad Girl
Join Date: Sep 2000
Location: right here..right now
Posts: 1,055
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Re: Salvage as of Round 49
ok .. so as i understand it :
The owners of EMP ships firing alongside the owners of Stealing ships will now get salvage if the steal ships steals in the process of a defensive action.
The owners of Stealing ships will not get any salvage if their ships steal in the process of the defensive action.
What happens if the steal ships are killed in the process of defending without stealing ? will salvage be normal ?
__________________
R1 - noob
R2,3,4, - ICD | R5 -ICD HC |R6 - HR Command | R7 - HR Command/NoS
R8,9,9.5,- HR HC /NoS Exec | R10 - HR HC | R10.5 - HR HC (FYTFO with LCH)
R11 -> NOW HR HC
(a round history not condusive to suceeding in exams, having a life or much sleep )
I'm not misunderstood ... I'm EVIL
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16 Oct 2012, 11:39
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#5
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PA Team
Join Date: Oct 2003
Posts: 7,449
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Re: Salvage as of Round 49
the owners of stealing ships will also get salvage, but it will be salvage of attacking ships (at attacker salvage rate) based on their percentage of the total value rather than salvage of all stolen ships at defence salvage rate.
steal ships killed as normal salvage as normal.
__________________
r8-10 RaH r10.5-12 MISTU
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16 Oct 2012, 11:40
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#6
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Bad Girl
Join Date: Sep 2000
Location: right here..right now
Posts: 1,055
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Re: Salvage as of Round 49
thank-you
__________________
R1 - noob
R2,3,4, - ICD | R5 -ICD HC |R6 - HR Command | R7 - HR Command/NoS
R8,9,9.5,- HR HC /NoS Exec | R10 - HR HC | R10.5 - HR HC (FYTFO with LCH)
R11 -> NOW HR HC
(a round history not condusive to suceeding in exams, having a life or much sleep )
I'm not misunderstood ... I'm EVIL
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16 Oct 2012, 11:51
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#7
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Registered User
Join Date: Jan 2010
Posts: 1,038
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Re: Salvage as of Round 49
so when etd emp ships with no loss will we still see 0 salvage for etd n crap loads for the races that killed off all the value even though etd emp'd it all like last round?
__________________
Did some stuff, played here n there done just about all there is to do
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16 Oct 2012, 13:37
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#8
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PA Team
Join Date: Oct 2003
Posts: 7,449
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Re: Salvage as of Round 49
Yes. EMP is fairly strong this round, but at a cost of no salvage.
__________________
r8-10 RaH r10.5-12 MISTU
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