Mercenaries
Players without alliances could join the Mercenary Guild.
From there they could be contacted by alliances to join them for 24/48/72 ticks in exchange of payment set by the mercenary himself (cash taken from the ally fund) but with a maximum depending on his XP/Value (formulae to be found to prevent abuse).
Mercenaries wouldn't count in alliance score, if an alliance hires the same mercenary 3 times, he becomes part of that alliance.
Alliances who have reached the maximum size could not hire mercenaries.
A mercenary could not be hired by the same alliance twice in a row.
In the guild mercenaries could be listed:
- by race
- by specialty: warrior (FICO, FRDE, CRBS), covopper, scanner
- by price
- by score/value
- by coords
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<smith> You're 15 and full of shit.
<Furious_George> no, im 22
Last edited by Makhil; 2 May 2009 at 03:26.
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