Re: Ship Shielding
Armor is the amount of additional damage you need to do to kill N+1 ships instead of N ships, for any N. What Paisley seems to be suggesting is that you need to do a certain amount of damage before ships start dying, between N=0 and N=1 only. That is a brand new addition, and it can be tweaked independently of armor.
That said, I agree, I don't think it'll improve the game. There'll be more swap-the-roid, because unless you can overcover an inc enough to overcome shielding, you might as well not defend. Yes, it'll produce more battles, but those will be boring: everyone will fire a clip or two into the air and then go home again. It's a little like giving everyone an AI Cat teamup partner.
The outraged poets threw sticks and rocks over the side of the bridge. They were all missing Mary and he felt a contented smug feeling wash over him. He would have given them a coy little wave if the roof hadn't collapsed just then. Mary then found himself in the middle of an understandably shocked family's kitchen table. So he gave them the coy little wave and realized it probably would have been more effective if he hadn't been lying on their turkey.