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7 May 2009, 16:50
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#51
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Banned
Join Date: May 2001
Location: Further to the right
Posts: 19,441
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Re: OOGOOA defence / support planets
Quote:
Originally Posted by Wishmaster
thanks. a record is a record man.
Also, I dont get how u can call me bitter, or making this up to be a big thing. I asked a question. I dont think there should be any enforced midround change. And I have never said I wanted that.
Its not like AD is so busy, that a discussion about this was totally out of order. Seing how both eXi r15 and Asc r31 are using the same thing for their benefit, just that the results of their use is very different.
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I think the safest conclusion here is that the current multihunting team would consider that the decision made in r15 was the wrong one. Certainly when I think of what the support planet rule was eventually decided to be
Quote:
- Defence support planets are those defending roughly more than the minimum of either 3 times per week or 25% of their defence fleet out of galaxy and alliance.
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I'm 100% sure nobody has defended Ascendancy out of tag 3 times per week. The second one doesn't actually make sense to me. Over 25% of fleets over the round out of gal and out of alliance to the same alliance constitutes being a support planet sort of makes sense except for the fact you can only decide that when the round is over. I guess you could pick an arbitrary point but that would probably mean ****ing hundreds of planets would get closed as out of tag+gal deffing is fairly rare and there's probably loads of planets with 1 or 2 def fleets out of tag/gal sent which would all then meet the second criteria.
Also I was calling you a bitter ass because it's hardly a coincidence you're making this thread about Ascendancy this round and didn't make it about Omen last round.
__________________
Some might ask what good is life without purpose but I'm anticipating a good lunch.
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7 May 2009, 17:02
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#52
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LDK
Join Date: Feb 2002
Location: Norway
Posts: 2,220
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Re: OOGOOA defence / support planets
I dont think Omen got more than tops 1 def fleet from out of tag all last round m8 ( we prolly had more, but not alot at all. Nothing compared to asc this round anyway, not that I m saying asc are getting alot out of tag def fleets ) Those out of tag just attacked / waited to be added to tag. Last round this wasnt the case at all really. The "support" omen had from out of tag was people in other tags and Factory group who attacked with us for a week or so.+ a couple of others I added as I kicked idiots who crashed. Most were recruited as round progressed though, so we never had near the same amount of planets out of tag.
__________________
[Omen]
Quote:
Originally posted by Newt
I would give me right testicle to be in a gal with you wishmaster!!! wonder if thatd be enough to bribe spinner with hmmmm
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<JC`> i sent him a msg saying Wishmaster 0wns, so he recalled
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7 May 2009, 17:16
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#53
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Banned
Join Date: May 2001
Location: Further to the right
Posts: 19,441
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Re: OOGOOA defence / support planets
How much "support" do you think Ascendancy are getting?
__________________
Some might ask what good is life without purpose but I'm anticipating a good lunch.
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7 May 2009, 17:19
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#54
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LDK
Join Date: Feb 2002
Location: Norway
Posts: 2,220
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Re: OOGOOA defence / support planets
[15:23:19] <Hunter> asc having ~120 planets
[15:23:33] <@Wishmaster> they have more planets out of tag than we have in our tag
[15:23:40] <Angmar`> haha
[15:23:41] <Hunter> plus late starters starting now
[15:23:44] <@Wishmaster> ye
[15:23:50] <Hunter> which will add another 20 or so
[15:23:52] <Angmar`> thats ****ed up wish :P
[15:23:53] <Angmar`> but funny
[15:24:04] <@Wishmaster> we can fight the out of tag ascs!!!
not much but I honestly wonder if this round, asc suddenly stopped taking inn their normal amount of late starters?
__________________
[Omen]
Quote:
Originally posted by Newt
I would give me right testicle to be in a gal with you wishmaster!!! wonder if thatd be enough to bribe spinner with hmmmm
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<JC`> i sent him a msg saying Wishmaster 0wns, so he recalled
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7 May 2009, 17:40
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#55
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PA Ancient
Join Date: Oct 2003
Location: Ventnor, Isle Of Wight
Posts: 1,060
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Re: OOGOOA defence / support planets
Quote:
Originally Posted by Wishmaster
what the **** is the difference? More players than the tag limidt will give an "unfair" advantage even if they build 1 or 2 types of ships you retard.
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You asked what the difference was compared to the round it was brought in i answered it you idiot. Learn to read and answer the question i asked provide evidence before coming on the forums like a spoilt little child.
__________________
Played: Round 1-13. PA Team: Round 13-17. The Return: Round 18-19. PA Team: Round 20. Return.. Again: Round 21-37 Retired: Round 38 Returned: Round 39-45 Retired: Round 45 Returned: Round: 56
Ever been attacked by a p3nguin? You get left a bit black and white!
p3nguin Founder
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7 May 2009, 17:43
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#56
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Paso Leaute
Join Date: Mar 2008
Posts: 919
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Re: OOGOOA defence / support planets
How much defence can these planets be giving asc, when I, legitimately in tag, am having difficulty finding anything to send defence to most mornings?
__________________
An optimist may see a light where there is none, but why must the pessimist always run to blow it out?
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7 May 2009, 17:48
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#57
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LDK
Join Date: Feb 2002
Location: Norway
Posts: 2,220
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Quote:
Originally Posted by [B5]Londo
How much defence can these planets be giving asc, when I, legitimately in tag, am having difficulty finding anything to send defence to most mornings?
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Its more a case of them being a def buffer if someoen actually would go to war vs asc. Them being around is also a reason why people might not go to war with asc. I dont know
Quote:
Originally Posted by Assassin
You asked what the difference was compared to the round it was brought in i answered it you idiot. Learn to read and answer the question i asked provide evidence before coming on the forums like a spoilt little child.
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ye, and ur answer was just not correct. there is no real difference, as I pointed out. I m spoilt, I m smal but I m no kid! I just turned 24 tyvm
__________________
[Omen]
Quote:
Originally posted by Newt
I would give me right testicle to be in a gal with you wishmaster!!! wonder if thatd be enough to bribe spinner with hmmmm
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<JC`> i sent him a msg saying Wishmaster 0wns, so he recalled
Last edited by Mzyxptlk; 7 May 2009 at 18:03.
Reason: merge
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7 May 2009, 17:51
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#58
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Paso Leaute
Join Date: Mar 2008
Posts: 919
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Re: OOGOOA defence / support planets
Quote:
Originally Posted by Wishmaster
Its more a case of them being a def buffer if someoen actually would go to war vs asc. Them being around is also a reason why people might not go to war with asc. I dont know
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Even if Asc committed to using no OOT def or even attacks chances are ppl still wouldnt; so the matter is moot.
__________________
An optimist may see a light where there is none, but why must the pessimist always run to blow it out?
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7 May 2009, 20:26
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#59
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BlueTuba
Join Date: Aug 2000
Posts: 6,339
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Re: OOGOOA defence / support planets
Quote:
Originally Posted by Wishmaster
it isnt the answer to the thread at all. Why was it suddenly discredited? Why was it credited? would it be credited again if another group had used it?
thats the real question.
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The real discredit in the rules is that it gave rise to situations where the rule could be easily interpreted either way by the MH in situations that could determine ranking positions. These decisions had huge political impact and were nearly always wrong because the rules gave no help whatsoever to the MH. They had my sympathy in trying to apply this terrible rule while I was very frustrated at the way they applied it.
I also have my doubts as to why people wanted it in the first place - I suspect the external pressure on the MH was not because they were concerned with people out of tag. They thought planets were cheating, couldn't prove it and needed another reason to get these planets out of the way, so did that instead. So really, a number of people who supported this rule didn't really care about people not counting in tag anyway.
The worst decision made under this rule was the decision to award the round to Greenhills when he won. To use the OOGOOA rule to override the rule banning donations with the central intention to elevate planet rank which is a fundamental rule of the game all because the donations were 'in galaxy' (and has been outlawed since Singularity used it to win in round 3) was an absolute disgrace. But relative to the situation we kicked up little stink about it - in fact many of Ascendancy decided to praise Greenhills for his 'innovation' while in reality being totally disgusted with it all. There was little point arguing at the time, as people really hated us, for doing nothing else than being innovative. Exploit loopholes by all means, but breaking fundamental rules is unacceptable.
The rule is an absolute monster and should never be allowed to ruin this game again.
In the current situation, we have a few planets playing out of tag - I have not defended since this thread was posted, as I've not been around in the mornings lately to send defence. I am not in the tag because I am not active enough to contribute score, but I can send fast defence against a higher class of ship when called upon by SMS. When I have the time outside of work to attack, I will do so - until then, it's being woken on the train by JBG or getting up during the 5am tick to send defence when I happen to get up early for whatever reason. My sole concern is to help Ascendancy win, as it has been in tag. When in tag, I've played in the same sacrificial way, because I know people like me can be the difference. This is not cynical play, it is not cheating, it is not playing against the spirit of the game - it is simple dedication, organisation and tactics.
There is little else to discuss on the issue quite frankly as this is one of the rare situations where I know I'm right. I appreciate this thread is an attempt to throw crap at Ascendancy under the pretext of a rule (if it wasn't, you would have posted it on PD and written it quite differently). While it is within your right to do so, and a perfectly acceptable propaganda tactic, I think it's a pretty shit attempt and a really boring discussion.
__________________
"Build a man a fire, and he'll be warm for a day. Set a man on fire, and he'll be warm for the rest of his life."
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7 May 2009, 21:01
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#60
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:alpha:
Join Date: May 2002
Location: London, UK
Posts: 7,871
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Re: OOGOOA defence / support planets
Quote:
Originally Posted by Wishmaster
[15:23:19] <Hunter> asc having ~120 planets
[15:23:33] <@Wishmaster> they have more planets out of tag than we have in our tag
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Yeah but to be honest mate those planets are out of tag for a reason. I'm not in tag because I'm really stupid. So far I've managed to:
Covert op Achi with 55 agensts (successfully) without checking intel
Exile about 15 times and end up back in the gal I landed in on my 3rd exile, deciding this "was a pretty sweet spot"
Crash on a bot planet in 1:1 after assuming "they wouldnt build more ships"
Crash on another bot planet a couple of ticks later after not learning the error of my ways.
To be honest man people like myself and the other out-of-tag players do more harm than good. You shouldn't be complaining about us. We turn Ascendancy into Descendancy!
__________________
"There is no I in team, but there are two in anal fisting"
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7 May 2009, 23:38
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#61
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LDK
Join Date: Feb 2002
Location: Norway
Posts: 2,220
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Re: OOGOOA defence / support planets
and covop me for 350k res at pt 100 or so?
ur still an annoying factor tomkat!
__________________
[Omen]
Quote:
Originally posted by Newt
I would give me right testicle to be in a gal with you wishmaster!!! wonder if thatd be enough to bribe spinner with hmmmm
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<JC`> i sent him a msg saying Wishmaster 0wns, so he recalled
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7 May 2009, 23:45
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#62
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CRASHING BEATS 'N FANTASY
Join Date: Mar 2001
Location: Cold Country.
Posts: 1,912
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Re: OOGOOA defence / support planets
Quote:
Originally Posted by Wishmaster
not much but I honestly wonder if this round, asc suddenly stopped taking inn their normal amount of late starters?
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Well, I can only speak for myself, but facing a block of multiple alliances makes me want to play again. If even just to cover all those def calls.
Sorry guys, but I guess that's one of those "asc things". If under pressure, people get interested in showing up again!
__________________
Ià! Ià! Munin F'tagn! - [*scendancy]
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8 May 2009, 00:38
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#63
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LDK
Join Date: Feb 2002
Location: Norway
Posts: 2,220
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Re: OOGOOA defence / support planets
Quote:
Originally Posted by Heartless
Well, I can only speak for myself, but facing a block of multiple alliances makes me want to play again. If even just to cover all those def calls.
Sorry guys, but I guess that's one of those "asc things". If under pressure, people get interested in showing up again!
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theres only 1 problem though.
theres 1 block, and ur inn it
__________________
[Omen]
Quote:
Originally posted by Newt
I would give me right testicle to be in a gal with you wishmaster!!! wonder if thatd be enough to bribe spinner with hmmmm
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<JC`> i sent him a msg saying Wishmaster 0wns, so he recalled
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8 May 2009, 02:39
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#64
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break it down!
Join Date: Feb 2005
Posts: 2,087
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Re: OOGOOA defence / support planets
Really? who else is in the block?
__________________
I put the sex in dyslexia!
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8 May 2009, 11:59
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#65
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Orbit HC
Join Date: Sep 2006
Posts: 184
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Re: OOGOOA defence / support planets
Exploiting loopholes and cheating are different in just about the same way that prostitution and pornography are.
Vaguely.
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8 May 2009, 12:55
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#66
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mz.
Join Date: Aug 2005
Posts: 8,587
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Re: OOGOOA defence / support planets
..What?
__________________
The outraged poets threw sticks and rocks over the side of the bridge. They were all missing Mary and he felt a contented smug feeling wash over him. He would have given them a coy little wave if the roof hadn't collapsed just then. Mary then found himself in the middle of an understandably shocked family's kitchen table. So he gave them the coy little wave and realized it probably would have been more effective if he hadn't been lying on their turkey.
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9 May 2009, 15:45
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#67
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Retard0r
Join Date: Apr 2001
Location: Norway
Posts: 1,164
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Re: OOGOOA defence / support planets
I'm one of those out of tag people, but i havent deffed since i was removed from tag. I did tell JBG that i would send def if mailed ingame what and where when i'm at work, but i havent gotten a single mail.
I do appreciate the option to send defence to my mates even tho my fleet is tiny due to the difficulty of 7 hrs of i-net with no irc 5 days a week. If the PA-Team removes this option then my reason for actually logging in on a daily basis disappears and i'm likely to drift off from PA and on to other things.
For me it's not about rules or loopholes, it's about a reason to stay in this game. If i can't play with the people i know and care for, then why the hell should i play at all? If it's decided that i cant def asc because i'm not in the tag and not in an asc-galaxy, then i'm likely to delete my planet and call it quits.
Oh and JBG, i didnt lose my i-net, my laptop broke. :|
__________________
-Chimpie
* We do not exist *
* G-II * NoS * VsN * Ascendancy * Osiris * xVx * Ultores *
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9 May 2009, 15:57
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#68
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Denial
Join Date: Dec 2008
Posts: 41
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Re: OOGOOA defence / support planets
Quote:
Originally Posted by DrunkenViking
I'm one of those out of tag people, but i havent deffed since i was removed from tag. I did tell JBG that i would send def if mailed ingame what and where when i'm at work, but i havent gotten a single mail.
I do appreciate the option to send defence to my mates even tho my fleet is tiny due to the difficulty of 7 hrs of i-net with no irc 5 days a week. If the PA-Team removes this option then my reason for actually logging in on a daily basis disappears and i'm likely to drift off from PA and on to other things.
For me it's not about rules or loopholes, it's about a reason to stay in this game. If i can't play with the people i know and care for, then why the hell should i play at all? If it's decided that i cant def asc because i'm not in the tag and not in an asc-galaxy, then i'm likely to delete my planet and call it quits.
Oh and JBG, i didnt lose my i-net, my laptop broke. :|
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I really don't understand this point, your trying to tell me your friends with all 120 orso asc planets?
If you really want to play with your friends and they want to play with you, maybe you should consider playing with just your friends and not exceeding an alliance tag... Its seems to be more and more and excuse to hide behind a great alliance, rather then play against them.
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9 May 2009, 16:08
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#69
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Registered User
Join Date: Mar 2009
Posts: 957
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Re: OOGOOA defence / support planets
Quote:
Originally Posted by Rio
If you really want to play with your friends and they want to play with you, maybe you should consider playing with just your friends and not exceeding an alliance tag....
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Maybe his friends have friends as well? Which (quite possibly) too, have friends? (could go on like this for a while)
That's how Asc got so big, friends inviting friends inviting friends. Not to "mass recruit" but to play with friends.
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9 May 2009, 17:04
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#70
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Registered User
Join Date: May 2008
Posts: 36
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Re: OOGOOA defence / support planets
This is a war game. Everything should be legal.
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9 May 2009, 17:24
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#71
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Sain†s
Join Date: Feb 2009
Posts: 331
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Re: OOGOOA defence / support planets
Quote:
Originally Posted by Heartless
Well, I can only speak for myself, but facing a block of multiple alliances makes me want to play again. If even just to cover all those def calls.
Sorry guys, but I guess that's one of those "asc things". If under pressure, people get interested in showing up again!
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Have fun there, but since there's sod all NAPs between the smaller alliances and more hostiles flying at each other than at Asc lately, I wouldn't go so far as to call it a block. There's basic levels of communication to try to avoid double-booking, but for now that's it. As far as I can tell, I've landed more attacks on WAFHH planets in majority Asc gals than anything else, but that's my own fault for always being late for TP.
__________________
☠ | ROCK | BowS | Sain†s
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9 May 2009, 23:56
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#72
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Mind-boggling
Join Date: Dec 2006
Location: Devon, England
Posts: 1,468
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Re: OOGOOA defence / support planets
Quote:
Originally Posted by aksel
This is a war game. Everything should be legal.
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Hi aksel, good to see you posting bro. However I dont think everything should be legal, as some nerd sitting there with 50 or so planets all controlled by him would be a tad bit tiresome but only ruin the game for the less actives
Please elaborate if ya dont actually mean what I interpretated you as stating there
I'll give ya a chance!
__________________
You have enemies? Good. That means you've stood up for something, sometime in your life. (Winston Churchill)
R21-Randy Dandys Winners R21
1:9:5 -SoClose- -YetSoFar-
You have pending friend requests from Newt.
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10 May 2009, 23:30
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#73
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LDK
Join Date: Feb 2002
Location: Norway
Posts: 2,220
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Re: OOGOOA defence / support planets
the part about asc being a big community, 1 question.
How many were in asc channels prior to r30 after the purge after r29?
in r30 / r31 u recruited a shitloads of tards / jumpers?
__________________
[Omen]
Quote:
Originally posted by Newt
I would give me right testicle to be in a gal with you wishmaster!!! wonder if thatd be enough to bribe spinner with hmmmm
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<JC`> i sent him a msg saying Wishmaster 0wns, so he recalled
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11 May 2009, 01:06
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#74
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mz.
Join Date: Aug 2005
Posts: 8,587
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Re: OOGOOA defence / support planets
I believe we recruited to about 50-60 after the purge and before round 30. The remainder of our members joined after tickstart.
__________________
The outraged poets threw sticks and rocks over the side of the bridge. They were all missing Mary and he felt a contented smug feeling wash over him. He would have given them a coy little wave if the roof hadn't collapsed just then. Mary then found himself in the middle of an understandably shocked family's kitchen table. So he gave them the coy little wave and realized it probably would have been more effective if he hadn't been lying on their turkey.
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11 May 2009, 01:31
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#75
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LDK
Join Date: Feb 2002
Location: Norway
Posts: 2,220
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Re: OOGOOA defence / support planets
so in reality there is no such thing as a big asc community, just people joining to get a good planet rank?
__________________
[Omen]
Quote:
Originally posted by Newt
I would give me right testicle to be in a gal with you wishmaster!!! wonder if thatd be enough to bribe spinner with hmmmm
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<JC`> i sent him a msg saying Wishmaster 0wns, so he recalled
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11 May 2009, 02:19
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#76
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Poblacht na hÉireann
Join Date: Apr 2004
Posts: 1,167
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Re: OOGOOA defence / support planets
Yeah man. Loads and loads of people joined us at the start of R30 for an easy ride. ****ing hundreds there were. And boy were they right, piece of piss that round was. Record numbers of Asc in the top 100.
I mean, it's obvious we're not a community because we don't limit ourselves to 30 members and play the way you think we should. Nah, we're much much a collection of loose associates whose only objective is to ruin Planetarion for everyone and, long term, the internet in it's entirety.
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11 May 2009, 05:49
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#77
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:alpha:
Join Date: May 2002
Location: London, UK
Posts: 7,871
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Re: OOGOOA defence / support planets
Ascendancy are like the cool popular kid in school that everyone bitches about but secretly wants to be!
__________________
"There is no I in team, but there are two in anal fisting"
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11 May 2009, 06:21
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#78
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BlueTuba
Join Date: Aug 2000
Posts: 6,339
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Re: OOGOOA defence / support planets
Quote:
Originally Posted by Wishmaster
so in reality there is no such thing as a big asc community, just people joining to get a good planet rank?
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There is a community (or even communities!) within Ascendancy, but Ascendancy are not a community. Ascendancy is just a setup that lets people play in a certain way - and people choose to join up to it.
__________________
"Build a man a fire, and he'll be warm for a day. Set a man on fire, and he'll be warm for the rest of his life."
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11 May 2009, 07:05
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#79
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Registered User
Join Date: Mar 2009
Posts: 216
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Re: OOGOOA defence / support planets
but not as many people joined up to it in the past when ascendacy werent winning every round...
__________________
Nox, CT, Aud, Omen, S3XYTIME, WAFHH, Apprime, Ascendancy
#1 gal r29 - 1:10 ftw \o/
son of BENNEH, brother of bread| (former son of eksero )
"You cant say an alliance lost, when they finished 2nd" - Light, 2009
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11 May 2009, 09:16
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#80
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Banned
Join Date: May 2001
Location: Further to the right
Posts: 19,441
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Re: OOGOOA defence / support planets
Actually in r22, having not won since r16, we recruited miles over the tag limit. I know because people bitched at us at the time as well because I set up a second ascendancy tag called Descendancy. So, y'know, you're full of shit.
__________________
Some might ask what good is life without purpose but I'm anticipating a good lunch.
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12 May 2009, 01:58
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#81
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Registered User
Join Date: Aug 2004
Location: Austria, Vienna
Posts: 326
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Re: OOGOOA defence / support planets
that ****ed up rule has been utter shit in r15 and will still be shit no matter how many more rounds of PA will be played and i hope it will never be part of the EULA again.
but it still makes me vomit that Assassin can't be true about the reason why he invented it...
No matter what you say, you only invented it because as a MH u bended over whenever Phil^ and the rest of the fagcrew wanted you to.
__________________
eXilition
Last edited by Almeida; 12 May 2009 at 02:04.
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12 May 2009, 07:12
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#82
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Banned
Join Date: Jul 2003
Location: ******
Posts: 2,326
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Re: OOGOOA defence / support planets
We have a couple members bitching about overrecruiting. Hilariously, no one's running any serious suggestions on who to kick. That includes you, Wishmaster. Help us out here. Suggest people to kick, and within the framework of our alliance I'll try to get it done.
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12 May 2009, 12:22
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#83
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Registered User
Join Date: Apr 2009
Posts: 297
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Re: OOGOOA defence / support planets
Last in first out ?
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12 May 2009, 12:27
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#84
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Mind-boggling
Join Date: Dec 2006
Location: Devon, England
Posts: 1,468
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Re: OOGOOA defence / support planets
Quote:
Originally Posted by Achilles
Yeah man. Loads and loads of people joined us at the start of R30 for an easy ride. ****ing hundreds there were. And boy were they right, piece of piss that round was. Record numbers of Asc in the top 100.
I mean, it's obvious we're not a community because we don't limit ourselves to 30 members and play the way you think we should. Nah, we're much much a collection of loose associates whose only objective is to ruin Planetarion for everyone and, long term, the internet in it's entirety.
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I think Wish raises a valid point. Alot of Ascendancy members there now are just there for the right, you, Achi, one of the more aware ascendancy core will know this. The way you're acting with this post really doesn't cut it. Ofc you're a community and a decent one at that, but I'd estimate half of your memberbase now dont give a sh*t about Ascendancy when it comes down to it.
__________________
You have enemies? Good. That means you've stood up for something, sometime in your life. (Winston Churchill)
R21-Randy Dandys Winners R21
1:9:5 -SoClose- -YetSoFar-
You have pending friend requests from Newt.
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12 May 2009, 12:37
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#85
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Banned
Join Date: May 2001
Location: Further to the right
Posts: 19,441
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Re: OOGOOA defence / support planets
Quote:
Originally Posted by Shhhhhhh
Last in first out ?
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What an appallingly uninteresting suggestion.
Quote:
Originally Posted by CBA
I'd estimate half of your memberbase now dont give a sh*t about Ascendancy when it comes down to it.
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The great thing about it all, and what many people fail to realise, is that you don't have to care about ascendancy. Sure some people care about different things. Some people probably love the idea of us winning. Some of us love the idea of us doing something new and interesting. Some of us, like me, love the idea of kicking the shit out of people who think they're better than you. And yeah some people just like high planet ranks. But the thing is they're all the same thing really. If you're doing something new and interesting it'll probably help your alliance. If you play well as an alliance you'll end up winning. If you play well as an alliance you'll kick the shit out of people who think they're better than you. And if you play well as an alliance you'll end up with decent planet ranks. I mean, Ascendancy's just a name man, it's not like we're football fans here.
__________________
Some might ask what good is life without purpose but I'm anticipating a good lunch.
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12 May 2009, 12:47
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#86
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Registered User
Join Date: Apr 2009
Posts: 297
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Re: OOGOOA defence / support planets
Quote:
Originally Posted by JonnyBGood
What an appallingly uninteresting suggestion.
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You're the guys who somehow didnt notice the ally limit and messed up and recruited above it, and now try to convince everyone theres no way you can do anything about it.
Clearly there is and if you cared about following the rules instead of just breaking them as long as you think you can get away with it, theres more than enough actions you could take.
But obviously you're not gonna take any actions and just do whatever you can to win the round, so dont post on forums asking for suggestions
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12 May 2009, 12:48
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#87
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Ent|lunch
Join Date: Oct 2006
Location: Liverpool
Posts: 539
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Re: OOGOOA defence / support planets
Quote:
Originally Posted by Banned
We have a couple members bitching about overrecruiting. Hilariously, no one's running any serious suggestions on who to kick. That includes you, Wishmaster. Help us out here. Suggest people to kick, and within the framework of our alliance I'll try to get it done.
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Make people compete to stay. It should be a priveledge to be in an alliance, one which must be earnt. people who cancel their nights attack to defend alliance mates, people who stay up for an extra 3 hours to cover extra calls. A points system perhaps, members who help others without much concern for themselves. The machine needs to work as a complete working part, any parts working independently just dont fit in.
Just a thought
__________________
[F-Crew] - You know when you've been [FC]uked
"Don't tell people how to do things, tell them what to do and let them surprise you with their results."
"Ars longa, vita brevis, occasio praeceps, experimentum periculosum, iudicium difficile"
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12 May 2009, 13:03
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#88
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LDK
Join Date: Feb 2002
Location: Norway
Posts: 2,220
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Re: OOGOOA defence / support planets
Quote:
Originally Posted by Banned
We have a couple members bitching about overrecruiting. Hilariously, no one's running any serious suggestions on who to kick. That includes you, Wishmaster. Help us out here. Suggest people to kick, and within the framework of our alliance I'll try to get it done.
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set up a prop for me to join, kick all who prop in my favour!
__________________
[Omen]
Quote:
Originally posted by Newt
I would give me right testicle to be in a gal with you wishmaster!!! wonder if thatd be enough to bribe spinner with hmmmm
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<JC`> i sent him a msg saying Wishmaster 0wns, so he recalled
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12 May 2009, 13:26
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#89
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Banned
Join Date: May 2001
Location: Further to the right
Posts: 19,441
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Re: OOGOOA defence / support planets
Quote:
Originally Posted by Shhhhhhh
You're the guys who somehow didnt notice the ally limit and messed up and recruited above it, and now try to convince everyone theres no way you can do anything about it.
Clearly there is and if you cared about following the rules instead of just breaking them as long as you think you can get away with it, theres more than enough actions you could take.
But obviously you're not gonna take any actions and just do whatever you can to win the round, so dont post on forums asking for suggestions
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What the **** are you talking about. There is no support planet rule. You have my personal assurance that we have only 90 planets in our tag. There are no rules being broken.
__________________
Some might ask what good is life without purpose but I'm anticipating a good lunch.
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12 May 2009, 14:07
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#90
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Fightin-irish for life
Join Date: Mar 2001
Location: guinness brewery
Posts: 2,177
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Re: OOGOOA defence / support planets
Quote:
Originally Posted by [DW]Entropy
Make people compete to stay. It should be a priveledge to be in an alliance, one which must be earnt. people who cancel their nights attack to defend alliance mates, people who stay up for an extra 3 hours to cover extra calls. A points system perhaps, members who help others without much concern for themselves. The machine needs to work as a complete working part, any parts working independently just dont fit in.
Just a thought
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We use !bigdicks for that and teamwork for everything else , which includes ringing , sms'ing and mailing ingame other members when they are needed for def to join attacks or for scans or cov-ops , everything in asc is about teamwork and thats why it works so well , the rule (more of a guideline than an actual rule though )"dont be shit" removes the need for any points system as everyone contributes to the common goal
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12 May 2009, 14:14
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#91
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Jazz Maverick
Join Date: May 2007
Posts: 333
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Re: OOGOOA defence / support planets
Quote:
Originally Posted by DrunkenViking
If the PA-Team removes this option then my reason for actually logging in on a daily basis disappears and i'm likely to drift off from PA and on to other things.
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You make that sound like something you wouldn't enjoy!
I've been loving it personally, and the great thing is you can still read these forums occasionally and feel smugly superior for having not signed up!
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12 May 2009, 14:24
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#92
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Banned
Join Date: Jul 2003
Location: ******
Posts: 2,326
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Re: OOGOOA defence / support planets
Quote:
Originally Posted by [DW]Entropy
Make people compete to stay. It should be a priveledge to be in an alliance, one which must be earnt. people who cancel their nights attack to defend alliance mates, people who stay up for an extra 3 hours to cover extra calls. A points system perhaps, members who help others without much concern for themselves. The machine needs to work as a complete working part, any parts working independently just dont fit in.
Just a thought
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Oh god that's appalling. I'd much rather just keep the people who are interesting on IRC. After all, I don't actually care about Ascendancy winning anymore, I just hang out on IRC and slag people (in the face).
Quote:
Originally Posted by Wishmaster
set up a prop for me to join, kick all who prop in my favour!
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I don't get it.
Edit: re: Gzambo, we actually have a point system of sorts at the moment. It mostly rewards talking a lot. I like that.
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12 May 2009, 14:56
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#93
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Pr0nstar
Join Date: Mar 2001
Posts: 495
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Re: OOGOOA defence / support planets
Quote:
Originally Posted by [DW]Entropy
Make people compete to stay. It should be a priveledge to be in an alliance, one which must be earnt. people who cancel their nights attack to defend alliance mates, people who stay up for an extra 3 hours to cover extra calls. A points system perhaps, members who help others without much concern for themselves. The machine needs to work as a complete working part, any parts working independently just dont fit in.
Just a thought
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This sounds like one of the old alliances, who are not really around anymore.
__________________
PROUD Chief Pimp of the only pr0nstars
Ascendancy - While you were trying, we were sleeping
(@Karmulian) i deffo got roided looking at my planets
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12 May 2009, 15:13
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#94
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fanboy
Join Date: Feb 2003
Location: Trondheim, Norway
Posts: 492
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Re: OOGOOA defence / support planets
My god, if we only kept the people who actually did something/cared about the game ascendancy would become appalingly boring.
__________________
Ascendancy, former [ 1UP] & Ministry.
FOUNDER OF THE OFFICIAL ASCENDANCY LADY GAGA FAN CLUB
ASCENDANCY DEMOLITION MAN
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12 May 2009, 15:23
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#95
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Ent|lunch
Join Date: Oct 2006
Location: Liverpool
Posts: 539
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Re: OOGOOA defence / support planets
Quote:
Originally Posted by Desse
This sounds like one of the old alliances, who are not really around anymore.
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Question is..was it better or worse than it is now back then?
__________________
[F-Crew] - You know when you've been [FC]uked
"Don't tell people how to do things, tell them what to do and let them surprise you with their results."
"Ars longa, vita brevis, occasio praeceps, experimentum periculosum, iudicium difficile"
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12 May 2009, 15:28
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#96
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Pr0nstar
Join Date: Mar 2001
Posts: 495
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Re: OOGOOA defence / support planets
Quote:
Originally Posted by [DW]Entropy
Question is..was it better or worse than it is now back then?
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Personally, I find it much better now than it was back then.
I enjoy being able to plod along without having HC screaming at me to be more active, defend more, attack more etc.
And turning active, when it fits into my real life, not because some pimply faced teenager decides the "alliance needs it".
For the game, I do not see any major difference between Ascendancy dominating the game or The Legion/Fury train steam rollering the universe.
__________________
PROUD Chief Pimp of the only pr0nstars
Ascendancy - While you were trying, we were sleeping
(@Karmulian) i deffo got roided looking at my planets
Last edited by Desse; 12 May 2009 at 15:34.
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12 May 2009, 16:15
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#97
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LDK
Join Date: Feb 2002
Location: Norway
Posts: 2,220
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Re: OOGOOA defence / support planets
Quote:
Originally Posted by Desse
Personally, I find it much better now than it was back then.
I enjoy being able to plod along without having HC screaming at me to be more active, defend more, attack more etc.
And turning active, when it fits into my real life, not because some pimply faced teenager decides the "alliance needs it".
For the game, I do not see any major difference between Ascendancy dominating the game or The Legion/Fury train steam rollering the universe.
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I ve been in alliances where I could be just as active as I wanted to, before the alliance limidt was put into the game. I escorted when I was on, deffed when I got on, got def if I was active enough to get it. Pretty much like what asc is like now. The rules are the sae now as it has been in other alliances in the past. All alliances had peons who just sent def every now and then, and who played more like a mascot who just helped out when he bothered. There is no real difference
__________________
[Omen]
Quote:
Originally posted by Newt
I would give me right testicle to be in a gal with you wishmaster!!! wonder if thatd be enough to bribe spinner with hmmmm
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<JC`> i sent him a msg saying Wishmaster 0wns, so he recalled
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12 May 2009, 19:54
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#98
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BlueTuba
Join Date: Aug 2000
Posts: 6,339
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Re: OOGOOA defence / support planets
Quote:
Originally Posted by Banned
Oh god that's appalling. I'd much rather just keep the people who are interesting on IRC. After all, I don't actually care about Ascendancy winning anymore, I just hang out on IRC and slag people (in the face).
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And lets face it - people with a decent personality are usually good planetarion players anyway.
__________________
"Build a man a fire, and he'll be warm for a day. Set a man on fire, and he'll be warm for the rest of his life."
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13 May 2009, 00:16
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#99
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:alpha:
Join Date: May 2002
Location: London, UK
Posts: 7,871
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Re: OOGOOA defence / support planets
I fully support the notion of kicking people who have less than 5 hilarious !quotes about them!
__________________
"There is no I in team, but there are two in anal fisting"
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13 May 2009, 00:42
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#100
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Banned
Join Date: May 2001
Location: Further to the right
Posts: 19,441
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Re: OOGOOA defence / support planets
Quote:
Originally Posted by Wishmaster
I ve been in alliances where I could be just as active as I wanted to, before the alliance limidt was put into the game. I escorted when I was on, deffed when I got on, got def if I was active enough to get it. Pretty much like what asc is like now. The rules are the sae now as it has been in other alliances in the past. All alliances had peons who just sent def every now and then, and who played more like a mascot who just helped out when he bothered. There is no real difference
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You're a very bitter young man these days wish
__________________
Some might ask what good is life without purpose but I'm anticipating a good lunch.
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