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13 Oct 2011, 15:17
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#1
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Registered User
Join Date: Apr 2002
Location: Noruega
Posts: 2,999
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Round 44 stats thread
Single-targetting please!
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"Cry havoc and let slip the dogs of War"
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13 Oct 2011, 15:50
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#2
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Registered User
Join Date: Jul 2005
Location: Tallinn
Posts: 734
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Re: Round 44 stats thread
rumours say it is
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VISION FTW
THIS IS ULTORES
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13 Oct 2011, 15:54
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#3
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The brother of Spammer
Join Date: Jun 2005
Location: Paisley - Scotland
Posts: 2,352
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Re: Round 44 stats thread
Ive heard the same
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Missing Subh (r15-r18)
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13 Oct 2011, 16:16
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#4
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Fightin-irish for life
Join Date: Mar 2001
Location: guinness brewery
Posts: 2,177
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Re: Round 44 stats thread
Decent zik stats please , might aswell take advantage of all the crashers oh and fix salvage aswell while your at it
__________________
Ascendancy, now with added Irish
"In the absence of orders, find something and kill it."
-Rommel
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13 Oct 2011, 16:57
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#5
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Tides of Fire
Join Date: Feb 2008
Location: UK
Posts: 318
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Re: Round 44 stats thread
All of the above.
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Quote:
"Hold the newsreader's nose squarely, waiter, or friendly milk will countermand my trousers."
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13 Oct 2011, 16:58
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#6
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Registered User
Join Date: Nov 2008
Posts: 50
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Re: Round 44 stats thread
Yeah fix the salvage, it's retarded that you lose value defending as a top planet if their is just a minor loss on defenders side, cuz of smaller planets leeching all salvage.
Bring back the old salvage formulae but nerf if for the t20 planets so they cant gain salvage from attacking ships.
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13 Oct 2011, 17:09
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#7
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Registered User
Join Date: Apr 2002
Location: Noruega
Posts: 2,999
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Re: Round 44 stats thread
Yeah I agree there.
Glad to hear there might be ST stats! Appoco doing em?
__________________
"Cry havoc and let slip the dogs of War"
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13 Oct 2011, 17:54
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#8
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Valle is my hero
Join Date: Mar 2010
Posts: 2,581
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Re: Round 44 stats thread
rumour i heard was ST stats and a FREE round...
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13 Oct 2011, 18:08
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#9
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Registered User
Join Date: Jul 2005
Location: Tallinn
Posts: 734
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Re: Round 44 stats thread
Quote:
Originally Posted by gzambo
Decent zik stats please , might aswell take advantage of all the crashers oh and fix salvage aswell while your at it
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Quote:
Originally Posted by Zeyi
All of the above.
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and firstly the salvage part please! thank you
__________________
VISION FTW
THIS IS ULTORES
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13 Oct 2011, 18:56
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#10
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Planetarion Forum Moderator
Join Date: Apr 2005
Posts: 1,289
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Re: Round 44 stats thread
I can confirm it will be a free round.
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Romans 10:9-10
#strategy
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13 Oct 2011, 20:22
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#11
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idle
Join Date: May 2008
Location: Germany
Posts: 968
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Re: Round 44 stats thread
Quote:
Originally Posted by isildurx
Glad to hear there might be ST stats! Appoco doing em?
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god help us, hes not!?
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m0rph3us formerly known as Bugz
"It´s not about how hard u hit, its about how hard u can get hit and still keep moving forward! How much u can take and still move forward!"
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14 Oct 2011, 16:10
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#12
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Bibliophile
Join Date: Jun 2005
Posts: 163
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Re: Round 44 stats thread
Just fix the salvage as it is ****ing retarded the way it is at this moment. ST/MT both are good as far as it is balanced. Appoco, make us proud! :d
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r16-r18 - ROCK
r19-r21 - Subh
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r24-r26 Vengeance
r27-r29 - Ascendancy
r30 - r35 - New Dawn
r36 -r37 - Euphoria
r43 - r46 - New Dawn
r47 - r51 - Ultores
r67 - - New Dawn
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16 Oct 2011, 02:20
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#13
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Registered User
Join Date: Jan 2004
Location: United Kingdom
Posts: 1,386
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Re: Round 44 stats thread
Agreed. The salvage formula needs altering.
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16 Oct 2011, 12:38
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#14
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Registered User
Join Date: Oct 2008
Posts: 846
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Re: Round 44 stats thread
I just Want a set a stats that ISNT Xan favored. Because those are the most boring rounds.
Fixing the salvage rule would be nice. It is almost impossible to be a top planet and defend.
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16 Oct 2011, 17:13
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#15
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Registered User
Join Date: Jan 2004
Location: United Kingdom
Posts: 1,386
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Re: Round 44 stats thread
Quote:
Originally Posted by Tiamat101
Fixing the salvage rule would be nice. It is almost impossible to be a top planet and defend.
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I found it difficult to obtain defence fleets from fellow Ultores alliance mates (who were in a t3 galaxy) due to the new salvage rule.
Top planets are more reluctant to send defence.
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16 Oct 2011, 19:13
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#16
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Valle is my hero
Join Date: Mar 2010
Posts: 2,581
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Re: Round 44 stats thread
which is obvious and not selfish. Attacker can see who is defending and people who may have slightly given up on a round could crash if it take a top player out the equation
I dont think there will ever be a solution, cos if you take it away again then we go back to salvage donation time - and i dont believe the pa team have enough time or care anymore to look deeply into it
There more mum's with plasters than doctors or surgeons these days
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17 Oct 2011, 00:01
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#17
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ToF
Join Date: Feb 2005
Location: England
Posts: 607
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Re: Round 44 stats thread
its simple. salvage rule goes back to like it was except is capped at loses +5%. simple.
__________________
[19:10] <coffee-> dont worry about Reincarnate he is an angry man
R1 - 9 none | R10.5 - 13 [ToF] | R14 [Reunion] | R15-17 [Subh] | R18 - 36 PA vacation | R37 [Evo] | R38 [NFI] | R39 & 40 [ToF] | R41 [Omega] | R42 - 47 [ToF][HC]
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17 Oct 2011, 00:25
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#18
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Registered User
Join Date: Jan 2004
Location: United Kingdom
Posts: 1,386
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Re: Round 44 stats thread
Quote:
Originally Posted by Kaiba
I dont think there will ever be a solution, cos if you take it away again then we go back to salvage donation time
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Not if you enable the new rule for the t20 planets only.
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17 Oct 2011, 16:11
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#19
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Mind-boggling
Join Date: Dec 2006
Location: Devon, England
Posts: 1,468
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Re: Round 44 stats thread
Quote:
Originally Posted by Clouds
Not if you enable the new rule for the t20 planets only.
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Would not be fair as XP players could be t20 too and planets would hide value/score to avoid getting into t20. Plus, I believe it would take too much to implement
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R21-Randy Dandys Winners R21
1:9:5 -SoClose- -YetSoFar-
You have pending friend requests from Newt.
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17 Oct 2011, 19:40
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#20
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Registered User
Join Date: Apr 2002
Location: Noruega
Posts: 2,999
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Re: Round 44 stats thread
How exactly is a close-to t20 value/score planet going to hide value..
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"Cry havoc and let slip the dogs of War"
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17 Oct 2011, 21:19
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#21
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Valle is my hero
Join Date: Mar 2010
Posts: 2,581
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Re: Round 44 stats thread
earlier on they can - like santa did for nearly 400 ticks last round before jumping up to instant 3rd
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18 Oct 2011, 00:33
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#22
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Registered User
Join Date: Oct 2008
Posts: 846
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Re: Round 44 stats thread
Santa was like 80th before he proded his cash. He also xp'd about 300k score the tick he donated to himself.
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18 Oct 2011, 02:53
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#23
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I've been around
Join Date: May 2008
Location: Canada
Posts: 385
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Re: Round 44 stats thread
Quote:
Originally Posted by Tiamat101
Santa was like 80th before he proded his cash. He also xp'd about 300k score the tick he donated to himself.
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i was 469th when i produced tia ;-D i jumped 18th tick 350
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18 Oct 2011, 08:26
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#24
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Registered User
Join Date: Dec 2003
Posts: 386
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Re: Round 44 stats thread
So what if they can hide some value in the beginning? Opens up some more ways of using different tactics.
__________________
Adapt has never been an official ND HC. He was on his way to promotion for some reason, but then got denied promotion. Lol at the muppet claiming he has been
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18 Oct 2011, 10:02
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#25
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Registered User
Join Date: Apr 2002
Location: Noruega
Posts: 2,999
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Re: Round 44 stats thread
Who cares what happens at tick 350 ffs.
__________________
"Cry havoc and let slip the dogs of War"
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18 Oct 2011, 10:22
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#26
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Registered User
Join Date: Jan 2010
Posts: 1,038
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Re: Round 44 stats thread
if you haven't already seen they've made it ST and made fr/de unplayable as an alliance strategy by only incorporating 3 ships to the roid class...for those of you who are mathematically challenged...out of the 6 possible classes that target fr/de each race on its own can cover 50% where as if you were to go fi/co or cr/bs you have a min of 66% coverage using your off-class ship to boost to 75%.
my solution is to either add another fr/de class ship to every race that requires it, or change one or more of the fr/de class races to a fi/co one to make fi/co worthwhile.
else you're going to have a bs/cr round
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Did some stuff, played here n there done just about all there is to do
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18 Oct 2011, 12:08
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#27
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Registered User
Join Date: Dec 2003
Posts: 386
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Re: Round 44 stats thread
Wrong.
DE atleast is fully playable at the moment. And it's boring with alliances only having 1 shipclass they hit with. More interesting with all different classes flying around.
__________________
Adapt has never been an official ND HC. He was on his way to promotion for some reason, but then got denied promotion. Lol at the muppet claiming he has been
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18 Oct 2011, 12:44
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#28
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Registered User
Join Date: Jun 2007
Location: Belgium
Posts: 673
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Re: Round 44 stats thread
who is doing the stats ?
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At some point the world shits on everybody. Pretending it ain't shit makes you an idiot, not an optimist."
If life hands you lemons, drink more tequila
After the game is over the king and the pawn end up in the same box
HA - asc -rdm-asc-VR- #ODDR - APP
Finally retired
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18 Oct 2011, 14:16
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#29
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Registered User
Join Date: Oct 2008
Posts: 846
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Re: Round 44 stats thread
Where are these stats?
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18 Oct 2011, 15:59
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#30
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The brother of Spammer
Join Date: Jun 2005
Location: Paisley - Scotland
Posts: 2,352
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Re: Round 44 stats thread
http://beta.planetarion.com/manual.p...n=817187493989
I'm gonna hazard a guess and say it might be these
(could these be confirmed please)
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Missing Subh (r15-r18)
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18 Oct 2011, 17:09
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#31
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Planetarion Forum Moderator
Join Date: Apr 2005
Posts: 1,289
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Re: Round 44 stats thread
Santa and Patrick are doing the stats this round.
__________________
Romans 10:9-10
#strategy
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18 Oct 2011, 18:56
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#32
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Registered User
Join Date: Apr 2002
Location: Noruega
Posts: 2,999
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Re: Round 44 stats thread
I think those stats looks fairly okay targetting-wise. From a quick look at them I'd say that fi/co and cr fleets will be very popular.
The FR and BS fleets are probably the weakest.
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"Cry havoc and let slip the dogs of War"
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18 Oct 2011, 19:35
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#33
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The brother of Spammer
Join Date: Jun 2005
Location: Paisley - Scotland
Posts: 2,352
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Re: Round 44 stats thread
The stats look defensive :/
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Missing Subh (r15-r18)
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18 Oct 2011, 19:40
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#34
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Registered User
Join Date: Apr 2002
Location: Noruega
Posts: 2,999
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Re: Round 44 stats thread
Yeah they are a bit defensive for a ST round but as it's ST it will hopefully be okay.
__________________
"Cry havoc and let slip the dogs of War"
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18 Oct 2011, 21:04
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#35
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ToF
Join Date: Feb 2005
Location: England
Posts: 607
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Re: Round 44 stats thread
defensive.....no
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[19:10] <coffee-> dont worry about Reincarnate he is an angry man
R1 - 9 none | R10.5 - 13 [ToF] | R14 [Reunion] | R15-17 [Subh] | R18 - 36 PA vacation | R37 [Evo] | R38 [NFI] | R39 & 40 [ToF] | R41 [Omega] | R42 - 47 [ToF][HC]
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18 Oct 2011, 22:37
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#36
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Registered User
Join Date: Oct 2008
Posts: 846
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Re: Round 44 stats thread
I'd Like to see less than 9 ships that target Fr. Each race has 2 ships that target fr that just seems like over kill.
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18 Oct 2011, 22:57
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#37
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Old Skool
Join Date: Feb 2011
Location: Copenhagen, Denmark
Posts: 278
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Re: Round 44 stats thread
cept for etd, which only got 1, a late eta one even, still I agree, it always ends with DE/FR being mass targeted due to their natural position in the middle of the targeting range.
I wouldn´t mind a complete rewrite on that account also - i.e 2 races which had fi/co only as fr/de targeters - and 3 races with De/fr as fr/de targeters, and yea just one ship for each class.
would perhaps bring some diversity into the usual - go cr/bs - or fi/co
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18 Oct 2011, 23:20
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#38
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Registered User
Join Date: Mar 2009
Posts: 957
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Re: Round 44 stats thread
Hi all, sorry for the delay. Santa and I (who are indeed doing the stats) have been 'missing' each other the past few days.
Yes, these are the stats. Please note that only targeting and initiative have been entered - the other stats will follow tonight or tomorrow. Use common sense to estimate what they're going to end up like - but don't hold us to anything.
Any feedback is welcome, such as Fr being 'over targeted'. I think they're strong regardless as they can hit anything together, but reducing it by one or two anti-ships might give a better feel to it.
Myself, I think De is the weakest of all (attack) classes at the moment. Anyone sees any small changes that would improve De?
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18 Oct 2011, 23:38
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#39
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Registered User
Join Date: Jul 2008
Location: blackpool england
Posts: 76
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Re: Round 44 stats thread
To solve De
have pulsar fire after xan de and zik de,
remove either locust or centaur.
if you remove locust then have syren fire after xan de. that should improve them
Or leave locust and centaur and have revs fire at fr instead. Possibly a better solution as they are firing a class that doesnt target them atm.
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Round 27 28 HA DC BC, 29 VGN DC, 30 ND DC, 31 32 HA head DC,
Round 33 34 35 ND DC
Round 36 37 38 ND HC DC
Round 39 to Forever ND DC
Last edited by DragonKing; 18 Oct 2011 at 23:45.
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19 Oct 2011, 01:08
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#40
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Registered User
Join Date: Oct 2008
Posts: 846
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Re: Round 44 stats thread
Syren -> Init 7
Pulsar -> init 5
Centaur D/c -> 340 A/c -> 490
Smuggler D/c -> 470 A/c -> 440
Locust -> D/c 370 A/c - 440
I think that would make De playable yet not Overpowered since Co def fires after Zik but same as Xan. And Cr def fires after but should have a higher eff than shadow.
Fr def is weak but will get to fire 1st. So De<Fr De>Co De(mass)>Cr
But Fr is Weak thers just too many ships that target it. Fi/Co/De/Cr/Bs all Target Fr. That makes Ter/Etd Almost entirely unplayable since Fr cant really attack. You need to either consolidate some of those to 3 classes or make Fr just Super high eff's. And we all know which is more balanced.
Xan Fi is good because Xan de free Fires unless they have pulsar and with ingal rogues its a good cover. But the problem i see is that there are only 2 ships that can ally def vs Fi 1 emp(attack fleet) and 1 steal(def fleet) I Think you'd be better off switching some of fr targeters to fi targets like Nix at same init.
I havent had time to look at Cr/bs yet but Those are the changes i would make right now. If the stats stay the same im afraid that it will be another Xan fi + cr/bs round since Fr is unplayable and De is defensive at best.
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19 Oct 2011, 03:12
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#41
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I've been around
Join Date: May 2008
Location: Canada
Posts: 385
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Re: Round 44 stats thread
Pat and i spoke today on how to improve De.
However keep in mind these stats are setup so that you need a team to attack. (in most cases) like ter fr with etd fr or xan de with zik de. this was done to limit solo counters on every race, yet leave "openings" for each race. i mean this. If you are being attacked by someone you can't automatically counter them and be able to land. You still need a team mate. Some races you can solo counter on. (sorry i suck at explaining lol)
A major problem with st rounds is when you attack you get solo'd. Yes that makes is fun. If we control this, we can make the whole st round more enjoyable (or at least thats what we believe)
Every alliance is going to pick a strat anyways, so you will be teaming regardless.
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19 Oct 2011, 07:55
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#42
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Fook Yu
Join Date: Dec 2002
Location: Looked pal
Posts: 383
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Re: Round 44 stats thread
Stronger Zik pls, crashers will be crashers
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HEROES - It's not cheating if you admit to it
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19 Oct 2011, 12:06
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#43
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ToF
Join Date: Feb 2005
Location: England
Posts: 607
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Re: Round 44 stats thread
sorry havent had time to look in detail in stats yet but a few things immediately jump out:
zik has no fi steal ship and 2 bs steal ships
eta has 1 norm, 1 cloak, 3 emp, 3 steal - imo too many emp/steal for an etd
spirit looks like a waste of time
de attack fleets look very weak
thats it for now.
__________________
[19:10] <coffee-> dont worry about Reincarnate he is an angry man
R1 - 9 none | R10.5 - 13 [ToF] | R14 [Reunion] | R15-17 [Subh] | R18 - 36 PA vacation | R37 [Evo] | R38 [NFI] | R39 & 40 [ToF] | R41 [Omega] | R42 - 47 [ToF][HC]
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19 Oct 2011, 12:39
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#44
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Look its a useless rank.
Join Date: Feb 2001
Location: Aus > NZ
Posts: 76
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Re: Round 44 stats thread
Quote:
Originally Posted by SantaCruz
A major problem with st rounds is when you attack you get solo'd.
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welp there goes me wanting to make a planet this round.
What you see as a major problem is the only time I find PA at all fun. Oh well
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19 Oct 2011, 13:28
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#45
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Registered User
Join Date: Apr 2002
Location: Noruega
Posts: 2,999
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Re: Round 44 stats thread
Etd can indeed be very powerful in that they can steal ships in both their attackfleets.
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"Cry havoc and let slip the dogs of War"
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19 Oct 2011, 14:01
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#46
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ToF
Join Date: Feb 2005
Location: England
Posts: 607
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Re: Round 44 stats thread
Quote:
Originally Posted by SantaCruz
Pat and i spoke today on how to improve De.
However keep in mind these stats are setup so that you need a team to attack. (in most cases) like ter fr with etd fr or xan de with zik de. this was done to limit solo counters on every race, yet leave "openings" for each race. i mean this.
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i have to say i dont see how these stats do that. for example, xan fi can easily solo both ter and xan and there are only 2 ships that can make fico eta in ally, one of which is a stealer.
__________________
[19:10] <coffee-> dont worry about Reincarnate he is an angry man
R1 - 9 none | R10.5 - 13 [ToF] | R14 [Reunion] | R15-17 [Subh] | R18 - 36 PA vacation | R37 [Evo] | R38 [NFI] | R39 & 40 [ToF] | R41 [Omega] | R42 - 47 [ToF][HC]
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19 Oct 2011, 14:59
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#47
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General (Adjective Army)
Join Date: Oct 2000
Location: Yorkshire, England.
Posts: 825
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Re: Round 44 stats thread
In my opinion stats should never be "setup so that you need a team to attack". We should be encouraging new players (who are less likely to find team up partners) not discouraging them by making sure they have no chance of defending themselves against (possibly massive) incs.
Team up attacks are also "bad" for more experienced players. They effectively reduce the roid cap for each attacker and (overall) make it easier for alliances to defend against them.
__________________
Amnion (aka The Arcane Chas of Arcania) - Playing PA under those and other pseudonyms every genuine round since Round 2. Most recently (and insignificantly):
Onset of Apathy R94 | Stacks of Resources R95 | The Necromancer of Dol Guldur R96
70 Years of Queen Elizabeth R97 | Worst of The Worst R98
Knights of the Green Shield R99 | Look Out of The Window R100 | Most of All R102
Hard of Hearing (2:7:1) R103 | The Lateness of Your Application (1:6:6) R104 | Kinnison of Tellus (5:1:2) R105
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19 Oct 2011, 15:07
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#48
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Finally retired
Join Date: Mar 2007
Posts: 788
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Re: Round 44 stats thread
Quote:
Originally Posted by ArcChas
Team up attacks are also "bad" for more experienced players. They effectively reduce the roid cap for each attacker and (overall) make it easier for alliances to defend against them.
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if/when your teamup is easier to def against than your solo you are doing it WRONG
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19 Oct 2011, 15:11
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#49
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General (Adjective Army)
Join Date: Oct 2000
Location: Yorkshire, England.
Posts: 825
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Re: Round 44 stats thread
It's not easier when taken individually - but it's easier to cover one 5-man teamup than it is to cover 5 (good) solos.
__________________
Amnion (aka The Arcane Chas of Arcania) - Playing PA under those and other pseudonyms every genuine round since Round 2. Most recently (and insignificantly):
Onset of Apathy R94 | Stacks of Resources R95 | The Necromancer of Dol Guldur R96
70 Years of Queen Elizabeth R97 | Worst of The Worst R98
Knights of the Green Shield R99 | Look Out of The Window R100 | Most of All R102
Hard of Hearing (2:7:1) R103 | The Lateness of Your Application (1:6:6) R104 | Kinnison of Tellus (5:1:2) R105
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19 Oct 2011, 16:26
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#50
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ToF
Join Date: Feb 2005
Location: England
Posts: 607
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Re: Round 44 stats thread
whether or not these stats are supposed to stop solos is irrelevant, they do not in any way stop soloing. infact, i havent seen stats in which it is so easy to solo in awhile.
__________________
[19:10] <coffee-> dont worry about Reincarnate he is an angry man
R1 - 9 none | R10.5 - 13 [ToF] | R14 [Reunion] | R15-17 [Subh] | R18 - 36 PA vacation | R37 [Evo] | R38 [NFI] | R39 & 40 [ToF] | R41 [Omega] | R42 - 47 [ToF][HC]
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