Quote:
Originally Posted by booji
I dont really think it is a bad thing for cov ops to enable unusual fleets like this as it brings many more options to the game. What is necessary is for the stats to be such that when cov opping pods is managed the resulting fleet is not absolutely amazing!
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But in a way, that also limits stats, because to encourage non-roiding ships to be used you have to make them slightly better for defense, well most ships that are good for defense (good init, high def, etc.) are going to be even better for attack. I, normally, don't like limiting strategy in any way, but this loophole could only lead to more cheating, and that is not a strategy i could support.