Re: Balanced vs random stats
Have to agree. As much as I love Xan and it suits my alliance, the round without Xan was far more enjoyable. It pushed people to think outside of launch pods and sleep. p3ng for like the first time ever went heavy ships and we adapted well to that play style. We would never have considered them if there was an xan alternative.
I also have to agree on the pods front. I did once upon a time hate the idea of all races having all pods, but couple that with xan being nerfed/removed it makes for some great stats. I think giving some 3 pods and some 2 pods might work nicely. Could consider dropping xans down to 1 pod and keeping their cloak?
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