Quote:
Originally Posted by Sun_Tzu
the game is in its death throws
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We've been in them for ages.
1690 planets by the end of r25. R14 had 2074 at the start, or 1437 after a purge of inactives (according to cheerios' soapbox).
11 rounds and hardly a collapse in playerbase. As long as we have a game that can keep new players interested, and maintain the interest of the current addictees, an enjoyable game should be around for quite some time.
I think Achilles' point about scans is one of the most important ways we could get new players addicted. And I still think dumping the scan techtree is the best way to start doing that.