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Unread 4 Mar 2010, 12:45   #39
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Re: looking to the future

The fact of the matter is that the requirements to change an alliance are many and compounding, and one of them is work on all the other requirements. While many people are happy to sit around on IRC all day shooting the shit, many of these don't want to do the "work" associated with running a successful alliance.

I don't blame them, a game shouldn't be about work. But done right, that work can be fun and rewarding. You just need to find a way for that work to be fun and rewarding in its own right, rather than only if you win. While I very much enjoy saying that winning is more fun than losing, that doesn't mean there's nothing to be said for finishing second, third or even tenth in the alliance rankings. It's all about what you did to get there.

A lot of alliances seem to want a rank for the rank's sake, but it turns out that this kind of logic is self-defeating. If you're angling for a rank, you're unwilling to take risks. And what is a game if not the enjoyment of risk-taking in a controlled environment.
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