love how everything on AD gets turned into an Ascendancy discussion, but since we are all entitled to our own opinions...
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Originally Posted by Mek
what went wrong this round?
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the same thing that goes wrong every round. everyone builds basically the same fleet and can't attack one other (or they just choose not to) and hides behind fences and blocks.
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why do we think it went wrong?
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players would rather listen to how their alliance wants to play instead of thinking with their own mental power. most alliances only play for #2 and don't want another alliance to get #1 if cooperation does exist.
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how can the game be improved to prevent such a dull round occuring again?
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i don't think its necessarily something the game needs to improve to fix, its the community. just because an alliance has a member in a galaxy, don't purposely avoid attacking it. just because a galaxy has "the top players" don't avoid it. don't play for #2 as an alliance with the blocks you form in order to play for planet/galaxy ranks. et al.