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Unread 18 Mar 2007, 14:49   #52
lokken
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Re: And now for something different.

Quote:
Originally Posted by Kal
Some food for thought:

Yes the stats and xp this round were a mess,

BUT - surely everyone knew all the formulae and stats at the start of the round - if one particular person, group, alliance adapts to this best and wins surely it shows they are using the correct tactics etc for a given round - people can complain about the balence issues etc., but in the end the winners still did a better job than anyone else - if it was a play for XP round, why didn't everyone adapt and play like that?

In general you don't complain about how a particualr game doesn't play the way you want to play it, you learn how to play a particular game - sure you can lobby for feature changes - but not on the grounds that the current game doesn't suit your style, but on the grounds that you think another way of doing things will be more fun.
Quote:
Originally Posted by Amycus
DeLoS winning was a good show imo and well diserved.

However, in regards to what Kal said, if you have a game that is meant to be diverse in races, then when it's over say:


If this was the case then why have races? Why provide different playing strategies? Why not just give everyone the same ships and go with it? Because it sounds to me like your saying we can do what we want - BUT - if we want to win we better go X-race and play X-style.
These are great posts, but they really aren't of relevance to AD and quite honestly would probably be far more useful on another part of the forum (PD/PS/SD?). If anyone can suggest a good thread to move them to via pm I'd be grateful.

Cheers,

Lok
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