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Unread 2 Jan 2009, 18:04   #19
Ave
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Re: What exactly is the "support planet rule?"

And you think one player can do 4 others, whom 3 of them only suicide/flak, build weird fleets to do it... for the other to make wins. And defend him/her on weird hours, most likely even by some vnc access. As I cant tell anyone who would care to play actively, just to be someones peon, but guess there are weird people like that out there.

If they would join the alliance tag, contribute for something higher than someones personal gain its fine.

Atleast everyone has the right to recruit to their group of people and there are other groups of people to observe peoples doings, number of players and keep things on somewhat balance. Its just how the game works for the best of most.

There are no way to observe and battle the individual balance in the game tho, except by the MH and admin team, who can set limits and rules for the game, so it stays the most benefical for the majority of players and to keep it fun. Imo everyone has the rights to create and join alliances. Alliance sizes are observed as mentioned above.

Multiple accounts run by yourself or by others gives you benefical/unfair position towards others. As it is hard to counter you on individual level, since u have 4 players versus 1, however, alliance can hardly waste fleets to take out targets (support accounts) with no real roids and weird/hard fleets to kill. And dont wana waste a bunch of ships to take out one muppet.
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