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Unread 5 Aug 2010, 00:57   #70
GReaper
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Re: Prelaunch (split)

It should be tested for a round. I'm curious as to what would actually happen with it - we can all guess what players will possibly do, but testing it to see the consequences would be useful.

Part of me says that whilst everyone is arguing about prelaunching at nighttime activity, it might be more useful to provide more game features to encourage people to do stuff during the daytime. Something other than covert operations, which is something which not everyone particularly likes and a path which not all planets go for.

The game needs to evolve to deal with the players of today. You can't expect regular players to sacrifice their sleep to deal with attacking or defence. It would be like a modern MMORPG trying to force players to go through a massive grindfest - most (sane) players would just reject it today.
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