Quote:
Originally Posted by mist
hard coding alliances is unfeasable, placing artificial limits will always lead to people 'playing' them for maximum advantage. therefore, the only feasable way to reduce blocking is to make it less effective. however, doing this would require major change, which people always seem to object to
-mist
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You already have hard coded alliances - the next step would be to hardcode 1 partner with an eta advantage similar to cluster eta (alliance/allies/universe type thing).
That way you always have dynamic politics even if the game becomes stagnant.
You cannot make it less effective - people will always find ways to abuse it until it is hard coded.