Re: Quicker rounds?
shorter rounds or not does not make a difference to me but i feel the rounds now dont make the game lose players.
the 30min ticks however i completely disagree with. Firstly, new players, how do the community expect to gain new players if the ticks were made 30mins meaning without a chance to experience the game they have been hit with a tick in 3 and a half hours can lose their whole fleet.
Also now 6 hours sleep is enough so you can wake and prelaunch fleets away, if it was 30min ticks, then the playabase would need 3 hours sleep stretches witch will exhaust people a hellova lot, reducing playerbase further.
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