Thread: New PA TEAM
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Unread 2 Feb 2009, 13:37   #8
Mzyxptlk
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Re: New PA TEAM

I've said this a dozen times before: the problem is that there is no game development in PA. Isolated new features are added whenever someone in PA team feels like implementing them, but no vision exists outside of "what shall we do in the next 3 weeks?". I respect the reasonably intelligent people in PA team who have put in more time than our spoilt asses deserve (Appoco, for one), but to claim any kind of coherent game development is taking place in PA is nothing short of delusional.

Even so, if there's one thing that's incompatible with game development, it's democracy. If anything, the community should have less input in the process. Sure, they can make suggestions, but giving them any influence beyond that would be foolish. Each game has its own audience. It should be expected that people who enjoyed one version of PA will likely not enjoy another version of it. Introducing significant changes will almost always drive away the old user base, resulting in conservatism and stagnation.

Personally, I question if it is viable at all to keep a game in beta indefinitely. Active advertisement could supplement the user base to the point of sustainability, but in a game with as little (potential and actual) revenue as PA, this is simply not feasible.
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