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Unread 24 Dec 2010, 22:35   #42
Influence
Finally retired
 
Join Date: Mar 2007
Posts: 788
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Re: Christmas round: heated debate

Quote:
Originally Posted by Light View Post
The no alliance system, which is basically 8man tags shows what happends if you were to reduce the alliance limit to 20-30 people. It takes the skill out of the game, as you can easily overwelm a target with pure numbers in one attack where there is pretty much no defence or strategy to stop it (other than nap'ing the universe).

The inherent problem with it is that its the optimum strategy to setup a big BG even though you cant defend each other, so you can pwn the rest of the universe with ease. However, if the other side is organised.. they can start to pwn them back.
Even alliance limits of 80 can take skill out of the game. In the end it is a numbers game, if you can get an overwhelming number of players to play together in a solidly organised manner you take the win. The delicate art of the PATeam is to set the alliance limit on a number that 'is balanced with the quantity of players'. Imho they have done so rather well over the past few rounds. However if anyone can get a solid 'block' of 3 full tags setup(1 'elite' tag and 2 support tags) for a roudn they'll still take win most probably.
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