Thread: Round 20 Review
View Single Post
Unread 5 Mar 2007, 23:12   #23
Kal
Inactive peon
 
Kal's Avatar
 
Join Date: Jan 2003
Posts: 6,050
Kal has a brilliant futureKal has a brilliant futureKal has a brilliant futureKal has a brilliant futureKal has a brilliant futureKal has a brilliant futureKal has a brilliant futureKal has a brilliant futureKal has a brilliant futureKal has a brilliant futureKal has a brilliant future
Re: Round 20 Review

Quote:
Originally Posted by torstein.gran@g
to get cluster to defend each other and work well togheter you could make just the galaxys on your sides make the cluster defence bonus.

so if you are in galaxy 4:3 only galaxy 4:2 and 4:4 whould have the travel time bonus.

galaxy 2:1 whould then this whould workhave the galaxys 2:2 and 2:10 (if 10 is the highest)as their def buddys.

this will make galaxys in cluster work togheter even if the galaxys on your sides are not great ,they are the only outside your gal that can make it in time.

i like clusters but they dont work like they used to do,i think this will make clusters better.

x3
hmm, so sort of proper geography within the cluster - that would be very interesting... and it would force you to have defence pacts etc...
__________________
Kal

Round 6-10 NoS member-->NoS junior HC
Round 10.5 FAnG member
Round 11-15 PATeam
Round 17-30 PATeam
Round 31 ???

Check out toastmonster.com for crazy illustrations and art
Kal is offline   Reply With Quote