Quote:
Originally Posted by Veedeejem!
For a long time i though that BIG was an up and comming alliance, they did exceptionally good in the rounds they played but then kinda collapsed.
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Its pretty common for that to happen. Unless the hc whos the driving force in the alliance is stubborn and/or has a really strong attachment or belief in what they are doing then it seems that an alliance has around 2 or 3 rounds to start making a noticable impact. If it doesnt then people seem to start questioning why they are bothering and either go off to spend their PA time doing more rewarding stuff like having a rl or take the easy life as a member of a top alliance where they dont have to really go beyond the call of duty
Some of this is no doubt the fault of all the HC's of the alliances whom have made some kind of mark and do keep coming back. From the outside it can look pretty easy and many people just dont understand what a hard slog it is even if you bring a core of players into the round with you, let alone if you dont which is the case for alot of these newer alliances. Its just a shame that as a community we havent been able to really agree on a way to make it a little bit eaiser for them, obviously im not talking about making it so any tom, dick or harry can create an alliance that wins the round but just that little bit less time consuming, difficult and stressful. This can easierly overload people like Jt25man and give the alliances run by these assets to the community little more than a couple of rounds of life