Quote:
Originally Posted by Gerbie2
I have a question somewhat related to the production issue. How does this work out in value of the ships produced? Is this value based on:
1. the amount of resources you put in (you get more ships with the same amount of value, making feudalism good for getting xp and giving a bonus on the 40% attack limit)
2. the amount of resources ships would normally cost (the extra ships you get for your resources means that you get extra value for the same amount of resources)
I would have picked feudalism if #1 was true, but hadn't thought of this possibility before.
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Its #1 (resource cost), which is why there was that whole panic over the governments being reset and/or changed (feudalism altered to neutralise the production eta bonus of their cheap ships) or whatever during protection. I fear i might have pointed it out earlier in the thread, and been the cause of all that misery
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<3