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Unread 3 Mar 2006, 20:18   #30
Pilatus
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Join Date: Apr 2002
Location: Norway
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Re: A Great Sollution to XP 'exploiting'.

How about somehow add value gained and value lost to the xp formula? I think that could help a bit with stopping xp exploiting.

And maybe doing something like this in addition: if 2 planets attacks each their planet with twice their size, and cap equal same amount of roids without losses, then the planet with most value would gain a tad more xp (Would ofcause dephend a bit on how you would define a tad).

I think those 2 things could make it more rewarding for ppl to try to keep a high value.
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