Re: A Great Sollution to XP 'exploiting'.
How about somehow add value gained and value lost to the xp formula? I think that could help a bit with stopping xp exploiting.
And maybe doing something like this in addition: if 2 planets attacks each their planet with twice their size, and cap equal same amount of roids without losses, then the planet with most value would gain a tad more xp (Would ofcause dephend a bit on how you would define a tad).
I think those 2 things could make it more rewarding for ppl to try to keep a high value.
|