Quote:
Originally Posted by M0RPH3US
however removing the production issue (stop making it possible to hide horrific amounts in prod.)
would solve one of those points, if not both of em
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either limit the amount each factory can produce per tick (by value) or have it so that every tick over a certian time point, the amount in production depreciates.
i.e if ships are held in production for 12 hours or more then the amount held in production depreciates by 5% per tick..
this is just a very broad vague idea, if somebody wishes to expand on it then i am very open to suggestions