Quote:
Originally Posted by isildurx
I get parts of what you say but I just cannot see how another round of having Xan FR\DE fleets duke it out versus Zikonian corsair swarms is any fun at all?
I dont see how changes to the stats are such BIG changes though. I mean all that happens is that you change which ships you buy, what races you can attack and the overall dynamic in combat(which fleets are good, which are not). Its not like there is a fundamental change in the game itself(removing prelaunches, three tick attacking, single targetting).
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I agree with you that we don't want all rounds to be identical - but we all know that even small changes can lead to a radical change in race/ship selection for the experienced players. So, as long as the stats aren't identical to last round, then there are always new tactics to be developed which should keep them happy.
I also agree with a statement that someone made (in this thread or the other one on the strategy forum) that brand new players don't know any different - so the changes from last round are irrelevant (as long as the manual tells them what they need to know - which, of course, it doesn't).
It's the "casual" players (and the returning players) who I feel are most affected by changes to race characteristics.
But the point I'm really trying to get across is this:
We wouldn't play this game at all if we analysed it thoroughly and realised that we're just entering numbers into a database and waiting to see what results we get out of the thing each tick. We play because we're capable of suspending our disbelief - meaning that, at some level, we all think that we really are commanding the industrial and military forces of a planet. Some of us go even further and are also responsible for commanding galaxies and even alliances.
Making changes to what HaNzi refers to as "the basics" makes it more difficult for us to pretend that this imaginary universe exists and thereby reduces our enjoyment. If we could establish a consistent background story, make it an integral part of the game and then stick to it then I (for one) would be much happier.